4487 lines
211 KiB
Plaintext
4487 lines
211 KiB
Plaintext
mods.jei.JEI.addDescription(<botania:terraplate>,
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[
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"放置在3x3的基座中心,其中以X形放置5块活石,4块青金石块填补空隙",
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"在中心丢入一个魔力钢锭,一个魔力珍珠,以及一个魔力钻石来制作泰拉钢",
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"制作需消耗半魔力池魔力,确保魔力供应充足!"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "spectrolus"}),
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[
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"以特定顺序消耗特定颜色的羊毛产生魔力",
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"可用森林法杖查看所需羊毛的颜色"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "omniviolet"}),
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[
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"消耗书产生魔力",
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"类似附魔台,可用书架增强产魔能力"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "stonesia"}),
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[
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"消耗石头和矿物产生魔力,矿物越稀有,产魔越多"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "dandelifeon"}),
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[
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"在以启命英为中心25x25的范围内,遵循康威生命游戏的规则产生魔力",
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"最佳产能花,但是最难使用!"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "endoflame"}),
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[
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"消耗附近掉落的熔炉燃料产生魔力"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "moonbless"}),
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[
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"在夜间产生魔力",
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"会自然枯萎"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "bellflower"}),
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[
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"被动产生魔力,高度越高产魔越高",
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"会自然枯萎"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "hydroangeas"}),
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[
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"吸收3x3范围内的水产生魔力",
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"会自然枯萎"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "shulk_me_not"}),
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[
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"在附近有生物被潜影贝弹射物攻击时产生魔力,但仅在内部魔力缓存为空时工作"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "reikarlily"}),
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[
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"从雷击中产生魔力"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "rafflowsia"}),
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[
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"消耗人工合成的植魔花产生魔力,花的种类越丰富,产魔越高"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "arcanerose"}),
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[
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"吸收经验产生魔力"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "entropinnyum"}),
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[
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"吸收TNT爆炸产生魔力,但仅在内部魔力缓存为空时工作"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "narslimmus"}),
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[
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"消耗史莱姆产生魔力,仅在史莱姆区块中工作"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "edelweiss"}),
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[
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"消耗雪傀儡产生魔力"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "kekimurus"}),
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[
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"通过吃附近的蛋糕来产生魔力"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "munchdew"}),
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[
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"消耗附近放置的树叶产生魔力"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "bloodyenchantress"}),
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[
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"伤害附近生物产生魔力"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "geminiorchid"}),
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[
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"在斜对角放置熔岩和水来被动产生魔力",
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"会自然枯萎"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "tinkle"}),
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[
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"玩家在附近移动时产生魔力"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "gourmaryllis"}),
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[
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"消耗附近掉落的食物产生魔力",
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"连续消耗同种食物会导致产魔减少"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "thermalily"}),
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[
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"消耗3x3范围内的熔岩产生魔力",
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"有冷却时间,冷却时仍会吸收熔岩,但不产生魔力"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "sunbless"}),
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[
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"在白天产生魔力",
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"会自然枯萎"
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]);
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mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "beegonia"}),
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[
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"通过附近掉落的林业蜜蜂产生魔力"
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]);
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mods.jei.JEI.addDescription(<bloodmagic:ritual_controller:1>,
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[
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"在上方放置以下方块产生不同效果,右击激活:",
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"",
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"青金石块:跳过白天",
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"",
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"水:变为雷雨天",
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"",
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"煤炭块:生成僵尸"
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]);
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mods.jei.JEI.addDescription(<bloodmagic:ritual_controller:0>,
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[
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"以下仪式需要基础的仪式推测杖(在任务书中查看每种仪式的信息):",
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"",
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"盛宴之歌",
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"",
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"磁引仪式",
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"",
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"牵引仪式",
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"",
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"和风之召",
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"",
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"抑液仪式",
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"",
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"日之仪式",
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"",
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"和平灵魂仪式",
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"",
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"自然汲取仪式",
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"",
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"铺设仪式",
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"",
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"高跳仪式",
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"",
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"坚定之心仪式",
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"",
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"制止仪式",
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"",
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"绿丛仪式",
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"",
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"伐林仪式",
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"",
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"极寒火山",
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"",
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"涌泉仪式",
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"",
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"下界夜曲"
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]);
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mods.jei.JEI.addDescription(<bloodmagic:ritual_controller:0>,
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[
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"以下仪式需要仪式推测杖 [薄暮](在任务书中查看每种仪式的信息):",
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"",
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"灌注仪式",
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"",
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"血葬仪式",
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"",
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"坠星标位",
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"",
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"祭坛集结号",
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"",
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"崇敬之鹰",
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"",
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"永魂之泣",
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"",
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"净化仪式",
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"",
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"邪恶面纱",
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"",
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"沉重灵魂的忏悔",
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"",
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"净灵之音",
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"",
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"驱逐氛场",
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"",
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"束灵进化",
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"",
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"重生仪式",
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"",
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"孤魂集会",
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"",
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"碎晶裂纹",
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"",
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"拆解仪式",
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"",
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"羽刀仪式",
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"",
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"羽地仪式",
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"",
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"苦难之井",
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"",
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"剔除仪式",
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"",
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"克隆之魂仪式",
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"",
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"椭球的焦点",
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"",
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"神圣守护",
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"",
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"猩红之瓮仪式",
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"",
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"机械之瓮仪式",
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"",
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"丰收之月",
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"",
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"结晶共鸣",
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"",
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"邪术意志仪式",
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"",
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"挖掘仪式",
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"",
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"牧养仪式",
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"",
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"折域之门",
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"",
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"月之仪式",
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"",
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"接地仪式",
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"",
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"速移仪式",
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"",
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"虹吸圣曲"
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]);
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mods.jei.JEI.addDescription(<bloodmagic:ritual_diviner:1>,
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[
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||
"以下仪式需要仪式推测杖 [薄暮](在任务书中查看每种仪式的信息):",
|
||
"",
|
||
"灌注仪式",
|
||
"",
|
||
"血葬仪式",
|
||
"",
|
||
"坠星标位",
|
||
"",
|
||
"祭坛集结号",
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||
"",
|
||
"崇敬之鹰",
|
||
"",
|
||
"永魂之泣",
|
||
"",
|
||
"净化仪式",
|
||
"",
|
||
"邪恶面纱",
|
||
"",
|
||
"沉重灵魂的忏悔",
|
||
"",
|
||
"净灵之音",
|
||
"",
|
||
"驱逐氛场",
|
||
"",
|
||
"束灵进化",
|
||
"",
|
||
"重生仪式",
|
||
"",
|
||
"孤魂集会",
|
||
"",
|
||
"碎晶裂纹",
|
||
"",
|
||
"拆解仪式",
|
||
"",
|
||
"羽刀仪式",
|
||
"",
|
||
"羽地仪式",
|
||
"",
|
||
"苦难之井",
|
||
"",
|
||
"剔除仪式",
|
||
"",
|
||
"克隆之魂仪式",
|
||
"",
|
||
"椭球的焦点",
|
||
"",
|
||
"神圣守护",
|
||
"",
|
||
"猩红之瓮仪式",
|
||
"",
|
||
"机械之瓮仪式",
|
||
"",
|
||
"丰收之月",
|
||
"",
|
||
"结晶共鸣",
|
||
"",
|
||
"邪术意志仪式",
|
||
"",
|
||
"挖掘仪式",
|
||
"",
|
||
"牧养仪式",
|
||
"",
|
||
"折域之门",
|
||
"",
|
||
"月之仪式",
|
||
"",
|
||
"接地仪式",
|
||
"",
|
||
"速移仪式",
|
||
"",
|
||
"虹吸圣曲"
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription(<bloodmagic:ritual_diviner:0>,
|
||
[
|
||
"以下仪式需要基础的仪式推测杖(在任务书中查看每种仪式的信息):",
|
||
"",
|
||
"盛宴之歌",
|
||
"",
|
||
"磁引仪式",
|
||
"",
|
||
"牵引仪式",
|
||
"",
|
||
"和风之召",
|
||
"",
|
||
"抑液仪式",
|
||
"",
|
||
"日之仪式",
|
||
"",
|
||
"和平灵魂仪式",
|
||
"",
|
||
"自然汲取仪式",
|
||
"",
|
||
"铺设仪式",
|
||
"",
|
||
"高跳仪式",
|
||
"",
|
||
"坚定之心仪式",
|
||
"",
|
||
"制止仪式",
|
||
"",
|
||
"绿丛仪式",
|
||
"",
|
||
"伐林仪式",
|
||
"",
|
||
"极寒火山",
|
||
"",
|
||
"涌泉仪式",
|
||
"",
|
||
"下界夜曲"
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription(<thaumcraft:thaumonomicon>,
|
||
[
|
||
"进行以下步骤以获得该物品:",
|
||
"",
|
||
"1. 挖掘一些源质结晶,达成需求时聊天栏会出现一条信息",
|
||
"",
|
||
"2. 睡觉,会在物品栏中获得一本特殊的书",
|
||
"",
|
||
"3. 制作世界盐",
|
||
"",
|
||
"4. 使用世界盐对原版书架右击"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<extrautils2:ingredients:10>,
|
||
[
|
||
"使用邪恶点滴右击泥土来将其转变为诅咒之土。",
|
||
"",
|
||
"诅咒之土可增加敌对生物生成率。几乎无视原版数量限制。",
|
||
"",
|
||
"只要所在区块处于加载状态,就会生成怪物!",
|
||
"",
|
||
"主世界的最佳放置地点为Y=2处。",
|
||
"",
|
||
"若想在下界用诅咒之土建刷怪场,确保在上面铺满线。如此可防火!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<contenttweaker:quarry>,
|
||
<rftools:builder>,
|
||
<rftools:shape_card:2>,
|
||
<rftools:shape_card:3>,
|
||
<rftools:shape_card:4>,
|
||
<rftools:shape_card:5>,
|
||
<rftools:shape_card:6>,
|
||
<rftools:shape_card:7>],
|
||
[
|
||
"采石场是对自动挖矿手段的统称!",
|
||
"",
|
||
"RFTools模组的建造机配合塑形卡(采掘)可自动挖空指定区域!",
|
||
"",
|
||
"使用塑形卡Shift右击来设定挖掘区域。",
|
||
"",
|
||
"在建造机上放置容器来自动收集掉落物!末影箱是个好选择 ;)"
|
||
]);
|
||
|
||
|
||
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:ore_processing>,
|
||
[
|
||
"使用磨粉机和红石炉来实现大部分矿物的双倍产出!核电工艺的小制造机更快,但是也更难做。",
|
||
"",
|
||
"为红石炉安装通量阳极电镀升级可直接产出双倍产物!",
|
||
"",
|
||
"为感应炉安装炽焱高温裂解升级可产出三倍产物!",
|
||
"",
|
||
"神圣RPG和虚无世界模组的矿物可使用冶炼炉或工业磨粉机进行处理!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<iceandfire:fire_dragon_heart>,
|
||
[
|
||
"龙心循环是前期获得EMC的最佳手段!",
|
||
"",
|
||
"4根烈焰棒的EMC总和为6144,1个钻石的EMC值为8192!",
|
||
"",
|
||
"RFTools模组的自动合成机可以自动用烈焰棒制作钻石!确保选择ExtC模式来将龙心保持在输入栏!",
|
||
"",
|
||
"钻石可以运输到能量凝聚器 MK2,从而制作更多烈焰棒!",
|
||
"",
|
||
"将凝聚器里的烈焰棒运输回自动合成机,从而实现循环!",
|
||
"",
|
||
"将多余的烈焰棒运输到另一个能量凝聚器中来制作设定好的EMC物品!",
|
||
"",
|
||
"物品传输速度、能量凝聚速度、自动合成速度越快,EMC产出越高。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<draconicevolution:celestial_manipulator>,
|
||
[
|
||
"本包中主要有两种手段跳过白天!",
|
||
"",
|
||
"使用青金石配合血魔法模组的不完善的仪式石可以手动跳过白天。",
|
||
"",
|
||
"龙之进化模组的苍穹变换器可以通过红石控制自动跳过白天。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<minecraft:lapis_block>,
|
||
[
|
||
"本包中主要有两种手段跳过白天!",
|
||
"",
|
||
"使用青金石配合血魔法模组的不完善的仪式石可以手动跳过白天。",
|
||
"",
|
||
"龙之进化模组的苍穹变换器可以通过红石控制自动跳过白天。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:make_it_night>,
|
||
[
|
||
"本包中主要有两种手段跳过白天!",
|
||
"",
|
||
"使用青金石配合血魔法模组的不完善的仪式石可以手动跳过白天。",
|
||
"",
|
||
"龙之进化模组的苍穹变换器可以通过红石控制自动跳过白天。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:hammock>,
|
||
[
|
||
"本包中主要有两种手段跳过白天!",
|
||
"",
|
||
"使用青金石配合血魔法模组的不完善的仪式石可以手动跳过白天。",
|
||
"",
|
||
"龙之进化模组的苍穹变换器可以通过红石控制自动跳过白天。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:skip_day>,
|
||
[
|
||
"本包中主要有两种手段跳过白天!",
|
||
"",
|
||
"使用青金石配合血魔法模组的不完善的仪式石可以手动跳过白天。",
|
||
"",
|
||
"龙之进化模组的苍穹变换器可以通过红石控制自动跳过白天。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<buildcraftsilicon:assembly_table>, <buildcraftsilicon:laser>],
|
||
[
|
||
"装配台只能使用Buildcraft模组的镭射器供能!镭射器越多,速度越快!",
|
||
"",
|
||
"镭射器可使用任意兼容RF的线缆供能,但是有些可能会出bug断连,请使用能量导管!",
|
||
"",
|
||
"镭射器与装配台之间不能有障碍物!"
|
||
]);
|
||
|
||
|
||
|
||
mods.jei.JEI.addDescription(<extrabees:hive:0>,
|
||
[
|
||
"发现于海洋和河流!掉落水生公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<extrabees:hive:1>,
|
||
[
|
||
"发现于地下!山脉群系最多!掉落石头公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<extrabees:hive:3>,
|
||
[
|
||
"发现于村民居所!掉落大理石公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<forestry:beehives:0>,
|
||
[
|
||
"发现于森林!掉落森林公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<forestry:beehives:1>,
|
||
[
|
||
"发现于平原!掉落草原公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<forestry:beehives:2>,
|
||
[
|
||
"发现于沙漠!掉落温和公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<forestry:beehives:3>,
|
||
[
|
||
"发现于丛林!掉落热带公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<forestry:beehives:6>,
|
||
[
|
||
"发现于沼泽!掉落沼泽公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<forestry:beehives:5>,
|
||
[
|
||
"发现于寒冷群系!掉落凛冬公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<forestry:beehives:4>,
|
||
[
|
||
"发现于末地!掉落末影公主蜂和雄蜂,有概率掉落勇者蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<extrabees:hive:2>,
|
||
[
|
||
"发现于下界!掉落激怒公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<magicbees:hiveblock:0>,
|
||
[
|
||
"发现于森林!掉落神秘公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<magicbees:hiveblock:1>,
|
||
[
|
||
"发现于平原和河流!掉落非凡公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<magicbees:hiveblock:2>,
|
||
[
|
||
"发现于沙漠和高原!掉落巫术公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<magicbees:hiveblock:3>,
|
||
[
|
||
"发现于地下!掉落谐振公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<magicbees:hiveblock:4>,
|
||
[
|
||
"发现于下界!掉落地狱公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<magicbees:hiveblock:5>,
|
||
[
|
||
"发现于末地!掉落湮没公主蜂和雄蜂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<tce:tce_torch_lvl1>, <tce:tce_compressed_torch_lvl1>],
|
||
[
|
||
"加速火把可以加速附近的方块!",
|
||
"",
|
||
"右击打开GUI。",
|
||
"",
|
||
"可设置红石控制。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<advancedrocketry:launchpad>,<advancedrocketry:structuretower>,<contenttweaker:launchpad>],
|
||
[
|
||
"要发射火箭、卫星或者空间站,需要发射台多方块结构!需要在主世界搭建!",
|
||
"",
|
||
"放置方形的发射台,尺寸任意。发射台越大,可建造的火箭就越大!",
|
||
"",
|
||
"在放射台旁放置结构塔。结构塔越高,可建造的火箭就越大!",
|
||
"",
|
||
"组装机需要放置在发射台上方,与发射台相邻!"
|
||
]);
|
||
|
||
|
||
|
||
mods.jei.JEI.addDescription([<contenttweaker:rocket>,<advancedrocketry:rocketmotor>,<advancedrocketry:advrocketmotor>,<advancedrocketry:fueltank>,<advancedrocketry:guidancecomputer>,<advancedrocketry:seat>,<advancedrocketry:rocketbuilder>,<advancedrocketry:planetidchip>],
|
||
[
|
||
"火箭需要发射台多方块结构!需要在主世界搭建!",
|
||
"",
|
||
"火箭可以由放置在发射台空间范围内任意方块构成!",
|
||
"",
|
||
"火箭需要引擎来推进。高级火箭发动机是最好选择!",
|
||
"",
|
||
"需要燃料箱来存储燃料!",
|
||
"",
|
||
"控制火箭需要使用导航电脑!",
|
||
"",
|
||
"需要座位来容纳玩家!",
|
||
"",
|
||
"火箭组装机可显示火箭是否满足发射条件!建造好后点击建造按钮!",
|
||
"",
|
||
"Shift右击导航电脑来打开火箭GUI。在导航电脑中放入星球ID芯片。使用选择界面左上角的PlanetList按钮来选择目的地!",
|
||
"",
|
||
"使用火箭燃料桶右击火箭为其装填燃料,或使用燃油站进行装填(放置在发射台旁,比发射台高一格)。",
|
||
"",
|
||
"确保太空服或附有真空密封的盔甲内有氧气!"
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription([<contenttweaker:space_station>,<advancedrocketry:monitoringstation>,<advancedrocketry:spacestationchip>,<advancedrocketry:loader:1>,<advancedrocketry:stationbuilder>],
|
||
[
|
||
"空间站需要发射台多方块结构!需要在主世界搭建!",
|
||
"",
|
||
"空间站可以由放置在发射台空间范围内任意方块构成!",
|
||
"",
|
||
"太空站组装机可显示空间站是否有效!",
|
||
"",
|
||
"需要空间站ID芯片和卫星仓来组装太空站!",
|
||
"",
|
||
"复制多份芯片以在卫星建造机中使用!",
|
||
"",
|
||
"建造一个有卫星仓的有效火箭,将空间站容器放入卫星仓中。",
|
||
"",
|
||
"将一个ID芯片放入导航电脑。",
|
||
"",
|
||
"进入火箭,发射!火箭将在新成型的空间站着陆!",
|
||
"",
|
||
"如果丢失空间站信息,可使用剩余的ID芯片搭乘其他火箭来返回空间站!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:warp_drive>,
|
||
<advancedrocketry:warpcore>,
|
||
<advancedrocketry:warpmonitor>],
|
||
[
|
||
"跃迁引擎需要在空间站内构建!",
|
||
"",
|
||
"组装跃迁核心多方块,可使用全息投影器查看预览!Assemble the Warp Core multiblock, you can use the Holo-Projector to see a preview!",
|
||
"",
|
||
"向跃迁核心输入双锂。",
|
||
"",
|
||
"使用跃迁控制器选择目的地!You can select your destination using the Warp Controller!",
|
||
"",
|
||
"某些星球需要在控制器内放置神器才能到达:Some planets need an artifact to be placed in the controller to be reached:",
|
||
"塞德娜",
|
||
"铼界",
|
||
"恐蚁界",
|
||
"光精界",
|
||
"比邻星带",
|
||
"所有强能界星球",
|
||
"炼金界",
|
||
"",
|
||
"要前往塞德娜,一次可能不够,可以先前往哈乌美亚或法拉瑟作为中转。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:mob_farm>,
|
||
[
|
||
"建造刷怪场的方法有很多!创造之书中列出了所有可选项,但是推荐按以下流程进行:",
|
||
"工业先锋",
|
||
"Woot",
|
||
"深度怪物学习",
|
||
"终极生物农场",
|
||
"",
|
||
"在早期,刷怪的最佳手段是对泥土使用邪恶点滴来生成诅咒之土,它会像草方块一样蔓延。诅咒之土能增加敌对生物的刷新率!放置的最佳地点是Y=2处!",
|
||
"",
|
||
"屠宰机是最方便的杀怪手段。安装范围升级后可覆盖一整片诅咒之土!",
|
||
"",
|
||
"屠宰机产出的精华液可在自动刷怪机中生成特定生物。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<industrialforegoing:mob_duplicator>,
|
||
[
|
||
"建造刷怪场的方法有很多!创造之书中列出了所有可选项,但是推荐按以下流程进行:",
|
||
"工业先锋",
|
||
"Woot",
|
||
"深度怪物学习",
|
||
"终极生物农场",
|
||
"",
|
||
"在早期,刷怪的最佳手段是对泥土使用邪恶点滴来生成诅咒之土,它会像草方块一样蔓延。诅咒之土能增加敌对生物的刷新率!放置的最佳地点是Y=2处!",
|
||
"",
|
||
"屠宰机是最方便的杀怪手段。安装范围升级后可覆盖一整片诅咒之土!",
|
||
"",
|
||
"屠宰机产出的精华液可在自动刷怪机中生成特定生物。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<industrialforegoing:mob_relocator>,
|
||
[
|
||
"建造刷怪场的方法有很多!创造之书中列出了所有可选项,但是推荐按以下流程进行:",
|
||
"工业先锋",
|
||
"Woot",
|
||
"深度怪物学习",
|
||
"终极生物农场",
|
||
"",
|
||
"在早期,刷怪的最佳手段是对泥土使用邪恶点滴来生成诅咒之土,它会像草方块一样蔓延。诅咒之土能增加敌对生物的刷新率!放置的最佳地点是Y=2处!",
|
||
"",
|
||
"屠宰机是最方便的杀怪手段。安装范围升级后可覆盖一整片诅咒之土!",
|
||
"",
|
||
"屠宰机产出的精华液可在自动刷怪机中生成特定生物。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<woot:controller>,<woot:factory>,<woot:builder>],
|
||
[
|
||
"Woot模组可以在不生成生物的情况下制作刷怪场。注意,工厂结构会很大!",
|
||
"",
|
||
"Woot工厂一共有4级!每级都可掉落对应及更高一级的碎片。",
|
||
"",
|
||
"首先,制作工厂核心和工厂搭建器!工厂搭建器可以选择工厂等级,显示搭建工厂所需材料!使用工厂搭建器右击工厂核心来自动搭建!",
|
||
"",
|
||
"结构完整后,还需要手动放置一些方块。可使用YA锤子右击工厂核心来查看结构是否正确。",
|
||
"",
|
||
"在工厂核心下方最多10格间隔处放置以下方块,顺序从上到下:能量单元、工厂输入设备、工厂输出设备。",
|
||
"",
|
||
"要组成特定生物的Woot工厂,需要绑定对应生物的末影碎片。用末影碎片攻击一下所选生物,接着击杀便可将其绑定至末影碎片(碎片会拥有附魔闪光特效)。",
|
||
"",
|
||
"使用绑定好的碎片制作工厂控制器,将其放置在工厂核心后方方块之上来组成Woot工厂!"
