944 lines
51 KiB
Plaintext
944 lines
51 KiB
Plaintext
import mods.armoreablemobs.ArmorHandler;
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import mods.armoreablemobs.ArmorEntity;
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import mods.armoreablemobs.ArmorSlot;
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import mods.armoreablemobs.ArmorGroup;
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var upzombie = ArmorHandler.createArmorEntity("minecraft:zombie").withNBTCheck("Health", 10.0, "GREATER");
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var upskelly = ArmorHandler.createArmorEntity("minecraft:skeleton").withNBTCheck("Health", 10.0, "GREATER");
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var creeper = ArmorHandler.createArmorEntity("minecraft:creeper").withNBTCheck("Health", 10.0, "GREATER");
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var nightfly = ArmorHandler.createArmorEntity("aoa3:nightfly").withNBTCheck("Health", 1.0, "GREATER");
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var nightreaper = ArmorHandler.createArmorEntity("aoa3:night_reaper").withNBTCheck("Health", 1.0, "GREATER");
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var bugeye = ArmorHandler.createArmorEntity("aoa3:bugeye").withNBTCheck("Health", 1.0, "GREATER");
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var crab = ArmorHandler.createArmorEntity("divinerpg:crab").withNBTCheck("Health", 1.0, "GREATER");
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var cyclop1 = ArmorHandler.createArmorEntity("aoa3:cyclops").withNBTCheck("Health", 1.0, "GREATER");
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var cyclop2 = ArmorHandler.createArmorEntity("divinerpg:cyclops").withNBTCheck("Health", 1.0, "GREATER");
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var goblin = ArmorHandler.createArmorEntity("aoa3:goblin").withNBTCheck("Health", 1.0, "GREATER");
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var glacon = ArmorHandler.createArmorEntity("divinerpg:glacon").withNBTCheck("Health", 1.0, "GREATER");
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var minerdiv = ArmorHandler.createArmorEntity("divinerpg:miner").withNBTCheck("Health", 1.0, "GREATER");
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var dicer = ArmorHandler.createArmorEntity("aoa3:dicer").withNBTCheck("Health", 1.0, "GREATER");
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var pumpkinspider = ArmorHandler.createArmorEntity("divinerpg:pumpkin_spider").withNBTCheck("Health", 1.0, "GREATER");
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//////////////////
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var kingcharger = ArmorHandler.createArmorEntity("aoa3:king_charger").withNBTCheck("Health", 1.0, "GREATER");
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var nethengeicbeast = ArmorHandler.createArmorEntity("aoa3:nethengeic_beast").withNBTCheck("Health", 1.0, "GREATER");
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var sabretooth = ArmorHandler.createArmorEntity("aoa3:sabretooth").withNBTCheck("Health", 1.0, "GREATER");
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var kaiyu = ArmorHandler.createArmorEntity("aoa3:kaiyu").withNBTCheck("Health", 1.0, "GREATER");
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var zhinx = ArmorHandler.createArmorEntity("aoa3:zhinx").withNBTCheck("Health", 1.0, "GREATER");
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var host = ArmorHandler.createArmorEntity("aoa3:host").withNBTCheck("Health", 1.0, "GREATER");
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var arocknid = ArmorHandler.createArmorEntity("aoa3:arocknid").withNBTCheck("Health", 1.0, "GREATER");
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var bloodsucker = ArmorHandler.createArmorEntity("aoa3:bloodsucker").withNBTCheck("Health", 1.0, "GREATER");
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var flesh_eater = ArmorHandler.createArmorEntity("aoa3:flesh_eater").withNBTCheck("Health", 1.0, "GREATER");
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var jawe = ArmorHandler.createArmorEntity("aoa3:jawe").withNBTCheck("Health", 1.0, "GREATER");
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var occulent = ArmorHandler.createArmorEntity("aoa3:occulent").withNBTCheck("Health", 1.0, "GREATER");
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var angelica = ArmorHandler.createArmorEntity("aoa3:angelica").withNBTCheck("Health", 1.0, "GREATER");
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var voliant = ArmorHandler.createArmorEntity("aoa3:voliant").withNBTCheck("Health", 1.0, "GREATER");
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var nightwing = ArmorHandler.createArmorEntity("aoa3:nightwing").withNBTCheck("Health", 1.0, "GREATER");
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var arkzyne = ArmorHandler.createArmorEntity("aoa3:arkzyne").withNBTCheck("Health", 1.0, "GREATER");
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var basilisk = ArmorHandler.createArmorEntity("aoa3:basilisk").withNBTCheck("Health", 1.0, "GREATER");
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var crusilisk = ArmorHandler.createArmorEntity("aoa3:crusilisk").withNBTCheck("Health", 1.0, "GREATER");
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var devourer = ArmorHandler.createArmorEntity("aoa3:devourer").withNBTCheck("Health", 1.0, "GREATER");
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var dusteiva = ArmorHandler.createArmorEntity("aoa3:dusteiva").withNBTCheck("Health", 1.0, "GREATER");
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var duston = ArmorHandler.createArmorEntity("aoa3:duston").withNBTCheck("Health", 1.0, "GREATER");
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var dust_strider = ArmorHandler.createArmorEntity("aoa3:dust_strider").withNBTCheck("Health", 1.0, "GREATER");
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var lost_soul = ArmorHandler.createArmorEntity("aoa3:lost_soul").withNBTCheck("Health", 1.0, "GREATER");
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var lurker = ArmorHandler.createArmorEntity("aoa3:lurker").withNBTCheck("Health", 1.0, "GREATER");
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var merkyre = ArmorHandler.createArmorEntity("aoa3:merkyre").withNBTCheck("Health", 1.0, "GREATER");
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var stalker = ArmorHandler.createArmorEntity("aoa3:stalker").withNBTCheck("Health", 1.0, "GREATER");
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var reaver = ArmorHandler.createArmorEntity("aoa3:reaver").withNBTCheck("Health", 1.0, "GREATER");
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var urioh = ArmorHandler.createArmorEntity("aoa3:urioh").withNBTCheck("Health", 1.0, "GREATER");
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var goldum = ArmorHandler.createArmorEntity("aoa3:goldum").withNBTCheck("Health", 1.0, "GREATER");
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var skeledon = ArmorHandler.createArmorEntity("aoa3:skeledon").withNBTCheck("Health", 1.0, "GREATER");
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var skelekyte = ArmorHandler.createArmorEntity("aoa3:skelekyte").withNBTCheck("Health", 1.0, "GREATER");
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var goldus = ArmorHandler.createArmorEntity("aoa3:goldus").withNBTCheck("Health", 1.0, "GREATER");
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var shavo = ArmorHandler.createArmorEntity("aoa3:shavo").withNBTCheck("Health", 1.0, "GREATER");
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var urv = ArmorHandler.createArmorEntity("aoa3:urv").withNBTCheck("Health", 1.0, "GREATER");
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var visage = ArmorHandler.createArmorEntity("aoa3:visage").withNBTCheck("Health", 1.0, "GREATER");
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var ghastus = ArmorHandler.createArmorEntity("aoa3:ghastus").withNBTCheck("Health", 1.0, "GREATER");
