81f239c21b
0.18.0, hotfix4 update
840 lines
23 KiB
INI
840 lines
23 KiB
INI
# Configuration file
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##########################################################################################################
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# alignment
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#--------------------------------------------------------------------------------------------------------#
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# Options related to player's alignment
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##########################################################################################################
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alignment {
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I:chanceKillRaider=30
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I:chanceTabletOfCupidity=50
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# Points for zombie villager exorcism
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# Min: 0
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# Max: 50
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I:pointsExorcismZombieVillager=2
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# Points for freeing a soul in a receptacle
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# Min: 0
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# Max: 50
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I:pointsFreeSoulReceptacle=3
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# Points for killing a raider
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# Min: 0
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# Max: 20
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I:pointsKillRaider=1
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# Points for killing a villager
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# Min: -50
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# Max: 0
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I:pointsKillVillager=-2
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# Points for plundering a player's grave
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# Min: -50
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# Max: 0
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I:pointsPlunderPlayerGrave=-2
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# Points for Pray of Protection
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# Min: 0
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# Max: 50
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I:pointsPrayOfProtection=2
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# Points for tablet of cupidity
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# Min: -20
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# Max: 0
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I:pointsTabletOfCupidity=-1
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}
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##########################################################################################################
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# allowedmagicitems
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#--------------------------------------------------------------------------------------------------------#
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# Allows to disable some magic items
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##########################################################################################################
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allowedmagicitems {
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# Bag Of Seeds
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B:allowBagOfSeeds=true
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# Book of Disenchantment
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B:allowBookOfDisenchantment=true
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# Book of Magic Impregnation
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B:allowBookOfMagicImpregnation=true
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# Book of Repairing
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B:allowBookOfRepairing=true
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# Book of Scribe
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B:allowBookOfScribe=true
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# Dust of Vanishing
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B:allowDustOfVanishing=true
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B:allowFamiliarReceptacle=true
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B:allowFamiliarStone=true
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# Gemstone of Familiar
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B:allowGemstoneOfFamiliar=true
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# Gemstone of Guardian
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B:allowGemstoneOfGuardian=true
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# Gemstone of Prayer
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B:allowGemstoneOfPrayer=true
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# Grave's Key
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B:allowGraveKey=true
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# Lost Tablet
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B:allowLostTablet=true
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# Magic Scroll
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B:allowMagicScroll=true
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B:allowMerchantStone=true
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# Receptacle of Familiar
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B:allowReceptacleOfFamiliar=true
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# Scroll of Aquatic Life
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B:allowScrollOfAquaticLife=true
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# Scroll of Feather Falling
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B:allowScrollOfFeatherFall=true
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# Scroll of Frost Resistance
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B:allowScrollOfFrostResistance=true
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# Scroll of Knowledge
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B:allowScrollOfKnowledge=true
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# Scroll of Lightning Resistance
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B:allowScrollOfLightningResistance=true
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# Scroll of Mercy
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B:allowScrollOfMercy=true
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# Scroll of Preservation
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B:allowScrollOfPreservation=true
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# Scroll of Purification
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B:allowScrollOfPurification=true
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# Scroll of Reach
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B:allowScrollOfReach=true
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# Scroll of True Sight