|
||
]);
|
||
|
||
|
||
|
||
mods.jei.JEI.addDescription(<thaumcraft:causality_collapser>,
|
||
[
|
||
"如何完全解锁该物品的研究:",
|
||
"1. 扫描魔力水晶(方块,不是物品)",
|
||
"2. 解锁神秘学中的灵气电池"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<contenttweaker:ritual_of_the_sleeper>, <abyssalcraft:eoa>],
|
||
[
|
||
"通过沉睡者仪式获得!",
|
||
"",
|
||
"仪式必须在深渊荒原使用深渊荒原死灵之书进行。在仪式基座上放置以下材料:All the following ingredients are on the outside pedestals:",
|
||
"4个金锭",
|
||
"1个嬗变宝石",
|
||
"1个液态珊瑚桶",
|
||
"1个附魔台",
|
||
"",
|
||
"仪式需消耗1000PE。",
|
||
"",
|
||
"死灵之书中有更详细信息。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<abyssalcraft:necronomicon>,
|
||
<abyssalcraft:necronomicon_dre>,
|
||
<abyssalcraft:necronomicon_cor>,
|
||
<abyssalcraft:necronomicon_omt>,
|
||
<abyssalcraft:abyssalnomicon>],
|
||
[
|
||
"死灵之书是深渊国度版的'法杖',可用来进行仪式,激活机器。",
|
||
"",
|
||
"一共有5个级别的死灵之书,与模组内的各个维度对应。特定仪式存在等级要求,所以尽快前往模组的新维度。",
|
||
"",
|
||
"死灵之书需要位能(PE)来工作。可通过以下方式获得:",
|
||
"",
|
||
"雕像:放置在世界中,可为附近玩家手中或能量基座上的死灵之书被动充能。雕像可构成权力之地,以避免产生负面效果。查看雕像的多方块预览以了解权力之地。",
|
||
"",
|
||
"献祭祭坛:在祭坛周围杀死生物可为附近玩家手中或能量基座上的死灵之书充能。",
|
||
"",
|
||
"死灵书蜜蜂:使用死灵书蜂窝来完全充能死灵之书。使用吧唧之书来回收零充能的书",
|
||
"",
|
||
"要进行仪式,需要按仪式要求放置特定种类的圆石。查看多方块预览以了解如何放置。使用死灵之书右击中心的圆石来使仪式结构成型。可能会出bug,若未成形,确保仪式结构在同一区块,然后重新登陆。",
|
||
"",
|
||
"仪式等级,JEI中显示了每个维度的具体等级:",
|
||
"主世界,使用原版圆石",
|
||
"深渊荒原,使用深渊圆石",
|
||
"恐惧之地,使用恐惧圆石",
|
||
"奥穆索,使用伊塞斯砖块",
|
||
"黑暗领域,使用暗色伊塞斯砖块"
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<abyssalcraft:powerstonetracker>],
|
||
[
|
||
"蕴能石追踪器与末影之眼类似,可引导你寻找恐惧之地蕴能石。",
|
||
"",
|
||
"蕴能石不容易找到,使用任务书中的扫描模块帮助寻找!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<abyssalcraft:drainstaff:0>,
|
||
<abyssalcraft:drainstaff:1>,
|
||
<abyssalcraft:drainstaff:2>,
|
||
<abyssalcraft:drainstaff:3>,
|
||
<abyssalcraft:staff>],
|
||
[
|
||
"法杖用于制作深渊国度模组的精华。",
|
||
"",
|
||
"对深渊国度模组对应维度的怪物右击,消耗其生命来吸收能量。",
|
||
"",
|
||
"达到阈值后,会产出精华。"
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:infernal_furnace>,
|
||
[
|
||
"狱火熔炉是一个3x3x3大小的多方块。在JEI中查看结构预览。",
|
||
"",
|
||
"使用世界盐右击结构来使熔炉成型。",
|
||
"",
|
||
"该多方块会产出咒波,想自动化的话请确保有清除咒波的手段!",
|
||
"",
|
||
"从上方丢入物品来进行烧炼。锭有概率产出额外粒,肉有概率产出额外肉粒!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumcraft:chunk:0>,
|
||
<thaumcraft:chunk:1>,
|
||
<thaumcraft:chunk:2>,
|
||
<thaumcraft:chunk:3>,
|
||
<thaumcraft:chunk:4>,
|
||
<thaumcraft:chunk:5>],
|
||
[
|
||
"狱火熔炉是一个3x3x3大小的多方块。",
|
||
"结构的竖直四角由地狱砖构成。",
|
||
"其中一个侧面的中心为铁栏杆。",
|
||
"二三层中心方块留空。",
|
||
"其余地方放置黑曜石。",
|
||
"立方体中心为熔岩。",
|
||
"使用世界盐右击结构来使熔炉成型。",
|
||
"",
|
||
"从上方丢入物品来进行烧炼。锭有概率产出额外粒,肉有概率产出额外肉粒!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<techreborn:machine_frame:0>,
|
||
[
|
||
"科技复兴模组的机器能接受的能量有上限。可使用变压器升级增加!",
|
||
"",
|
||
"超频升级可提高机器速度!",
|
||
"",
|
||
"储能升级可增加机器能量缓存!"
|
||
]);
|
||
mods.jei.JEI.addDescription(<techreborn:machine_frame:1>,
|
||
[
|
||
"科技复兴模组的机器能接受的能量有上限。可使用变压器升级增加!",
|
||
"",
|
||
"超频升级可提高机器速度!",
|
||
"",
|
||
"储能升级可增加机器能量缓存!"
|
||
]);
|
||
mods.jei.JEI.addDescription(<techreborn:machine_frame:2>,
|
||
[
|
||
"科技复兴模组的机器能接受的能量有上限。可使用变压器升级增加!",
|
||
"",
|
||
"超频升级可提高机器速度!",
|
||
"",
|
||
"储能升级可增加机器能量缓存!"
|
||
]);
|
||
mods.jei.JEI.addDescription(<techreborn:upgrades:0>,
|
||
[
|
||
"科技复兴模组的机器能接受的能量有上限。可使用变压器升级增加!",
|
||
"",
|
||
"超频升级可提高机器速度!",
|
||
"",
|
||
"储能升级可增加机器能量缓存!"
|
||
]);
|
||
mods.jei.JEI.addDescription(<techreborn:upgrades:1>,
|
||
[
|
||
"科技复兴模组的机器能接受的能量有上限。可使用变压器升级增加!",
|
||
"",
|
||
"超频升级可提高机器速度!",
|
||
"",
|
||
"储能升级可增加机器能量缓存!"
|
||
]);
|
||
mods.jei.JEI.addDescription(<techreborn:upgrades:2>,
|
||
[
|
||
"科技复兴模组的机器能接受的能量有上限。可使用变压器升级增加!",
|
||
"",
|
||
"超频升级可提高机器速度!",
|
||
"",
|
||
"储能升级可增加机器能量缓存!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<techreborn:fusion_control_computer>,
|
||
[
|
||
"固态聚变反应堆是一个多方块结构!需要一圈固态聚变线圈和一个固态聚变控制计算机。可使用线圈右击控制器进行自动放置!",
|
||
"",
|
||
"反应堆可以是多种尺寸,但除了钷和钌的配方,均应使用最小尺寸。",
|
||
"",
|
||
"对于负能量配方(查看JEI),反应堆越大能量消耗越大。",
|
||
"",
|
||
"对于正能量配方(钷和钌),反应堆越大产出能量越大。"
|
||
]);
|
||
mods.jei.JEI.addDescription(<techreborn:fusion_coil>,
|
||
[
|
||
"固态聚变反应堆是一个多方块结构!需要一圈固态聚变线圈和一个固态聚变控制计算机。可使用线圈右击控制器进行自动放置!",
|
||
"",
|
||
"反应堆可以是多种尺寸,但除了钷和钌的配方,均应使用最小尺寸。",
|
||
"",
|
||
"对于负能量配方(查看JEI),反应堆越大能量消耗越大。",
|
||
"",
|
||
"对于正能量配方(钷和钌),反应堆越大产出能量越大。"
|
||
]);
|
||
mods.jei.JEI.addDescription(<contenttweaker:plasma_wood>,
|
||
[
|
||
"固态聚变反应堆是一个多方块结构!需要一圈固态聚变线圈和一个固态聚变控制计算机。可使用线圈右击控制器进行自动放置!",
|
||
"",
|
||
"反应堆可以是多种尺寸,但除了钷和钌的配方,均应使用最小尺寸。",
|
||
"",
|
||
"对于负能量配方(查看JEI),反应堆越大能量消耗越大。",
|
||
"",
|
||
"对于正能量配方(钷和钌),反应堆越大产出能量越大。"
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription(<nuclearcraft:fusion_core>,
|
||
[
|
||
"磁约束聚变反应堆是由聚变堆核心、大量电磁体以及至少四个聚变连接器构成的多方块结构!",
|
||
"",
|
||
"聚变连接器从聚变堆核心的四个侧面向外沿直线放置。每面至少需要一个。",
|
||
"聚变连接器越长,能量输出越高!四个连接器臂长度需相等!",
|
||
"",
|
||
"电磁体以4个方形环状与连接器相邻放置,查看多方块预览中单个连接器下的建造配置。",
|
||
"",
|
||
"将电磁体与通量接出点或其他能量传输方块连接充能,直到所有电磁体都变为绿色。",
|
||
"",
|
||
"反应堆启动后,温度会逐渐上升直到热量槽充满。在此期间,反应堆会消耗能量。",
|
||
"",
|
||
"热量槽充满后,反应堆会进入操作模式,开始产出能量。在此阶段,反应堆必须被冷却。一旦温度过高,结构将融化。",
|
||
"",
|
||
"要冷却反应堆,在电磁体周围放置液冷器,向液冷器中输送水。",
|
||
"液冷器相对于反应堆核心中心对称时,效率最高。",
|
||
"反应堆在100%效率下产能最大!不能多也不能少。"
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription(<industrialforegoing:tinydryrubber>,
|
||
[
|
||
"需要树液提取器和胶乳加工机来制作小块干橡胶!",
|
||
"",
|
||
"树液提取器可缓慢破坏前方木头来产出胶乳。多个提取器可同时对同一块木头工作!",
|
||
"可使用任意方块放置手段(推荐使用者)来自动化!",
|
||
"",
|
||
"胶乳加工机消耗水、胶乳和能量产出小块干橡胶!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<industrialforegoing:latex_processing_unit>,
|
||
[
|
||
"需要树液提取器和胶乳加工机来制作小块干橡胶!",
|
||
"",
|
||
"树液提取器可缓慢破坏前方木头来产出胶乳。多个提取器可同时对同一块木头工作!",
|
||
"可使用任意方块放置手段(推荐使用者)来自动化!",
|
||
"",
|
||
"胶乳加工机消耗水、胶乳和能量产出小块干橡胶!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<industrialforegoing:tree_fluid_extractor>,
|
||
[
|
||
"需要树液提取器和胶乳加工机来制作小块干橡胶!",
|
||
"",
|
||
"树液提取器可缓慢破坏前方木头来产出胶乳。多个提取器可同时对同一块木头工作!",
|
||
"可使用任意方块放置手段(推荐使用者)来自动化!",
|
||
"",
|
||
"胶乳加工机消耗水、胶乳和能量产出小块干橡胶!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:early_game_energy>,
|
||
[
|
||
"前期推荐按以下流程发电:",
|
||
"1. 热传导发电器(起步)",
|
||
"2. 任意热力膨胀模组的能源炉(多堆量),或者沉浸工程模组的柴油发电机",
|
||
"3. 压缩引擎(用于运行神话采掘机)",
|
||
"4. 极限反应堆模组,使用黄铀",
|
||
"5. 核电工艺"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<astralsorcery:itemwand>,
|
||
[
|
||
"需要星能的配方可在星辉魔法的大型神庙中进行!",
|
||
"",
|
||
"在聚能水晶下放置工作台,水晶上方需露天。",
|
||
"",
|
||
"星能配方只可在夜晚进行!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<astralsorcery:blockaltar:0>,
|
||
[
|
||
"需要星能的配方可在星辉魔法的大型神庙中进行!",
|
||
"",
|
||
"在聚能水晶下放置工作台,水晶上方需露天。",
|
||
"",
|
||
"星能配方只可在夜晚进行!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<appliedenergistics2:part:360>,
|
||
[
|
||
"ME合成终端可以访问AE2网络中的所有物品,本身还自带一个工作台!",
|
||
"",
|
||
"可以通过JEI填充配方。若物品在JEI配方预览中显示为蓝色,则可中键点击该物品来自动合成!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<appliedenergistics2:part:380>,
|
||
[
|
||
"ME终端可以访问AE2网络中的所有物品。你应该把它升级为合成终端!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<appliedenergistics2:part:340>,<appliedenergistics2:part:340>],
|
||
[
|
||
"ME样板终端可以编码样板来进行自动合成。",
|
||
"",
|
||
"样板有两种模式:'合成样板',可用于分子装配室;'处理样板',可用于和接口相连的机器交互!",
|
||
"",
|
||
"在JEI中对物品按R键将其作为配方添加。从JEI中点击并拖拽物品将其手动添加到配方中!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<appliedenergistics2:part:480>,
|
||
[
|
||
"ME接口终端可查看网络中的所有接口!",
|
||
"",
|
||
"每个接口都可重命名,可以从该终端中直接把样板放入终端!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<appliedenergistics2:part:520>,
|
||
[
|
||
"ME流体终端可查看网络中的所有流体!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<ae2fc:part_fluid_pattern_terminal>,
|
||
[
|
||
"ME流体样板终端与ME样板终端类似,但是可用于流体!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<erebus:portal_activator>,
|
||
[
|
||
"混沌之地传送门的一部分!",
|
||
"",
|
||
"使用石砖建造任意尺寸的传送门框架,在其中放满树叶!",
|
||
"",
|
||
"在传送门6格范围内放置盖亚楔石。",
|
||
"",
|
||
"对楔石使用盖亚权杖来打开传送门。可能会出bug,可改变楔石位置多次尝试!",
|
||
"",
|
||
"需要额外一个盖亚权杖用来返回!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<immersiveengineering:connector:0>,
|
||
[
|
||
"将接线器放置在想要传输能量的方块上,使用线圈右击接线器以相互连接。",
|
||
"",
|
||
"线圈的范围为16格(高压线圈为32格),如果接线端超出范围,需要在中间放置继电器!",
|
||
"",
|
||
"接线器只能与一个接线器连接,继电器则连接数限制!",
|
||
"",
|
||
"若电流过大,线缆将烧毁!",
|
||
"",
|
||
"非绝缘线圈会在接触时造成伤害!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<immersiveengineering:connector:1>,
|
||
[
|
||
"将接线器放置在想要传输能量的方块上,使用线圈右击接线器以相互连接。",
|
||
"",
|
||
"线圈的范围为16格(高压线圈为32格),如果接线端超出范围,需要在中间放置继电器!",
|
||
"",
|
||
"接线器只能与一个接线器连接,继电器则连接数限制!",
|
||
"",
|
||
"若电流过大,线缆将烧毁!",
|
||
"",
|
||
"非绝缘线圈会在接触时造成伤害!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<immersiveengineering:wirecoil:0>,
|
||
[
|
||
"将接线器放置在想要传输能量的方块上,使用线圈右击接线器以相互连接。",
|
||
"",
|
||
"线圈的范围为16格(高压线圈为32格),如果接线端超出范围,需要在中间放置继电器!",
|
||
"",
|
||
"接线器只能与一个接线器连接,继电器则连接数限制!",
|
||
"",
|
||
"若电流过大,线缆将烧毁!",
|
||
"",
|
||
"非绝缘线圈会在接触时造成伤害!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<immersiveengineering:wirecoil:6>,
|
||
[
|
||
"将接线器放置在想要传输能量的方块上,使用线圈右击接线器以相互连接。",
|
||
"",
|
||
"线圈的范围为16格(高压线圈为32格),如果接线端超出范围,需要在中间放置继电器!",
|
||
"",
|
||
"接线器只能与一个接线器连接,继电器则连接数限制!",
|
||
"",
|
||
"若电流过大,线缆将烧毁!",
|
||
"",
|
||
"非绝缘线圈会在接触时造成伤害!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<immersiveengineering:connector:2>,
|
||
[
|
||
"将接线器放置在想要传输能量的方块上,使用线圈右击接线器以相互连接。",
|
||
"",
|
||
"线圈的范围为16格(高压线圈为32格),如果接线端超出范围,需要在中间放置继电器!",
|
||
"",
|
||
"接线器只能与一个接线器连接,继电器则连接数限制!",
|
||
"",
|
||
"若电流过大,线缆将烧毁!",
|
||
"",
|
||
"非绝缘线圈会在接触时造成伤害!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<immersiveengineering:connector:3>,
|
||
[
|
||
"将接线器放置在想要传输能量的方块上,使用线圈右击接线器以相互连接。",
|
||
"",
|
||
"线圈的范围为16格(高压线圈为32格),如果接线端超出范围,需要在中间放置继电器!",
|
||
"",
|
||
"接线器只能与一个接线器连接,继电器则连接数限制!",
|
||
"",
|
||
"若电流过大,线缆将烧毁!",
|
||
"",
|
||
"非绝缘线圈会在接触时造成伤害!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<immersiveengineering:wirecoil:1>,
|
||
[
|
||
"将接线器放置在想要传输能量的方块上,使用线圈右击接线器以相互连接。",
|
||
"",
|
||
"线圈的范围为16格(高压线圈为32格),如果接线端超出范围,需要在中间放置继电器!",
|
||
"",
|
||
"接线器只能与一个接线器连接,继电器则连接数限制!",
|
||
"",
|
||
"若电流过大,线缆将烧毁!",
|
||
"",
|
||
"非绝缘线圈会在接触时造成伤害!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<immersiveengineering:wirecoil:7>,
|
||
[
|
||
"将接线器放置在想要传输能量的方块上,使用线圈右击接线器以相互连接。",
|
||
"",
|
||
"线圈的范围为16格(高压线圈为32格),如果接线端超出范围,需要在中间放置继电器!",
|
||
"",
|
||
"接线器只能与一个接线器连接,继电器则连接数限制!",
|
||
"",
|
||
"若电流过大,线缆将烧毁!",
|
||
"",
|
||
"非绝缘线圈会在接触时造成伤害!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<immersiveengineering:connector:4>,
|
||
[
|
||
"将接线器放置在想要传输能量的方块上,使用线圈右击接线器以相互连接。",
|
||
"",
|
||
"线圈的范围为16格(高压线圈为32格),如果接线端超出范围,需要在中间放置继电器!",
|
||
"",
|
||
"接线器只能与一个接线器连接,继电器则连接数限制!",
|
||
"",
|
||
"若电流过大,线缆将烧毁!",
|
||
"",
|
||
"非绝缘线圈会在接触时造成伤害!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<immersiveengineering:connector:5>,
|
||
[
|
||
"将接线器放置在想要传输能量的方块上,使用线圈右击接线器以相互连接。",
|
||
"",
|
||
"线圈的范围为16格(高压线圈为32格),如果接线端超出范围,需要在中间放置继电器!",
|
||
"",
|
||
"接线器只能与一个接线器连接,继电器则连接数限制!",
|
||
"",
|
||
"若电流过大,线缆将烧毁!",
|
||
"",
|
||
"非绝缘线圈会在接触时造成伤害!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<immersiveengineering:wirecoil:2>,
|
||
[
|
||
"将接线器放置在想要传输能量的方块上,使用线圈右击接线器以相互连接。",
|
||
"",
|
||
"线圈的范围为16格(高压线圈为32格),如果接线端超出范围,需要在中间放置继电器!",
|
||
"",
|
||
"接线器只能与一个接线器连接,继电器则连接数限制!",
|
||
"",
|
||
"若电流过大,线缆将烧毁!",
|
||
"",
|
||
"非绝缘线圈会在接触时造成伤害!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<tesslocator:basic_item_tesslocator>,
|
||
[
|
||
"在同一方块空间内放置两个超转运体来在二者间传输物品。",
|
||
"",
|
||
"橙色:输出",
|
||
"蓝色:输入",
|
||
"",
|
||
"放入荧石来增加速度。",
|
||
"放入钻石增加每次传输物品的数量。",
|
||
"在满升级状态下,超转运体是本包中最快的物品传输手段之一!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<tesslocator:basic_fluid_tesslocator>,
|
||
[
|
||
"在同一方块空间内放置两个超转运体来在二者间传输流体。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<tesslocator:basic_energy_tesslocator>,
|
||
[
|
||
"在同一方块空间内放置两个超转运体来在二者间传输能量。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<enderio:item_item_conduit>,
|
||
[
|
||
"所有类型导管可共享方块空间,在密集型自动化中非常实用!",
|
||
"",
|
||
"空手右击导管接口进行配置,也可使用新月锤Shift左击导管!",
|
||
"",
|
||
"每个连接都可配置输入输出,还可配置红石模式。'始终工作'模式默认关闭!",
|
||
"",
|
||
"导管有频道区分,对应原版中的16中颜色!相同颜色的频道会互相连通。同一根导管中可传输多种频道!",
|
||
"",
|
||
"输入和输出都可使用过滤器进行配置,还有速度升级!在JEI中搜索'导管'来查看所有可用过滤器!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<enderio:item_liquid_conduit>,
|
||
[
|
||
"所有类型导管可共享方块空间,在密集型自动化中非常实用!",
|
||
"",
|
||
"空手右击导管接口进行配置,也可使用新月锤Shift左击导管!",
|
||
"",
|
||
"每个连接都可配置输入输出,还可配置红石模式。'始终工作'模式默认关闭!",
|
||
"",
|
||
"导管有频道区分,对应原版中的16中颜色!相同颜色的频道会互相连通。同一根导管中可传输多种频道!",
|
||
"",
|
||
"输入和输出都可使用过滤器进行配置,还有速度升级!在JEI中搜索'导管'来查看所有可用过滤器!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<enderio:item_liquid_conduit:1>,
|
||
[
|
||
"所有类型导管可共享方块空间,在密集型自动化中非常实用!",
|
||
"",
|
||
"空手右击导管接口进行配置,也可使用新月锤Shift左击导管!",
|
||
"",
|
||
"每个连接都可配置输入输出,还可配置红石模式。'始终工作'模式默认关闭!",
|
||
"",
|
||
"导管有频道区分,对应原版中的16中颜色!相同颜色的频道会互相连通。同一根导管中可传输多种频道!",
|
||
"",
|
||
"输入和输出都可使用过滤器进行配置,还有速度升级!在JEI中搜索'导管'来查看所有可用过滤器!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<enderio:item_liquid_conduit:2>,
|
||
[
|
||
"所有类型导管可共享方块空间,在密集型自动化中非常实用!",
|
||
"",
|
||
"空手右击导管接口进行配置,也可使用新月锤Shift左击导管!",
|
||
"",
|
||
"每个连接都可配置输入输出,还可配置红石模式。'始终工作'模式默认关闭!",
|
||
"",
|
||
"导管有频道区分,对应原版中的16中颜色!相同颜色的频道会互相连通。同一根导管中可传输多种频道!",
|
||
"",
|
||
"输入和输出都可使用过滤器进行配置,还有速度升级!在JEI中搜索'导管'来查看所有可用过滤器!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:servo:0>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"伺服器可以从容器中提取物品或流体并传输到其他容器。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:servo:1>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"伺服器可以从容器中提取物品或流体并传输到其他容器。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:servo:2>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"伺服器可以从容器中提取物品或流体并传输到其他容器。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:servo:3>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"伺服器可以从容器中提取物品或流体并传输到其他容器。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:servo:4>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"伺服器可以从容器中提取物品或流体并传输到其他容器。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:filter:0>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"过滤器可选择特定物品或流体,允许/阻止其进入容器。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:filter:1>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
|
||
"",
|
||
