#loader mixin import mixin.CallbackInfo; import native.openblocks.enchantments.LastStandEnchantmentsHandler; #mixin Mixin #{targets: "openblocks.enchantments.LastStandEnchantmentsHandler"} zenClass MixinLastStandEnchantmentsHandler { #mixin ModifyConstant #{ # method: "lambda$onLivingHurt$0", # constant: {intValue: 50} #} function changelaststandflatmultiplier(value as int) as int { return 400; } }