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var bobo = ArmorHandler.createArmorEntity("aoa3:bobo").withNBTCheck("Health", 1.0, "GREATER");
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var chocko = ArmorHandler.createArmorEntity("aoa3:chocko").withNBTCheck("Health", 1.0, "GREATER");
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var happy = ArmorHandler.createArmorEntity("aoa3:happy").withNBTCheck("Health", 1.0, "GREATER");
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var jumbo = ArmorHandler.createArmorEntity("aoa3:jumbo").withNBTCheck("Health", 1.0, "GREATER");
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var koko = ArmorHandler.createArmorEntity("aoa3:koko").withNBTCheck("Health", 1.0, "GREATER");
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var kranky = ArmorHandler.createArmorEntity("aoa3:kranky").withNBTCheck("Health", 1.0, "GREATER");
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var snappy = ArmorHandler.createArmorEntity("aoa3:snappy").withNBTCheck("Health", 1.0, "GREATER");
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var sticky = ArmorHandler.createArmorEntity("aoa3:sticky").withNBTCheck("Health", 1.0, "GREATER");
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var stitches = ArmorHandler.createArmorEntity("aoa3:stitches").withNBTCheck("Health", 1.0, "GREATER");
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var tipsy = ArmorHandler.createArmorEntity("aoa3:tipsy").withNBTCheck("Health", 1.0, "GREATER");
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var eeo = ArmorHandler.createArmorEntity("aoa3:eeo").withNBTCheck("Health", 1.0, "GREATER");
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var halycon = ArmorHandler.createArmorEntity("aoa3:halycon").withNBTCheck("Health", 1.0, "GREATER");
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var dawnlight = ArmorHandler.createArmorEntity("aoa3:dawnlight").withNBTCheck("Health", 1.0, "GREATER");
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var rainicorn = ArmorHandler.createArmorEntity("aoa3:rainicorn").withNBTCheck("Health", 1.0, "GREATER");
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var airhead = ArmorHandler.createArmorEntity("aoa3:airhead").withNBTCheck("Health", 1.0, "GREATER");
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var candy_corn = ArmorHandler.createArmorEntity("aoa3:candy_corn").withNBTCheck("Health", 1.0, "GREATER");
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var cane_bug = ArmorHandler.createArmorEntity("aoa3:cane_bug").withNBTCheck("Health", 1.0, "GREATER");
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var cherry_blaster = ArmorHandler.createArmorEntity("aoa3:cherry_blaster").withNBTCheck("Health", 1.0, "GREATER");
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var gingerbird = ArmorHandler.createArmorEntity("aoa3:gingerbird").withNBTCheck("Health", 1.0, "GREATER");
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var lollypopper = ArmorHandler.createArmorEntity("aoa3:lollypopper").withNBTCheck("Health", 1.0, "GREATER");
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var archvine = ArmorHandler.createArmorEntity("aoa3:archvine").withNBTCheck("Health", 1.0, "GREATER");
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var broccohead = ArmorHandler.createArmorEntity("aoa3:broccohead").withNBTCheck("Health", 1.0, "GREATER");
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var carrotop = ArmorHandler.createArmorEntity("aoa3:carrotop").withNBTCheck("Health", 1.0, "GREATER");
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var corny = ArmorHandler.createArmorEntity("aoa3:corny").withNBTCheck("Health", 1.0, "GREATER");
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var daysee = ArmorHandler.createArmorEntity("aoa3:daysee").withNBTCheck("Health", 1.0, "GREATER");
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var flowerface = ArmorHandler.createArmorEntity("aoa3:flowerface").withNBTCheck("Health", 1.0, "GREATER");
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var pod_plant = ArmorHandler.createArmorEntity("aoa3:pod_plant").withNBTCheck("Health", 1.0, "GREATER");
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var squasher = ArmorHandler.createArmorEntity("aoa3:squasher").withNBTCheck("Health", 1.0, "GREATER");
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var sunny = ArmorHandler.createArmorEntity("aoa3:sunny").withNBTCheck("Health", 1.0, "GREATER");
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var vine_wizard = ArmorHandler.createArmorEntity("aoa3:vine_wizard").withNBTCheck("Health", 1.0, "GREATER");
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var mechachron = ArmorHandler.createArmorEntity("aoa3:mechachron").withNBTCheck("Health", 1.0, "GREATER");
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var mechamaton = ArmorHandler.createArmorEntity("aoa3:mechamaton").withNBTCheck("Health", 1.0, "GREATER");
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var enforcer = ArmorHandler.createArmorEntity("aoa3:enforcer").withNBTCheck("Health", 1.0, "GREATER");
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var mechyon = ArmorHandler.createArmorEntity("aoa3:mechyon").withNBTCheck("Health", 1.0, "GREATER");
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var polytom = ArmorHandler.createArmorEntity("aoa3:polytom").withNBTCheck("Health", 1.0, "GREATER");
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var voltron = ArmorHandler.createArmorEntity("aoa3:voltron").withNBTCheck("Health", 1.0, "GREATER");
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var ariel = ArmorHandler.createArmorEntity("aoa3:ariel").withNBTCheck("Health", 1.0, "GREATER");
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var bouncer = ArmorHandler.createArmorEntity("aoa3:bouncer").withNBTCheck("Health", 1.0, "GREATER");
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var paladin = ArmorHandler.createArmorEntity("aoa3:paladin").withNBTCheck("Health", 1.0, "GREATER");
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var rune_templar = ArmorHandler.createArmorEntity("aoa3:rune_templar").withNBTCheck("Health", 1.0, "GREATER");
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var runicorn = ArmorHandler.createArmorEntity("aoa3:runicorn").withNBTCheck("Health", 1.0, "GREATER");
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var runicorn_rider = ArmorHandler.createArmorEntity("aoa3:runicorn_rider").withNBTCheck("Health", 1.0, "GREATER");
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var runic_guardian = ArmorHandler.createArmorEntity("aoa3:runic_guardian").withNBTCheck("Health", 1.0, "GREATER");
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var runic_lifeform = ArmorHandler.createArmorEntity("aoa3:runic_lifeform").withNBTCheck("Health", 1.0, "GREATER");
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var spectral_wizard = ArmorHandler.createArmorEntity("aoa3:spectral_wizard").withNBTCheck("Health", 1.0, "GREATER");
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var construct_flight = ArmorHandler.createArmorEntity("aoa3:construct_flight").withNBTCheck("Health", 1.0, "GREATER");
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var construct_mind = ArmorHandler.createArmorEntity("aoa3:construct_mind").withNBTCheck("Health", 1.0, "GREATER");
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var construct_range = ArmorHandler.createArmorEntity("aoa3:construct_range").withNBTCheck("Health", 1.0, "GREATER");
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var construct_resistance = ArmorHandler.createArmorEntity("aoa3:construct_resistance").withNBTCheck("Health", 1.0, "GREATER");
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var construct_speed = ArmorHandler.createArmorEntity("aoa3:construct_speed").withNBTCheck("Health", 1.0, "GREATER");
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var construct_strength = ArmorHandler.createArmorEntity("aoa3:construct_strength").withNBTCheck("Health", 1.0, "GREATER");
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var construct_terror = ArmorHandler.createArmorEntity("aoa3:construct_terror").withNBTCheck("Health", 1.0, "GREATER");