"过滤器可选择特定物品或流体,允许/阻止其进入容器。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:filter:2>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"过滤器可选择特定物品或流体,允许/阻止其进入容器。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:filter:3>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"过滤器可选择特定物品或流体,允许/阻止其进入容器。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:filter:4>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"过滤器可选择特定物品或流体,允许/阻止其进入容器。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:retriever:0>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"检索器可从其他容器中抽取物品或流体。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:retriever:1>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"检索器可从其他容器中抽取物品或流体。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:retriever:2>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"检索器可从其他容器中抽取物品或流体。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:retriever:3>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"检索器可从其他容器中抽取物品或流体。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<thermaldynamics:retriever:4>,
|
||
[
|
||
"伺服器自带白名单/黑名单,并且有多种红石模式。",
|
||
"",
|
||
"对管道与容器的连接端右击来安装伺服器。使用新月锤来移除!",
|
||
"",
|
||
"检索器可从其他容器中抽取物品或流体。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:magic_strategy_technologist>,
|
||
[
|
||
"首先发展植物魔法和巫师之路,这可解锁建造机和模块化机械!",
|
||
"之后的每个魔法模组都可进行自动化!",
|
||
"",
|
||
"接着发展血魔法(获得跳过白天的能力),然后是星辉魔法和巫术学!",
|
||
"",
|
||
"最后发展神秘时代和深渊国度!遵循任务书给的发展线路!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:magic_strategy_warrior>,
|
||
[
|
||
"首先发展巫术学,前期最好的攻击手段!",
|
||
"",
|
||
"接着发展血魔法(获得跳过白天的能力),然后是星辉魔法。",
|
||
"",
|
||
"发展植物魔法和巫师之路来解锁建造机和模块化机械!",
|
||
"",
|
||
"最后发展神秘时代和深渊国度!遵循任务书给的发展线路!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:magic_strategy_warped>,
|
||
[
|
||
"首先发展血魔法来解锁邪术意志仪式!",
|
||
"",
|
||
"在神秘时代中陷入疯狂,解锁祛邪肥皂。",
|
||
"",
|
||
"在深渊国度那儿得了PTSD!但你能获得奥穆索扭曲净化符咒!",
|
||
"",
|
||
"解锁所有神秘时代研究,解锁秘金盔甲!",
|
||
"",
|
||
"穿过巫师之路和植物魔法,解锁建造机和模块化机械!",
|
||
"",
|
||
"以巫术学和星辉魔法作为结尾。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:mining_advice>,
|
||
[
|
||
"推荐使用以下思路来获取矿物资源!",
|
||
"",
|
||
"1. 获得基础工具,前往Y=17以下获得足够的卢比锭来制作锹镐斧!",
|
||
"",
|
||
"2. 用锹镐斧在Y=10以下挖掘[虚无]蓝宝石,来制作匠魂的锤头模具!震击是个不错的属性,因为有急迫效果!",
|
||
"",
|
||
"3. 解锁高级合成后,制作毁灭燧石。一开始你得用煤炭充能,但很快就能换成卡莱恩能量之星了!",
|
||
"",
|
||
"4. 在解锁植物魔法后用建造机来自动挖矿!如果有发展过星辉魔法,将建造机与晶金座仪式组合来获得无限矿物!",
|
||
"",
|
||
"5. 环境科技的虚空矿物采掘机!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:ae2_base_management>,
|
||
[
|
||
"组建AE2网络时,应遵循以下惯例!",
|
||
"",
|
||
"确保整个网络(每根线缆和设备)所在区块处于加载状态!FTB Chunks模组有时不是很可靠,所以最好使用区块和节点载入器!",
|
||
"",
|
||
"不要回接线缆!千万不要!染色线缆和线缆锚是你的好伙伴!",
|
||
"",
|
||
"用单独的子网来存储流体,在终端中隐藏流体,避免使用下单合成处理流体配方。网络中流体值的持续变动会导致卡顿!最好使用其他手段来被动生产流体!",
|
||
"",
|
||
"确保网络能量供应(能源元件)充足!你可能需要在量子网桥的两侧都放一些能源元件!",
|
||
"",
|
||
"关闭高级提示框(F3+H)!可以减少终端界面的卡顿!"
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_blast_furnace>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"焦煤块可发现于图书馆结构的屋顶,馆内有鞘翅,还会生成死灵书。",
|
||
"",
|
||
"高炉砖可发现于篝火处的石化食人妖营地,以及由干燥黏土砖构成的瞭望塔中(里面还藏有墨囊黑鸡蛋)!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_haumea>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"气泡铃建筑内有四个告示牌,代表四种符文,殷钢为奇点!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将殷钢奇点与以下符文结合:幸运、战斗、损毁、净化。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_spatialphaser>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"在伊甸有隐藏的板条箱,里面有某些特定物品。将这些物品与正确的方块结合,伊甸中的箱子会显示配方。将合成的物品与惰性空间移相器结合。",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"分别将以下物品与三个石砖结合:钻石、海蓝球、仙人掌绿、铁锭。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_deepmetamorphic>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"深层维度的两种结构将指引你。一个指示配方的形状,另一个指示排列顺序。",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"使用该配方制作:",
|
||
"裂纹死岩,天堂石头,赫尔维蒂石头;",
|
||
"圣苔石,深层岩石,松动的石头;",
|
||
"变质雪原圆石(非凿子模组),恐惧圆石(非凿子模组),暮光石头"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_phasinggem>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"需要在正确的维度与正确的群系使用空间移相器,赫尔维蒂维度有你需要的信息!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"在蠕变维度中的9x9大小的地下花园(Undergarden)群系使用空间移相器。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_barongem>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"配方的布局可在爵士维度的箱子里发现。其中一个物品需要重命名,爵士维度的一个敌人会告诉你如何重命名。",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"在工作台内,用红石水晶块环绕被重命名为'Ashari'的爵士方块。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_branchoflife>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"光精界的一种结构里有方块虫子,里面的箱子会告诉你如何制作。",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将压缩圆石与以下树苗结合:天青色天堂、卢卡罗斯、鬼魅、蓝色玩具。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_rosidianblend>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"花园维度的板条箱里有很多粉末。他们将告诉你该用什么小堆粉与伊甸果结合。",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将伊甸果与以下小堆粉结合:地狱岩、红宝石、蓝宝石、磷、大理石、闪锌矿、方铅矿、黄铁矿。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_livingmyrmitite>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"传说维度的箱子里有四种强化手册!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将恐蚁金属锭与以下强化手册结合:毁灭光环(等级2)、掠夺农夫(等级4)、经验加成(等级5)、锋利剃刀(等级5)。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_marksamurai>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"需要一件盔甲和8种果实来制作该物品,铼界的箱子和告示牌会告诉你使用何种盔甲与果实。",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将惧质武士头盔与以下要素果实结合:Celawynn、Azuwynn、Yeowynn、Geoliirgaz、Armaniis、Fergalaz、Firnalaz、Ordaniis。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_kikoku>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"要制作配方所需精华,将递归粉末与被正确命名的纸结合。铼界的房子会告诉你纸名拼出的单词。从左上角开始,顺时针!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"遵循以下配方:",
|
||
"<C> <H> <A>",
|
||
"<S> <递归粉末> <M>",
|
||
"<E> <R> <B>"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_recursiveimprisonment>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"使用开放式方块模组的正确种类模板压制正确的香料。月球维度会告诉你使用何种模板,以及何种植物来制作香料。",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将丁香与以下开放式方块模组的模板结合:爬行者脸、竖状条纹、螺旋、箱子。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_runicore>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"附魔山脉会生成多种矿物,使用催化室与异形之石将其处理为奇异矿簇。",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将符文矿石与以下奇异矿簇结合:朱砂、金、铅。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_mysterium>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"秘境维度有四种血魔法主题的结构?检查其使用的方块,阅读告示牌!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"配方布局:月球块在中心,上面是宝珠符文,右边是充能符文,左边是牺牲符文,下面是速度符文。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_runandor>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"符境维度有三种结构,里面的箱子装有多种符文。总共是8种符文!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将装满熔融荧银的开放式方块模组的蓄水槽,与以下符文结合:定位、暴风、扭曲、动能、雷鸣、剧毒、火焰、凋灵。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_osiris>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"黑色金属盔甲,以及秘银锭 :)",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"用秘银锭环绕黑色金属盔甲。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_ptah>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"按U键查看蜂标蜂窝的用途!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将使用以下试剂与蜂标蜂窝制成的浓缩药水结合:风、急速、闪电、获取、磁引。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_hator>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"腐化超空间之心由小Boss掉落,在本世界中找到其他5种材料!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"按以下配方合成:三弧饰在中心,四角放置腐化超空间之心,其余槽位分别为反物质鸡肉、反物质猪肉、反物质蜘蛛眼、反物质骨头。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_europa>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "",
|
||
"有七罪宗符文和七种阿兹勒赫瓷砖!它们有什么共同点?9 10 11 12 13 14 15",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"分别用具有相同元数据的阿兹勒赫瓷砖环绕对应的七宗罪符文(欲望、暴食、贪婪、懒惰、暴怒、嫉妒、傲慢)。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_oi>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "",
|
||
"本世界会告诉你使用何种同位素,在死亡之水附近寻找!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将亡灵核心与以下同位素结合:锫-248、钚-238、氧化锎-249、氧化镎-237。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_falacer>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"总共要用到8种蜂窝,其中4种来自本世界,4种在气泡铃建筑内的告示牌上!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将褐铁子弹与以下蜂窝结合:纸质、蜕变、平凡、熔融、炸弹、大炮、手枪、狙击步枪。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_orcus>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"有两种不同颜色的剑座,每种总共有四柄剑,对应两种配方!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"两个配方。将注血维度锭与海齿剑、魔化单刃剑、骏鹰爪剑、黑暗木剑结合。",
|
||
"将注血维度锭与腿骨剑、粘骨剑、黄蜂剑、龙骨剑结合。",
|
||
"所有剑都可在奥迦斯找到。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_furnacedim>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"主世界的某栋村民房子里有实用的便携战利品,下界天花板上的某本书会告诉你如何使用!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将装满熔融炎岩的恶魔桶与便携熔炉结合!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_sedna>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"塞德娜粉不是塞德娜金属粉!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"用引力蜂窝环绕塞德娜粉(不是塞德娜金属粉)。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_first_shell>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"深渊维度有一座危险的神庙,其正面有一些结晶簇……",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将诸神黄昏印记与以下结晶簇结合:铜、甲烷、硝酸、氧。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_second_shell>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"原始森林召唤石里有四个刷怪蛋……",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将献祭契约与以下生物的灵魂瓶结合:寄生幼虫、火焰棘背兽、赛默、治疗傀儡。",
|
||
"四种生物可在原始森林召唤石中找到!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_third_shell>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"附魔山脉有个乐透建筑,看看里面的箱子!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将斯克塔尼之书与以下嵌宝旗帜结合:嗜血、远古、暴风、机甲、纳德吉克、符文、召唤、虚空。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_fourth_shell>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"空境召唤石中间肯定存在有趣的形状……",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"在空境,站在由紫珀块构成的结构顶部,使用图丽石之花。",
|
||
"第一层(0为空,x为紫珀块):",
|
||
"0 x x x 0",
|
||
"x 0 x 0 x",
|
||
"x x x x x",
|
||
"x 0 x 0 x",
|
||
"0 x x x 0",
|
||
"第二层:",
|
||
"0 x 0 x 0",
|
||
"x 0 0 0 x",
|
||
"0 0 x 0 0",
|
||
"x 0 0 0 x",
|
||
"0 x 0 x 0"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_vethea>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"有些匠魂部件可以用团块制作 ;)",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将投影宝石与以下匠魂部件结合:玉 坚韧手柄、末地烛 蓄电池、钛 枪管、星辉 激光传导器。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_masterwizards>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"在地平界有四种特殊南瓜。用对应生物的灵魂瓶,与星辉活化器结合!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将星辉活化器与以下灵魂瓶结合:独眼巨人、恶魂、骷髅、冰霜怪。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_sparkledoak>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"三一召唤石里的基座上有些有趣的东西。将正确的木板与正确的武器结合。",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将神圣橡木木板与首领烟火炮结合。武器在配方中可重复使用!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_recursion_dungeon>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"检查神庙顶部,有两种配方,左和右!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将神圣橡果与以下职业蜜蜂模组的树皮结合:[混沌之地]桉树、塞尔瑞、柚树、巴西红木、熔融木、橄榄树、雪松、死域。",
|
||
"将神圣橡果与以下职业蜜蜂模组的树皮结合:黑暗木、大绿柄桑木、地狱皮木、暗影木、猴面包树、龙血木、符文木、苍穹木。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<bloodmagic:altar>,
|
||
[
|
||
"祭坛需要生命源质(LP)进行合成,JEI中显示了配方要求的祭坛等级和LP消耗量。",
|
||
"",
|
||
"指示之书可与查看每级祭坛的多方块预览。",
|
||
"",
|
||
"推荐遵循以下流程产出LP:",
|
||
"1a. 使用牺牲匕首伤害自己来产生LP,直到能制作仪式推测杖 [薄暮]",
|
||
"1b. 如果用刀划拉自己让你感觉不舒服,可以使用献祭刀在祭坛附近杀死生物来产生LP",
|
||
"3. 使用剔除仪式配合刷怪场场(任务书中有更多信息)。灵魂碎片可用来制作刷怪速度最快的灵魂笼 ;)",
|
||
"4. 数字化苦难之井"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<bloodmagic:blood_orb>,
|
||
[
|
||
"使用气血宝珠来创建LP网络。使用宝珠右击将其与玩家绑定。",
|
||
"",
|
||
"LP网络可为所有仪式供能。",
|
||
"",
|
||
"在血之祭坛上放置气血宝珠来为LP网络提供LP。",
|
||
"",
|
||
"气血宝珠等级越高,LP网络的容量越大。",
|
||
"",
|
||
"容量:",
|
||
"虚弱 5'000",
|
||
"学徒 25'000",
|
||
"法师 150'000",
|
||
"导师 1'000'000",
|
||
"贤者 10'000'000",
|
||
"卓越 30'000'000"
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription(<projectex:stone_table>,
|
||
[
|
||
"转化桌可学习和制作拥有EMC值的物品!",
|
||
"",
|
||
"将物品放入转化桌,或者放入有火焰的槽位来学习物品!",
|
||
"",
|
||
"燃烧物品可向网络中增加EMC,所有转化桌共享该网络。",
|
||
"",
|
||
"只要网络中有足够的EMC,就能直接取出已学习的物品!",
|
||
"",
|
||
"卡莱恩能量之星可以用网络的EMC充能,从而为其他消耗EMC的物品供能!"
|
||
]);
|
||
mods.jei.JEI.addDescription(<projecte:transmutation_table>,
|
||
[
|
||
"转化桌可学习和制作拥有EMC值的物品!",
|
||
"",
|
||
"将物品放入转化桌,或者放入有火焰的槽位来学习物品!",
|
||
"",
|
||
"燃烧物品可向网络中增加EMC,所有转化桌共享该网络。",
|
||
"",
|
||
"只要网络中有足够的EMC,就能直接取出已学习的物品!",
|
||
"",
|
||
"卡莱恩能量之星可以用网络的EMC充能,从而为其他消耗EMC的物品供能!"
|
||
]);
|
||
mods.jei.JEI.addDescription(<projecte:item.pe_transmutation_tablet>,
|
||
[
|
||
"转化桌可学习和制作拥有EMC值的物品!",
|
||
"",
|
||
"将物品放入转化桌,或者放入有火焰的槽位来学习物品!",
|
||
"",
|
||
"燃烧物品可向网络中增加EMC,所有转化桌共享该网络。",
|
||
"",
|
||
"只要网络中有足够的EMC,就能直接取出已学习的物品!",
|
||
"",
|
||
"卡莱恩能量之星可以用网络的EMC充能,从而为其他消耗EMC的物品供能!"
|
||
]);
|
||
mods.jei.JEI.addDescription(<projectex:arcane_tablet>,
|
||
[
|
||
"转化桌可学习和制作拥有EMC值的物品!",
|
||
"",
|
||
"将物品放入转化桌,或者放入有火焰的槽位来学习物品!",
|
||
"",
|
||
"燃烧物品可向网络中增加EMC,所有转化桌共享该网络。",
|
||
"",
|
||
"只要网络中有足够的EMC,就能直接取出已学习的物品!",
|
||
"",
|
||
"卡莱恩能量之星可以用网络的EMC充能,从而为其他消耗EMC的物品供能!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:mk1_power_flower>,
|
||
[
|
||
"使用以下方法来刷取EMC制作拥有中等EMC值(小于100k)的物品。",
|
||
"",
|
||
"使用龙心循环来大量产出EMC!",
|
||
"",
|
||
"对于低EMC值物品,用些能量收集器和反物质继电器就够了!",
|
||
"",
|
||
"在解锁后,应转用力量花盆栽罐和EMC接口!"
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription([<tconstruct:smeltery_controller>, <tconstruct:seared_tank>, <tconstruct:smeltery_io>, <tconstruct:seared>],
|
||
[
|
||
"冶炼炉是匠魂模组的主要多方块结构!它能够将矿物和其他金属物品熔炼为熔融流体。",
|
||
"",
|
||
"冶炼炉可以是底面不超过9x9的任意立方体(不需要边框),可以用任意焦黑方块构成。",
|
||
"",
|
||
"结构需要一个冶炼炉控制器,替换任意侧面方块即可!物品可通过控制器输入。",
|
||
"",
|
||
"结构需要至少一个焦黑储罐,替换任意侧面方块即可!通过储罐为冶炼炉输入燃料。熔岩是最易获得的燃料。",
|
||
"",
|
||
"要从冶炼炉中输出流体,需要焦黑排液口。替换任意侧面方块即可!",
|
||
"",
|
||
"可使用流体管道从排液口抽取流体。末影接口的流体导管也可以,但有可能会出bug。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<ore:cast>,
|
||
[
|
||
"要制作铸模,首先需要在部件加工台中制作对应部件。推荐使用例如圆石的廉价材料。",
|
||
"",
|
||
"将部件放入浇筑台,右击浇筑台上方的浇筑口来使用浇筑材料进行浇筑。",
|
||
"",
|
||
"浇筑材料可以是熔融金或熔融铝黄铜!",
|
||
"",
|
||
"制作出铸模后,可将其放入浇筑台中,从而使用金属材料制作部件!"