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B:allowScrollOfTrueSight=true
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# Scroll of Unstable Intangibility
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B:allowScrollOfUnstableIntangibility=true
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B:allowScrollOfUnstableIntangibleness=true
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# Tablet of Assistance
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B:allowTabletOfAssistance=true
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# Tablet of Cupidity
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B:allowTabletOfCupidity=true
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# Tablet of Guard
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B:allowTabletOfGuard=true
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# Tablet of Home
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B:allowTabletOfHome=true
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# Tablet of Recall
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B:allowTabletOfRecall=true
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# Voodoo Poppet
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B:allowVoodooPoppet=true
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}
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##########################################################################################################
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# client
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#--------------------------------------------------------------------------------------------------------#
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# Personal Options that can be edited even on server
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##########################################################################################################
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client {
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# Allows to activate a grave by sneaking
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B:activateGraveBySneaking=true
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# Defines when to automatically equip your items
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# Valid values:
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# NEVER
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# GRAVE_RECOVERY
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# DEATH_RESPAWN
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# ALWAYS
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S:autoEquipRule=ALWAYS
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# Shows only the elapsed minecraft days since the death on graves
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B:dateInMCTime=false
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B:denyGraveOnDeath=false
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# Display or not the messages of gain of points in knowledge of death
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B:displayKnowledgeMessage=true
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# Enables the special rendering and particles for Halloween
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B:enableHalloweenEffect=false
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# Equips elytra in priority when recovering your lost items
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B:equipElytraInPriority=false
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# Equips shield in priority when recovering your lost items
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B:equipShieldInPriority=false
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# Favorite grave
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# Valid values:
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# GRAVE_SIMPLE
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# GRAVE_NORMAL
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# GRAVE_CROSS
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# TOMBSTONE
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# SUBARAKI_GRAVE
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# GRAVE_ORIGINAL
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S:favoriteGrave=GRAVE_SIMPLE
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# Favorite grave marble
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# Valid values:
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# DARK
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# WHITE
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S:favoriteGraveMarble=DARK
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# Decimal value of the fog color
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I:fogColor=16777215
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# Fog density around the graves
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# Valid values:
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# NONE
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# LOW
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# NORMAL
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# HIGH
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S:fogDensity=NONE
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# Period where graves produce fog
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# Valid values:
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# DAY
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# NIGHT
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# BOTH
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# NEVER
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S:fogPeriod=NIGHT
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# Defines the rule to use for grave's skin
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# Valid values:
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# DEFAULT
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# FORCE_NORMAL
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# FORCE_HALLOWEEN
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# FORCE_CHRISTMAS
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S:graveSkinRule=DEFAULT
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S:graveSpawnRule=NORMAL
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# Highlights the tomb from far when holding the key
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B:highlight=true
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# Defines the type of marker when holding in hand some items like the Grave's Key
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# Valid values:
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# WING
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# SPARK
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# NOTE
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# BOX
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S:markerType=WING
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# Decimal value for the color of the particles when using magic items
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# Min: 0
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# Max: 16777215
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I:particleCastingColor=14937088