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var fungat = ArmorHandler.createArmorEntity("aoa3:fungat").withNBTCheck("Health", 1.0, "GREATER");
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var fungback = ArmorHandler.createArmorEntity("aoa3:fungback").withNBTCheck("Health", 1.0, "GREATER");
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var fungik = ArmorHandler.createArmorEntity("aoa3:fungik").withNBTCheck("Health", 1.0, "GREATER");
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var fungock = ArmorHandler.createArmorEntity("aoa3:fungock").withNBTCheck("Health", 1.0, "GREATER");
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var runic_golem = ArmorHandler.createArmorEntity("aoa3:runic_golem").withNBTCheck("Health", 1.0, "GREATER");
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var alarmo = ArmorHandler.createArmorEntity("aoa3:alarmo").withNBTCheck("Health", 1.0, "GREATER");
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var centinel = ArmorHandler.createArmorEntity("aoa3:centinel").withNBTCheck("Health", 1.0, "GREATER");
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var destructor = ArmorHandler.createArmorEntity("aoa3:destructor").withNBTCheck("Health", 1.0, "GREATER");
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var fischer = ArmorHandler.createArmorEntity("aoa3:fischer").withNBTCheck("Health", 1.0, "GREATER");
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var gadgetoid = ArmorHandler.createArmorEntity("aoa3:gadgetoid").withNBTCheck("Health", 1.0, "GREATER");
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var slimer = ArmorHandler.createArmorEntity("aoa3:slimer").withNBTCheck("Health", 1.0, "GREATER");
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var toxxulous = ArmorHandler.createArmorEntity("aoa3:toxxulous").withNBTCheck("Health", 1.0, "GREATER");
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var amphibior = ArmorHandler.createArmorEntity("aoa3:amphibior").withNBTCheck("Health", 1.0, "GREATER");
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var angler = ArmorHandler.createArmorEntity("aoa3:angler").withNBTCheck("Health", 1.0, "GREATER");
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var mermage = ArmorHandler.createArmorEntity("aoa3:mermage").withNBTCheck("Health", 1.0, "GREATER");
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var muncher = ArmorHandler.createArmorEntity("aoa3:muncher").withNBTCheck("Health", 1.0, "GREATER");
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var neptuno = ArmorHandler.createArmorEntity("aoa3:neptuno").withNBTCheck("Health", 1.0, "GREATER");
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var sea_viper = ArmorHandler.createArmorEntity("aoa3:sea_viper").withNBTCheck("Health", 1.0, "GREATER");
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var faceless_floater = ArmorHandler.createArmorEntity("aoa3:faceless_floater").withNBTCheck("Health", 1.0, "GREATER");
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var grillface = ArmorHandler.createArmorEntity("aoa3:grillface").withNBTCheck("Health", 1.0, "GREATER");
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var hunter = ArmorHandler.createArmorEntity("aoa3:hunter").withNBTCheck("Health", 1.0, "GREATER");
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var shifter = ArmorHandler.createArmorEntity("aoa3:shifter").withNBTCheck("Health", 1.0, "GREATER");
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var silencer = ArmorHandler.createArmorEntity("aoa3:silencer").withNBTCheck("Health", 1.0, "GREATER");
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var skull_creature = ArmorHandler.createArmorEntity("aoa3:skull_creature").withNBTCheck("Health", 1.0, "GREATER");
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var valkyrie = ArmorHandler.createArmorEntity("aoa3:valkyrie").withNBTCheck("Health", 1.0, "GREATER");
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var arcbeast = ArmorHandler.createArmorEntity("aoa3:arcbeast").withNBTCheck("Health", 1.0, "GREATER");
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var arc_flower = ArmorHandler.createArmorEntity("aoa3:arc_flower").withNBTCheck("Health", 1.0, "GREATER");
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var arcworm = ArmorHandler.createArmorEntity("aoa3:arcworm").withNBTCheck("Health", 1.0, "GREATER");
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var axiolight = ArmorHandler.createArmorEntity("aoa3:axiolight").withNBTCheck("Health", 1.0, "GREATER");
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var lightwalker = ArmorHandler.createArmorEntity("aoa3:lightwalker").withNBTCheck("Health", 1.0, "GREATER");
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var luxocron = ArmorHandler.createArmorEntity("aoa3:luxocron").withNBTCheck("Health", 1.0, "GREATER");
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var omnilight = ArmorHandler.createArmorEntity("aoa3:omnilight").withNBTCheck("Health", 1.0, "GREATER");
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var shyre_knight = ArmorHandler.createArmorEntity("aoa3:shyre_knight").withNBTCheck("Health", 1.0, "GREATER");
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var soulscorne = ArmorHandler.createArmorEntity("aoa3:soulscorne").withNBTCheck("Health", 1.0, "GREATER");
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var soulvyre = ArmorHandler.createArmorEntity("aoa3:soulvyre").withNBTCheck("Health", 1.0, "GREATER");
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var stimulo = ArmorHandler.createArmorEntity("aoa3:stimulo").withNBTCheck("Health", 1.0, "GREATER");
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var stimulosus = ArmorHandler.createArmorEntity("aoa3:stimulosus").withNBTCheck("Health", 1.0, "GREATER");
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var sysker = ArmorHandler.createArmorEntity("aoa3:sysker").withNBTCheck("Health", 1.0, "GREATER");
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var naga = ArmorHandler.createArmorEntity("twilightforest:naga").withNBTCheck("Health", 1.0, "GREATER");
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var lich = ArmorHandler.createArmorEntity("twilightforest:lich").withNBTCheck("Health", 1.0, "GREATER");
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var minoshroom = ArmorHandler.createArmorEntity("twilightforest:minoshroom").withNBTCheck("Health", 1.0, "GREATER");
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var hydra = ArmorHandler.createArmorEntity("twilightforest:hydra").withNBTCheck("Health", 1.0, "GREATER");
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var knightphantom = ArmorHandler.createArmorEntity("twilightforest:knight_phantom").withNBTCheck("Health", 1.0, "GREATER");
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var urghast = ArmorHandler.createArmorEntity("twilightforest:ur_ghast").withNBTCheck("Health", 1.0, "GREATER");
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var yetialpha = ArmorHandler.createArmorEntity("twilightforest:yeti_alpha").withNBTCheck("Health", 1.0, "GREATER");
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var snowqueen = ArmorHandler.createArmorEntity("twilightforest:snow_queen").withNBTCheck("Health", 1.0, "GREATER");
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var armoredgiant = ArmorHandler.createArmorEntity("twilightforest:armored_giant").withNBTCheck("Health", 1.0, "GREATER");
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var tarantulamother = ArmorHandler.createArmorEntity("erebus:erebus.tarantula_mini_boss").withNBTCheck("Health", 1.0, "GREATER");
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var antlionboss = ArmorHandler.createArmorEntity("erebus:erebus.antlion_boss").withNBTCheck("Health", 1.0, "GREATER");
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var dreadfulmummy = ArmorHandler.createArmorEntity("thebetweenlands:dreadful_mummy").withNBTCheck("Health", 1.0, "GREATER");