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription(<gendustry:sampler>,
|
||
[
|
||
"使用基因采样机、基因转换机和基因压印机来优化蜜蜂基因。",
|
||
"",
|
||
"基因采样机可以消耗所给蜜蜂,产出其基因样本。",
|
||
"",
|
||
"每种蜜蜂都有值得获取的基因,你可以将多余的雄蜂输入采样机,直到获得想要的基因样本!",
|
||
"",
|
||
"前往创造之书章节查看拥有最佳基因的蜜蜂列表!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<gendustry:transposer>,
|
||
[
|
||
"使用基因采样机、基因转换机和基因压印机来优化蜜蜂基因。",
|
||
"",
|
||
"基因转换机主要有两种功能。",
|
||
"",
|
||
"第一,它可以用于复制基因样本,放入空白基因样本与含有信息的基因样本来进行复制!通过此方法来获得制作加速火把的材料!",
|
||
"",
|
||
"第二,可以在工作台中将基因样本与基因模板合成,从而将其基因添加到模板中,之后可用模板自定义蜜蜂!",
|
||
"",
|
||
"注意:模板不需要具备全部12种基因!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<gendustry:imprinter>,
|
||
[
|
||
"使用基因采样机、基因转换机和基因压印机来优化蜜蜂基因。",
|
||
"",
|
||
"通过制好的基因样板,使用基因压印机来编辑蜜蜂基因。",
|
||
"",
|
||
"警告:蜜蜂有概率变为垃圾基因,放入公主蜂和蜂后时要小心。",
|
||
"",
|
||
"建议压印大量雄蜂,然后不停与同一公主蜂繁殖直到基因完全转移。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<modularmachinery:itemblueprint>,
|
||
[
|
||
"使用钻石凿子来切换不同蓝图!",
|
||
"",
|
||
"以下蓝图可直接合成,并用于转化为其他所有蓝图!",
|
||
"热钢混合器 - 大部分机械!",
|
||
"泰拉神话虚空资源采掘机 - 所有神话采掘机!",
|
||
"中子炮 - 第6章的多方块!",
|
||
"相对论坍缩器 - 第9章的多方块!",
|
||
"神话处理器:合金炉 - 所有神话处理器!",
|
||
"自动奥术工作台 - 所有魔法多方块!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:recursive_recipes>,
|
||
[
|
||
"有两类递归配方。一些配方的输入物可重复使用,另一些则不可。",
|
||
"",
|
||
"对于两种类型来说,在设置自动合成配方时,被复制的物品都不应被标记为输入物。将配方设置为处理模式,除递归物品之外的材料设为输入物,用接口操作RFTools模组的自动合成台。",
|
||
"",
|
||
"对输入物可重复使用的配方来说:将合成机设置为ExtC模式,并记录输入中可重复使用物品所在槽位。",
|
||
"",
|
||
"对输入物不可重复使用的配方来说:同样将合成机设置为ExtC模式,使用物品导管(可自供给)将不可重复使用的递归物品输送回输入栏。",
|
||
""
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<extrautils2:compressedcobblestone:0>,
|
||
<extrautils2:compressedcobblestone:1>,
|
||
<extrautils2:compressedcobblestone:2>,
|
||
<extrautils2:compressedcobblestone:3>,
|
||
<extrautils2:compressedcobblestone:4>,
|
||
<extrautils2:compressedcobblestone:5>,
|
||
<extrautils2:compressedcobblestone:6>,
|
||
<extrautils2:compressedcobblestone:7>],
|
||
[
|
||
"要自动化压缩圆石,首先使用等价交换或核电工艺生产圆石,将其输入到压缩抽屉中。",
|
||
"",
|
||
"一个圆石生产单元由能量凝聚器 MK1及其上方的能量收集器(最好是MK3)构成。每个凝聚器只需要一个收集器。若想要更多圆石,就使用更多单元。",
|
||
"",
|
||
"与EMC设计相比,致密造石机也是可行的选择。",
|
||
"",
|
||
"压缩圆石的最佳手段是压缩抽屉,通过压缩抽屉逐级获得所需重数的压缩圆石。",
|
||
"",
|
||
"超转运体可用于快速运输圆石!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<contenttweaker:making_will>,
|
||
<bloodmagic:item_demon_crystal:0>],
|
||
[
|
||
"需要恶魔坩埚和恶魔结晶坛来制作第一份意志晶体。",
|
||
"",
|
||
"在恶魔坩埚中放置任意种类的地狱魂石。它会吸收魂石中的恶魔意志,将其释放到所在区块。",
|
||
"",
|
||
"在同一区块中放置恶魔结晶坛。最终,其中会生长出意志水晶。将其破坏来获得原生意志晶体!",
|
||
"",
|
||
"灵域测量仪可显示区块中每种意志的含量。",
|
||
"========================"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<contenttweaker:making_colored_will>,
|
||
<bloodmagic:item_demon_crystal:1>,
|
||
<bloodmagic:item_demon_crystal:2>,
|
||
<bloodmagic:item_demon_crystal:3>,
|
||
<bloodmagic:item_demon_crystal:4>],
|
||
[
|
||
"使用结晶共鸣仪式来获得第一份特殊意志晶体。",
|
||
"",
|
||
"通过恶魔坩埚或其他手段向区块中释放原生意志,然后在主仪式石上放置恶魔结晶坛,来让原生意志晶体生长。",
|
||
"",
|
||
"只要区块中的原生意志足够,其他种类的意志晶体最终会在仪式上长出。",
|
||
"========================"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<contenttweaker:farming_will>,
|
||
<bloodmagic:item_demon_crystal:0>,
|
||
<bloodmagic:item_demon_crystal:1>,
|
||
<bloodmagic:item_demon_crystal:2>,
|
||
<bloodmagic:item_demon_crystal:3>,
|
||
<bloodmagic:item_demon_crystal:4>],
|
||
[
|
||
"可通过以下方法实现意志晶体自动化。",
|
||
"",
|
||
"需要一定数量(10个,20个更安全)的每种意志晶体来启动该过程,启动后不需要消耗晶体运行。",
|
||
"",
|
||
"需要在同区块内运行两个仪式。碎晶裂纹仪式在顶部,孤魂集会仪式在底部。两种仪式的主仪式石可垂直相邻放置(查看多方块预览)。",
|
||
"",
|
||
"在仪式下发建立被动生物刷怪场。动物种类越多,晶体产量越多。",
|
||
"",
|
||
"在仪式同区块上方放置5种意志晶簇。",
|
||
"",
|
||
"在晶簇附近放置5个恶魔坩埚,分别输入5种不同的意志晶体。.",
|
||
"",
|
||
"意志晶簇将开始生长,掉落意志晶体。使用物品收集器收集晶体,并输送到坩埚内。",
|
||
"",
|
||
"该设计会产出多余的意志晶体,因为产生的速度比消耗速度快!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<contenttweaker:ritual_mass_enchanting>],
|
||
[
|
||
"可通过以下方法突破原版附魔限制,魔咒等级最多可达15级。还可以使正常情况下不兼容的魔咒共存,例如火焰保护和爆炸保护。",
|
||
"",
|
||
"仪式需要基础的深渊国度仪式祭坛,可在任意维度使用深渊荒原死灵之书进行!消耗50000PE。",
|
||
"",
|
||
"在仪式基座上放置8本任意种类的附魔书(必须是8本)。在祭坛上放置可附魔物品(物品本身必须无附魔)。",
|
||
"",
|
||
"相同种类魔咒的等级在这一过程中会叠加,最大上限为15级。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<thaumcraft:infusion_matrix>],
|
||
[
|
||
"神秘时代的注魔是一种通过奥术基座进行的合成机制(查看多方块预览来了解如何搭建)。使用世界盐对符文矩阵右击来使结构成型。",
|
||
"",
|
||
"注魔配方需要在基座上放置正确的物品,使用附近的源质罐子(或注魔供应器)提供源质。",
|
||
"",
|
||
"要开始注魔,在放置好正确的物品之后,使用法师护手对矩阵右击。注魔将自动从附近的源质来源抽取源质以进行。",
|
||
"",
|
||
"所有注魔配方都有一定概率失败并造成负面效果。若符文矩阵处于稳定状态(佩戴揭示之护目镜可查看注魔稳定度),则不会出现上述后果。",
|
||
"",
|
||
"可通过在符文矩阵周围放置特定方块来增加注魔稳定性。",
|
||
"",
|
||
"所有稳定物都应相对于中心祭坛中心对称!",
|
||
"",
|
||
"稳定物种类越多,效果越好!颜色不同会被视为不同方块!",
|
||
"",
|
||
"此外,神秘时代的稳定器还可用来防止某些负面效果。使用红石镶嵌将稳定器与每个基座相连接。也应遵守中心对称规则。",
|
||
"",
|
||
"使用以下列出的稳定物来增加稳定性(每种最多可使用6个):",
|
||
"烛台,",
|
||
"蜡烛,",
|
||
"怪物头颅"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<minecraft:skull:0>,
|
||
<minecraft:skull:1>,
|
||
<minecraft:skull:2>,
|
||
<minecraft:skull:5>,
|
||
<bewitchment:white_candle>,
|
||
<bewitchment:orange_candle>,
|
||
<bewitchment:magenta_candle>,
|
||
<bewitchment:light_blue_candle>,
|
||
<bewitchment:yellow_candle>,
|
||
<bewitchment:lime_candle>,
|
||
<bewitchment:pink_candle>,
|
||
<bewitchment:gray_candle>,
|
||
<bewitchment:light_gray_candle>,
|
||
<bewitchment:cyan_candle>,
|
||
<bewitchment:purple_candle>,
|
||
<bewitchment:blue_candle>,
|
||
<bewitchment:brown_candle>,
|
||
<bewitchment:green_candle>,
|
||
<bewitchment:red_candle>,
|
||
<bewitchment:black_candle>,
|
||
<thaumcraft:candle_white>,
|
||
<thaumcraft:candle_orange>,
|
||
<thaumcraft:candle_magenta>,
|
||
<thaumcraft:candle_lightblue>,
|
||
<thaumcraft:candle_yellow>,
|
||
<thaumcraft:candle_lime>,
|
||
<thaumcraft:candle_pink>,
|
||
<thaumcraft:candle_gray>,
|
||
<thaumcraft:candle_silver>,
|
||
<thaumcraft:candle_cyan>,
|
||
<thaumcraft:candle_purple>,
|
||
<thaumcraft:candle_blue>,
|
||
<thaumcraft:candle_brown>,
|
||
<thaumcraft:candle_green>,
|
||
<thaumcraft:candle_red>,
|
||
<thaumcraft:candle_black>,
|
||
<bewitchment:candelabra_gold>,
|
||
<bewitchment:candelabra_iron>,
|
||
<bewitchment:candelabra_silver>],
|
||
[
|
||
"可通过在符文矩阵周围放置特定方块来增加注魔稳定性。",
|
||
"",
|
||
"所有稳定物都应相对于中心祭坛中心对称!",
|
||
"",
|
||
"稳定物种类越多,效果越好!颜色不同会被视为不同方块!",
|
||
"",
|
||
"此外,神秘时代的稳定器还可用来防止某些负面效果。使用红石镶嵌将稳定器与每个基座相连接。也应遵守中心对称规则。",
|
||
"",
|
||
"使用以下列出的稳定物来增加稳定性(每种最多可使用6个):",
|
||
"烛台,",
|
||
"蜡烛,",
|
||
"怪物头颅"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<thaumcraft:stabilizer>,
|
||
<thaumcraft:inlay>],
|
||
[
|
||
"稳定器可在注魔不稳定时防止某些负面效果。",
|
||
"",
|
||
"使用红石镶嵌将稳定器与每个基座相连接。红石镶嵌与红石类似,最大范围为15格。",
|
||
"",
|
||
"应遵守中心对称规则。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<forestry:bee_drone_ge>,<forestry:bee_princess_ge>,<forestry:bee_queen_ge>],
|
||
[
|
||
"此处只阐述基础知识,查看任务书的创造之书章节来获得更多详细信息!",
|
||
"",
|
||
"要获得蜜蜂的产出物(例如蜂窝),最好将其放入工业蜂箱。使用同品种的公主蜂和雄蜂来产出蜂后。蜂后会渐渐死亡,在此过程中生成产物,最终产出新的公主蜂和更多雄蜂。",
|
||
"",
|
||
"要获得新品种的蜜蜂(除了疯狂科学家蜜蜂),最好使用高级诱变机。它会消耗所需的公主蜂和雄蜂(具体查看JEI)来制作新品种的蜂后。"
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_sacredmushroom>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"主世界中的某种结构中有神圣橡木。看看那儿的战利品!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将夜光菇培养罐与以下微光蘑菇结合:黑色、青色、蓝色、绿色!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_radiationsuit>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"未知维度中隐藏着各种盾牌。可能得破坏些方块才能找到。",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"将惰性诅咒宝石与以下盾牌结合:现石盾、骑士盾、源质钢盾牌、琥珀金盾牌。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "rannucarpus"}),
|
||
[
|
||
"在范围内自动放置方块。提供魔力可增加工作范围。要指定方块放置位置,在花所种植的方块下方放置一个过滤用方块,如此便只会在该种方块上放置提供的方块。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "tangleberrie"}),
|
||
[
|
||
"消耗魔力,使工作范围内的生物无法离开。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "fallenKanade"}),
|
||
[
|
||
"消耗魔力在工作范围内给予生命恢复效果。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "necrofleur"}),
|
||
[
|
||
"伤害并阻止生命值低于一半的生物回复生命。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "stardustlotus"}),
|
||
[
|
||
"消耗魔力传送动物。使用存有坐标的坐标读取器右击来设置实体将被传送到的地点。在花上丢一张纸将其激活。操作正确时会出现粒子效果。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "orechidIgnem"}),
|
||
[
|
||
"这朵花在后续进度中才能合成。可生产的矿物列表已经过修改。这朵花能通过消耗魔力,将附近的地狱岩转化为矿物。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "hopperhock"}),
|
||
[
|
||
"捡拾附近物品并存入相邻容器。可在容器上放置物品展示框来设置白名单。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "marimorphosis"}),
|
||
[
|
||
"消耗魔力,将附近的石头转化为变质岩(种类随机)。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "daffomill"}),
|
||
[
|
||
"消耗少许魔力,将物品向设定的水平方向推动。使用工作模式下的森林法杖潜行右击来更改方向。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "jiyuulia"}),
|
||
[
|
||
"消耗魔力推开生物。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "tigerseye"}),
|
||
[
|
||
"阻止爬行者爆炸,并使爬行者远离玩家。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "exoflame"}),
|
||
[
|
||
"消耗魔力驱动附近熔炉。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "annoyingflower"}),
|
||
[
|
||
"从附近的活石祭坛中产生钓鱼战利品。提供香香鸡可大幅提高工作效率,并有更高概率钓到稀有物品。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "solegnolia"}),
|
||
[
|
||
"在工作范围内阻止磁化指环生效。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "hyacidus"}),
|
||
[
|
||
"使附近生物中毒。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "bellethorn"}),
|
||
[
|
||
"消耗魔力伤害附近生物。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "spectranthemum"}),
|
||
[
|
||
"使用绑定模式下的森林法杖与特定方块绑定。掉落在这朵花工作范围内的物品将会被传送到绑定地点。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "agricarnation"}),
|
||
[
|
||
"消耗魔力增加植物生长速度。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "bubbell"}),
|
||
[
|
||
"消耗魔力清除12格范围内的水。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "clayconia"}),
|
||
[
|
||
"消耗魔力将附近的沙子变为粘土块。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "dreadthorn"}),
|
||
[
|
||
"消耗魔力伤害成年动物。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "heiseiDream"}),
|
||
[
|
||
"消耗魔力使怪物互相敌对。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "jadedAmaranthus"}),
|
||
[
|
||
"消耗魔力在附近生成神秘花。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "mirrowtunia"}),
|
||
[
|
||
"使附近玩家免疫某些负面效果。不能免疫扭曲。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "pollidisiac"}),
|
||
[
|
||
"消耗魔力繁育动物。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "medumone"}),
|
||
[
|
||
"消耗魔力抑制附近生物移动。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "manalinkium"}),
|
||
[
|
||
"无线传输魔力。使用存有坐标的坐标读取器绑定到目标魔力池。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "loonium"}),
|
||
[
|
||
"消耗魔力生成拥有额外掉落物池的怪物。任何原版地牢箱子中的物品都可通过这朵花获得。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "bergamute"}),
|
||
[
|
||
"动物的噪声。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<botania:specialflower>.withTag({type: "enchantedorchid"}), <botania:enchantedsoil>],
|
||
[
|
||
"消耗丢出的黑莲花和大量魔力,将草方块转化为蕴魔土。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "orechid"}),
|
||
[
|
||
"这朵花在后续进度中才能合成。可生产的矿物列表已经过修改。这朵花能通过消耗魔力,将附近的石头转化为矿物。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "vinculotus"}),
|
||
[
|
||
"阻止末影人传送。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:making_unattuned_celestial_crystals>,
|
||
[
|
||
"需要星能液、星尘以及水晶石来制作第一块天辉水晶石。",
|
||
"",
|
||
"露天放置一桶星能液,最近最好有聚能水晶。",
|
||
"",
|
||
"将星尘和水晶石丢入星能液中,等待一段时间即可产生天辉水晶簇。",
|
||
"",
|
||
"完全生长后,水晶簇会掉落天辉水晶石。使用链接工具将水晶簇与聚能水晶绑定来加速生长!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:farming_unattuned_celestial_crystals>,
|
||
[
|
||
"天辉水晶石可使用星能液进行复制。",
|
||
"",
|
||
"若一块天辉水晶石达到最大尺寸(900),丢入星能液后就有概率分裂为两个不同的天辉水晶石。此过程会消耗星能液。",
|
||
"",
|
||
"可使用以下两种方法实现上述过程的自动化:",
|
||
"",
|
||
"1. [有点卡,但是更简单]使用方块放置器使共鸣天辉水晶石始终浸泡在星能液中。使用配置好过滤的虚空箱子收集分裂出的未共鸣的天辉水晶石,将共鸣天辉水晶石留在原地来无限复制未共鸣的天辉水晶石。",
|
||
"",
|
||
"2. 使用方块防止器使单格空间内始终存在星能液,使用循环模组的实体检测器,使其在上述空间内检测到两个实体(也就是两个水晶石)时,向收集器发出红石信号。该系统可被设置为只拾取一个水晶石,或两个都拾取然后将其中之一丢入星能液中。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<contenttweaker:levelling_up_crystals>,
|
||
<astralsorcery:blockmachine:1>,
|
||
<forge:bucketfilled>.withTag({FluidName: "astralsorcery.liquidstarlight", Amount: 1000})],
|
||
[
|
||
"星辉魔法的水晶石有三个决定其品质的属性。数值越高,性能越好。",
|
||
"",
|
||
"满属性的共鸣天辉水晶石存在自定义配方,但是你可能需要手动升级一些以用于其他目的。",
|
||
"",
|
||
"尺寸可使用星能液增加。浸泡在星能液中的水晶石能消耗星能液增加尺寸。",
|
||
"",
|
||
"纯度可通过水晶石分裂增加。满尺寸的水晶石浸泡在星能液有概率会分裂为两块,其中一块会有更高的纯度。",
|
||
"",
|
||
"抛光可使用砂轮增加。每使用一次砂轮,水晶石的抛光都会增加,但尺寸会减少(可通过浸泡星能液再次增加)。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<contenttweaker:dimension_ids>],
|
||
[
|
||
"泰拉(主世界):0",
|
||
"虚空世界:43",
|
||
"压缩空间:144",
|
||
"Woot维度(Tartarus):418",
|
||
"下界:-1",
|
||
"末地:1",
|
||
"熔炉世界(Telos):623",
|
||
"暮色森林:7",
|
||
"天境:4",
|
||
"混沌之地:66",
|
||
"交错次元:20",
|
||
"冰晶雪原:425",
|
||
"秘界:426",
|
||
"深渊荒原:50",
|
||
"恐惧之地:51",
|
||
"奥穆索:52",
|
||
"黑暗领域:53",
|
||
"维度门:684(以及其后的连续数字)",
|
||
"虚域:14676",
|
||
"漆黑世界:-11325",
|
||
"基岩维度:19",
|
||
"地平界:180",
|
||
"地方界:181",
|
||
"地盘界:182",
|
||
"谐律界:183",
|
||
"附魔山脉:184",
|
||
"末结地:185",
|
||
"月球:145",
|
||
"空间站:-2",
|
||
"奥西里斯:148",
|
||
"普塔:149",
|
||
"哈托尔:150",
|
||
"欧罗巴:151",
|
||
"奥伊:152",
|
||
"法拉瑟:160",
|
||
"奥迦斯:161",
|
||
"哈乌美亚:146",
