44 lines
2.0 KiB
INI
44 lines
2.0 KiB
INI
# Configuration file
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general {
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# Whether to clean memory at important stages when Minecraft is initializing. [default: true]
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B:cleanOnInit=true
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# Whether to clean memory immediately when joining a world. This disrespects minInterval. If this is set to false, a minimum time of minInterval has to pass before the memory can be cleaned for the first time. [default: true]
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B:cleanOnJoin=false
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# Aliases for the memory cleaning command, if you want to add multiple, spilt them with spaces. [default: ]
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S:commandAliases=
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# If your RAM usage goes above this percentage, memory cleaning will start regardless of player activity, but it still respects minInterval. Set to 100 to disable the feature or 0 to ignore player activity at any time. [default: 80]
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# Min: 0
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# Max: 100
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I:forceCleanPercentage=90
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# Whether to show a message when the cleaning starts or ends. [default: true]
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B:showMessage=true
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automaticcleanup {
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# Enable automatic time-based cleanup at all or not. If set to false, all configurations below will do nothing. [default: true]
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B:autoCleanup=true
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# The maximum time, in seconds, between memory cleanings. If this amount of time is passed since the last cleaning, a forced memory cleaning will start regardless of player activity. Set to a very large number to effectively disable forced cleaning triggered by this. DO NOT SET THIS LESS THAN minInterval! [default: 1200]
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# Min: 60
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# Max: 2147483647
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I:maxInterval=12000
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# If the player keeps inactive for this amount of time (in seconds), a memory cleaning will start if minInterval has already been met. [default: 30]
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# Min: 5
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# Max: 2147483647
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I:minIdleTime=3000
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# The minimum time, in seconds, between memory cleanings. Note that the actual cleaning interval is usually longer than this due to player activity. [default: 300]
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# Min: 30
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# Max: 2147483647
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I:minInterval=3000
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}
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}
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