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var primordialwisp = ArmorHandler.createArmorEntity("thebetweenlands:primordial_wisp").withNBTCheck("Health", 1.0, "GREATER");
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var sludgemenace = ArmorHandler.createArmorEntity("thebetweenlands:sludge_menace").withNBTCheck("Health", 1.0, "GREATER");
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var wither = ArmorHandler.createArmorEntity("minecraft:wither").withNBTCheck("Health", 1.0, "GREATER");
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var bane = ArmorHandler.createArmorEntity("aoa3:bane").withNBTCheck("Health", 1.0, "GREATER");
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var baroness = ArmorHandler.createArmorEntity("aoa3:baroness").withNBTCheck("Health", 1.0, "GREATER");
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var clunkhead = ArmorHandler.createArmorEntity("aoa3:clunkhead").withNBTCheck("Health", 1.0, "GREATER");
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var coniferon = ArmorHandler.createArmorEntity("aoa3:coniferon").withNBTCheck("Health", 1.0, "GREATER");
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var corallus = ArmorHandler.createArmorEntity("aoa3:corallus").withNBTCheck("Health", 1.0, "GREATER");
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var cottoncandor = ArmorHandler.createArmorEntity("aoa3:cotton_candor").withNBTCheck("Health", 1.0, "GREATER");
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var craexxeus = ArmorHandler.createArmorEntity("aoa3:craexxeus").withNBTCheck("Health", 1.0, "GREATER");
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var creep = ArmorHandler.createArmorEntity("aoa3:creep").withNBTCheck("Health", 1.0, "GREATER");
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var crystocore = ArmorHandler.createArmorEntity("aoa3:crystocore").withNBTCheck("Health", 1.0, "GREATER");
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var dracyon = ArmorHandler.createArmorEntity("aoa3:dracyon").withNBTCheck("Health", 1.0, "GREATER");
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var elusive = ArmorHandler.createArmorEntity("aoa3:elusive").withNBTCheck("Health", 1.0, "GREATER");
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var flash = ArmorHandler.createArmorEntity("aoa3:flash").withNBTCheck("Health", 1.0, "GREATER");
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var goldorth = ArmorHandler.createArmorEntity("aoa3:goldorth").withNBTCheck("Health", 1.0, "GREATER");
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var graw = ArmorHandler.createArmorEntity("aoa3:graw").withNBTCheck("Health", 1.0, "GREATER");
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var guardian = ArmorHandler.createArmorEntity("aoa3:guardian").withNBTCheck("Health", 1.0, "GREATER");
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var gyro = ArmorHandler.createArmorEntity("aoa3:gyro").withNBTCheck("Health", 1.0, "GREATER");
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var harkos = ArmorHandler.createArmorEntity("aoa3:harkos").withNBTCheck("Health", 1.0, "GREATER");
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var hiveking = ArmorHandler.createArmorEntity("aoa3:hive_king").withNBTCheck("Health", 1.0, "GREATER");
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var horon = ArmorHandler.createArmorEntity("aoa3:horon").withNBTCheck("Health", 1.0, "GREATER");
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var hydrolisk = ArmorHandler.createArmorEntity("aoa3:hydrolisk").withNBTCheck("Health", 1.0, "GREATER");
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var kajaros = ArmorHandler.createArmorEntity("aoa3:kajaros").withNBTCheck("Health", 1.0, "GREATER");
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var bambambam = ArmorHandler.createArmorEntity("aoa3:king_bambambam").withNBTCheck("Health", 1.0, "GREATER");
|
|
var kingshroomus = ArmorHandler.createArmorEntity("aoa3:king_shroomus").withNBTCheck("Health", 1.0, "GREATER");
|
|
var klobber = ArmorHandler.createArmorEntity("aoa3:klobber").withNBTCheck("Health", 1.0, "GREATER");
|
|
var kror = ArmorHandler.createArmorEntity("aoa3:kror").withNBTCheck("Health", 1.0, "GREATER");
|
|
var mechbot = ArmorHandler.createArmorEntity("aoa3:mechbot").withNBTCheck("Health", 1.0, "GREATER");
|
|
var mirage = ArmorHandler.createArmorEntity("aoa3:mirage").withNBTCheck("Health", 1.0, "GREATER");
|
|
var miskel = ArmorHandler.createArmorEntity("aoa3:miskel").withNBTCheck("Health", 1.0, "GREATER");
|
|
var nethengeic = ArmorHandler.createArmorEntity("aoa3:nethengeic_wither").withNBTCheck("Health", 1.0, "GREATER");
|
|
var okazor = ArmorHandler.createArmorEntity("aoa3:okazor").withNBTCheck("Health", 1.0, "GREATER");
|
|
var penumbra = ArmorHandler.createArmorEntity("aoa3:penumbra").withNBTCheck("Health", 1.0, "GREATER");
|
|
var proshield = ArmorHandler.createArmorEntity("aoa3:proshield").withNBTCheck("Health", 1.0, "GREATER");
|
|
var raxxan = ArmorHandler.createArmorEntity("aoa3:raxxan").withNBTCheck("Health", 1.0, "GREATER");
|
|
var rockrider = ArmorHandler.createArmorEntity("aoa3:rockrider").withNBTCheck("Health", 1.0, "GREATER");
|
|
var shadowlord = ArmorHandler.createArmorEntity("aoa3:shadowlord").withNBTCheck("Health", 1.0, "GREATER");
|
|
var silverfoot = ArmorHandler.createArmorEntity("aoa3:silverfoot").withNBTCheck("Health", 1.0, "GREATER");
|
|
var skeletron = ArmorHandler.createArmorEntity("aoa3:skeletron").withNBTCheck("Health", 1.0, "GREATER");
|
|
var smash = ArmorHandler.createArmorEntity("aoa3:smash").withNBTCheck("Health", 1.0, "GREATER");
|
|
var tyrosaur = ArmorHandler.createArmorEntity("aoa3:tyrosaur").withNBTCheck("Health", 1.0, "GREATER");
|
|
var vinocorne = ArmorHandler.createArmorEntity("aoa3:vinocorne").withNBTCheck("Health", 1.0, "GREATER");
|
|
var visualent = ArmorHandler.createArmorEntity("aoa3:visualent").withNBTCheck("Health", 1.0, "GREATER");
|
|
var voxxulon = ArmorHandler.createArmorEntity("aoa3:voxxulon").withNBTCheck("Health", 1.0, "GREATER");
|
|
var xxeus = ArmorHandler.createArmorEntity("aoa3:xxeus").withNBTCheck("Health", 1.0, "GREATER");
|
|
var glacide = ArmorHandler.createArmorEntity("divinerpg:glacide").withNBTCheck("Health", 1.0, "GREATER");
|
|
var eldritchgolem = ArmorHandler.createArmorEntity("thaumcraft:eldritgolem").withNBTCheck("Health", 1.0, "GREATER");
|
|
|
|
|
|
var aoabossesgroup = ArmorHandler.createArmorGroup("aoabossesgroup", 0.9);
|
|
aoabossesgroup.addEntity(bane);
|
|
aoabossesgroup.addEntity(baroness);
|
|
aoabossesgroup.addEntity(clunkhead);
|
|
aoabossesgroup.addEntity(coniferon);
|
|
aoabossesgroup.addEntity(corallus);
|
|
aoabossesgroup.addEntity(cottoncandor);
|
|
aoabossesgroup.addEntity(craexxeus);
|
|
aoabossesgroup.addEntity(creep);
|
|
aoabossesgroup.addEntity(crystocore);
|
|
aoabossesgroup.addEntity(dracyon);
|
|
aoabossesgroup.addEntity(elusive);
|
|
aoabossesgroup.addEntity(flash);
|
|
aoabossesgroup.addEntity(goldorth);
|
|
aoabossesgroup.addEntity(graw);
|
|
aoabossesgroup.addEntity(guardian);
|
|
aoabossesgroup.addEntity(gyro);
|
|
aoabossesgroup.addEntity(harkos);
|
|
aoabossesgroup.addEntity(hiveking);
|
|
aoabossesgroup.addEntity(horon);
|
|
aoabossesgroup.addEntity(hydrolisk);
|
|
aoabossesgroup.addEntity(kajaros);
|
|
aoabossesgroup.addEntity(bambambam);
|
|
aoabossesgroup.addEntity(kingshroomus);
|
|
aoabossesgroup.addEntity(klobber);
|
|
aoabossesgroup.addEntity(kror);
|
|
aoabossesgroup.addEntity(mechbot);
|
|
aoabossesgroup.addEntity(mirage);
|
|
aoabossesgroup.addEntity(miskel);
|
|
aoabossesgroup.addEntity(nethengeic);
|
|
aoabossesgroup.addEntity(okazor);
|
|
aoabossesgroup.addEntity(penumbra);
|
|
aoabossesgroup.addEntity(proshield);
|
|
aoabossesgroup.addEntity(raxxan);
|
|
aoabossesgroup.addEntity(rockrider);
|
|
aoabossesgroup.addEntity(shadowlord);
|
|
aoabossesgroup.addEntity(silverfoot);
|
|
aoabossesgroup.addEntity(skeletron);
|
|
aoabossesgroup.addEntity(smash);
|
|
aoabossesgroup.addEntity(tyrosaur);
|
|
aoabossesgroup.addEntity(vinocorne);
|
|
aoabossesgroup.addEntity(visualent);
|
|
aoabossesgroup.addEntity(xxeus);
|
|
aoabossesgroup.addEntity(voxxulon);
|
|
aoabossesgroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:black_metal_head>, 1, 0.001));
|
|
aoabossesgroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:black_metal_chest>, 1, 0.001));
|
|
aoabossesgroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:black_metal_legs>, 1, 0.001));
|
|
aoabossesgroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:black_metal_feet>, 1, 0.001));
|
|
aoabossesgroup.addGameStage("extendedcrafting");
|
|
|
|
var extcraftinggroup = ArmorHandler.createArmorGroup("extcraftinggroup", 0.9);
|
|
extcraftinggroup.addEntity(armoredgiant);
|
|
extcraftinggroup.addEntity(snowqueen);
|
|
extcraftinggroup.addEntity(yetialpha);
|
|
extcraftinggroup.addEntity(urghast);
|
|
extcraftinggroup.addEntity(knightphantom);
|
|
extcraftinggroup.addEntity(hydra);
|
|
extcraftinggroup.addEntity(minoshroom);
|
|
extcraftinggroup.addEntity(lich);
|
|
extcraftinggroup.addEntity(naga);
|
|
extcraftinggroup.addEntity(tarantulamother);
|
|
extcraftinggroup.addEntity(antlionboss);
|
|
extcraftinggroup.addEntity(dreadfulmummy);
|
|
extcraftinggroup.addEntity(primordialwisp);
|
|
extcraftinggroup.addEntity(sludgemenace);
|
|
extcraftinggroup.addEntity(wither);
|
|
extcraftinggroup.addEntity(crab);
|
|
extcraftinggroup.addArmor(ArmorHandler.createArmorSlot("head", <divinerpg:elite_realmite_helmet>, 1, 0.0001));
|
|
extcraftinggroup.addArmor(ArmorHandler.createArmorSlot("chest", <divinerpg:bedrock_chestplate>, 1, 0.0001));
|
|
extcraftinggroup.addArmor(ArmorHandler.createArmorSlot("legs", <divinerpg:bedrock_leggings>, 1, 0.0001));
|
|
extcraftinggroup.addArmor(ArmorHandler.createArmorSlot("feet", <divinerpg:elite_realmite_boots>, 1, 0.0001));
|
|
extcraftinggroup.addGameStage("extendedcrafting");
|
|
|
|
|
|
|
|
var bloodmastergroup = ArmorHandler.createArmorGroup("bloodmastergroup", 0.9);
|
|
bloodmastergroup.addEntity(upzombie);
|
|
bloodmastergroup.addEntity(upskelly);
|
|
bloodmastergroup.addEntity(creeper);
|
|
bloodmastergroup.addEntity(nightfly);
|
|
bloodmastergroup.addEntity(nightreaper);
|
|
bloodmastergroup.addEntity(bugeye);
|
|
bloodmastergroup.addEntity(crab);
|
|
bloodmastergroup.addEntity(cyclop1);
|
|
bloodmastergroup.addEntity(cyclop2);
|
|
bloodmastergroup.addEntity(goblin);
|
|
bloodmastergroup.addEntity(glacon);
|
|
bloodmastergroup.addEntity(dicer);
|
|
bloodmastergroup.addEntity(minerdiv);
|
|
bloodmastergroup.addEntity(pumpkinspider);
|
|
bloodmastergroup.addEntity(kingcharger);
|
|
bloodmastergroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:bloodmaster_metal_head>, 1, 0.05));
|
|
bloodmastergroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:bloodmaster_metal_chest>, 1, 0.05));
|
|
bloodmastergroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:bloodmaster_metal_legs>, 1, 0.05));
|
|
bloodmastergroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:bloodmaster_metal_feet>, 1, 0.05));
|
|
bloodmastergroup.addGameStage("modularstage");
|
|
|
|
var bloodmastergroupzom = ArmorHandler.createArmorGroup("bloodmastergroupzom", 1.0);
|
|
bloodmastergroupzom.addEntity(upzombie);
|
|
bloodmastergroupzom.addArmor(ArmorHandler.createArmorSlot("mainhand", <divinerpg:red_ender_sword>, 1, 0.1));
|
|
bloodmastergroupzom.addGameStage("modularstage");
|
|
|
|
|
|
|
|
var bloodmastergroupske = ArmorHandler.createArmorGroup("bloodmastergroupske", 1.0);
|
|
bloodmastergroupske.addEntity(upskelly);
|
|
bloodmastergroupske.addArmor(ArmorHandler.createArmorSlot("mainhand", <thermalfoundation:tool.bow_diamond>, 1, 0.1));
|
|
bloodmastergroupske.addGameStage("modularstage");
|
|
|
|
var divinegroup = ArmorHandler.createArmorGroup("divinegroup", 0.9);
|
|
divinegroup.addEntity(upzombie);
|
|
divinegroup.addEntity(upskelly);
|
|
divinegroup.addEntity(creeper);
|
|
divinegroup.addEntity(nightfly);
|
|
divinegroup.addEntity(nightreaper);
|
|
divinegroup.addEntity(bugeye);
|
|
divinegroup.addEntity(crab);
|
|
divinegroup.addEntity(cyclop1);
|
|
divinegroup.addEntity(cyclop2);
|
|
divinegroup.addEntity(goblin);
|
|
divinegroup.addEntity(glacon);
|
|
divinegroup.addEntity(dicer);
|
|
divinegroup.addEntity(kingcharger);
|
|
divinegroup.addEntity(nethengeicbeast);
|
|
divinegroup.addEntity(sabretooth);
|
|
divinegroup.addEntity(kaiyu);
|
|
divinegroup.addEntity(zhinx);
|
|
divinegroup.addEntity(host);
|
|
divinegroup.addEntity(arocknid);
|
|
divinegroup.addEntity(bloodsucker);
|
|
divinegroup.addEntity(flesh_eater);
|
|
divinegroup.addEntity(jawe);
|
|
divinegroup.addEntity(occulent);
|
|
divinegroup.addEntity(angelica);
|
|
divinegroup.addEntity(voliant);
|
|
divinegroup.addEntity(nightwing);
|
|
divinegroup.addEntity(arkzyne);
|
|
divinegroup.addEntity(basilisk);
|
|
divinegroup.addEntity(crusilisk);
|
|
divinegroup.addEntity(devourer);
|
|
divinegroup.addEntity(dusteiva);
|
|
divinegroup.addEntity(duston);
|
|
divinegroup.addEntity(dust_strider);
|
|
divinegroup.addEntity(lost_soul);
|
|
divinegroup.addEntity(lurker);
|
|
divinegroup.addEntity(merkyre);
|
|
divinegroup.addEntity(stalker);
|
|
divinegroup.addEntity(reaver);
|
|
divinegroup.addEntity(urioh);
|
|
divinegroup.addEntity(goldum);
|
|
divinegroup.addEntity(skeledon);
|
|
divinegroup.addEntity(skelekyte);
|
|
divinegroup.addEntity(goldus);
|
|
divinegroup.addEntity(shavo);
|
|
divinegroup.addEntity(urv);
|
|
divinegroup.addEntity(visage);
|
|
divinegroup.addEntity(ghastus);
|
|
divinegroup.addEntity(bobo);
|
|
divinegroup.addEntity(chocko);
|
|
divinegroup.addEntity(happy);
|
|
divinegroup.addEntity(jumbo);
|
|
divinegroup.addEntity(koko);
|
|
divinegroup.addEntity(kranky);
|
|
divinegroup.addEntity(snappy);
|
|
divinegroup.addEntity(sticky);
|
|
divinegroup.addEntity(stitches);
|
|
divinegroup.addEntity(tipsy);
|
|
divinegroup.addEntity(eeo);
|
|
divinegroup.addEntity(halycon);
|
|
divinegroup.addEntity(dawnlight);
|
|
divinegroup.addEntity(rainicorn);
|
|
divinegroup.addEntity(airhead);
|
|
divinegroup.addEntity(candy_corn);
|
|
divinegroup.addEntity(cane_bug);
|
|
divinegroup.addEntity(cherry_blaster);
|
|
divinegroup.addEntity(gingerbird);
|
|
divinegroup.addEntity(lollypopper);
|
|
divinegroup.addEntity(archvine);
|
|
divinegroup.addEntity(broccohead);
|
|
divinegroup.addEntity(carrotop);
|
|
divinegroup.addEntity(corny);
|
|
divinegroup.addEntity(daysee);
|
|
divinegroup.addEntity(flowerface);
|
|
divinegroup.addEntity(pod_plant);
|
|
divinegroup.addEntity(squasher);
|
|
divinegroup.addEntity(sunny);
|
|
divinegroup.addEntity(vine_wizard);
|
|
divinegroup.addEntity(mechachron);
|
|
divinegroup.addEntity(mechamaton);
|
|
divinegroup.addEntity(enforcer);
|
|
divinegroup.addEntity(mechyon);
|
|
divinegroup.addEntity(polytom);
|
|
divinegroup.addEntity(voltron);
|
|
divinegroup.addEntity(ariel);
|
|
divinegroup.addEntity(bouncer);
|
|
divinegroup.addEntity(paladin);
|
|
divinegroup.addEntity(rune_templar);
|
|
divinegroup.addEntity(runicorn);
|
|
divinegroup.addEntity(runicorn_rider);
|
|
divinegroup.addEntity(runic_guardian);
|
|
divinegroup.addEntity(runic_lifeform);
|
|
divinegroup.addEntity(spectral_wizard);
|
|
divinegroup.addEntity(construct_flight);
|
|
divinegroup.addEntity(construct_mind);
|
|
divinegroup.addEntity(construct_range);
|
|
divinegroup.addEntity(construct_resistance);
|
|
divinegroup.addEntity(construct_speed);
|
|
divinegroup.addEntity(construct_strength);
|
|
divinegroup.addEntity(construct_terror);
|
|
divinegroup.addEntity(fungat);
|
|
divinegroup.addEntity(fungback);
|
|
divinegroup.addEntity(fungik);
|
|
divinegroup.addEntity(fungock);
|
|
divinegroup.addEntity(runic_golem);
|
|
divinegroup.addEntity(alarmo);
|
|
divinegroup.addEntity(centinel);
|
|
divinegroup.addEntity(destructor);
|
|
divinegroup.addEntity(fischer);
|
|
divinegroup.addEntity(gadgetoid);
|
|
divinegroup.addEntity(slimer);
|
|
divinegroup.addEntity(toxxulous);
|
|
divinegroup.addEntity(amphibior);
|
|
divinegroup.addEntity(angler);
|
|
divinegroup.addEntity(mermage);
|
|
divinegroup.addEntity(muncher);
|
|
divinegroup.addEntity(neptuno);
|
|
divinegroup.addEntity(sea_viper);
|
|
divinegroup.addEntity(faceless_floater);
|
|
divinegroup.addEntity(grillface);
|
|
divinegroup.addEntity(hunter);
|
|
divinegroup.addEntity(silencer);
