Files
2026-06-30 13:55:17 -05:00

592 lines
20 KiB
INI
Raw Permalink Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# Configuration file
asteroid {
D:miningMissionTmeMultiplier=1.0
S:standardOres <
oreIron
oreGold
oreCopper
oreTin
oreRedstone
>
}
black_hole_generator {
S:blackHoleTimings <
minecraft:stone;1
minecraft:dirt;1
minecraft:netherrack;1
minecraft:cobblestone;1
>
I:defaultBurnTime=500
}
client {
# Allows nausea effects in non-standard atmospheres.
B:EnableAtmosphericNausea=true
# Use AR's custom skybox on planets
B:PlanetSkyOverride=true
# Use AR's custom skybox on space stations
B:StationSkyOverride=true
# Advanced visual effects
B:advancedVFX=true
I:atmBarModeX=-1
I:atmBarModeY=1
I:atmBarX=8
I:atmBarY=27
# Should Electric Mushrooms be able to spawn lightning
B:electricPlantsSpawnLightning=true
I:hydrogenBarModeX=0
I:hydrogenBarModeY=1
I:hydrogenBarX=-8
I:hydrogenBarY=74
B:lockUI=true
# Use AR's custom skybox in the overworld.
B:overworldSkyOverride=false
I:oxygenBarModeX=0
I:oxygenBarModeY=1
I:oxygenBarX=-8
I:oxygenBarY=70
I:suitPanelModeX=-1
I:suitPanelModeY=-1
I:suitPanelX=8
I:suitPanelY=8
}
compatibility {
# Enables a narrow ASM compatibility patch for PlusTiC Portly tools releasing Advanced Rocketry rockets. Disable this if it causes crashes or compatibility issues. This only has an effect when PlusTiC is installed. [default: true]
B:enablePlusTiCPortlyRocketCompat=true
}
"energy production" {
# Multiplier for microwave receiver power output.
D:MicrowaveRecieverMultiplier=1.0
# Multiplier for black hole generator power output.
I:blackHoleGeneratorMultiplier=1
# List of blocks and burn times for the black hole generator. Format: modid:block:meta;ticks where meta is optional
S:blackHoleTimings <
minecraft:stone;1
minecraft:dirt;1
minecraft:netherrack;1
minecraft:cobblestone;1
>
# Burn time in ticks for items not listed in blackHoleTimings.
I:defaultBurnTime=500
# Power produced per tick by the solar generator.
I:solarGeneratorMultiplier=1
}
gasmining {
D:gasMissionMultiplier=1.0
S:harvestableGasses <
>
}
general {
B:EnableAtmosphericEffects=true
B:EnableAtmosphericNausea=true
# Enable the laser drill.
B:EnableLaserDrill=true
# Enable the orbital registry.
B:EnableOrbitalRegistry=true
# Enable terraforming blocks and items.
B:EnableTerraforming=true
# Multiplier for laser drill power use.
D:LaserDrillPowerMultiplier=1.0
D:MicrowaveRecieverMultiplier=1.0
I:OrbitHeight=1000
D:OxygenVentPowerMultiplier=1.0
B:ResetOnlyOnce=false
I:SpaceStationBuildRadius=1024
# mB/t used by the Terraformer.
I:TerraformerFluidConsumeRate=40
# Require fluids to run the Terraformer.
B:TerraformerRequiresFluids=true
# non-AR biomes from mods with custom world gen cannot be decorated in terraforming. If you want fully decorated terraforming with only default biomes, set this to false