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# Favor the tools on the hotbar when recovering a grave
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B:priorizeToolOnHotbar=false
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# Sorts the inventory by filling the last slots first
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B:reverseInventorySorting=false
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# Shows all the infos in the tooltip of items
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B:showEnhancedTooltips=true
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# Shows the use of the Tombstone's enchantments in tooltip
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B:showInfoOnEnchantment=true
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# Shows the magic circles
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B:showMagicCircle=true
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# Shows shadow step particles
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B:showShadowStep=true
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# Shows shield particles on villager
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B:showShieldParticle=true
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# Skips the Respawn Screen
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B:skipRespawnScreen=false
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# Decimal value for the color of the grave text <Death Date>
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# Min: 0
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# Max: 16777215
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I:textColorDeathDate=2962496
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# Decimal value for the color of the grave text <Owner Name>
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# Min: 0
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# Max: 16777215
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I:textColorOwner=5991302
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# Decimal value for the color of the grave text <R.I.P.>
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# Min: 0
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# Max: 16777215
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I:textColorRIP=2962496
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}
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##########################################################################################################
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# compatibilities
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#--------------------------------------------------------------------------------------------------------#
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# Allows to enable some features related to others mods
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##########################################################################################################
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compatibilities {
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# Allows to re-equip Aether Legacy slots
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B:allowAetherAutoEquip=true
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B:allowAetherLegacyAutoEquip=true
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# Allows to re-equip the Baubles slots
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B:allowBaublesAutoEquip=true
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# Allows to re-equip Galacticraft slots
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B:allowGalacticrafAutoEquip=true
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# Allows to re-equip RPG Inventory slots
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B:allowRPGInventoryAutoEquip=true
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# Allows to re-equip the backpack slot
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B:allowSmartBackpacksAutoEquip=true
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# Allows to re-equip Techguns slots
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B:allowTechgunsAutoEquip=true
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# Allows to provide some vis values for decorative graves
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B:allowThaumcraftVis=true
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B:allowThaumcraftVisValues=false
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# Allows to re-equip The BetweenLands slots
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B:allowTheBetweenLandsAutoEquip=true
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# Keeps the cosmetic armor when you die
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B:keepCosmeticArmor=true
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# Ensure the potion effects to stay on the player after returning from end conquered
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B:preserveEffectsOnReturnEndConquered=true
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# Allows to move the backpack close to the grave
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B:supportWearableBackpacks=false
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}
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##########################################################################################################
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# decorativegrave
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#--------------------------------------------------------------------------------------------------------#
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# For settings related to decorative tombs and magic items
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##########################################################################################################
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decorativegrave {
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# Allows lost tablets to find locations outside the current world
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B:allowTabletSearchOutsideWorld=true
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S:blackListCapturableSouls <
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>
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# Allows to disenchant enchanted books with the Book of Disenchantment
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B:canDisenchantEnchantedBook=false
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# Allows to replace a grave plate already set on a grave
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B:canReplaceGravePlate=true
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# Chance to receive a random beneficial spell effect when praying near a grave
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# Min: 0
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# Max: 100
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I:chancePrayReward=40
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# Chance on 1000 that a soul appears on a grave
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# Min: 0
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# Max: 1000
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I:chanceSoul=100