|
||
"塞德娜:147",
|
||
"伊甸:420",
|
||
"传说:818",
|
||
"爵士:802",
|
||
"赫尔维蒂:815",
|
||
"蠕变805",
|
||
"深层:807",
|
||
"深渊:800",
|
||
"铼界:163",
|
||
"恐蚁界:164",
|
||
"原始森林:421",
|
||
"糖果:803",
|
||
"花园:809",
|
||
"玩具:804",
|
||
"晶体:806",
|
||
"天堂:811",
|
||
"黄金:813",
|
||
"秘境:817",
|
||
"未知:821",
|
||
"光精界:165",
|
||
"封闭空间:-26",
|
||
"附魔山脉:422",
|
||
"树龙界:162",
|
||
"暴风:814",
|
||
"符境:819",
|
||
"[虚无]月球维度:816",
|
||
"比邻星带:166",
|
||
"空境:423",
|
||
"远古神殿:801",
|
||
"不朽之地:812",
|
||
"格瑞克:810",
|
||
"异位:808",
|
||
"梦魇世界:427",
|
||
"孤寂界:171",
|
||
"茕踽界:170",
|
||
"晦暗界:172",
|
||
"惧惮界:173",
|
||
"死域:424",
|
||
"塞尔瑞:820",
|
||
"炼金界:174",
|
||
"地球(失落的城市):111",
|
||
"伽里弗雷:624",
|
||
"RFTools维度:900(以及其后的连续数字)",
|
||
"Kashan: 190"
|
||
]);
|
||
|
||
|
||
|
||
mods.jei.JEI.addDescription([<appliedenergistics2:part:460>, <betterp2p:advanced_memory_card>, <appliedenergistics2:certus_quartz_cutting_knife>],
|
||
[
|
||
"P2P通道可用于创建物品、红石信号、流体、光照、能量以及AE2频道的连接关系。",
|
||
"",
|
||
"使用以下物品右击通道来改变模式:",
|
||
"桶:流体模式,",
|
||
"箱子:物品模式,",
|
||
"智能线缆:频道模式,",
|
||
"能源元件:能量模式,",
|
||
"红石:红石模式。",
|
||
"",
|
||
"两个或更多的P2P通道可使用高级内存卡连接。P2P通道可使用石英切割刀进行重命名,以便追踪定位!",
|
||
"",
|
||
"通道可使用更少的线缆来传输更多的频道,使基地布线更易于管理。最佳方法是使用一个小型的AE2网络,我们称之为子网,这个网络仅用于创建主控制器与基地其他部分的P2P连接。如此一来,单根致密线缆最多可传输1024个频道。",
|
||
"",
|
||
"多方块预览中显示了P2P通道是如何传输频道的。主网络为白色,子网为紫色。",
|
||
"中间的控制器为主控制器,P2P通道可直接放置在其上,或通过致密线缆连接。此端通道为输入端。",
|
||
"输出端可放置在输入端通道所在子网的任意部分(紫色的网络)。",
|
||
"子网可通过额外的控制器,或者与主网络用石英纤维连接来供能。",
|
||
"注意:除石英纤维外,不要用任何其他线缆将主网络与子网连接。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<contenttweaker:yellorite_reactor>, <bigreactors:reactorcontroller>, <bigreactors:reactoraccessport>, <bigreactors:reactorcoolantport>, <bigreactors:reactorpowertaprf>],
|
||
[
|
||
"要搭建黄铀反应堆,需要若干反应堆外壳(或反应堆玻璃)、一个反应堆控制器、两个反应堆访问端口、一个反应堆RF能源接口和若干反应堆燃料棒、控制杆、冷却剂。",
|
||
"",
|
||
"有多种多方块预览以展示各部件如何工作!反应堆几乎可以是任何尺寸,拥有任意数量的燃料棒和控制杆。空手右击控制器来查看结构是否有效。",
|
||
"",
|
||
"在JEI中搜索'反应堆冷却剂'来查看可使用的冷却剂列表。龙块是最好的冷却剂!",
|
||
"",
|
||
"要运行反应堆,通过访问端口输入黄铀锭,黄铀会被消耗并转化为蓝晶。将另一访问端口设置为输出模式来自动输出蓝晶锭。",
|
||
"",
|
||
"若要搭建蒸汽反应堆,需要将能源接口替换为两个冷却端口,一个用来输入水,另一个输出蒸汽。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<bigreactors:turbinecontroller>, <bigreactors:turbinefluidport>, <bigreactors:turbinepowertaprf>, <contenttweaker:extreme_turbine>],
|
||
[
|
||
"要搭建极限涡轮机,需要若干涡轮机外壳(或涡轮机玻璃)、一个涡轮机控制器、两个涡轮机液体端口、一个涡轮机RF能源接口、一个涡轮机转子轴承和若干涡轮机转轴、叶片和线圈。",
|
||
"",
|
||
"有多种多方块预览以展示各部件如何工作!涡轮机几乎可以是任何尺寸。空手右击控制器来查看结构是否有效。",
|
||
"",
|
||
"在JEI中搜索'涡轮机线圈'来查看可使用的线圈方块。镠块是最好的线圈!",
|
||
"",
|
||
"要运行涡轮机,通过液体端口输入蒸汽,蒸汽会被消耗并转化为水。需要将另一液体端口设置为输出模式来自动输出水。",
|
||
"",
|
||
"蒸汽可通过黄铀反应堆、蒸汽能源炉和锅炉获得。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<deepmoblearning:simulation_chamber>, <deepmoblearning:extraction_chamber>, <deepmoblearning:polymer_clay>, <deepmoblearning:deep_learner>],
|
||
[
|
||
"要使用深度怪物学习(进化)来获取掉落物,需要模拟室、战利品制造器以及稳定的聚合粘土(有EMC值)供应,当然还有数据模型。",
|
||
"",
|
||
"模拟室需要配置为特定生物的数据模型才能工作。",
|
||
"",
|
||
"要配置模型,需要在深度学习器种放入所需生物的数据模型。然后,将深度学习器放入快捷栏,击杀特定数量的对应生物来激活模型。",
|
||
"",
|
||
"击杀的生物数量越多,模型等级越高。等级越高,工作效果越好。",
|
||
"",
|
||
"放入模型后,模拟室会产出原始物质,可在战利品制造器中消耗原始物质来获取特定掉落物。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<deepmoblearningbm:digital_agonizer>,<deepmoblearningbm:altar_linker>],
|
||
[
|
||
"数字化苦难之井是产出生命源质的有效手段。",
|
||
"",
|
||
"在血之祭坛旁放置数字化苦难之井,使用祭坛连接器将二者绑定。",
|
||
"",
|
||
"数字化苦难之井需要数据模型和稳定的物质供应来自动为祭坛产出LP!",
|
||
"",
|
||
"多个数字化苦难之井可绑定至同一祭坛!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([<extrautils2:terraformer:0>,<extrautils2:terraformer:1>,<extrautils2:biomemarker>,<extrautils2:terraformer:2>,<extrautils2:terraformer:3>,<extrautils2:terraformer:4>,<extrautils2:terraformer:5>,<extrautils2:terraformer:6>,<extrautils2:terraformer:7>,<extrautils2:terraformer:8>],
|
||
[
|
||
"要使用更多实用设备模组来改变生物群系,需要地形转化仪、生物群系标记器、若干天线以及基于群系的其他方块。",
|
||
"",
|
||
"在地形转化仪中放入生物群系标记器后,GUI将告诉你需要何种方块。",
|
||
"",
|
||
"对于每种所需方块,在其上放置天线,在方块的GUI中点击箭头查看所需材料。",
|
||
"",
|
||
"若配置正确,地形转化仪会自动开始工作!确保范围设置正确!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<astralsorcery:itemperkgem:0>,
|
||
<astralsorcery:itemperkgem:1>,
|
||
<astralsorcery:itemperkgem:2>,
|
||
<contenttweaker:making_dynamism_gems>],
|
||
[
|
||
"要制作能力宝石,需要将水晶石和荧石丢入星能液中。",
|
||
"",
|
||
"根据生长完成的时间,会生成不同宝石。",
|
||
"白天 = 烈阳宝石",
|
||
"夜晚 = 皎月宝石",
|
||
"日出/日落 = 天空宝石"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:magic_mushroom_dark>],
|
||
[
|
||
"惊怖纤毛菇可解锁所有神秘时代研究,但是会直接填满扭曲条!除非你实在是很喜欢神秘时代的研究,否则最好是制作该物品,因为本包中有很多添加了复杂研究的附属模组。",
|
||
"",
|
||
"除了遵循以下步骤,最好也通过其他模组获得永久移除扭曲的手段,不论是在恐惧之地发现的扭曲净化护符,还是合成获得的奥穆索扭曲净化护符。",
|
||
"",
|
||
"要制作该物品,你还得先自己进行一些研究。以下步骤是解锁该物品的最短路径。",
|
||
"",
|
||
"1. 基础学:最初的摸索 > 发现:炼金术 > 发现:注魔 > 发现:神秘学",
|
||
"",
|
||
"2. 炼金术:基础炼金术 > 源动之焰 > 金属炼成 > 源质冶炼 > 要素罐子和标签",
|
||
"",
|
||
"3. 奥术注魔:基础注魔 > 注魔 > (可选)注魔稳定性"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:flux_basics>],
|
||
[
|
||
"咒波是神秘时代的核心机制之一。",
|
||
"",
|
||
"咒波与辐射类似,每个区块有特定的咒波值。若咒波过高,会发生不好的事情。",
|
||
"",
|
||
"使用魔导透镜可查看当前区块的咒波值(深紫色的条)。潜行以查看具体数值。",
|
||
"",
|
||
"在神秘时代中,以下事情发生时会产生咒波:",
|
||
"1. 坩埚的源质溢出(使用石英碎片来防止)",
|
||
"2. 源质冶炼厂处理物品(秘银及更高等级不会产生咒波)",
|
||
"3. 注魔合成失败"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:remove_flux>],
|
||
[
|
||
"有一些移除咒波的方法:",
|
||
"",
|
||
"1. 血魔法的邪术意志仪式(前期推荐)。放置仪式,其会减少3x3区块内的咒波量,并将其转化为恶魔意志。如果9个区块内的意志均为满,仪式会停止清除咒波。使用恶魔结晶坛来确保区块内意志不被充满!",
|
||
"",
|
||
"2. 咒波凝结器(不推荐)。要解锁该物品,需要推进一些神秘时代进度。咒波凝结器上应放置格栅。格栅有概率堵塞,若格栅堵塞,需要破坏并重新放置。该方块需消耗Herba源质才能工作,并且会产出Vitium源质。使用源质管道来输入输出这两种源质。",
|
||
"",
|
||
"3. 纯净之花(长期使用的最佳选择)。纯净之花放置后便可直接吸收所在区块的咒波,没有额外需求!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:eldritch_will_ritual>],
|
||
[
|
||
"血魔法的邪术意志仪式是解决咒波的最简单方法之一。放置仪式,其会减少3x3区块内的咒波量,并将其转化为恶魔意志。如果9个区块内的意志均为满,仪式会停止清除咒波。使用恶魔结晶坛来确保区块内意志不被充满!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:aura_basics>],
|
||
[
|
||
"灵气是神秘时代的主要机制之一。",
|
||
"",
|
||
"灵气是用于本模组某些物品和方块的魔法能量。",
|
||
"",
|
||
"每个区块都有不同的灵气值。区块内灵气耗尽后,会随时间缓慢恢复至世界种子决定的最大值。",
|
||
"",
|
||
"不论什么存档,魔法森林(Magical Forest)群系的灵气值都比其他群系要高得多。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:thaumcraft_research>,
|
||
<thaumcraft:scribing_tools>,
|
||
<thaumcraft:table_wood>],
|
||
[
|
||
"要解锁魔导手册的章节,需要进行研究。",
|
||
"",
|
||
"一共有8种研究,每种都对应一种观测或理论!",
|
||
"",
|
||
"使用魔导透镜来进行观测研究。本包中的附属模组可以令你直接扫描箱子中的物品。用鼠标拖动魔导透镜直接从物品上滑过即可!",
|
||
"",
|
||
"理论研究需在研究台中进行,使用笔与墨右击木桌来获得研究台。要解锁研究,在研究同中放置纸,点击选项直至完成一个理论。重复此操作直至所需获得研究。",
|
||
"",
|
||
"除此之外,传世珍品可随机解锁研究!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumcraft:thaumometer>],
|
||
[
|
||
"魔导透镜主要有三种用途。",
|
||
"",
|
||
"显示所在区块的灵气场信息:灵气量,咒波量和灵气容量。",
|
||
"",
|
||
"扫描物品和方块(世界中和物品栏中均可)以揭示其含有的源质,并获得相关的神秘学知识。",
|
||
"",
|
||
"显示方块或机器中的源质含量。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:warp_basics>,
|
||
<thaumcraft:sanity_checker>],
|
||
[
|
||
"扭曲是神秘时代和深渊国度的一种机制。",
|
||
"",
|
||
"扭曲与玩家直接相关,其来源有很多:",
|
||
"1. 实用僵尸之脑",
|
||
"2. 解锁特定神秘时代研究",
|
||
"3. 与深渊国度的怪物战斗",
|
||
"4. 探索深渊国度的维度",
|
||
"",
|
||
"可使用神志检测仪来查看扭曲值!",
|
||
"",
|
||
"若扭曲值过高,玩家会偶尔获得负面效果,周围有时会生成特定怪物。",
|
||
"",
|
||
"扭曲分为三种类型:临时、粘性和永久。",
|
||
"临时扭曲会随时间自然减少,在神志检测仪中显示为亮粉红色。",
|
||
"粘性扭曲需要用祛邪肥皂或扭曲净化护符移除,在神志检测仪中显示为紫色。",
|
||
"永久扭曲只能使用恐惧之地和奥穆索扭曲净化护符移除,在神志检测仪中显示为深紫色。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumcraft:crucible>],
|
||
[
|
||
"坩埚使用源质来进行合成。源质是神秘国度中的一种魔法流体,可使用多种方式获得。",
|
||
"",
|
||
"坩埚需要放置在火或者闪耀之光上来正常工作,坩埚内还需放满水。正常工作时,坩埚内的水会冒气泡。",
|
||
"",
|
||
"丢入坩埚的物品会被分解为所具备的源质。将鼠标放在被魔导透镜扫描后的物品上,按住Shift可显示其包含的源质。此外,每种物品具有的源质均可在JEI中查看。",
|
||
"",
|
||
"若佩戴有揭示之护目镜,可直接看到坩埚内的源质。",
|
||
"",
|
||
"若源质组合正确,丢入坩埚内的物品将会被转化。JEI中列出了可用的转化配方。",
|
||
"",
|
||
"坩埚中的源质会缓慢消失,并转化为咒波。向坩埚中丢入石英碎片来收集剩余的源质,避免咒波增长!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:essentia_management>],
|
||
[
|
||
"源质是一种魔法流体,可作为许多神秘时代机制的一部分进行创造、移动以及消耗。尽管坩埚可以用于制作源质,但其制作的源质只能用于坩埚合成。",
|
||
"",
|
||
"要创造源质,需要源质冶炼厂,可以像熔炉那样把物品'烧炼'为其包含的源质(在JEI中查看)。",
|
||
"在冶炼厂上方放置蒸馏器以收集输出的源质。若没有蒸馏器,则会产生咒波。",
|
||
"冶炼厂的等级越高,物品产生的源质越多,每次操作产生的咒波越少。秘银及以上等级的冶炼厂不会产生咒波。",
|
||
"",
|
||
"可用安瓿或罐子来存储源质。安瓿类似桶,可用于在容器间移动源质。罐子类似储罐,可放置在世界中。标签可用于过滤罐子,使其只存储指定种类的源质。",
|
||
"",
|
||
"要传输源质,源质析出和注入装置可用于无线传输源质。当然也有源质管道,但最好别用。",
|
||
"源质析出装置可作为机械的输出,自动将源质输出到罐子里。",
|
||
"源质注入装置可作为机械的输入,自动从罐子里抽取源质。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumcraft:phial>],
|
||
[
|
||
"安瓿可用于存储源质,和桶差不多。",
|
||
"",
|
||
"一个安瓿可存储10单位源质。",
|
||
"",
|
||
"可使用安瓿右击源质机械或容器,像用桶一样收集或放入源质!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumcraft:jar_normal>,
|
||
<thaumcraft:jar_void>,
|
||
<thaumadditions:jar_brass>,
|
||
<thaumadditions:jar_thaumium>,
|
||
<thaumadditions:jar_eldritch>,
|
||
<thaumadditions:jar_mithrillium>,
|
||
<thaumadditions:jar_adaminite>,
|
||
<thaumadditions:jar_mithminite>,
|
||
<thaumcraft:label>],
|
||
[
|
||
"罐子可用于存储源质,和存储流体的储罐差不多。",
|
||
"",
|
||
"可使用安瓿来装填罐子,或直接使用罐子右击源质容器。",
|
||
"",
|
||
"使用标签右击罐子可以将罐子当前存储的源质设为白名单,阻止其他源质进入,即便罐子空了。可用于组建源质存储系统。",
|
||
"",
|
||
"罐子有多个等级,每级的容量不同:",
|
||
"源质罐子:250",
|
||
"虚空罐子:250,附带溢出销毁(产生咒波)",
|
||
"黄铜源质罐子:275",
|
||
"神秘源质罐子:350",
|
||
"邪术源质罐子:500",
|
||
"秘银源质罐子:1000",
|
||
"精金源质罐子:2000(无法存储Vitium)",
|
||
"秘金源质罐子:4000,附带溢出销毁(产生咒波)"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumcraft:essentia_input>,
|
||
<thaumcraft:essentia_output>],
|
||
[
|
||
"源质析出和注入装置是传输源质的最佳手段!",
|
||
"",
|
||
"将其放置在源质机械上,可以从附近的罐子里自动输入/输出源质。",
|
||
"",
|
||
"析出 = 从机械到罐子",
|
||
"注入 = 从罐子到机械"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<botania:pool:0>,
|
||
<botania:pool:1>,
|
||
<botania:pool:2>,
|
||
<botania:pool:3>],
|
||
[
|
||
"魔力池可消耗魔力,转化丢入其内的物品。",
|
||
"",
|
||
"同时也是存储魔力的主要手段,可用火花和魔力发射器来传输魔力。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<botania:spreader:0>,
|
||
<botania:spreader:2>,
|
||
<botania:spreader:1>,
|
||
<botania:spreader:3>],
|
||
[
|
||
"魔力发射器用于在魔力源或容器间传输魔力。",
|
||
"",
|
||
"森林法杖可将产魔花与发射器绑定。确保森林法杖处于绑定模式。首先Shift右击花,然后右击发射器。",
|
||
"",
|
||
"森林法杖可将发射器与魔力池绑定。首先Shift右击发射器,然后右击魔力池。",
|
||
"",
|
||
"要从魔力池中抽取魔力,将魔力发射器直接与魔力池相邻放置。无需绑定。发射器向目标发射魔力脉冲时,将从相邻的魔力池中抽取魔力。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<botania:spark>,
|
||
<botania:sparkupgrade:0>,
|
||
<botania:sparkupgrade:1>,
|
||
<botania:sparkupgrade:2>,
|
||
<botania:sparkupgrade:3>],
|
||
[
|
||
"火花用于在魔力池和其他植物魔法物品间传输魔力。使用火花右击魔力池来放置。",
|
||
"",
|
||
"默认状态下,所有放有火花的方块将平等分享魔力,但可使用火花升级来改变优先级。",
|
||
"",
|
||
"聚集:从其他火花中抽取魔力直至魔力池满。",
|
||
"弥散:向玩家传输魔力。",
|
||
"扩散:向其他火花传输魔力。",
|
||
"隔绝:不向其他按普通火花传输魔力。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<botania:runealtar>],
|
||
[
|
||
"符文祭坛只能从魔力发射器中接收魔力。",
|
||
"",
|
||
"将配方所需材料丢到祭坛顶部。",
|
||
"",
|
||
"若配方正确,发射器将开始发射魔力脉冲,直至祭坛充满。",
|
||
"",
|
||
"一旦祭坛充满魔力,向祭坛上丢出一个活石,使用森林法杖右击祭坛来完成合成。",
|
||
"",
|
||
"在符文祭坛配方中,符文不会消耗。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:crucible_automation>,
|
||
<thaumcraft:thaumatorium>],
|
||
[
|
||
"坩埚可转化为神秘炼金塔,相当于升级版本的坩埚,拥有用户界面,可进行自动化。",
|
||
"",
|
||
"要构建神秘炼金塔,在成型的坩埚上方放置两个炼金构材,接着使用世界盐右击。",
|
||
"",
|
||
"神秘炼金塔可从放置在其侧面的源质注入装置处接收源质。可从附近的罐子或源质析出装置中收集源质。",
|
||
"",
|
||
"要选择配方,先放入所需物品,然后点击输出物以将神秘炼金塔与该配方绑定。输入所需物品,将自动抽取源质并将产物在坩埚前方(之前使用世界盐的方向)丢出。使用物品收集器来收集产物。",
|
||
"",
|
||
"默认状态下,神秘炼金塔只能记录一个配方,可通过在其侧面放置记忆矩阵来增加配方数量,最多可额外增加两个配方。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumcraft:smelter_basic>,
|
||
<thaumcraft:smelter_thaumium>,
|
||
<thaumcraft:smelter_void>,
|
||
<thaumadditions:mithrillium_smelter>,
|
||
<thaumadditions:adaminite_smelter>,
|
||
<thaumadditions:mithminite_smelter>],
|
||
[
|
||
"冶炼厂可使用物品产出源质。可在JEI中查看物品所产出的源质,或将鼠标悬停在物品上方按住Shift查看。",
|
||
"",
|
||
"冶炼厂与熔炉类似,同样需要燃料,燃料可从底部输入。",
|
||
"",
|
||
"冶炼厂上方需要放置只要一个蒸馏器才能正常工作。如果没有蒸馏器,所有产出的源质都将变为咒波。",
|
||
"",
|
||
"包含源质的物品被烧炼后,会变为源质粘浆,显示在冶炼厂界面左侧的紫色条中。若存在蒸馏器,粘浆会在蒸馏器中被转化为源质。",
|
||
"",
|
||
"可使用安瓿从蒸馏器中收集源质,或放置源质析出装置来自动将源质输入到附近罐子中。",
|
||
"",
|
||
"冶炼厂每完成一次操作都会产生少量咒波,所以要小心!秘银及以上等级的冶炼厂不会产出咒波!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumcraft:sanity_soap>],
|
||
[
|
||
"要解锁该物品,需完成以下研究步骤。",
|
||
"",
|
||
"1. 基础学:最初的摸索 > 发现:炼金术",
|
||
"",
|
||
"2. 炼金术:基础炼金术 > 炼金杂项",
|
||
"",
|
||
"3. 获取扭曲,直到得到信息'肯定有什么办法可以遏制这些头疼事!(Surely there must be a way to stop these headaches?)',探索深渊国度维度是获取扭曲的不错选择",
|
||
"",
|
||
"4. 炼金术:净化浴盐 > 祛邪肥皂"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumicenergistics:infusion_provider>],
|
||
[
|
||
"注魔供应器就像是AE源质存储网络的延伸,可直接与神秘时代的机械交互。",
|
||
"",
|
||
"如果放置在注魔祭坛附近,供应器会自动从网络中收集源质。",
|
||
"",
|
||
"同样也适用于源质注入装置。可利用该特点使例如神秘炼金塔得机械实现完全自动化。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumcraft:void_siphon>,
|
||
<thaumcraft:void_seed>,
|
||
<thaumcraft:causality_collapser>],
|
||
[
|
||
"虚空吸管可从咒波裂隙中获得虚空种子。也可使用悖论物质获得种子,但是不怎么可靠。",
|
||
"",
|
||
"要生成咒波裂隙,需要一个有高咒波值的区块。在远离基地的地方或者直接前往其他维度,向坩埚中丢入大量压缩圆石来达成要求。",
|
||
"",
|
||
"在裂隙附近放置虚空吸管,它会缓慢汲取虚空之力,在附近掉落虚空种子。使用物品收集器等方法收集种子。",
|
||
"",
|
||
"若想使用悖论物质,将其想雪球一样丢向裂隙,接触方块时产生爆炸。若爆炸范围内存在裂隙,裂隙将闭合并掉落随机数量的虚空种子。",
|
||
"",
|
||
"获取最初一批虚空种子之后,可使用虚空芽自动化安全获得虚空种子。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumicaugmentation:rift_seed>],
|
||
[
|
||
"咒波种子可用来生成咒波裂隙。",
|
||
"",
|
||
