Files
PietroSainaghi 35aff91e33 Finally a GIT!
2022-10-06 18:38:10 -07:00

75 lines
2.3 KiB
INI

# Configuration file
general {
# Requires restart. Ram usage (in MB) = (x * 16 * 2) ^ 3 / 4
I:cacheSize=12
B:debug=false
# Disable all changes from this mod.
B:enabled=true
# Skip rendering of entities that are not visible (hidden behind blocks). Bosses will be rendered normally. This might cause issues where an entity is partly behind a block and thus does not get rendered but it's usually not really noticable.
B:skipHiddenEntityRendering=true
# Tile entities which will always be rendered. (Format: 'modid:entity_name')
S:skipHiddenEntityRenderingBlacklist <
>
# Entities with a width or height greater than this value will always get rendered.
# Min: 0.0
# Max: 256.0
D:skipHiddenEntityRenderingSize=3.0
# Skip rendering of entities that are not visible (hidden behind blocks). This might cause issues where a tile entity is partly behind a block and thus does not get rendered but it's usually not really noticable.
B:skipHiddenTileEntityRendering=true
# Tile entities which will always be rendered. (Format: 'modid:tile_entity_name')
S:skipHiddenTileEntityRenderingBlacklist <
>
# Tile entities with a width or height greater than this value will always get rendered.
# Min: 0.0
# Max: 256.0
D:skipHiddenTileEntityRenderingSize=3.0
optifineshaderoptions {
B:entityShadowsCulling=true
B:entityShadowsCullingLessAggressiveMode=true
# Min: 0.0
# Max: 64.0
D:entityShadowsCullingLessAggressiveModeDiff=4.0
B:entityShadowsDistanceLimited=true
B:entityShadowsEnabled=true
# Min: 0.0
# Max: 64.0
D:entityShadowsMaxDistance=4.0
B:terrainShadowsDistanceLimited=true
B:terrainShadowsEnabled=true
# Min: 0.0
# Max: 64.0
D:terrainShadowsMaxHorizontalDistance=8.0
# Min: 0.0
# Max: 64.0
D:terrainShadowsMaxVerticalDistance=4.0
B:tileEntityShadowsCulling=true
B:tileEntityShadowsCullingLessAggressiveMode=true
# Min: 0.0
# Max: 64.0
D:tileEntityShadowsCullingLessAggressiveModeDiff=4.0
B:tileEntityShadowsDistanceLimited=true
B:tileEntityShadowsEnabled=true
# Min: 0.0
# Max: 64.0
D:tileEntityShadowsMaxDistance=4.0
}
}