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# The cooldown in minutes to reset the perks with the Ankh of Prayer
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# Min: 20
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# Max: 1440
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I:cooldownResetperk=20
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# The cooldown in hours to pray with the Ankh of Pray
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# Min: 1
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# Max: 10
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I:cooldownToPray=3
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# Duration of voodoo poppet's effects in seconds when preventing death
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# Min: 5
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# Max: 60000
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I:durationVoodooPoppetEffects=60
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# Cooldown in second after using a tablet
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# Min: 60
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# Max: 1200
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I:tabletCooldown=60
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# Maximum uses of a tablet
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# Min: 1
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# Max: 10
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I:tabletMaxUse=10
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I:tabletOfCupidityCooldown=900
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# Time in minutes to check if a soul appears on a grave
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# Min: 1
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# Max: 10000
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I:timeSoul=30
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# Sets the decorative graves unbreakable
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B:unbreakableDecorativeGrave=false
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}
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##########################################################################################################
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# enchantments
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#--------------------------------------------------------------------------------------------------------#
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# Allows to customize or disable the enchantments
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##########################################################################################################
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enchantments {
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# Allows Plague Bringer to combine with Magic Siphon
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B:allowPlagueBringerCombiningMagicSiphon=false
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# Allows Blessing at enchanting table
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B:blessingEnchantingTable=false
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# Allows Curse of Bones at enchanting table
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B:curseOfBonesEnchantingTable=false
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# Duration of applied effects in seconds
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# Min: 1
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# Max: 2147483647
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I:durationPlagueBringer=5
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# Enables the enchantment Blessing
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B:enableEnchantmentBlessing=true
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# Enables the enchantment Curse of Bones
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B:enableEnchantmentCurseOfBones=true
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# Enables the enchantment Magic Siphon
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B:enableEnchantmentMagicSiphon=true
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# Enables the enchantment Plague Bringer
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B:enableEnchantmentPlagueBringer=true
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# Enables the enchantment Shadow Step
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B:enableEnchantmentShadowStep=false
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# Enables the enchantment Soulbound
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B:enableEnchantmentSoulbound=true
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# Enables the enchantment Spectral Conjurer
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B:enableEnchantmentSpectralConjurer=true
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# Allows Magic Siphon at enchanting table
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B:magicSiphonEnchantingTable=true
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# Defines if players can steal effects to others players. If nerfed, the stolen effect duration is limited to 10% of the initial effect
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# Valid values:
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# ALLOW
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# NERFED
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# DISALLOW
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S:"magicSiphonOnPlayerRule "=ALLOW
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# Maximum cooldown in seconds to have a chance to spawn a Spectral Wolf
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# Min: 120
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# Max: 600
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I:maxCooldownSpectralConjurer=240
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# Maximum duration of stolen effects in minutes
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# Min: 1
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# Max: 2147483647
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I:maxDurationMagicSiphon=1440
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# Maximum duration of conjured Spectral Wolf
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# Min: 10
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# Max: 300
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I:maxDurationSpectralConjurer=60
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I:maxLevelMagicSiphon=5
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I:maxLevelPlagueBringer=3
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# Minimum cooldown in seconds to have a chance to spawn a Spectral Wolf
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# Min: 20
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# Max: 90
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I:minCooldownSpectralConjurer=60
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# The wearer is also affected by the effect if his alignment is not bad
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B:nerfPlagueBringer=true
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B:nerfShadowStep=false
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# Shadow Step is only active while sneaking