"要使种子生长,在注魔祭坛的外环基座上放置任意数量的虚空种子对咒波种子进行注魔合成。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumicaugmentation:fracture_locator>,
|
||
<thaumicaugmentation:augment_caster_rift_energy_storage>,
|
||
<thaumicaugmentation:gauntlet:0>,
|
||
<thaumicaugmentation:gauntlet:1>],
|
||
[
|
||
"要进入虚域,需要使用裂隙定位器寻找裂隙。下界天花板是寻找裂隙的好地方。靠近裂隙时,定位器会发光。",
|
||
"",
|
||
"要打开裂隙,需要使用安装有元动能量电池的满充能神秘或虚空预言者法师护手。靠近咒波裂隙吸收其能量来为护手充能。",
|
||
"",
|
||
"护手充能完毕之后,右击裂隙将其打开!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumcraft:condenser>,
|
||
<thaumcraft:condenser_lattice>],
|
||
[
|
||
"咒波凝结器可快速移除咒波,但是不够稳定。",
|
||
"",
|
||
"咒波凝结器上应放置格栅。格栅有概率堵塞,若格栅堵塞,需要破坏并重新放置。",
|
||
"",
|
||
"该方块需消耗Herba源质才能工作,并且会产出Vitium源质。使用源质管道来输入输出这两种源质。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumicaugmentation:impetus_drainer>,
|
||
<thaumicaugmentation:impetus_relay>,
|
||
<thaumicaugmentation:impetus_linker>,
|
||
<thaumicaugmentation:impetus_matrix>,
|
||
<thaumicaugmentation:rift_seed>,
|
||
<thaumicaugmentation:material:3>],
|
||
[
|
||
"元动能量是一种基于咒波裂隙的能量系统。",
|
||
"",
|
||
"要生成元动能量。需要在咒波裂隙附近放置元动汲取仪。它会缓慢汲取裂隙能量。生成元动能量!",
|
||
"",
|
||
"要传输元动能量,需要使用元动谐振器和元动中继器。中继器类似传输能量的线缆,谐振器就像是个扳手。使用谐振器Shift右击起始方块,然后右击目标方块,从而在两个元动能量方块之间建立连接。连接成功后,两个方块之间会有连接的视觉效果。",
|
||
"",
|
||
"使用元动矩阵来存储元动能量,其行为和电池类似。将符文矩阵与两个邪术基座组合来构成元动矩阵(查看JEI的预览)。使用世界盐右击矩阵,然后对基座使用元动能量单元,基座每个侧面都可安装1个单元,造多安装8个。使用元动谐振器来连接元动矩阵与其他设备。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<thaumicaugmentation:arcane_terraformer>],
|
||
[
|
||
"奥术群系转换仪的功能十分强大,它可以改变单个方块的生物群系。在本包中作为解谜和仪式的一环。",
|
||
"",
|
||
"奥术群系转换仪需要用灵气、元动能量,以及源质形式的Ignis、、Aer、Aqua、Terra以及Permutatio。阅读元动能量的JEI信息框,并查看奥术群系转换仪的多方块预览,来了解如何输入所有这些资源。Permuatatio可从底部输入,其他源质可从对应颜色的侧面输入。元动能量可通过元动汲取仪直接获得,但最好使用元动中继器来检查元动能量系统。并不需要元动矩阵,它可能会让事情变的过于复杂。",
|
||
"",
|
||
"设置后连接后,在奥术群系转换仪中放入群系核心,选择想要创建的群系半径和形状。本包中的某些解谜要求改变单个方块的群系,可使用半径为1的圆形形状(不要选择方形)实现。",
|
||
"",
|
||
"使用升级过的神秘或虚空预言者法师护手右击转换仪中心来开始转换。操作正确时会出现粒子效果。",
|
||
"",
|
||
"由于该模组的一个bug,粒子效果出现后可能什么都不会发生。在这种情况下,重新登陆通常可以解决问题,群系将正常更新。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<botania:alfheimportal>],
|
||
[
|
||
"使用活木建造一个5x5的传送门框架(不包括四角),其中底部中心为精灵门核心,其他三边中心为微光活木。",
|
||
"",
|
||
"在精灵门核心三格范围内,水平放置两个魔力池,其上放置自然水晶。这两个魔力池即为精灵门的魔力缓存。若魔力池中没有足够魔力,精灵门将关闭!",
|
||
"",
|
||
"使用森林法杖右击核心来激活精灵门。开启精灵门需要消耗巨量魔力。",
|
||
"",
|
||
"向精灵门丢出物品进行合成。会消耗少量魔力。",
|
||
"",
|
||
"小心,没有配方的物品将会被直接删除!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<ore:bewitchmentAltar>],
|
||
[
|
||
"在巫师之路模组中,需要使用女巫祭坛来产生魔力(ME)!",
|
||
"",
|
||
"祭坛结构是一个3x2的桌子,可以用任意种类祭坛方块组成。使用原版地毯右击来使祭坛成型!",
|
||
"",
|
||
"祭坛会被动产生魔力。空手右击祭坛会显示可用魔力及最大魔力。巫师之路的许多机制都需要魔力来运行!",
|
||
"",
|
||
"自然方块(作物、树、花)的种类关乎魔力上限。祭坛周围的植物种类越多,魔力上限越高!",
|
||
"",
|
||
"可以通过祭坛周围放置雕像,或在祭坛上摆放物品,来为ME上限和回复速度提供加成。在JEI中搜索'女巫祭坛'来显示相关物品。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<bewitchment:witches_cauldron>],
|
||
[
|
||
"放置在火、熔岩或岩浆块上方,靠近女巫祭坛。",
|
||
"",
|
||
"釜锅的所有配方都需要水。釜锅中的水若放置时间过长,会被蒸发!",
|
||
"",
|
||
"JEI中显示了配方和酿造所需的材料!",
|
||
"",
|
||
"待水烧滚之后,向釜锅中丢入物品来开始合成!若配方正确,产物将自动从中弹出!确保丢入原料的速度够快,否则配方不会完成。",
|
||
"",
|
||
"要酿造药剂,先丢入曼陀罗根,接着丢入药剂所需的物品组合(JEI中有显示)。使用玻璃瓶右击釜锅来收集药剂!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:full_essentia_automation>],
|
||
[
|
||
"要完全自动化魔力水晶碎片,推荐使用魔力种子、有机灌注器、源质结晶器以及深度怪物学习。为每种种子准备一台有机灌注器,使用沼泽生物数据模型获得稳定的生铁树原料供应。",
|
||
"取决于有机灌注器速度,可能会需要多个源质结晶器。对于基础速度的灌注器,7到8台结晶器可以处理所有豆荚。",
|
||
"",
|
||
"使用秘银或更高等级的冶炼厂来从魔力水晶碎片中被动产出源质。该等级的冶炼厂不会产出咒波。",
|
||
"推荐使用红石控制以上产线,以避免源质溢出。通过对罐子使用比较器,来实现对自动化系统源质储量的监控,如此可将冶炼厂设置为仅当源质低于特定阈值时运行。",
|
||
"",
|
||
"机械源质冶炼厂也可通过魔力水晶碎片生成源质。该多方块不需要红石控制,因为在源质输出仓满时会自动停止。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:draconic_energy_ball>,
|
||
<draconicevolution:energy_storage_core>,
|
||
<draconicevolution:energy_pylon>,
|
||
<draconicevolution:particle_generator:2>],
|
||
[
|
||
"神龙能量核心的占地和能量储量都十分巨大。你真应该做一个!",
|
||
"",
|
||
"首先,放置能量核心。右击核心选择尺寸,然后打开建筑指导。除了最高等级,其他等级均使用红石块和龙块。最高等级会使用觉醒龙块。遵循建筑指导手动建造,或选择组装核心进行自动建造。",
|
||
"",
|
||
"上述结构建造好后,在四周放置能量核心稳定器,距中心16格范围内。1到4级需要4个稳定器,每个侧面一个。更高等级需要36个稳定器,每个侧面9个,按3x3放置。若放置正确,稳定器纹理会发生改变。",
|
||
"",
|
||
"最后,在核心16格范围内放置能量塔,能量塔的上(下)方需放置一块玻璃,若比核心高/低则玻璃需要放在能量塔下/上方,从而实现能量交互。若放置正确,玻璃将变为一个球体。空手右击球体来切换能量塔的输入输出模式。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<nuclearcraft:fission_controller_new_fixed>,
|
||
<nuclearcraft:fission_block>,
|
||
<nuclearcraft:fission_port>,
|
||
<contenttweaker:nuclearcraft_fission_interior>],
|
||
[
|
||
"裂变反应堆多方块结构可将燃料处理为新资源,同时还可产出能量。",
|
||
"",
|
||
"反应堆外层由若干裂变反应堆外壳、一个裂变控制器,以及至少一个裂变堆端口(替换侧面任意裂变反应堆外壳)构成。多方块预览展示的是一个5x5x5裂变堆的外层设计示例。",
|
||
"",
|
||
"根据使用的燃料,需设计不同的内部结构。反应堆内部由用于处理燃料的反应堆单元、用于降低热量的不同种类冷却器,以及产生更多热量同时提升燃料效率的减速剂构成。每种方块仅可在特定条件下工作,显示于物品信息框中。若热量过高,反应堆将融解,产生大量辐射并生成堆芯熔融物。",
|
||
"",
|
||
"每种燃料都有可自动建造的多方块结构。查看能量源章节中每种裂变燃料的配方!",
|
||
"",
|
||
"所有设计都是5x5x5的,应该能满足裂变需求。所有可用设计均使用了leu-235.com中的计算器。如果想自己设计不同尺寸的反应堆,请使用该网站。",
|
||
"",
|
||
"对于某些燃料,提供了主动式和被动式冷却两种建造方案。主动式冷却更快,效率更高,但是需要消耗极寒之凛冰。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<nuclearcraft:buffer>,
|
||
<nuclearcraft:active_cooler>,
|
||
<contenttweaker:active_cryotheum_cooler>],
|
||
[
|
||
"液冷器是裂变反应堆相关冷却器的更好版本,但是要消耗流体才能运行。",
|
||
"",
|
||
"用缓存器替换反应堆外壳来向反应堆内部输入流体。所有直接或间接接触缓存器的液冷器都会接收到输入的流体。在多方块预览中查看其工作示例。",
|
||
"",
|
||
"液冷器可接收任何用于制作被动(也就是普通)冷却器的流体,工作条件也相同。",
|
||
"",
|
||
"所有可自动建造的设计均使用极寒之凛冰。",
|
||
"",
|
||
"液冷器也可用于聚变反应堆,查看电磁体的多方块预览与信息框以获得更多信息。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<nuclearcraft:fusion_electromagnet_idle>,
|
||
<nuclearcraft:fusion_electromagnet_transparent_idle>],
|
||
[
|
||
"电磁体需要冷却和能量以安全运行,避免融解。",
|
||
"",
|
||
"使用高能量传输速率的线缆与电磁体连接来提供能量。若正确供能,所连接的电磁体将从红色变为绿色。",
|
||
"提供多个能量连接以确保安全!每7个方块可以搭配1个能量输入。",
|
||
"",
|
||
"使用装填水(推荐使用无限水)的液冷器来提供冷却。",
|
||
"在反应堆开始产出能量时,必须进行冷却(加热时也可选择进行)。确保冷却效率在100%,不能多也不能少!"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<genetics:lab_machine:4>],
|
||
[
|
||
"适应性调整器可以增加蜜蜂的温度和湿度耐性。",
|
||
"",
|
||
"使用以下物品组合来获得对应效果:",
|
||
"烈焰棒或熔岩 = 更高温度",
|
||
"冰或雪球 = 更低温度",
|
||
"水 = 更高湿度",
|
||
"沙子 = 更低湿度"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<bewitchment:ritual_chalk>,
|
||
<bewitchment:focal_chalk>,
|
||
<bewitchment:fiery_chalk>,
|
||
<bewitchment:phasing_chalk>],
|
||
[
|
||
"粉笔用于绘制仪式,来造成特殊效果、召唤生物或获得物品。",
|
||
"",
|
||
"仪式需要附近有激活的祭坛以运行。",
|
||
"",
|
||
"使用粉笔对底面右击来绘制符文。",
|
||
"",
|
||
"若仪式需要物品,使用所需物品对中心符文右击!",
|
||
"",
|
||
"总共有三种等级的仪式,对应三种颜色的粉笔!",
|
||
"",
|
||
"所有仪式的核心符文均为黄色!右击中心符文来启动仪式!"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<bewitchment:boline>],
|
||
[
|
||
"检查伯莱恩新月小刀的用途,以查看沧海桑田仪式的仪式圈布局。",
|
||
"",
|
||
"该仪式圈需要设置于特定群系的伯莱恩新月小刀。使用小刀右击与所在群系绑定。风暴之地(Stormland)群系有特殊的配方,之后某个节点会用得到。"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<astralsorcery:blockattunementaltar>],
|
||
[
|
||
"该祭坛是多方块结构的一部分。",
|
||
"",
|
||
"使用六分仪右击查看多方块预览!Right click with a sextant to see a multiblock preview!",
|
||
"",
|
||
"副手手持星图看向建造完成的共鸣祭坛结构,特定的方块上会有粒子效果。",
|
||
"",
|
||
"在粒子效果指示的方块上放置星辉转继器来构成星座形状。若转继器放置正确且对应的星座在天空中,会出现新的视觉效果。",
|
||
"",
|
||
"共鸣祭坛可使玩家(站在中心)或水晶石(放入祭坛)与星座共鸣。",
|
||
"",
|
||
"将共鸣水晶石放入仪式祭坛会产生不同效果。"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<astralsorcery:blockcelestialcollectorcrystal>],
|
||
[
|
||
"聚能水晶有多种用途。",
|
||
"",
|
||
"可与祭坛链接以增加星能水平。",
|
||
"",
|
||
"可与祭坛链接,以增加与共鸣星座相同的仪式效果。",
|
||
"",
|
||
"通过在聚能水晶周围建造多方块结构(查看预览),增幅效果还可进一步提升。"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:buffing_astral_ritual>],
|
||
[
|
||
"仪式可被增强,以增加范围和效果!",
|
||
"",
|
||
"要增强仪式,在附近放置共鸣星座与仪式星座相同的聚能水晶,使用链接工具将其与祭坛链接。",
|
||
"",
|
||
"水晶属性越强,增强效果越强。",
|
||
"",
|
||
"在聚能水晶周围建造多方块结构后,其效果会最大化。使用六分仪右击聚能水晶以查看多方块预览。",
|
||
"",
|
||
"要进一步增强仪式效果,可在仪式周围放置透镜。",
|
||
"",
|
||
"祭坛中发出的光束会指示在何处放置透镜。使用链接工具棱镜与水晶链接。接着祭坛会再次发出光束指示在何处放置下一个透镜。",
|
||
"",
|
||
"透镜属性越强,增强效果越强。",
|
||
"",
|
||
"完全增强(满属性水晶和最大数量的满属性透镜)的仪式会产生特殊粒子效果。"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<xnet:controller>],
|
||
[
|
||
"每个Xnet系统都需要一个控制器, system requires a controller, a connector for each inventory you want to interact with, and network cables to connect them.",
|
||
"",
|
||
"The controller requires power, which should come from an external source (flux point my beloved). Do not power your Xnet controller with an Xnet connector, it will cause lag.",
|
||
"",
|
||
"For conduits and ducts, each individual connection is handled independently. For Xnet, each connection to other inventories in handled by the controller GUI.",
|
||
"",
|
||
"All inventories that have connectors and valid network cable connections will show up on the controller. You can double click an inventory to see its location in-world.",
|
||
"",
|
||
"A single Xnet setup can do up to 8 functions at the same time, described by 8 channels, corresponding to the columns in the GUI.",
|
||
"",
|
||
"Each channel can be configured to do:",
|
||
"",
|
||
"Energy transfer: set individual inventories as energy inputs or outputs, useful for powering single-block machines that also need item automation.",
|
||
"",
|
||
"Item transfer: set individual inventories as inputs or outputs of specific filtered or general items; you can specify what sides to interact with for sided machines like furnaces.",
|
||
"",
|
||
"Logic (redstone): you can add sensors (produce redstone if chest has over X amount of item A); additionally, both item and energy channels can receive logic signals to turn on/off their function (move item B if receiving redstone signal); logic (redstone) channels can be colored as well to operate independently.",
|
||
"",
|
||
"Fluid transfer: it's bugged, don't use it",
|
||
"",
|
||
"RFTools: combined with the storage interface from RFTools, you can make mini AE2 networks.",
|
||
"",
|
||
"ComputerCraft Plethora: you can interact with computers."
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<xnet:netcable:0>,
|
||
<xnet:netcable:1>,
|
||
<xnet:netcable:2>,
|
||
<xnet:netcable:3>],
|
||
[
|
||
"Every Xnet system requires a controller, a connector for each inventory you want to interact with, and network cables to connect them.",
|
||
"",
|
||
"Cables can be colored if you want to have different Xnet setups next to each other."
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<xnet:connector:0>,
|
||
<xnet:connector:1>,
|
||
<xnet:connector:2>,
|
||
<xnet:connector:3>],
|
||
[
|
||
"Every Xnet system requires a controller, a connector for each inventory you want to interact with, and network cables to connect them.",
|
||
"",
|
||
"Like cables, connectors can be dyed to allow for different setups next to each other.",
|
||
"",
|
||
"Connectors are placed on a side of inventories and machines, but they can interact with any side. So you can extract from the bottom while the connector is on the top (if you have to work with sided machines). This can be specified in the controller GUI."
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<xnet:redstone_proxy>,
|
||
<xnet:redstone_proxy_upd>],
|
||
[
|
||
"The redstone proxy is an Xnet component that allows to convert an Xnet logic signal to regular redstone, if you have to interact with things externally.",
|
||
"",
|
||
"There are two versions, one that produces block updates (like right clicking a redstone ore) and one that doesn't."
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<xnet:router>],
|
||
[
|
||
"A router can be used to share functionality between different Xnet setups.",
|
||
"",
|
||
"If multiple different Xnet setups are connected to the same router, individual channels can be unified between them.",
|
||
"",
|
||
"The left side of the router GUI lists all channels in all Xnet setups attached to the router. If two channels are given the same label in the router, they will start acting as the same channel, split between different Xnet controllers."
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<xnet:netcable:4>,
|
||
<xnet:connector:4>],
|
||
[
|
||
"Routing cables and connectors are used to link routers to each other, if for some reason you need even more channels to interact between each other.",
|
||
"",
|
||
"Routers connected by routing cables and connectors will work the same way, but using the right side of the GUI as well.",
|
||
"",
|
||
"Both local (left) and remote (right) channels can interact with each other, and be unified, as long as they have the same label in the router GUI."
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<xnet:wireless_router>,
|
||
<xnet:antenna_base>,
|
||
<xnet:antenna_dish>,
|
||
<xnet:antenna>],
|
||
[
|
||
"Wireless routers and antennas can be used instead of multiple routers being connected by routing cables, if you want to connect Xnet setups, and share channels, wirelessly.",
|
||
"",
|
||
"They work like regular routers, but they need energy.",
|
||
"",
|
||
"The antenna base is placed on top of the wireless router.",
|
||
"",
|
||
"Regular antennas can be placed on top of the antenna base for short distance connections.",
|
||
"",
|
||
"Antenna dishes are used for large distance connections instead of antennas."