|
|
divinegroup.addEntity(shifter);
|
|
divinegroup.addEntity(skull_creature);
|
|
divinegroup.addEntity(valkyrie);
|
|
divinegroup.addEntity(arcbeast);
|
|
divinegroup.addEntity(arc_flower);
|
|
divinegroup.addEntity(arcworm);
|
|
divinegroup.addEntity(axiolight);
|
|
divinegroup.addEntity(lightwalker);
|
|
divinegroup.addEntity(luxocron);
|
|
divinegroup.addEntity(omnilight);
|
|
divinegroup.addEntity(shyre_knight);
|
|
divinegroup.addEntity(soulscorne);
|
|
divinegroup.addEntity(soulvyre);
|
|
divinegroup.addEntity(stimulo);
|
|
divinegroup.addEntity(stimulosus);
|
|
divinegroup.addEntity(sysker);
|
|
divinegroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:vibranium_head>, 1, 0.00001));
|
|
divinegroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:vibranium_chest>, 1, 0.00001));
|
|
divinegroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:vibranium_legs>, 1, 0.00001));
|
|
divinegroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:vibranium_feet>, 1, 0.00001));
|
|
divinegroup.addGameStage("divinestage");
|
|
|
|
var divinegroupzom = ArmorHandler.createArmorGroup("divinegroupzom", 1.0);
|
|
divinegroupzom.addEntity(upzombie);
|
|
divinegroupzom.addArmor(ArmorHandler.createArmorSlot("mainhand", <divinerpg:enderice>, 1, 0.001));
|
|
divinegroupzom.addGameStage("divinestage");
|
|
|
|
|
|
var draconicgroup = ArmorHandler.createArmorGroup("draconicgroup", 0.9);
|
|
draconicgroup.addEntity(upzombie);
|
|
draconicgroup.addEntity(upskelly);
|
|
draconicgroup.addEntity(creeper);
|
|
draconicgroup.addEntity(nightfly);
|
|
draconicgroup.addEntity(nightreaper);
|
|
draconicgroup.addEntity(bugeye);
|
|
draconicgroup.addEntity(crab);
|
|
draconicgroup.addEntity(cyclop1);
|
|
draconicgroup.addEntity(cyclop2);
|
|
draconicgroup.addEntity(goblin);
|
|
draconicgroup.addEntity(glacon);
|
|
draconicgroup.addEntity(dicer);
|
|
draconicgroup.addEntity(minerdiv);
|
|
draconicgroup.addEntity(kingcharger);
|
|
draconicgroup.addEntity(nethengeicbeast);
|
|
draconicgroup.addEntity(sabretooth);
|
|
draconicgroup.addEntity(kaiyu);
|
|
draconicgroup.addEntity(zhinx);
|
|
draconicgroup.addEntity(host);
|
|
draconicgroup.addEntity(arocknid);
|
|
draconicgroup.addEntity(bloodsucker);
|
|
draconicgroup.addEntity(flesh_eater);
|
|
draconicgroup.addEntity(jawe);
|
|
draconicgroup.addEntity(occulent);
|
|
draconicgroup.addEntity(angelica);
|
|
draconicgroup.addEntity(voliant);
|
|
draconicgroup.addEntity(nightwing);
|
|
draconicgroup.addEntity(arkzyne);
|
|
draconicgroup.addEntity(basilisk);
|
|
draconicgroup.addEntity(crusilisk);
|
|
draconicgroup.addEntity(devourer);
|
|
draconicgroup.addEntity(dusteiva);
|
|
draconicgroup.addEntity(duston);
|
|
draconicgroup.addEntity(dust_strider);
|
|
draconicgroup.addEntity(lost_soul);
|
|
draconicgroup.addEntity(lurker);
|
|
draconicgroup.addEntity(merkyre);
|
|
draconicgroup.addEntity(stalker);
|
|
draconicgroup.addEntity(reaver);
|
|
draconicgroup.addEntity(urioh);
|
|
draconicgroup.addEntity(goldum);
|
|
draconicgroup.addEntity(skeledon);
|
|
draconicgroup.addEntity(skelekyte);
|
|
draconicgroup.addEntity(goldus);
|
|
draconicgroup.addEntity(shavo);
|
|
draconicgroup.addEntity(urv);
|
|
draconicgroup.addEntity(visage);
|
|
draconicgroup.addEntity(ghastus);
|
|
draconicgroup.addEntity(bobo);
|
|
draconicgroup.addEntity(chocko);
|
|
draconicgroup.addEntity(happy);
|
|
draconicgroup.addEntity(jumbo);
|
|
draconicgroup.addEntity(koko);
|
|
draconicgroup.addEntity(kranky);
|
|
draconicgroup.addEntity(snappy);
|
|
draconicgroup.addEntity(sticky);
|
|
draconicgroup.addEntity(stitches);
|
|
draconicgroup.addEntity(tipsy);
|
|
draconicgroup.addEntity(eeo);
|
|
draconicgroup.addEntity(halycon);
|
|
draconicgroup.addEntity(dawnlight);
|
|
draconicgroup.addEntity(rainicorn);
|
|
draconicgroup.addEntity(airhead);
|
|
draconicgroup.addEntity(candy_corn);
|
|
draconicgroup.addEntity(cane_bug);
|
|
draconicgroup.addEntity(cherry_blaster);
|
|
draconicgroup.addEntity(gingerbird);
|
|
draconicgroup.addEntity(lollypopper);
|
|
draconicgroup.addEntity(archvine);
|
|
draconicgroup.addEntity(broccohead);
|
|
draconicgroup.addEntity(carrotop);
|
|
draconicgroup.addEntity(corny);
|
|
draconicgroup.addEntity(daysee);
|
|
draconicgroup.addEntity(flowerface);
|
|
draconicgroup.addEntity(pod_plant);
|
|
draconicgroup.addEntity(squasher);
|
|
draconicgroup.addEntity(sunny);
|
|
draconicgroup.addEntity(vine_wizard);
|
|
draconicgroup.addEntity(mechachron);
|
|
draconicgroup.addEntity(mechamaton);
|
|
draconicgroup.addEntity(enforcer);
|
|
draconicgroup.addEntity(mechyon);
|
|
draconicgroup.addEntity(polytom);
|
|
draconicgroup.addEntity(voltron);
|
|
draconicgroup.addEntity(ariel);
|
|
draconicgroup.addEntity(bouncer);
|
|
draconicgroup.addEntity(paladin);
|
|
draconicgroup.addEntity(rune_templar);
|
|
draconicgroup.addEntity(runicorn);
|
|
draconicgroup.addEntity(runicorn_rider);
|
|
draconicgroup.addEntity(runic_guardian);
|
|
draconicgroup.addEntity(runic_lifeform);
|
|
draconicgroup.addEntity(spectral_wizard);
|
|
draconicgroup.addEntity(construct_flight);
|
|
draconicgroup.addEntity(construct_mind);
|
|
draconicgroup.addEntity(construct_range);
|
|
draconicgroup.addEntity(construct_resistance);
|
|
draconicgroup.addEntity(construct_speed);
|
|
draconicgroup.addEntity(construct_strength);
|
|
draconicgroup.addEntity(construct_terror);
|
|
draconicgroup.addEntity(fungat);
|
|
draconicgroup.addEntity(fungback);
|
|
draconicgroup.addEntity(fungik);
|
|
draconicgroup.addEntity(fungock);
|
|
draconicgroup.addEntity(runic_golem);
|
|
draconicgroup.addEntity(alarmo);
|
|
draconicgroup.addEntity(centinel);
|
|
draconicgroup.addEntity(destructor);
|
|
draconicgroup.addEntity(fischer);
|
|
draconicgroup.addEntity(gadgetoid);
|
|
draconicgroup.addEntity(slimer);
|
|
draconicgroup.addEntity(toxxulous);
|
|
draconicgroup.addEntity(amphibior);
|
|
draconicgroup.addEntity(angler);
|
|
draconicgroup.addEntity(mermage);
|
|
draconicgroup.addEntity(muncher);
|
|
draconicgroup.addEntity(neptuno);
|
|
draconicgroup.addEntity(sea_viper);
|
|
draconicgroup.addEntity(faceless_floater);
|
|
draconicgroup.addEntity(grillface);
|
|
draconicgroup.addEntity(hunter);
|
|
draconicgroup.addEntity(silencer);
|
|
draconicgroup.addEntity(shifter);
|
|
draconicgroup.addEntity(skull_creature);
|
|
draconicgroup.addEntity(valkyrie);
|
|
draconicgroup.addEntity(arcbeast);
|
|
draconicgroup.addEntity(arc_flower);
|
|
draconicgroup.addEntity(arcworm);
|
|
draconicgroup.addEntity(axiolight);
|
|
draconicgroup.addEntity(lightwalker);
|
|
draconicgroup.addEntity(luxocron);
|
|
draconicgroup.addEntity(omnilight);
|
|
draconicgroup.addEntity(shyre_knight);
|
|
draconicgroup.addEntity(soulscorne);
|
|
draconicgroup.addEntity(soulvyre);
|
|
draconicgroup.addEntity(stimulo);
|
|
draconicgroup.addEntity(stimulosus);
|
|
draconicgroup.addEntity(sysker);
|
|
draconicgroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:brightsteel_head>, 1, 0.0001));
|
|
draconicgroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:brightsteel_chest>, 1, 0.0001));
|
|
draconicgroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:brightsteel_legs>, 1, 0.0001));
|
|
draconicgroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:brightsteel_feet>, 1, 0.0001));
|
|
draconicgroup.addGameStage("draconicstage");
|
|
|
|
var avaritiagroup = ArmorHandler.createArmorGroup("avaritiagroup", 0.9);
|
|
avaritiagroup.addEntity(upzombie);
|
|
avaritiagroup.addEntity(upskelly);
|
|
avaritiagroup.addEntity(creeper);
|
|
avaritiagroup.addEntity(nightfly);
|
|
avaritiagroup.addEntity(nightreaper);
|
|
avaritiagroup.addEntity(bugeye);
|
|
avaritiagroup.addEntity(crab);
|
|
avaritiagroup.addEntity(cyclop1);
|
|
avaritiagroup.addEntity(cyclop2);
|
|
avaritiagroup.addEntity(goblin);
|
|
avaritiagroup.addEntity(glacon);
|
|
avaritiagroup.addEntity(dicer);
|
|
avaritiagroup.addEntity(minerdiv);
|
|
avaritiagroup.addEntity(kingcharger);
|
|
avaritiagroup.addEntity(nethengeicbeast);
|
|
avaritiagroup.addEntity(sabretooth);
|
|
avaritiagroup.addEntity(kaiyu);
|
|
avaritiagroup.addEntity(zhinx);
|
|
avaritiagroup.addEntity(host);
|
|
avaritiagroup.addEntity(arocknid);