B:allowNonArBiomesInTerraforming=false
B:allowPlanetRespawn=false
B:allowTerraforming=true
# Allow terraforming in non-AR dimensions, including the overworld.
B:allowTerraformingNonARWorlds=false
B:allowZeroGSpacestations=false
I:biomeUpdateSpeed=1
I:blackHoleGeneratorMultiplier=1
# Multiplier for energy hatch capacity.
D:blockEnergyHatchCapacityMultiplier=1.0
# Multiplier for liquid hatch capacity.
D:blockLiquidHatchCapacityMultiplier=1.0
# Multiplier for pressurized tank's (block) capacity.
D:blockTankCapacity=1.0
# Multiplier for Rocket Assembler speed. (0.5 is twice as fast 2 is half as fast)
D:buildSpeedMultiplier=1.0
# Maximum gravity where the crystalliser works. Set 0.0 to disable.
D:crystalliserMaximumGravity=0.0
# Multiplier for the Advanced Data Bus capacity. (Base=2000 -> default= 4 * 2000 = 8000) [range: 1 ~ 20, default: 4]
I:dataBusBigMultiplier=4
B:dropExtinguishedTorches=false
B:electricPlantsSpawnLightning=true
# Enable the gravity controller.
B:enableGravityMachine=true
S:entityAtmBypass <
>
B:experimentalSpaceFlight=false
B:forcePlanetRespawn=false
B:gravityAffectsFuels=true
# Amount of force the jetpack provides with respect to gravity, 1 is the same acceleration as caused by Earth's gravity, 2 is 2x the acceleration caused by Earth's gravity, etc. To make jetpack only work on low gravity planets, simply set it to a value less than 1
D:jetPackForce=1.3
# If true, laser drill mines blocks below, (false makes it a VoidMiner with improved performance! especially when using Void Cobble: ON in GUI)
B:laserDrillPlanet=false
# List of Centrifuge outputs from enriched lava. Format: <oredict>:<weight>. [default: [nuggetCopper:100], [nuggetIron:100], [nuggetTin:100], [nuggetLead:100], [nuggetSilver:100], [nuggetGold:75], [nuggetDiamond:10], [nuggetUranium:10], [nuggetIridium:1]]