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<nuclearcraft:salt_fission_controller>,
|
||
<nuclearcraft:salt_fission_heater>,
|
||
<nuclearcraft:salt_fission_vessel>],
|
||
[
|
||
"Salt reactors are used to process fission fuels and to heat NaK fluids, which can be used to generate power using a heat exchanger and a turbine.",
|
||
"",
|
||
"See the multiblock preview for a preview of the exterior frame of a salt reactor.",
|
||
"",
|
||
"To function, a salt reactor needs cooling, done through NaK fluids, and fuel, all of which follow proximity rules similar to fission reactors.",
|
||
"",
|
||
"Inside a salt reactor, fluids are transported using coolant heaters (for NaK) and fission vessels (for fuel). These act similarly to fluid pipes, with a few extra rules.",
|
||
"",
|
||
"Simpler designs use fuel flowing from end to end, but if fluids can be properly handled, coolants and fission vessels can be placed anywhere within the coolants' rules. ",
|
||
"",
|
||
"The rules for a given coolant vessel depend on the fluid flowing through it and are the same as their solid fuel counterpart, e.g. NaK-Redstone filled coolant heaters have the same placement rules as passive redstone coolers.",
|
||
"",
|
||
"Right click each face of a vessel and coolant heater with an empty hand to change its input/output mode. Shift right click lets you change the opposite side.",
|
||
"",
|
||
"You can place a new vessel (or coolant heater) with a copy of the settings of a previous vessel by shift right clicking it with a vessel to place (this can bug out unfortunately).",
|
||
"",
|
||
"The easiest way to build a salt reactor is to configure a single layer of the interior setup first (starting from the middle block), followed by shift-clicking the next layers, and to build the outside frame at the end.",
|
||
"",
|
||
"To connect two vessels (or coolant heaters) they should have FUEL SPREAD (or COOLANT SPREAD) on their exit face, entering a DEFAULT face. ",
|
||
"",
|
||
"Touching coolant and fuel lines with different fluids should have DISABLED on touching faces.",
|
||
"",
|
||
"To feed fluids from outside a salt reactor, vessels have to be connected to vents, both on the input and output side. ",
|
||
"",
|
||
"To connect a vessel (or coolant heater) to the output vent it should have DEPLETED OUT (or HOT COOLANT OUT) on the face touching the vent.",
|
||
"",
|
||
"For each of the fuel byproducts required in progression, multiblock previews for interior reactor designs are provided. These will show an individual cross section that can be stacked into any length.",
|
||
"",
|
||
"If NaK coolant is absent from inside the reactor, or if fluids cannot freely leave the reactor, it will melt down, making even more radiation. Make sure you are making plenty of coolant, and have a way to circulate it quickly.",
|
||
"",
|
||
"Using a heat exchanger, it is possible to fully recycle NaK fluids, allowing for closed-loop designs."
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:peaceful_soul>],
|
||
[
|
||
"Increases the spawn rate of peaceful mobs.",
|
||
"",
|
||
"Very useful for will crystal automation!"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:gathering_forsaken_souls>],
|
||
[
|
||
"Speeds up will crystal growth in demon crystallizers by damaging mobs nearby. The more different mobs, the better!",
|
||
"",
|
||
"Combine with crack of the fractured crystal to make a will crystal farm!"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:crack_fractured_crystal>],
|
||
[
|
||
"Automates crystal clusters dropping will crystals when fully grown.",
|
||
"",
|
||
"Combine with gathering of the forsaken souls to make a will crystal farm."
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:faceted_crystal>],
|
||
[
|
||
"This is used to obtain your first aspected will crystals.",
|
||
"",
|
||
"Place a crystallizer on top of the master ritual stone to collect raw demon will.",
|
||
"",
|
||
"After the will crystal is fully grown, the ritual will slowly split it into crystals of the other types."
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:ritual_culling>],
|
||
[
|
||
"This is the best way of automating a blood altar before deep mob evolution.",
|
||
"",
|
||
"Place below the blood altar.",
|
||
"",
|
||
"Mobs below the ritual will be killed to fill the blood altar.",
|
||
"",
|
||
"Any mob farms can be used to have an endless supply of LP.",
|
||
"",
|
||
"Max tier soul cages can be controlled with redstone, and are the fastest way to fuel this ritual."
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:mark_fallen_tower>],
|
||
[
|
||
"EXPLOSION WARNING!",
|
||
"",
|
||
"This ritual will call down meteors containing various (sometimes) useful ores.",
|
||
"",
|
||
"The drops will depend on the item you drop on the master ritualstone before you activate the ritual (you still need to use the activation crystal first).",
|
||
"Iron Block: medium size, mostly crappy ores",
|
||
"Gold Block: large size, mostly crappy ores",
|
||
"Diamond Block: small size, mostly good ores",
|
||
"Weight of the Ancient Heart: surprise",
|
||
"Baku Heart: another surprise"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<environmentaltech:solar_cont_6>],
|
||
[
|
||
"太阳能阵列是可用多种太阳能板组成的多方块结构。",
|
||
"",
|
||
"控制器与太阳能板等级越高,发电量越大。",
|
||
"",
|
||
"对于6太阳能:",
|
||
"莱泽尔:332254 RF/t",
|
||
"艾洛蒂:442949 RF/t",
|
||
"凯罗尼:664508 RF/t",
|
||
"普雷蒂:885898 RF/t",
|
||
"艾恩尼:1329016 RF/t",
|
||
"以太:1771965 RF/t"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<environmentaltech:solar_cont_5>],
|
||
[
|
||
"太阳能阵列是可用多种太阳能板组成的多方块结构。",
|
||
"",
|
||
"控制器与太阳能板等级越高,发电量越大。",
|
||
"",
|
||
"对于5太阳能:",
|
||
"莱泽尔:118943 RF/t",
|
||
"艾洛蒂:158510 RF/t",
|
||
"凯罗尼:237886 RF/t",
|
||
"普雷蒂:317141 RF/t",
|
||
"艾恩尼:475772 RF/t",
|
||
"以太:634282 RF/t"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<environmentaltech:solar_cont_4>],
|
||
[
|
||
"太阳能阵列是可用多种太阳能板组成的多方块结构。",
|
||
"",
|
||
"控制器与太阳能板等级越高,发电量越大。",
|
||
"",
|
||
"对于4太阳能:",
|
||
"莱泽尔:39771 RF/t",
|
||
"艾洛蒂:53055 RF/t",
|
||
"凯罗尼:79623 RF/t",
|
||
"普雷蒂:106110 RF/t",
|
||
"艾恩尼:159246 RF/t",
|
||
"以太:212301 RF/t"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<environmentaltech:solar_cont_3>],
|
||
[
|
||
"太阳能阵列是可用多种太阳能板组成的多方块结构。",
|
||
"",
|
||
"控制器与太阳能板等级越高,发电量越大。",
|
||
"",
|
||
"对于3太阳能:",
|
||
"莱泽尔:12005 RF/t",
|
||
"艾洛蒂:16023 RF/t",
|
||
"凯罗尼:24059 RF/t",
|
||
"普雷蒂:32095 RF/t",
|
||
"艾恩尼:48167 RF/t",
|
||
"以太:64190 RF/t"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<environmentaltech:solar_cont_2>],
|
||
[
|
||
"太阳能阵列是可用多种太阳能板组成的多方块结构。",
|
||
"",
|
||
"控制器与太阳能板等级越高,发电量越大。",
|
||
"",
|
||
"对于2太阳能:",
|
||
"莱泽尔:3050 RF/t",
|
||
"艾洛蒂:4075 RF/t",
|
||
"凯罗尼:6125 RF/t",
|
||
"普雷蒂:8175 RF/t",
|
||
"艾恩尼:12275 RF/t",
|
||
"以太:12800 RF/t"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<environmentaltech:solar_cont_1>],
|
||
[
|
||
"太阳能阵列是可用多种太阳能板组成的多方块结构。",
|
||
"",
|
||
"控制器与太阳能板等级越高,发电量越大。",
|
||
"",
|
||
"对于1太阳能:",
|
||
"莱泽尔:549 RF/t",
|
||
"艾洛蒂:729 RF/t",
|
||
"凯罗尼:1098 RF/t",
|
||
"普雷蒂:1152 RF/t",
|
||
"艾恩尼:1152 RF/t",
|
||
"以太:1152 RF/t"
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<nuclearcraft:salt_fission_retriever>,
|
||
<nuclearcraft:salt_fission_distributor>],
|
||
[
|
||
"The retriever and distributor are advanced versions of the salt reactor vents.",
|
||
"",
|
||
"They allow to automatically push fuel (distributor) and pull depleted fuel (retriever) without requiring contact with vessels (all sides can be DEFAULT and don't need touching vessels).",
|
||
"",
|
||
"Each retriever and distributor can interact with up to four individual vessels inside a valid salt reactor vessel.",
|
||
"",
|
||
"This makes it possible to design reactors that can be optimized by the leu235 using active coolers only (as the rules are now the same)."
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<nuclearcraft:heat_exchanger_controller>,
|
||
<nuclearcraft:heat_exchanger_tube_thermoconducting>],
|
||
[
|
||
"Heat exchangers are used to cool down Hot NaK fluids for making closed loop coolant systems in salt reactors and for making high pressure steam, which is used in some recipes and for making power.",
|
||
"",
|
||
"See the multiblock preview for a preview of the exterior design of a heat exchanger.",
|
||
"",
|
||
"To function, a heat exchanger needs hot and cold fluid inputs. All that's needed for progression is to use water as the cold fluid and Hot NaK of any type as the hot fluids.",
|
||
"",
|
||
"Inside a heat exchanger, fluids are transported using heat exchanger tubes (used for both hot and cold). These act like Fission Vessels or Coolant Heaters in salt reactors.",
|
||
"",
|
||
"To properly function, hot and cold lines should run in parallel, touching each other, with fluid flow in opposite directions. Hot goes one way, cold goes the other way.",
|
||
"",
|
||
"Right click each face of a tube with an empty hand to change its input/output mode. Shift right click lets you change the opposite side.",
|
||
"",
|
||
"You can place a new heat exchanger tube with a copy of the settings of a previous vessel by shift right clicking it with a vessel to place (this can bug out unfortunately).",
|
||
"",
|
||
"The easiest way to build a heat exchanger is to configure a single layer of the interior setup first (starting from the middle block), followed by shift-clicking the next layers, and building the outside frame at the end.",
|
||
"",
|
||
"INPUT SPREAD is the original fluid output face, akin to COOLANT SPREAD in a Coolant Heater, so two lines can be joined by both entering a DEFAULT face of a vessel.",
|
||
"",
|
||
"To make hot and cold lines interact, they should have DISABLED on touching faces.",
|
||
"",
|
||
"To feed fluids from outside a heat exchanger, tubes have to be connected to vents, both on the input and output side. ",
|
||
"",
|
||
"Keep in mind that hot will output on the side where cold will input, and vice versa.",
|
||
"",
|
||
"To connect a tube to the output vent, it should have PRODUCT OUT on the face touching the vent. Connected vessels will all push their product through that block.",
|
||
"",
|
||
"Depending on the designs you pick for salt reactors, you will want to recycle up to 5 different NaK fluids.",
|
||
"",
|
||
"Depending on the designs you pick for salt reactors, you may want to recycle multiple NaK fluids. There are a few multiblock previews that accomodate different numbers of NaK fluids. "
|
||
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_stage1anomaly>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"In the Haven you can find colored Fabric. One structure gives you the shape of the totem, the trees tell you what blocks to use to build the totem. Stand on it, and use the anomaly.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"The totem is built as follows (top to bottom):",
|
||
"Emeral Block",
|
||
"Obsidian",
|
||
"Obsidian",
|
||
"Obsidian",
|
||
"Obsidian with four iron blocks making a plus sign"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_warrenblindfold>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Chest loot in dimensional doors includes four different bee combs. Combine those with four Essences of the Mythic Shells and a Blindfold.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Use the following combs: Blaze, Zinc, Titanium, Magenta."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_monumentallysentientbeatball>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Zoi hides some interesting loot, a book knows the way! Combine the right Tributes to the Meatball Man with the right decorative blocks.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"These are the combinations of items to surround with blocks:",
|
||
"Rainbow Fire + Plate Temple Block",
|
||
"Blue Hair + Purple ME Controller Futura Block",
|
||
"AI Art + Scorned Bricks from Bewitchment",
|
||
"Sick fade + Metallic Voidstone",
|
||
"Addiction Cookie + Compact Machine Wall",
|
||
"Cat Ears + ME Controller Futura Block",
|
||
"Italian Flag + Companion Valentines' Block",
|
||
"Sausage Sandwich + Bismuth Glowstone",
|
||
"Kitty Smile + Encased Bricks Sky Stone Bricks"
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_chaoticchanneling>,
|
||
[
|
||
"Come on! At least try to solve the puzzle!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Seriously! It's more fun to do the puzzles! Extra hint on next page!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"A recipe for a specific machine, and something to put into it...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Place a Life Crystal Ore in a Pulverizer from Thermal, and craft it with four Star of Betrayal, and four Chaotic Gems"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_truepowerabomination>,
|
||
[
|
||
"Come on! At least try to solve the puzzle!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Seriously! It's more fun to do the puzzles! Extra hint on next page!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"A certain tree stump in Diamerisma contains spawn",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Craft the Minted Fluix Crystal, the Touch of The Arbiter, the Aeldunari, and the Abominable Egg with the following Mob Souls from Animus: Jungle Spider, Hell Spider, Soul Spider, Ender Spider, Sea Spider."
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_icydreadshard>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"The Apothecary Comb can be crafted with some blocks to make various Potion Essences. The Twilight Forest will tell you what blocks to use to make the right Essences. Craft them with the Icy Dreadful Shard",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Craft the Icy Dreadful Shard with the following Potion Essences: Flight V (8:20) [Golden Aercloud], Fear (0:05) [Ethaxium Bricks], Iceworld V (0:05) [Perpetual Ice], Curse of Undeath (0:50) [Block of Flesh]."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_attunedfluixconstruct>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"The Fluix Historian Callstone will give you the Phasing Fluix Construct, various notes hidden in the structure will explain what Draconic Evolution Souls you need to combine it with. A good super enchant",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Craft the Phasing Fluix Construct with the Following Draconic Evolution Souls: Enthralled Dramcryx, Glacide, Slime Beetle, Salamander, Minion of the Gatekeeper, Stag Beetle, Death Hound, Ender Triplet."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_gemvoracity>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"A banner that does not belong is found in the Vox Ponds, make it bejewelled and craft it with the Gem of Gluttony.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Craft the Gem of Gluttony with a Bejewelled Candy Banner."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_gemvoracity2>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "","", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"You have to use the Gem of Voracity in the right dimension and in the right biome, the Vox Ponds will tell you the info you need!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Use the Gem of Voracity in a 9x9 area of Mesa (Bryce) inside of Candyland."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_stage2anomaly>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"If only there was a way to teleport above an unbreakable wall...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Use the Gaia tesseract to get to the right height."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_infuserfabrial>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Many Warded Jars can be found in Crystevia, and Essentia can be turned into Vis Crystals.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Combine the gemheart with the following Vis Crystals: Luna, Ventus, Vitreus, Aer, Aqua, Terra, Perditio, Motus."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_apothecaryprisonkey>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"A few special mushrooms can be found in Wildwood, grind them up with a Mortar and Pestle to make Powders.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Combine the Empowered Apothecary Stone with the following Floral Powders: White, Magenta, Blue, Brown."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_dragonslayer>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"You can fight some special armored enemies in Mysterium, their armor will tell you what to combine the Heart of Hearts with.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Combine the Whispering Heart of Hearts with the following Dragon Scales: White, Amethyst, Emerald, Gray."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_wyvernmonument>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"The marble monument found in Lyndenwyrm has four columns, place attuned collector crystals on them, and use the Wyvern Monument Activation Fabrial. The four attunement requirements are found in worldgen, and a structure will tell you which one goes where.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"North: Octans",
|
||
"South: Horologium",
|
||
"East: Lucerna",
|
||
"West: Vicio"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_oblivioncandle>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Click the candle, and it'll tell you what to do!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Travel through the maze in L'Borean, and use the Candle while standing in the center of the candle circle at the bottom of the maze."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_stoneofanima>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Many Tablets can be found around L'Borean, combine them with a Chancedony Ingot. Some may drop from minibosses.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Combine a Chalcedony Ingot with the following Tablets: Sight, Stength, Vitality, Pressure, Satiation, Cleansing, Distortion, Sanctity."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_ghoulspirit>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Greckon worldgen contains various Crystal Clusters, the corresponding Essentia Crystals can be combined with Primed Ghoulasm.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Combine a Primed Ghoulasm with the following Essentia Crystals: Mythus, Auram, Vitreus, Potentia."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_taintedmeatball>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Finem worldgen hides the instructions to make four Abyssalcraft Charms. You may have to break some things to find them. Combine them with a Flux Sponge.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Combine a Flux Sponge with the following Abyssalcraft Charms: J'zahar Duration, Yog-Sothoth Power, Azathoth Range, Cthulhu Power."
|
||
]);
|
||
|
||
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_spellrecyclercrystal>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Craft the right type of chest with the right crystals, in the right shapes. The villagers above the nether will guide you. Find the Sacred Oak.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Craft a plus sign of Magic Crystals with a Crystal Chest in the center."
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_furnaceguy>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Craft the Everburner with the right Pigments. The Molten Furnace in Gallifrey will guide you.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Craft an Everburner with the following Pigments: Light Mauve, Teal, Indigo, Turquoise."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_memoryrestorationritual>,
|
||
[
|
||
"Come on! At least try to solve the puzzle!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Seriously! It's more fun to do the puzzles! Extra hint on next page!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Craft the Will Ensnaring Fabrial with the right items obtained from the Eldunarì. The callstone for the Dread Cleansing Fabrial will help you.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Reproduce the following recipe, using the 'true name' attributed items:",
|
||
"<blaze powder> <abyssalnite ingot>, <oblivion death bomb>",
|
||
"<wireless booster> <will ensnaring fabrial> <raw charger shank>",
|
||
"<defined ingot> <kamium cloth> <rune of wrath>"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_runesofliberation>,
|
||
[
|
||
"Come on! At least try to solve the puzzle!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Seriously! It's more fun to do the puzzles! Extra hint on next page!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Craft the Runes of the True Tongue, the four Scrolls of Truth from the Memory Restoration Ritual, and Four Skill Chesplates. Some items in the Weaponsmith Callstone will point you towards some quests icons for the right skills.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Craft Runes of the True Tongue, the four Scrolls of Truth from the Memory Restoration Ritual, and the four following chesplates: Innervation, Butchery, Runation, Expedition."
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_biomeritual>,
|
||
[
|
||
"拜托!至少试着解一下谜题嘛!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"说真的!解谜很有意思的!下一页有额外提示!",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"This all starts from the Biome Ritual Callstone. The books in there will direct you to the location where the biome ritual should be performed, as well as to many different structures in many different dimensions. The loot in these structures consists of 12 different biome foci. After finding the right dimension to use the Terraformassiflora, change the biomes in a 5x5 area according to the blocks on the floor of the Biome Ritual Callstone. Each of the 12 blocks corresponds to each of the 12 biomes (make sure you orient the north/south/east/west correctly). The Arcane Terraformer allows you to modify the biomes of the right dimension to reproduce the right biome pattern. The biome checker item is very helpful here. Once done (I know too easy), stand in the middle of the 5x5 and use the Terraformassiflora.",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"Imagine not trying to connect the dots...",
|
||
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
|
||
"This lists the various biomes, how many blocks you need in square brackets, and the coordinates to change in parentheses.",
|
||
"",
|
||
"MY: mysterium [2](-2,-2)(2,2)",
|
||
"NW: nuclear wasteland [2](-1,-2)(1,2)",
|
||
"SB: storage biome [2](0,-2)(0,2)",
|
||
"CC: crystal chasms [2](1,-2)(-1,2)",
|
||
"BV: dangerous black void [2](2,-2)(-2,2)",
|
||
"TS: twilight steam [4](-2,-1)(2,-1)(-2,1)(2,1)",
|
||
"AF: alien forest [2] (-1,-1)(1,1)",
|
||
"ST: stormland [2] (0,-1)(0,1)",
|
||
"TH: thornlands [2](1,-1)(-1,1)",
|
||
"TL: tainted lands [2](-2,0)(2,0)",
|
||
"IR: iromine [2](-1,0)(1,0)",
|
||
"BO: bog [1](0,0)",
|
||
"",
|
||
"Use the Terraformassiflora in Europa, in the center of the following pattern of biomes (top = north = -z) (left = west = -x) (bottom = south = +z) (right = east = +x)",
|
||
"",
|
||
"MY NW SB CC BV",
|
||
"TS AF ST TH TS",
|
||
"TL IR BO IR TL",
|
||
"TS TH ST AF TS",
|
||
"BV CC SB NW MY"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<fluxnetworks:fluxplug>,
|
||
<fluxnetworks:fluxpoint>,
|
||
<fluxnetworks:fluxcontroller>,
|
||
<fluxnetworks:fluxstorage>,
|
||
<fluxnetworks:herculeanfluxstorage>,
|
||
<fluxnetworks:gargantuanfluxstorage>],
|
||
[
|
||
"Flux Networks are used to transfer energy wirelessly, and are the preferred energy transfer method in the pack.",
|
||
"",
|
||
"To create your own Flux Network, you need a Controller. You can specify the name of teh network and a color in the Controller GUI. Each Flux Networks machine will have to be bound to a network to function.",
|
||
"",
|
||
"Flux Plugs are used to move energy from a source to a network.",
|
||
"",
|
||
"Flux Points are used to move energy from a network to a set of machines.",
|
||
"",
|
||
"Flux Storage is used to include a buffer of energy in a network. If you have to transfer large amounts of RF/t, Storage is required to prevent energy cutouts.",
|
||
"",
|
||
"It is recommended to still use other energy transfer methods to limit the use of Flux Plugs, as using too many can cause lag. If you want to power a machine wall, for example, use a single Flux Point, and Energy Conduits of the appropriate size to power the machines.",
|
||
"",
|
||
"Your base should have two Flux Networks, one to move energy from your generators to a centralized energy storage (eventually the Draconic Energy Orb), one to move energy from storage to all of your machines."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<botania:altar>],
|
||
[
|
||
"The Pethal Apothecary needs water to work. It can be piped in using the Everful Urn or a Mechanical User with an Evertide Amulet.",
|
||
"",
|
||
"The ingredients shown in JEI recipes are dropped into the Apothecary.",
|
||
"",
|
||
"Seeds are dropped into the Apothecary after adding all ingredients to complete the recipe."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<extrabotany:spiritfuel>],
|
||
[
|
||
"To make Spirit Fuel, you can either eat Nightmare Fuel (manual) or you can place nightmare fuel in a Livingrock Pedestal."