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B:nerfShadowStepForceSneak=false
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# Shadow Step is disabled for 10 seconds by opening a chest
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B:nerfShadowStepOpenChest=true
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# Allows Plague Bringer at enchanting table
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B:plagueBringerEnchantingTable=false
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B:restrictShadowStepToPlayer=true
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# Allows Shadow Step at enchanting table
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B:shadowStepEnchantingTable=false
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# Allows Soulbound at enchanting table
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B:soulboundEnchantingTable=true
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# Allows Spectral Conjurer at enchanting table
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B:spectralConjurerEnchantingTable=true
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}
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##########################################################################################################
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# general
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#--------------------------------------------------------------------------------------------------------#
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# Miscellaneous options
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##########################################################################################################
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general {
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B:allowBeyondTheGraveDamage=true
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B:autoEquipOnDeathRespawn=true
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# The chance that a player receives an already enchanted Grave's Key on death
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# Min: -1
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# Max: 100
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I:chanceEnchantedGraveKey=0
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I:chanceLossOnDeath=0
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I:chanceMobOnGraveRecovery=0
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# Cooldown in minutes to use the command tbrequestteleport (-1 = disabled)
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# Min: -1
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# Max: 1440
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I:cooldownRequestTeleport=-1
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# Cooldown in minutes to use the command tbbind (-1 = disabled)
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# Min: -1
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# Max: 1440
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I:cooldownTeleportBind=-1
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# Cooldown in minutes to use the command tbteleportdeath (-1 = disabled)
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# Min: -1
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# Max: 1440
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I:"cooldownTeleportDeath "=-1
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I:cooldownTombRaiding=60
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I:decayTime=-1
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# Rarity for Easter Eggs to spawn during Easter
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# Min: 1000
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# Max: 100000
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I:easterEggSpawnRarity=5000
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I:familiarReceptacleRequiredLevel=10
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# The duration of the Ghostly Shape effect in seconds
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# Min: 0
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# Max: 2147483647
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I:ghostlyShapeDuration=120
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B:graveKeyOnDeath=true
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B:gravesByPassGriefingRules=true
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B:handlePlayerDeath=true
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B:handlePlayerXp=true
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I:knowledgeLoss=0
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B:logPlayerGrave=true
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B:nerfGhostlyShape=false
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S:noGraveLocation <
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0, 0, 0, -10000, 20
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>
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I:percentLossOnDeath=0
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# Perk Progression Scale
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# Min: 1
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# Max: 5
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I:perkProgressionScale=2
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B:persistantHalloween=false
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B:playerGraveAccess=true
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B:preventDeathOutsideWorld=false
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B:pvpMode=true
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B:restoreEffectsOnDeath=false
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# Scroll duration
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# Min: 1200
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# Max: 120000
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I:scrollDuration=12000
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# Scroll of Knowledge Loss
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# Min: 0
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# Max: 90
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I:scrollOfKnowledgeLoss=0
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I:snifferRange=5
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# Allows teleportation to other dimensions
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B:teleportDim=true
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# Beneficial effects that can't used by certain features such as ankh of prayer, lollipop, scroll of preservation, alchemy perk and magic siphon enchantment
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S:unhandledBeneficialEffects <
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tombstone:ghostly_shape
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tombstone:preservation
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tombstone:exorcism
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extraalchemy
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astralsorcery:potiontimefreeze
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xreliquary:flight_potion
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>
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# Harmful effects that can't used by certain features such as tablet of cupidity and the enchantment plague bringer