S:lavaCentrifugeOutputs <
nuggetCopper:100
nuggetIron:100
nuggetTin:100
nuggetLead:100
nuggetSilver:100
nuggetGold:75
nuggetDiamond:10
nuggetUranium:10
nuggetIridium:1
>
# Power per tick, used to process enriched lava. [range: 0 ~ 999999, default: 10]
I:lavaCentrifugePower=10
# Time used to process 250 mB of enriched lava. [range: 0 ~ 999999, default: 50]
I:lavaCentrifugeTime=50
# Make low-gravity boots work only on low-gravity planets.
B:lowGravityBoots=false
# Allow AR machines to make rods/plates e.g for other mods. May increase load time.
B:makeMaterialsForOtherMods=false
I:maxBiomesPerPlanet=5
D:oxygenVentConsumptionMultiplier=1.0
B:planetsMustBeDiscovered=false
I:pointsPerDilithium=500
B:resetPlanetsFromXML=true
S:rocketBlockBlackList <
minecraft:portal
minecraft:bedrock
minecraft:snow_layer
minecraft:water
minecraft:flowing_water
minecraft:lava
minecraft:flowing_lava
>
# Allow the cutting machine to turn vanilla wood into planks.
B:sawMillCutVanillaWood=true
B:scrubberRequiresCartrige=true
S:sealableBlockBlackList <
>
S:sealableBlockWhiteList <
>
I:solarGeneratorMultiplier=1
# Dimensions where the laser drill cannot mine. [default: ]
S:spaceLaserDimIdBlackList <
>
I:spaceStationId=-2
I:spaceSuitO2Buffer=30
I:terraformBlockPerTick=1
# Multiplier for atmosphere change speed
D:terraformMult=1.0
S:torchBlocks <
>
I:vacuumDamage=1
D:warpTravelTime=1.0
}
"mod interaction" {
B:OverrideGCAir=true
}
"oxygen system" {
# Enable damage from lack of oxygen and effects from non-standard atmospheres.
B:EnableAtmosphericEffects=true
# Disable Galacticraft air and use AR oxygen on GC planets.
B:OverrideGCAir=true
# Multiplier for oxygen vent power use.
D:OxygenVentPowerMultiplier=1.0
# Drop an extinguished torch instead of a vanilla torch, when breaking an extinguished torch.
B:dropExtinguishedTorches=false
# List entities not affected by atmosphere effects [default: ]
S:entityAtmBypass <
>
# Multiplier for oxygen vent O2 use per tick.
D:oxygenVentConsumptionMultiplier=1.0
# Require cartridges for oxygen scrubbers.
B:scrubberRequiresCartrige=true
# Blocks that should not count as sealable. Format: modid:block for example "minecraft:chest" [default: ]
S:sealableBlockBlackList <
>
# Blocks that should count as sealable. Format: modid:block for example "minecraft:chest" [default: ]
S:sealableBlockWhiteList <
>
# Maximum suit O2 buffer time in minutes.
I:spaceSuitO2Buffer=30
# Multiplier for suit extra tank capacity.
D:suitTankCapacity=1.0
# Blocks treated like torches in non-combustible atmospheres. Placement is blocked, and existing blocks are broken and dropped. Format: modid:block [default: ]
S:torchBlocks <
>
# Damage taken per second in a vacuum.
I:vacuumDamage=1
}
performance {
B:advancedVFX=true
# BitMask: 0: no threading, radius based; 1: threading, radius based (EXP); 2: no threading volume based; 3: threading volume based (EXP)
I:atmosphereCalculationMethod=3
# Radius of the O2 vent. if atmosphereCalculationMethod is 2 or 3 then max volume is calculated from this radius. WARNING: larger numbers can lead to lag
I:oxygenVentSize=32
}
planet {
# List of Biomes to be blacklisted from spawning as BiomeIds during terraforming [default: [minecraft:sky], [minecraft:hell], [minecraft:void]]
S:BlacklistedBiomes <
minecraft:river
minecraft:sky
minecraft:hell
minecraft:void
advancedrocketry:alien_forest
>
# Biomes that only spawn on worlds with pressures over 125, will override blacklist. Defaults: StormLands, DeepSwamp [default: [advancedrocketry:deepswamp], [advancedrocketry:stormland]]
S:HighPressureBiomes <
advancedrocketry:deepswamp
advancedrocketry:stormland
>
# Setting this to false will prevent resetPlanetsFromXML from being set to false upon world reload. Recommended for pack developers who want all saves to always use planetDefs XML from the config folder. [default: true]
B:ResetOnlyOnce=true
# Some worlds have a chance of spawning single biomes contained in this list. Defaults: deepSwamp, crystalChasms, alienForest, desert hills, mushroom island, extreme hills, ice plains [default: [advancedrocketry:volcanicbarren], [advancedrocketry:deepswamp], [advancedrocketry:crystalchasms], [advancedrocketry:alien_forest], [minecraft:desert_hills], [minecraft:mushroom_island], [minecraft:extreme_hills], [minecraft:ice_flats]]
S:SingleBiomes <
advancedrocketry:volcanicbarren
advancedrocketry:deepswamp
advancedrocketry:crystalchasms
advancedrocketry:alien_forest
minecraft:desert_hills
minecraft:mushroom_island
minecraft:extreme_hills
minecraft:ice_flats
>
# Allow bed respawn on planets with breathable air.
B:allowPlanetRespawn=false
# Prevent vanilla biomes from spawning on planets. [default: false]
B:blackListVanillaBiomes=false
# Allow bed respawn on planets even without breathable air. Requires 'allowPlanetRespawn=true'.
B:forcePlanetRespawn=false
# Maximum unique biomes per planet.
I:maxBiomesPerPlanet=5
# Lowest dimension ID that can be used for planets. [range: -127 ~ 8000, default: 2]
I:minDimension=2
# Chance of planet discovery in the warp controller, chance is 1/n
I:planetDiscoveryChance=3
# Planets must be discovered in the warp controller before being visible
B:planetsMustBeDiscovered=false
# Reload planet definitions from config XML on this restart. [default: false]
B:resetPlanetsFromXML=false
}
"resource collection missions" {
# Per-mission harvest cap = 64,000 mB × multiplier. Ignored if gasHarvestInfinite=true.
D:gasHarvestAmountMultiplier=1.0
# True sets gasHarvestAmount = MaxInt (2,147,483,647 mB), and ignores the 'gasHarvestAmountMultiplier'
B:gasHarvestInfinite=true
# Multiplier for gas mission time.
D:gasMissionMultiplier=1.0
# List of fluid names that can be harvested from any gas giant [default: ]
S:harvestableGasses <
>
# Multiplier for mining mission time.
D:miningMissionTmeMultiplier=1.0
# List of fluids that can generate on gas giants. Format: fluid;minGravity;maxGravity;chance [default: [hydrogen;125;1600;1.0], [helium;125;1600;0.9], [helium3;175;1600;0.2], [oxygen;0;124;1.0], [nitrogen;0;124;1.0], [ammonia;0;124;0.75], [methane;0;124;0.25]]
S:spawnableGasses <
hydrogen;125;1600;1.0
helium;125;1600;0.9
helium3;175;1600;0.2
oxygen;0;124;1.0
nitrogen;0;124;1.0
ammonia;0;124;0.75
methane;0;124;0.25
>
}
rockets {
# Enable advanced rocket weight calculation. AR rocket hardware and propellant use built-in balanced weights; non-AR/custom block weights are read from weights.json.