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:catalyzation_chamber>],
|
||
[
|
||
"The Catalyzation Chamber is a 3x3x3 multiblock, see the JEI preview for the structure.",
|
||
"",
|
||
"Right click the structure with Salis Mundus to form it.",
|
||
"",
|
||
"To make the multiblock function function, place a Stone from Thaumic Wonders in the machine gui.",
|
||
"",
|
||
"Each stone has a different functionality:",
|
||
"Alienist: makes eldritch clusters from ores or native clusters",
|
||
"Transmuter: turns ores into other ores and back",
|
||
"Alchemist: purifies ores",
|
||
"",
|
||
"Stones have durability, but they can be enchanted with high levels of unbreaking to become nearly infinite.",
|
||
"",
|
||
"The ore inputs are dropped in from the top, and the machine will drop outputs from the front."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:primordial_accelerator>],
|
||
[
|
||
"The primordial accelerator is used to break Primordial Pearls into Primordial Grains.",
|
||
"",
|
||
"It is a multiblock of variable length, see the JEI preview for the multiblock structure, the more Tunnels, the more Grains can be produced (with diminishing returns). The maximum length is 10.",
|
||
"",
|
||
"Primordial pearls can be piped into the Accelerator.",
|
||
"",
|
||
"Use a redstone pulse to activate the machine, Primordial Grains will be dropped out around the Terminus.",
|
||
"",
|
||
"Grains can be turned back into full Pearls for an endless loop, with a bit of crucible automation."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:heat_exchanger_math>],
|
||
[
|
||
"To build a heat exchanger, first calculate how much NaK coolant you're heating from your MSR. The MSR heats 1 mB of coolant per Coolant Heater, multiplied by the efficiency, e.g. an MSR at 150% efficiency heats 1.5 mB/t per Coolant Heater.",
|
||
"",
|
||
"Each coolant requires a different amount of heat to be exchanged to cool it, and coolants take a different amount of heat to warm. In JEI, cooling recipes have a red to blue arrow and heating recipes have a blue to red arrow, which, upon hover, shows the Heat Required. Those numbers determine the rate at which coolant can be processed, at 1/Coolant Tube Conductivity mB * Heat Required to Cool / Heat Required to Warm per face touching hot and cold liquids."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:hand_framing_tool>],
|
||
[
|
||
"Combine with the desired blocks to set the framing tool pattern.",
|
||
"",
|
||
"Top Left: drawer sides.",
|
||
"Top Right: drawer trim.",
|
||
"Middle Left: drawer front."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<immersiveengineering:metal_multiblock:11>,
|
||
<immersiveengineering:metal_multiblock:12>,
|
||
<contenttweaker:holographic_ore>,
|
||
<contenttweaker:ultimate_ore>,
|
||
<contenttweaker:matrix_ore>,
|
||
<contenttweaker:psichic_stone>,
|
||
<contenttweaker:runic_ore>],
|
||
[
|
||
"The excavator is used to produce infinite amounts of ores from Immersive Engineering veins. These are not like normal ore veins, and they do not exist in-world. Each chunk has one vein.",
|
||
"",
|
||
"To identify a vein, place a core sample drill into a chunk, give it power, and right click it to start it. It will produce a core sample, with the name of the ore vein and fluid vein in that chunk.",
|
||
"",
|
||
"To mine the ore vein vein, build the Excavator multiblocks in the corresponding chunk. ",
|
||
"",
|
||
"Some ores can only be mined using excavators, and cannot be found in-world."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<immersivepetroleum:metal_multiblock:2>,
|
||
<contenttweaker:stormlight_infused_crystal>],
|
||
[
|
||
"The pumpjack is used to produce infinite amounts of fluids from Immersive Engineering veins. These are not like normal fluid deposits, and they do not exist in-world. Each chunk has one vein.",
|
||
"",
|
||
"To identify a vein, place a core sample drill into a chunk, give it power, and right click it to start it. It will produce a core sample, with the name of the ore vein and fluid vein in that chunk.",
|
||
"",
|
||
"To extract the fluid deposit, build the Pumpjack multiblock in the corresponding chunk. "
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<tconstruct:seared_furnace_controller>],
|
||
[
|
||
"The seared furnace uses lava to run, and can process multiple items in parallel.",
|
||
"",
|
||
"It can be built out of any cubic shape, as long as the interior is empty, the controller is in the middle of a face, and the seared tank is located on a corner. The bigger, the more parallel recipes it can perform."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<modularrouters:item_router>],
|
||
[
|
||
"Modular Routers are blocks capable of performing logistics actions (similar to AE2) for small-scale, short-distance automations.",
|
||
"",
|
||
"A router performs actions based on the modules placed in its slots, following a cyclical left-to-right order. Modules prform simple actions like pulling and pushing blocks, or more complex ones like breaking, placing, or launching items.",
|
||
"",
|
||
"The target locations for each module can be specified by shift + right clicking them on the desired block space.",
|
||
"",
|
||
"Once modules are installed, they can be configured by middle clicking them. This allows to set filters and add augments.",
|
||
"",
|
||
"Upgrades can be placed in the corresponding slots in a Modular Router.",
|
||
"",
|
||
"Hold control while hovering over any Modular Router item to see their function."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<extrautils2:scanner>],
|
||
[
|
||
"Scans the blockspace adjacent to the red circle.",
|
||
"",
|
||
"Produces a redstone signal if the block type in that space matches the target one.",
|
||
"",
|
||
"The target is set by clicking 'set to current block'."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<extrautils2:user>],
|
||
[
|
||
"Simulates various types of player clicks.",
|
||
"",
|
||
"You can cycle through the clicking type, left or right click, and what slot to use to perform the click.",
|
||
"",
|
||
"EG: To fill a lava tank, place a Lava Amulet in the first slot, and a klein star in any other slot; set to 'Use Item on Block', 'Right Click', 'Upper Left Slot Only'.",
|
||
"",
|
||
"EG: To fill a pethal apothecary, place an Evertide Amulet in the first slot; set to 'Activate Block with Item', 'Right Click', 'Upper Left Slot Only'.",
|
||
"",
|
||
"EG: To shear leaves, place shears in the first slot; set to 'Use Item on Block', 'Left Click', 'Upper Left Slot Only'."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:how_to_finish_meatballcraft>],
|
||
[
|
||
"If you want to finish the pack, here is the best advice I could give you!",
|
||
"",
|
||
"Infrastructure is the most important thing! This refers to your ability to expand your base and upgrade things easily. Make sure you passively automate the resources that will let you make more machines, more blocks, and more crafting ingredients! The more mods you unlock, the more infrastructure you will have to set up!",
|
||
"",
|
||
"Be proactive with automation! The best way to expand your infrastructure is to set up automations for new materials and recipes as soon as you unlock them! If a material shows up in a side quest, it's a good idea to automate it!",
|
||
"",
|
||
"Take your time! Completing and automating things from side quests, or for general base convenience, before doing more main line content is almost always the best way to do things! You will run into many hard 'wall' recipes, and the side quests will prepare you for these! This refers to weapond and armor upgrades too, side content often provides good upgrades for your gear!",
|
||
"",
|
||
"Take your time with JEI! Many items have multiple recipes and ways of obtaining, some will be easier than others at different points in progression!",
|
||
"",
|
||
"Check the in-game documentation! It's there for a reason!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:fission_automation>],
|
||
[
|
||
"Being able to have a steady passive supply of fission isotopes will be very important!",
|
||
"",
|
||
"You want to have an indvidual fission reactor for each fuel processing step! The quests in energy sources will list all required fission steps!",
|
||
"",
|
||
"As long as the setup is passively running, speed won't be a concern (till later)! The 5x5x5 previews provided for each fuel should be enough! For some fuels (not all), checkerboard cryotheum lattices work too!",
|
||
"",
|
||
"For each step, it's good to split the output isotopes between a buffer for recipes, and the subsequent step in the fission chain. Compacting Drawers will be very helpful for some steps!",
|
||
"",
|
||
"In late chapter 5 you will unlock the Two-Phase Reactor, you eventually want to replace the slower fission steps for faster processing with this new multiblock! You'll need that for late game!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:draconic_upgrades_locations>],
|
||
[
|
||
"All Draconic Upgrades can be found in the warper planes!",
|
||
"",
|
||
"Movement Speed - Furatto",
|
||
"Attack Damage - Furatto",
|
||
"Shield Capacity - Furatto",
|
||
"Shield Recovery - Furatto",
|
||
"Jump Boost - Diamerisma",
|
||
"Arrow Damage - Diamerisma",
|
||
"Attack AOE - Diamerisma",
|
||
"RF Capacity - Taerrapiatta",
|
||
"Draw Speed - Vibe",
|
||
"Dig Speed - Vibe",
|
||
"Dig AOE - Apichisi"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:berserker_forge_loop>],
|
||
[
|
||
"The Berserker Forge can be used to duplicate target Will Crystals for automation.",
|
||
"",
|
||
"Place the multiblock in the same chunk as a Demon Crucible.",
|
||
"",
|
||
"Start off by burning a few Will Crystals of the desired aspect into the Crucible. The will in the aura can be used to make will crystals at a reduced cost.",
|
||
"",
|
||
"By looping the output crystals back into the Crucible, and making more crystals, you'll end up with a net positive!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:duplicating_enchants>,
|
||
<bibliocraft:typesettingtable>,
|
||
<bibliocraft:printingpress>],
|
||
[
|
||
"Bibliocraft allows to duplicate enchanted books! To use the Typesetting Table and Printing Press, make sure you a wearing a Monocle, otherwise you won't see XP costs!",
|
||
"",
|
||
"Right click the desired enchanted book in the Typesetting Table near left slot, and a Chase in the far slot. Shift right click the Typesetting Table with an empty hand to create an enchanted plate. This will consume XP based on the enchantment type and level.",
|
||
"",
|
||
"Right click the enchanted plate in the back slot of the Printing Press, together with a bunch of ink sacks. Right click normal vanilla Books on the near left slot, and they will be transformed into enchanted books of the desired type! A single enchanted press can make up to 3 enchanted books, as it has durability, but it can be repaired using various modded tools."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:jei_tipsandtricks>],
|
||
[
|
||
"If you have lost an item somewhere in your storage and don't want to search through every storage slot, you can double click your seach bar, search JEI for your item and it will highlight slots in your storage / player inventory for similar items.",
|
||
"",
|
||
"You can also use certain prefixes in JEI in order to narrow down the item you are looking for.",
|
||
"",
|
||
"You can use these at the beginning of your search :",
|
||
"# - filters by tooltip descriptions",
|
||
"& - filters items by resource ID (You will likely never use this)",
|
||
"^ - filters items by color",
|
||
"$ - filters items by oreDictionary",
|
||
"@ - filters by mod names",
|
||
"% - filters by creative tab (You will likely never use this)",
|
||
"",
|
||
"You can also use - in order to exclude items from your search. You can only use this following one of the previous prefixes. Otherwise, you JEI just won't bother searching.",
|
||
"",
|
||
"For exemple, if you are searching for NuclearCraft fuels but dont want the depleted fuels to come up in your search, you can search with :",
|
||
"",
|
||
"@nuclearcraft fuel -depleted",
|
||
"",
|
||
"If you wish to narrow it down further, you can safely add -bucket -molten -oxide to the end of your search and you will be left with all the different types of fuels without their depleted counterparts, molten and bucket forms."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:emptiness_tutorial>],
|
||
[
|
||
"To enter the emptiness, you need to use the fracture locator to find fractures. The nether roof is a good place to look for them. The locator will glow if you are nearby a fracture.",
|
||
"",
|
||
"To open the fracture you need to use a fully charged thaumium or voidseer casting gauntlet augmented with the impetus conductor. To charge the augmented gauntlet, stand nearby a flux rift, and it will slowly consume it.",
|
||
"",
|
||
"Once the gauntlet is charged, you can right click a fracture to open it!",
|
||
"",
|
||
"To enter the dungeon you need to use a fully charged thaumium or voidseer casting gauntlet augmented with the impetus conductor on the gateway block.",
|
||
"",
|
||
"Defeat the final boss!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:passive_packagedauto>],
|
||
[
|
||
"Both the packager and unpackager can be treated as any other type of machine, and they can be passived with a bit of setup. Useful for things like fine mineral dust!",
|
||
"",
|
||
"A few things to note:",
|
||
"A. Packager, unpackager, and package crafters act like normal machines if powered through quartz fiber or normal energy transfer. You want them to get power, you don't want them to get channels.",
|
||
"B. All packagers and unpackagers used for the same automation should have the same type of package recipe encoder. ",
|
||
"C. You will likely need more than 1 packager. Things are easier if you use a separate packager for each recipe package shown in the encoder gui. Mouse over each package to see the sub-recipe you will need to make in each packager.",
|
||
"D. Packagers in 'first match' mode will produce sub-recipes out of order. Set all your packager into this mode.",
|
||
"",
|
||
"If these are followed, you can set up a passive line as follows.",
|
||
"1. Start from an individual drawer wall (or other inventory) with the ingredients for each recipe package.",
|
||
"2. Pipe Items from each drawer wall into each packager using limited item filters, use the numbers corresponding to each sub-recipe.",
|
||
"3. Pipe recipe packages from the packagers into one packager touching the right package crafter.",
|
||
"4. Pipe end result out of the package crafter."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:passive_extended_crafting>],
|
||
[
|
||
"Extended crafting can be automated passively with the automation interface.",
|
||
"",
|
||
"This method is slow, for fast automation passive packaged auto is recommended (it has its own JEI info box), but this method is simpler, and fast enough for some resources.",
|
||
"",
|
||
"Place an Automation Interface on top of an extended crafting table (including the Ender Crafting Table), and click 'Save Recipe' to set the ercipe to be automated.",
|
||
"",
|
||
"The Automation Interface can be set to auto-pull under 'Config'.",
|
||
"",
|
||
"A Drawer Controller with a wall containing the required ingredients can be placed next to the Automation Interface, and the ingredients can be auto-pulled into the table!"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:woot_flusher>],
|
||
[
|
||
"This item resets ALL woot farms.",
|
||
"",
|
||
"To reset individual mobs, run the following command:",
|
||
"/woot flush *mobname*",
|
||
"",
|
||
"To obtain the mob name for the specific one you want to flush, you can check the entity ID while hovering your mouse over the corresponding spawn egg in JEI.",
|
||
"It will be formatted as *modid*:*mobid*"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<projecte:collector_mk1>,
|
||
<projecte:collector_mk2>,
|
||
<projecte:collector_mk3>],
|
||
[
|
||
"Collectors generate EMC from light.",
|
||
"",
|
||
"If one is placed in the world, it will make EMC passively. It can be sped up by placing Glowstone directly around it.",
|
||
"",
|
||
"It will automatically transfer EMC to Condensers and Relays placed directly adjacent.",
|
||
"",
|
||
"Placing coal and other fuels in the Collector will consume EMC to transmute them into higher EMC fuels, but this mechanic is not really used in the pack."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<projecte:relay_mk1>,
|
||
<projecte:relay_mk2>,
|
||
<projecte:relay_mk3>],
|
||
[
|
||
"Relays are EMC batteries.",
|
||
"",
|
||
"It will automatically collect EMC from adjacent Collectors.",
|
||
"",
|
||
"It will automatically transfer EMC to adjacent Condensers."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<projecte:condenser_mk1>,
|
||
<projecte:condenser_mk2>],
|
||
[
|
||
"Condensers are the earliest way to automate EMC items. Place the desired item to duplicate in the top left slot.",
|
||
"",
|
||
"EMC to duplicate the desired item can come from collectors and relays, or from other EMC items that are piped into the Condenser.",
|
||
"",
|
||
"There are many ways to farm items with high EMC to push into your condenser.",
|
||
"",
|
||
"The MK2 condenser has separate inventories for inputs and outputs, and it converts faster, making it better suited for automation."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<dimdoors:stabilized_rift_signature>,
|
||
<dimdoors:rift_signature>],
|
||
[
|
||
"Right clicking the Rift SIgnature on two different locations creates two rifts. The base version can get unstable, while the stabilized version will allow for safer use.",
|
||
"",
|
||
"Placing Iron Dimensional Doors on these rifts will link them to each other."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<botania:enchanter>],
|
||
[
|
||
"The Mana Enchanter lets you apply enchants on a tool without consuming the books.",
|
||
"",
|
||
"Form the structure as shown in the preview, and click the Lapis Block with a Wand of the Forest.",
|
||
"",
|
||
"Place a fully unenchanted item on the Enchanter, and drop the desired enchanted books around it.",
|
||
"",
|
||
"To power it, you can use sparks. The cost of each enchant grows exponentially with level, but it can accept enchants above the anvil limit."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<ore:bewitchmentAltar>],
|
||
[
|
||
"The witches altar is how you generate magical energy (ME) in bewitchment!",
|
||
"",
|
||
"The structure for the altar is a 3x2 table, and it can be made by any type of altar. Right click the structure with a vanilla carpet to form the altar!",
|
||
"",
|
||
"The altar generates energy passively. Right clicking the altar with an empty hand will tell you the available energy, as well as the maximum energy for the altar. Most mechanics in bewitchment use ME to run!",
|
||
"",
|
||
"The amount of diverse nature (crops, trees, flowers) will set the maximum ME. The more different plants you have, the higher the maximum energy in the altar!",
|
||
"",
|
||
"You can place statues around the altar, or particular artifacts on the altar to add multipliers to ME rate and amount. These will show up when searching Witches Altar in JEI."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:buildcraft_heat_exchanger>,
|
||
<buildcraftfactory:heat_exchange>],
|
||
[
|
||
"The Buildcraft Heat Exchanger is used to move fluids from various states, in order of temperature: Cool, Hot, Searing.",
|
||
"",
|
||
"To heat up a fluid (Cool to Hot), it must be placed as a cold input in the Heat Exchanger multiblock (see preview for multiblock structure, inputs, outputs), using lava as a hot input.",
|
||
"",
|
||
"To cool down a fluid (Hot to Cool), it must be placed as a hot input, with a fluid of a lower temperature as the cold input.",
|
||
"",
|
||
"In terms of pack progression, the only required chain uses Heavy Oil from Cool to Searing."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<rf-capability-adapter:aecapabilityadapter>,
|
||
<rf-capability-adapter:aecapabilityadapter_part>],
|
||
[
|
||
"The ME capability adapter allows to interface between AE2 and compact machines.",
|
||
"",
|
||
"Place a capability adapter adjacent to a compact machine. Inside the machine, connect another capability adapter adjacent to a tunnel set to the appropriate side (if you place the outside adapter on the west side, the interior tunnel needs to be set to WEST).",
|
||
"",
|
||
"The block form transfers 32 channels.",
|
||
"",
|
||
"The panel form transfers 8 channels. "
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:getting_more_starlight>,
|
||
<astralsorcery:blockaltar:*>],
|
||
[
|
||
"To function, Altars from Astral Sorcery need starlight. Different recipes require different amounts. If an item does not show up in the Altar GUI after its recipe is added, it is because you need more starlight.",
|
||
"",
|
||
"Sky access at night is enough to get starlight, but some recipes require more that what's normally available.",
|
||
"",
|
||
"The higher your y level, the higher the starlight.",
|
||
"",
|
||
"Special chunks have higher starlight than others, holding a Fosic Resonator at night will show them.",
|
||
"",
|
||
"Placing Spectral Relays according to their multiblock (see preview) around the altar will boost starlight. If multiple of these multiblocks are too close to each other, they will reduce starlight.",
|
||
"",
|
||
"Linking a Collector Crystal to an altar will also increase starlight. Using the Collector Crystal multiblock will increase this boost."
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<rftools:space_chamber_controller>,
|
||
<rftools:space_chamber>,
|
||
<rftools:space_chamber_card>],
|
||
[
|
||
"The space chamber is the most versatile way to automatically place large structures.",
|
||
"",
|
||
"To copy a shape to be automatically built, place Space Chamber Corner Blocks in 7 of the 8 corners of the structure you want built, and the Controller in the 8th and final corner.",
|
||
"",
|
||
"Right click the controller with a Wrench to set the structure.",
|
||
"",
|
||
"If the structure is set correctly, right clicking the controller with a Space Chamber Card will program it for the desired structure.",
|
||
"",
|
||
"Place the resulting card in a builder to auto-build your desired structure."
|
||
]);
|
||
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<contenttweaker:betweenlands_potions>,
|
||
<thebetweenlands:pestle>,
|
||
<thebetweenlands:mortar>,
|
||
<thebetweenlands:aspect_vial:*>,
|
||
<thebetweenlands:dentrothyst_vial:*>],
|
||
[
|
||
"研磨器与石杵可用于制作多种磨碎的物品。每个玩家存档中物品含有的要素都各不相同。可以使用壁虎笼子来测试磨碎物品的效果。",
|
||
"",
|
||
"要制作Armaniis,使用能让壁虎镇静下来,用可爱的眼神看着你的磨碎物品。",
|
||
"",
|
||
"要使用正确的磨碎物品来酿造药水,用杂草木或赛摩桶给炼药器加满沼泽水,放入正确的原料,然后搅拌(空手右击)数分钟。",
|
||
"",
|
||
"若原料正确,炼药器内流体的颜色将变深。酿造成功后,使用杂草木或赛摩桶将流体放入蒸馏器中(Shift右击)。使用木晶药瓶从蒸馏器中收集要素。"
|
||
]);
|
||
|
||
mods.jei.JEI.addDescription([
|
||
<enderstorage:ender_storage:0>,
|
||
<enderstorage:ender_storage:1>,
|
||
<enderstorage:ender_pouch>],
|
||
[
|
||
"末影箱子和末影蓄水槽可无线传输物品和流体。",
|
||
"",
|
||
"这些方块可使用染料染色顶部颜色槽来设置为不同频率。颜色频率相同的箱子和蓄水槽之间互相连接,共享物品栏/流体存储。",
|
||
"",
|
||
"末影袋子可通过Shift右击末影箱子来与其连接。可通过袋子直接访问物品栏,而无需打开箱子。"
|
||
]); |