|
|
avaritiagroup.addEntity(bloodsucker);
|
|
avaritiagroup.addEntity(flesh_eater);
|
|
avaritiagroup.addEntity(jawe);
|
|
avaritiagroup.addEntity(occulent);
|
|
avaritiagroup.addEntity(angelica);
|
|
avaritiagroup.addEntity(voliant);
|
|
avaritiagroup.addEntity(nightwing);
|
|
avaritiagroup.addEntity(arkzyne);
|
|
avaritiagroup.addEntity(basilisk);
|
|
avaritiagroup.addEntity(crusilisk);
|
|
avaritiagroup.addEntity(devourer);
|
|
avaritiagroup.addEntity(dusteiva);
|
|
avaritiagroup.addEntity(duston);
|
|
avaritiagroup.addEntity(dust_strider);
|
|
avaritiagroup.addEntity(lost_soul);
|
|
avaritiagroup.addEntity(lurker);
|
|
avaritiagroup.addEntity(merkyre);
|
|
avaritiagroup.addEntity(stalker);
|
|
avaritiagroup.addEntity(reaver);
|
|
avaritiagroup.addEntity(urioh);
|
|
avaritiagroup.addEntity(goldum);
|
|
avaritiagroup.addEntity(skeledon);
|
|
avaritiagroup.addEntity(skelekyte);
|
|
avaritiagroup.addEntity(goldus);
|
|
avaritiagroup.addEntity(shavo);
|
|
avaritiagroup.addEntity(urv);
|
|
avaritiagroup.addEntity(visage);
|
|
avaritiagroup.addEntity(ghastus);
|
|
avaritiagroup.addEntity(bobo);
|
|
avaritiagroup.addEntity(chocko);
|
|
avaritiagroup.addEntity(happy);
|
|
avaritiagroup.addEntity(jumbo);
|
|
avaritiagroup.addEntity(koko);
|
|
avaritiagroup.addEntity(kranky);
|
|
avaritiagroup.addEntity(snappy);
|
|
avaritiagroup.addEntity(sticky);
|
|
avaritiagroup.addEntity(stitches);
|
|
avaritiagroup.addEntity(tipsy);
|
|
avaritiagroup.addEntity(eeo);
|
|
avaritiagroup.addEntity(halycon);
|
|
avaritiagroup.addEntity(dawnlight);
|
|
avaritiagroup.addEntity(rainicorn);
|
|
avaritiagroup.addEntity(airhead);
|
|
avaritiagroup.addEntity(candy_corn);
|
|
avaritiagroup.addEntity(cane_bug);
|
|
avaritiagroup.addEntity(cherry_blaster);
|
|
avaritiagroup.addEntity(gingerbird);
|
|
avaritiagroup.addEntity(lollypopper);
|
|
avaritiagroup.addEntity(archvine);
|
|
avaritiagroup.addEntity(broccohead);
|
|
avaritiagroup.addEntity(carrotop);
|
|
avaritiagroup.addEntity(corny);
|
|
avaritiagroup.addEntity(daysee);
|
|
avaritiagroup.addEntity(flowerface);
|
|
avaritiagroup.addEntity(pod_plant);
|
|
avaritiagroup.addEntity(squasher);
|
|
avaritiagroup.addEntity(sunny);
|
|
avaritiagroup.addEntity(vine_wizard);
|
|
avaritiagroup.addEntity(mechachron);
|
|
avaritiagroup.addEntity(mechamaton);
|
|
avaritiagroup.addEntity(enforcer);
|
|
avaritiagroup.addEntity(mechyon);
|
|
avaritiagroup.addEntity(polytom);
|
|
avaritiagroup.addEntity(voltron);
|
|
avaritiagroup.addEntity(ariel);
|
|
avaritiagroup.addEntity(bouncer);
|
|
avaritiagroup.addEntity(paladin);
|
|
avaritiagroup.addEntity(rune_templar);
|
|
avaritiagroup.addEntity(runicorn);
|
|
avaritiagroup.addEntity(runicorn_rider);
|
|
avaritiagroup.addEntity(runic_guardian);
|
|
avaritiagroup.addEntity(runic_lifeform);
|
|
avaritiagroup.addEntity(spectral_wizard);
|
|
avaritiagroup.addEntity(construct_flight);
|
|
avaritiagroup.addEntity(construct_mind);
|
|
avaritiagroup.addEntity(construct_range);
|
|
avaritiagroup.addEntity(construct_resistance);
|
|
avaritiagroup.addEntity(construct_speed);
|
|
avaritiagroup.addEntity(construct_strength);
|
|
avaritiagroup.addEntity(construct_terror);
|
|
avaritiagroup.addEntity(fungat);
|
|
avaritiagroup.addEntity(fungback);
|
|
avaritiagroup.addEntity(fungik);
|
|
avaritiagroup.addEntity(fungock);
|
|
avaritiagroup.addEntity(runic_golem);
|
|
avaritiagroup.addEntity(alarmo);
|
|
avaritiagroup.addEntity(centinel);
|
|
avaritiagroup.addEntity(destructor);
|
|
avaritiagroup.addEntity(fischer);
|
|
avaritiagroup.addEntity(gadgetoid);
|
|
avaritiagroup.addEntity(slimer);
|
|
avaritiagroup.addEntity(toxxulous);
|
|
avaritiagroup.addEntity(amphibior);
|
|
avaritiagroup.addEntity(angler);
|
|
avaritiagroup.addEntity(mermage);
|
|
avaritiagroup.addEntity(muncher);
|
|
avaritiagroup.addEntity(neptuno);
|
|
avaritiagroup.addEntity(sea_viper);
|
|
avaritiagroup.addEntity(faceless_floater);
|
|
avaritiagroup.addEntity(grillface);
|
|
avaritiagroup.addEntity(hunter);
|
|
avaritiagroup.addEntity(silencer);
|
|
avaritiagroup.addEntity(shifter);
|
|
avaritiagroup.addEntity(skull_creature);
|
|
avaritiagroup.addEntity(valkyrie);
|
|
avaritiagroup.addEntity(arcbeast);
|
|
avaritiagroup.addEntity(arc_flower);
|
|
avaritiagroup.addEntity(arcworm);
|
|
avaritiagroup.addEntity(axiolight);
|
|
avaritiagroup.addEntity(lightwalker);
|
|
avaritiagroup.addEntity(luxocron);
|
|
avaritiagroup.addEntity(omnilight);
|
|
avaritiagroup.addEntity(shyre_knight);
|
|
avaritiagroup.addEntity(soulscorne);
|
|
avaritiagroup.addEntity(soulvyre);
|
|
avaritiagroup.addEntity(stimulo);
|
|
avaritiagroup.addEntity(stimulosus);
|
|
avaritiagroup.addEntity(sysker);
|
|
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:sacrifice_metal_head>, 1, 0.00001));
|
|
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:sacrifice_metal_chest>, 1, 0.00001));
|
|
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:sacrifice_metal_legs>, 1, 0.00001));
|
|
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:sacrifice_metal_feet>, 1, 0.00001));
|
|
avaritiagroup.addGameStage("brightsteelforging");
|
|
|
|
|
|
|
|
var hardmodezom = ArmorHandler.createArmorGroup("hardmodezom", 1.0);
|
|
hardmodezom.addEntity(upzombie);
|
|
hardmodezom.addArmor(ArmorHandler.createArmorSlot("mainhand", <iceandfire:dread_queen_sword>, 1, 0.005));
|
|
hardmodezom.addGameStage("hardmode");
|
|
|
|
var hardmodegroup = ArmorHandler.createArmorGroup("hardmodegroup", 1.0);
|
|
hardmodegroup.addEntity(upzombie);
|
|
hardmodegroup.addEntity(upskelly);
|
|
hardmodegroup.addEntity(creeper);
|
|
hardmodegroup.addEntity(nightfly);
|
|
hardmodegroup.addEntity(nightreaper);
|
|
hardmodegroup.addEntity(bugeye);
|
|
hardmodegroup.addEntity(crab);
|
|
hardmodegroup.addEntity(cyclop1);
|
|
hardmodegroup.addEntity(cyclop2);
|
|
hardmodegroup.addEntity(goblin);
|
|
hardmodegroup.addEntity(glacon);
|
|
hardmodegroup.addEntity(dicer);
|
|
hardmodegroup.addEntity(minerdiv);
|
|
hardmodegroup.addEntity(kingcharger);
|
|
hardmodegroup.addEntity(nethengeicbeast);
|
|
hardmodegroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:sacrifice_metal_head>, 1, 0.0));
|
|
hardmodegroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:sacrifice_metal_chest>.withTag({ench: [{lvl: 1 as short, id: 70 as short}, {lvl: 15 as short, id: 34 as short}, {lvl: 20 as short, id: 7 as short}]}), 1, 0.0));
|
|
hardmodegroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:sacrifice_metal_legs>.withTag({ench: [{lvl: 1 as short, id: 70 as short}, {lvl: 15 as short, id: 34 as short}, {lvl: 20 as short, id: 7 as short}]}), 1, 0.0));
|
|
hardmodegroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:sacrifice_metal_feet>, 1, 0.0));
|
|
hardmodegroup.addGameStage("hardmode");
|
|
|
|
|
|
|
|
|
|
var hardmodegroupmid = ArmorHandler.createArmorGroup("hardmodegroupmid", 1.0);
|
|
hardmodegroupmid.addEntity(sabretooth);
|
|
hardmodegroupmid.addEntity(kaiyu);
|
|
hardmodegroupmid.addEntity(zhinx);
|
|
hardmodegroupmid.addEntity(host);
|
|
hardmodegroupmid.addEntity(arocknid);
|
|
hardmodegroupmid.addEntity(bloodsucker);
|
|
hardmodegroupmid.addEntity(flesh_eater);
|
|
hardmodegroupmid.addEntity(jawe);
|
|
hardmodegroupmid.addEntity(occulent);
|
|
hardmodegroupmid.addEntity(angelica);
|
|
hardmodegroupmid.addEntity(voliant);
|
|
hardmodegroupmid.addEntity(nightwing);
|
|
hardmodegroupmid.addEntity(arkzyne);
|
|
hardmodegroupmid.addEntity(basilisk);
|
|
hardmodegroupmid.addEntity(crusilisk);
|
|
hardmodegroupmid.addEntity(devourer);
|
|
hardmodegroupmid.addEntity(dusteiva);
|
|
hardmodegroupmid.addEntity(duston);
|
|
hardmodegroupmid.addEntity(dust_strider);
|
|
hardmodegroupmid.addEntity(lost_soul);
|
|
hardmodegroupmid.addEntity(lurker);
|
|
hardmodegroupmid.addEntity(merkyre);
|
|
hardmodegroupmid.addEntity(stalker);
|
|
hardmodegroupmid.addEntity(reaver);
|
|
hardmodegroupmid.addEntity(urioh);
|
|
hardmodegroupmid.addEntity(goldum);
|
|
hardmodegroupmid.addEntity(skeledon);
|
|
hardmodegroupmid.addEntity(skelekyte);
|
|
hardmodegroupmid.addEntity(goldus);
|
|
hardmodegroupmid.addEntity(shavo);
|
|
hardmodegroupmid.addEntity(urv);