B:advancedWeightSystem=true
# Include item and fluid contents of onboard tile entities in rocket weight. This includes Forge tanks and inventories. Note: may not work with modded inventories (eg IE storage chests)
B:advancedWeightSystemInventories=false
# Multiplier for asteroid TBI distance.
D:asteroidTBIBurnMult=1.0
# Setting to false will disable the retrorockets that fire automatically on reentry on both player and automated rockets
B:autoRetroRockets=true
# Allow rockets to be fueled by hand.
B:canBeFueledByHand=true
# Enable EXPERIMENTAL free flight in space.
B:experimentalSpaceFlight=false
# Multiplier for fuel tank capacity.
D:fuelCapacityMultiplier=1.0
# Fueling station transfer rate per tick. Actual transfer per operation is this value multiplied by 5 [range: 1 ~ 2147483647, default: 20]
I:fuelingStationTransferRate=20
# Make fuel use depend on gravity.
B:gravityAffectsFuels=true
# Chance for each part to gain wear on launch.
D:increaseWearIntensityProb=0.025
# Allow launches to damage nearby blocks, plants, glass, soil, turn rock into lava, and more
B:launchBlockDestruction=false
# Multiplier for nuclear core thrust.
D:nuclearCoreThrustRatio=1.0
# If true, nuclear rockets that respect artifact gating also require the artifact when targeting a space station inside a gated planetary system. If false, station destinations are exempt to avoid soft-locking players who left the artifact in the station or warp controller.This is meant as a Multiplayer / Server strictness-option
B:nuclearRocketsRequireArtifactForGatedStations=false
# Nuclear rocket should respect artifact gating for planets
B:nuclearRocketsRespectArtifactGating=true
# Height required to reach orbit.. This is used by itself when launching from a planet to LEO, which can be either a satellite, a space station, or another point on this planet's surface. It's used in conjunction with the TBI burn when launching to the moon or asteroids. Warp flights will need orbit height + 10x TBI to launch from planets [range: 255 ~ 2147483647, default: 1000]
I:orbitHeight=1000
# Enable rocket part wear and exploding chance.
B:partsWearSystem=true
# List of registered fluid names accepted as bipropellant fuel. Format: [fluidName;burnRateMultiplier]. Default: [hydrogen;10]. burnRateMultiplier scales the engine's fuel consumption rate.
S:rocketBipropellants <
hydrogen
>
# Blocks that cannot be part of rocket. Format: modid:block e.g "minecraft:chest" [default: [minecraft:portal], [minecraft:bedrock], [minecraft:snow_layer], [minecraft:water], [minecraft:flowing_water], [minecraft:lava], [minecraft:flowing_lava], [minecraft:fire], [advancedrocketry:rocketfire]]
S:rocketBlockBlackList <
minecraft:portal
minecraft:bedrock
minecraft:snow_layer
minecraft:water
minecraft:flowing_water
minecraft:lava
minecraft:flowing_lava
minecraft:fire
advancedrocketry:rocketfire
>
# List of registered fluid names accepted as monopropellant fuel. Format: [fluidName;burnRateMultiplier]. Default: [rocketfuel;10]. burnRateMultiplier scales the engine's fuel consumption rate.
S:rocketFuels <
rocketfuel
rocket_fuel
>
# List of registered fluid names accepted as nuclear working fuel. Format: [fluidName;burnRateMultiplier]. Default: [hydrogen;10]. burnRateMultiplier scales the engine's fuel consumption rate.
S:rocketNuclearWorkingFluids <
hydrogen
>
# List of registered fluid names accepted as bipropellant oxidizer. Format: [fluidName;burnRateMultiplier]. Default: [oxygen;10]. burnRateMultiplier scales the engine's fuel consumption rate.