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S:unhandledHarmfulEffects <
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minecraft:nausea
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>
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S:whiteListBlocks <
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minecraft:tallgrass:0
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minecraft:tallgrass:1
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minecraft:tallgrass:2
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minecraft:deadbush:0
|
|
minecraft:double_plant:0
|
|
minecraft:double_plant:1
|
|
minecraft:double_plant:2
|
|
minecraft:double_plant:3
|
|
minecraft:double_plant:4
|
|
minecraft:double_plant:5
|
|
minecraft:snow_layer:0
|
|
>
|
|
I:xpLoss=0
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# loot
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Allows to change the chance to drop some items
|
|
##########################################################################################################
|
|
|
|
loot {
|
|
I:chanceDecorativeGraveOnBoss=50
|
|
I:chanceFamiliarReceptacleOnBoss=100
|
|
I:chanceGraveDust=100
|
|
I:chanceLootLostTablet=100
|
|
I:chanceRandomPoppetOnBoss=100
|
|
I:chanceRandomScrollOnBoss=100
|
|
I:chanceSoulReceptacleOnBoss=50
|
|
I:chanceVoodooPoppetOnBoss=100
|
|
B:dropOnlyOnPlayerKill=true
|
|
|
|
# Maximum xp rewarded with a Lost Page of Erdös
|
|
# Min: 100
|
|
# Max: 200000
|
|
I:maxXpLostPage=2000
|
|
S:treasureLootTable <
|
|
minecraft:chests/end_city_treasure
|
|
minecraft:chests/abandoned_mineshaft
|
|
minecraft:chests/nether_bridge
|
|
minecraft:chests/stronghold_library
|
|
minecraft:chests/desert_pyramid
|
|
minecraft:chests/jungle_temple
|
|
minecraft:chests/igloo_chest
|
|
minecraft:chests/woodland_mansion
|
|
>
|
|
|
|
# Minimum life for an undead to be considered as a boss for drop
|
|
# Min: 200
|
|
# Max: 2147483647
|
|
I:undeadBossLifeForDrop=100
|
|
B:undeadCanDropSkull=true
|
|
|
|
# Entities that can't found as loot in a Familiar Receptacle
|
|
S:unhandledTameableEntities <
|
|
>
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# player_death
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Options related to player's death
|
|
##########################################################################################################
|
|
|
|
player_death {
|
|
# Allows to fill an existing grave instead of creating a new one
|
|
B:allowToFillExistingGrave=true
|
|
B:allowTombRaiding=false
|
|
|
|
# The chance that some items are lost on death
|
|
# Min: 0
|
|
# Max: 100
|
|
I:chanceLossOnDeath=0
|
|
|
|
# The chance that creatures appear after the contents of a grave are retrieved
|
|
# Min: 0
|
|
# Max: 100
|
|
I:chanceMobOnGraveRecovery=0
|
|
|
|
# The time in minutes before a Grave's Key isn't required to open a grave (-1 = disabled)
|
|
# Min: -1
|
|
# Max: 2147483647
|
|
I:decayTime=-1
|
|
B:gravesByPassGriefingRules=true
|
|
B:handlePlayerDeath=true
|
|
B:handlePlayerXp=true
|
|
I:knowledgeLoss=0
|
|
|
|
# Whether to log the positions of players' graves
|
|
B:logPlayerGrave=true
|
|
|
|
# Only abandoned graves can have losses of items (based on the decay_time)
|
|
B:lossOnDeathOnlyForAbandonedGrave=true
|
|
|
|
# Only stackable items can be lost on death
|
|
B:lossOnDeathOnlyForStackableItems=true
|
|
|
|
# Cancel the Ghostly Shape effect when breaking a block
|
|
B:nerfGhostlyShapeBreakBlock=true
|
|
|
|
# Cancel the Ghostly Shape effect when colliding an enemy
|
|
B:nerfGhostlyShapeEnemyCollision=true
|
|
|
|
# Cancel the Ghostly Shape effect when opening a chest
|
|
B:nerfGhostlyShapeOpenChest=true
|
|
|
|
# Caps the duration of Ghostly Shape effect to 10 seconds when teleporting with a Grave's Key
|
|
B:nerfGhostlyShapeTeleportWithKey=true
|
|
|
|
# Dimensions where graves shouldn't spawn
|
|
I:noGraveDimension <
|
|
>
|
|
S:noGraveLocation <
|
|
0, 0, 0, -10000, 20
|
|
>
|
|
|
|
# The percentage of items that are lost on death
|
|
# Min: 0
|
|
# Max: 100
|
|
I:percentLossOnDeath=0
|
|
B:playerGraveAccess=true
|
|
|
|
# Prevents death outside the build height
|
|
B:preventDeathOutsideBuildHeight=false
|
|
B:preventDeathOutsideWorld=true
|
|
|
|
# Prevents death outside the borders of the world
|
|
B:preventDeathOutsideWorldBorder=true
|
|
B:pvpMode=true
|
|
|
|
# Percent of stolen experience by killing a player when PvP mode is enabled
|
|
# Min: 0
|
|
# Max: 100
|
|
I:pvpStolenXp=30
|
|
|
|
# Whether to unlock access to a grave if the player has been killed by another player
|
|
B:pvpUnlockGrave=true
|
|
|
|
# Whether to restore beneficial effects after a player dies
|
|
B:restoreEffectsOnDeath=false
|
|
|
|
# The radius in which items should be collected when a grave is spawned
|
|
# Min: 1
|
|
# Max: 10
|
|
I:snifferRange=5
|
|
|
|
# Experience loss on death (%) (-1 = disabled)
|
|
# Min: -1
|
|
# Max: 100
|
|
I:xpLoss=0
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# recovery
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Options related to the command recovery and auto-save of players
|
|
##########################################################################################################
|
|
|
|
recovery {
|
|
# Backup players on death
|
|
B:backupOnDeath=false
|
|
|
|
# Log when players are automatically back up
|
|
B:logAutoBackup=false
|
|
B:recoveryFamiliarEnable=true
|
|
|
|
# Enables to backup automatically players
|
|
B:recoveryPlayerEnable=true
|
|
|
|
# Maximum number of backups per player
|
|
# Min: 5
|
|
# Max: 100
|
|
I:recoveryPlayerMaxSaves=15
|
|
|
|
# Time in minutes between players' backups
|
|
# Min: 5
|
|
# Max: 1000
|
|
I:recoveryPlayerTimer=20
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# village_siege
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Allows to define the conditions for a village siege to begin
|
|
##########################################################################################################
|
|
|
|
village_siege {
|
|
# Allows to use the positions of creative players to define the siege location
|
|
B:allowCreativePlayersForSiege=false
|
|
|
|
# Delay in seconds for a second test of siege when the first failed
|
|
# Min: 0
|
|
# Max: 2400
|
|
I:delaySiegeTest=600
|
|
|
|
# The dimensions that village sieges should not occur in
|
|
S:deniedDimensionTypeForSiege <
|
|
the_nether
|
|
the_end
|
|
>
|
|
|
|
# The creatures of the siege have a glowing effect (only uses this for test purposes)
|
|
B:glowingCreatureTest=false
|
|
|
|
# Allows to handle village sieges
|
|
B:handleVillageSiege=true
|
|
|
|
# Logs the different states of a village siege while searching for an adequate place
|
|
B:logSiegeState=false
|
|
|
|
# Mobs in siege are persistent
|
|
B:persistentMobInSiege=false
|
|
|
|
# Shuffles the list of players before testing the siege location
|
|
B:shufflePlayersForSiege=true
|
|
|
|
# Chance for a siege to occur
|
|
# Min: 0
|
|
# Max: 100
|
|
I:siegeChance=10
|
|
|
|
# Maximum of creatures appearing in a siege
|
|
# Min: 0
|
|
# Max: 100
|
|
I:siegeMaxCreature=20
|
|
|
|
# Minimum of doors for a siege
|
|
# Min: 0
|
|
# Max: 50
|
|
I:siegeMinDoor=10
|
|
|
|
# Minimum of golems for a siege
|
|
# Min: 0
|
|
# Max: 5
|
|
I:siegeMinGolem=0
|
|
|
|
# Minimum of villagers for a siege
|
|
# Min: 0
|
|
# Max: 50
|
|
I:siegeMinVillager=20
|
|
|
|
# Undeads always wear a helm when sieging
|
|
B:undeadWearHelmInSiege=true
|
|
}
|
|
|
|
|