|
|
hardmodegroupmid.addEntity(visage);
|
|
hardmodegroupmid.addEntity(ghastus);
|
|
hardmodegroupmid.addEntity(bobo);
|
|
hardmodegroupmid.addEntity(chocko);
|
|
hardmodegroupmid.addEntity(happy);
|
|
hardmodegroupmid.addEntity(jumbo);
|
|
hardmodegroupmid.addEntity(koko);
|
|
hardmodegroupmid.addEntity(kranky);
|
|
hardmodegroupmid.addEntity(snappy);
|
|
hardmodegroupmid.addEntity(sticky);
|
|
hardmodegroupmid.addEntity(stitches);
|
|
hardmodegroupmid.addEntity(tipsy);
|
|
hardmodegroupmid.addEntity(eeo);
|
|
hardmodegroupmid.addEntity(halycon);
|
|
hardmodegroupmid.addEntity(dawnlight);
|
|
hardmodegroupmid.addEntity(rainicorn);
|
|
hardmodegroupmid.addEntity(airhead);
|
|
hardmodegroupmid.addEntity(candy_corn);
|
|
hardmodegroupmid.addEntity(cane_bug);
|
|
hardmodegroupmid.addEntity(cherry_blaster);
|
|
hardmodegroupmid.addEntity(gingerbird);
|
|
hardmodegroupmid.addEntity(lollypopper);
|
|
hardmodegroupmid.addEntity(archvine);
|
|
hardmodegroupmid.addEntity(broccohead);
|
|
hardmodegroupmid.addEntity(carrotop);
|
|
hardmodegroupmid.addEntity(corny);
|
|
hardmodegroupmid.addEntity(daysee);
|
|
hardmodegroupmid.addEntity(flowerface);
|
|
hardmodegroupmid.addEntity(pod_plant);
|
|
hardmodegroupmid.addEntity(squasher);
|
|
hardmodegroupmid.addEntity(sunny);
|
|
hardmodegroupmid.addEntity(vine_wizard);
|
|
hardmodegroupmid.addEntity(mechachron);
|
|
hardmodegroupmid.addEntity(mechamaton);
|
|
hardmodegroupmid.addEntity(enforcer);
|
|
hardmodegroupmid.addEntity(mechyon);
|
|
hardmodegroupmid.addEntity(polytom);
|
|
hardmodegroupmid.addEntity(voltron);
|
|
hardmodegroupmid.addEntity(ariel);
|
|
hardmodegroupmid.addEntity(bouncer);
|
|
hardmodegroupmid.addEntity(paladin);
|
|
hardmodegroupmid.addEntity(rune_templar);
|
|
hardmodegroupmid.addEntity(runicorn);
|
|
hardmodegroupmid.addEntity(runicorn_rider);
|
|
hardmodegroupmid.addEntity(runic_guardian);
|
|
hardmodegroupmid.addEntity(runic_lifeform);
|
|
hardmodegroupmid.addEntity(spectral_wizard);
|
|
hardmodegroupmid.addEntity(construct_flight);
|
|
hardmodegroupmid.addEntity(construct_mind);
|
|
hardmodegroupmid.addEntity(construct_range);
|
|
hardmodegroupmid.addEntity(construct_resistance);
|
|
hardmodegroupmid.addEntity(construct_speed);
|
|
hardmodegroupmid.addEntity(construct_strength);
|
|
hardmodegroupmid.addEntity(construct_terror);
|
|
hardmodegroupmid.addEntity(fungat);
|
|
hardmodegroupmid.addEntity(fungback);
|
|
hardmodegroupmid.addEntity(fungik);
|
|
hardmodegroupmid.addEntity(fungock);
|
|
hardmodegroupmid.addEntity(runic_golem);
|
|
hardmodegroupmid.addEntity(alarmo);
|
|
hardmodegroupmid.addEntity(centinel);
|
|
hardmodegroupmid.addEntity(destructor);
|
|
hardmodegroupmid.addEntity(fischer);
|
|
hardmodegroupmid.addEntity(gadgetoid);
|
|
hardmodegroupmid.addEntity(slimer);
|
|
hardmodegroupmid.addEntity(toxxulous);
|
|
hardmodegroupmid.addEntity(amphibior);
|
|
hardmodegroupmid.addEntity(angler);
|
|
hardmodegroupmid.addEntity(mermage);
|
|
hardmodegroupmid.addEntity(muncher);
|
|
hardmodegroupmid.addEntity(neptuno);
|
|
hardmodegroupmid.addEntity(sea_viper);
|
|
hardmodegroupmid.addEntity(faceless_floater);
|
|
hardmodegroupmid.addEntity(grillface);
|
|
hardmodegroupmid.addEntity(hunter);
|
|
hardmodegroupmid.addEntity(silencer);
|
|
hardmodegroupmid.addEntity(shifter);
|
|
hardmodegroupmid.addEntity(skull_creature);
|
|
hardmodegroupmid.addEntity(valkyrie);
|
|
hardmodegroupmid.addEntity(arcbeast);
|
|
hardmodegroupmid.addEntity(arc_flower);
|
|
hardmodegroupmid.addEntity(arcworm);
|
|
hardmodegroupmid.addEntity(axiolight);
|
|
hardmodegroupmid.addEntity(lightwalker);
|
|
hardmodegroupmid.addEntity(luxocron);
|
|
hardmodegroupmid.addEntity(omnilight);
|
|
hardmodegroupmid.addEntity(shyre_knight);
|
|
hardmodegroupmid.addEntity(soulscorne);
|
|
hardmodegroupmid.addEntity(soulvyre);
|
|
hardmodegroupmid.addEntity(stimulo);
|
|
hardmodegroupmid.addEntity(stimulosus);
|
|
hardmodegroupmid.addEntity(sysker);
|
|
hardmodegroupmid.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:sideral_damascus_steel_head>.withTag({ench: [{lvl: 1 as short, id: 70 as short}, {lvl: 15 as short, id: 34 as short}, {lvl: 20 as short, id: 7 as short}]}), 1, 0.05));
|
|
hardmodegroupmid.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:sideral_damascus_steel_chest>.withTag({ench: [{lvl: 1 as short, id: 70 as short}, {lvl: 15 as short, id: 34 as short}, {lvl: 20 as short, id: 7 as short}]}), 1, 0.05));
|
|
hardmodegroupmid.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:sideral_damascus_steel_legs>.withTag({ench: [{lvl: 1 as short, id: 70 as short}, {lvl: 15 as short, id: 34 as short}, {lvl: 20 as short, id: 7 as short}]}), 1, 0.05));
|
|
hardmodegroupmid.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:sideral_damascus_steel_feet>.withTag({ench: [{lvl: 1 as short, id: 70 as short}, {lvl: 15 as short, id: 34 as short}, {lvl: 20 as short, id: 7 as short}]}), 1, 0.05));
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hardmodegroupmid.addGameStage("hardmode");
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var ardmodegroupglacide = ArmorHandler.createArmorGroup("ardmodegroupglacide", 1.0);
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ardmodegroupglacide.addEntity(glacide);
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ardmodegroupglacide.addArmor(ArmorHandler.createArmorSlot("mainhand", <contenttweaker:phasing_snowflake>, 1, 1.0));
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ardmodegroupglacide.addGameStage("hardmode");
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var hardmodegroupeldgolem = ArmorHandler.createArmorGroup("hardmodegroupeldgolem", 1.0);
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hardmodegroupeldgolem.addEntity(eldritchgolem);
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hardmodegroupeldgolem.addArmor(ArmorHandler.createArmorSlot("mainhand", <contenttweaker:eldritch_metal_plate>, 1, 0.9));
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hardmodegroupeldgolem.addGameStage("hardmode");
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var hardmodegroupcarrotop = ArmorHandler.createArmorGroup("hardmodegroupcarrotop", 1.0);
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hardmodegroupcarrotop.addEntity(carrotop);
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hardmodegroupcarrotop.addArmor(ArmorHandler.createArmorSlot("mainhand", <contenttweaker:tungsten_carrot>, 1, 1.0));
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hardmodegroupcarrotop.addGameStage("hardmode");
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var lostcitiesgroup = ArmorHandler.createArmorGroup("lostcitiesgroup", 1.0);
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lostcitiesgroup.addEntity(upzombie);
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lostcitiesgroup.addEntity(upskelly);
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lostcitiesgroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:sentient_meatball>.withTag({ench: [{lvl: 1 as short, id: 70 as short}, {lvl: 15 as short, id: 34 as short}, {lvl: 100 as short, id: 7 as short}]}), 1, 0.05));
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lostcitiesgroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:sentient_meatball_chest>.withTag({ench: [{lvl: 1 as short, id: 70 as short}, {lvl: 15 as short, id: 34 as short}, {lvl: 100 as short, id: 7 as short}]}), 1, 0.05));
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lostcitiesgroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:sentient_meatball_legs>.withTag({ench: [{lvl: 1 as short, id: 70 as short}, {lvl: 15 as short, id: 34 as short}, {lvl: 100 as short, id: 7 as short}]}), 1, 0.05));
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lostcitiesgroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:sentient_meatball_feet>.withTag({ench: [{lvl: 1 as short, id: 70 as short}, {lvl: 15 as short, id: 34 as short}, {lvl: 100 as short, id: 7 as short}]}), 1, 0.05));
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lostcitiesgroup.addGameStage("lostcitiesstage");
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