#modloaded aoa3 #loader mixin import mixin.CallbackInfo; import native.net.tslat.aoa3.common.registration.MaterialsRegister; #mixin Mixin #{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"} zenClass MixinWeaponRegister { #mixin Static #mixin ModifyConstant #{ # method: "ChilliChugger", # constant: {floatValue: 12.0} #} function modifyChillichuggerDamage(original as float) as float { return 40.0f; } }