#loader mixin import mixin.CallbackInfo; import native.net.tslat.aoa3.entity.boss.kingshroomus.EntityKingShroomus; import native.net.tslat.aoa3.entity.boss.shadowlord.EntityShadowlord; /* Edit aoa3 boss HP */ // king shroomus #mixin Mixin #{targets: "net.tslat.aoa3.entity.boss.kingshroomus.EntityKingShroomus"} zenClass MixinEntityKingShroomus { #mixin ModifyConstant #{ # method: "getBaseMaxHealth", # constant: {floatValue: 1800} #} function mbc_changeShroomusMaxHP(value as float) as float { return 3000.0f; } } // shadowlord #mixin Mixin #{targets: "net.tslat.aoa3.entity.boss.shadowlord.EntityShadowlord"} zenClass MixinEntityShadowlord { #mixin ModifyConstant #{ # method: "applyEntityAttributes", # constant: {intValue: 2000} #} function mbc_changeShroomusMaxHP(value as int) as int { return 5000; } }