S:rocketOxidizers <
oxygen
>
# Require fuel for rockets to fly.
B:rocketsRequireFuel=true
# Height required to clear a space station. WARNING: This property is not synced with orbitHeight and so will be displayed incorrectly on monitors if not equal to it. Burn length here is used by itself when launching from a station to either another station or the same station, or to the planet it is orbiting. It is used in conjunction with the TBI burn when launching to a moon or asteroid [range: 255 ~ 2147483647, default: 1000]
I:stationClearance=1000
# Multiplier for engine thrust.
D:thrustMultiplier=1.0
# How long the burn for trans-body injection is - this is performed soley after entering orbit and is in blocks - WARNING: This property is not taken into account by any machines when determining whether the rocket is fit to fly or not - Rockets that can reach LEO and so are flightworthy may not make TBI and will fall back to the parent planet. When enabled, the burn sequence is [Burn to LEO], [TBI Burn] when launching from a planet to moons or asteroids; and the sequence is [Station clearance burn], [TBI Burn] when launching from a station to a moon or asteroid. This distance varies by object distance [range: 0 ~ 2147483647, default: 0]
I:transBodyInjection=0
# Multiplier for warp TBI distance.
D:warpTBIBurnMult=10.0
}
"station configuration" {
# Maximum space station build radius. Should be a power of 2 (512, 1024, 2048, 4096, ...). CAUTION: CHANGING THIS OPTION WILL DAMAGE EXISTING STATIONS!!!
I:SpaceStationBuildRadius=1024
# Allow stations to fully disable gravity. It's possible to get stuck and require teleport, you have been warned!
B:allowZeroGSpacestations=false
# Warp fuel units provided by each Dilithium Crystal.
I:pointsPerDilithium=10
# Dimension ID used for space stations.
I:spaceStationId=-2
# Multiplier for warp travel time
D:warpTravelTime=1.0
}
"world and ore generation" {
I:AluminumPerChunk=1
I:AluminumPerClump=16
I:CopperPerChunk=10
I:CopperPerClump=6
I:DilithiumPerChunk=1
I:DilithiumPerChunkLuna=10
I:DilithiumPerClump=16
B:EnableOreGen=false
B:GenerateCopper=false
B:GenerateRutile=true
B:GenerateTin=false
I:IridiumPerChunk=1
I:IridiumPerClump=16
I:RutilePerChunk=6
I:RutilePerClump=6
I:TinPerChunk=10
I:TinPerClump=6
B:generateAluminum=false
# Globally enable meteor craters on low-pressure planets. Note: setting this option to false overrides 'generateCraters' in the planetDefs.xml
B:generateCraters=false
B:generateDilithium=true
# Globally enable geode generation. Note: setting this option to false overrides 'generateGeodes' in the planetDefs.xml
B:generateGeodes=true
B:generateIridium=false
# Globally enable vanilla structures on planets with breathable air. Note: setting this to false will override 'generateStructures' in the planetDefs.xml [default: false]
B:generateVanillaStructures=false
# Globally enable volcanoes on very hot planets. Note: setting this option to false overrides 'generateVolcanos' in the planetDefs.xml
B:generateVolcanos=true
# Average geode size.
I:geodeBaseSize=36
# List of ores allowed in geodes. (oredict names)
S:geodeOres <
oreIron
oreGold
oreCopper
oreTin
oreRedstone
oreAlchemicalMatter
>
# Treat geodeOres as a blacklist.
B:geodeOres_blacklist=false
# Geode size variation.
I:geodeVariation=24
# List of ores allowed to be mined by the laser drill if surface drilling is disabled. Ores can be specified by just the oreName:<size> (oredict) or by modid:block:meta:<size> where size is stacksize and optional
S:laserDrillOres <
oreIron:10
oreGold:10
oreCopper:10
oreTin:10
oreRedstone:10
oreDiamond:10
oreDilithium:10
oreTitanium:10
oreIridium:10
oreAnglesite:10
oreBenitoite:10
oreMithril:10
oreArlemite:10
oreRealmite:10
oreRupee:10
oreBloodgem:10
oreNetherite:10
oreRosite:10
oreLimonite:10
oreRunium:10
oreAscendedAmethyst:10
oreAscendedJade:10
oreAscendedSapphire:10
oreAlchemicalMatter:10
oreUranium:10
oreThorium:10
>
# Treat laserDrillOres as a blacklist. Note: false + empty ore list will crash the game
B:laserDrillOres_blacklist=false
}