157 lines
4.3 KiB
INI
157 lines
4.3 KiB
INI
# Configuration file
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chat {
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# Whether binding a chat recorder allows players to send
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# and capture messages. You may want to disable this if you
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# are experiencing abuse.
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B:allowBinding=true
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# Whether formatting codes are allowed in chat messages.
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B:allowFormatting=false
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# Whether mobs are allowed to post chat messages.
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# Otherwise this is just limited to players.
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B:allowMobs=true
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# Whether offline players are allowed to post chat messages.
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# Otherwise this is just limited to those who are online players.
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B:allowOffline=true
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# The maximum length a chat message can be.
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#
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# Set to 0 to disable
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I:maxLength=100
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}
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glasses {
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# The dimensions with which to scale the framebuffer texture.
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# Higher scales result in cleaner renders, with the cost of
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# a (potentially) lower framerate.
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I:framebufferScale=1
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}
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kinetic {
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# The cost per launch power
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I:launchCost=0
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# The value to scale the velocity by when flying, helps limit how fast the player can go.
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D:launchElytraScale=0.4
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# Whether to scale the fall distance after launching.
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#
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# This means the player will not die from fall damage if they launch themselves
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# upwards in order to cancel out their negative velocity. This may not work correctly
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# with mods which provide custom gravity, such as Galacticraft.
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B:launchFallReset=true
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# Whether to reset the floating timer after launching.
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#
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# This means the player will not be kicked for flying after using the kinetic augment a lot.
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B:launchFloatReset=true
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# The maximum velocity the kinetic manipulator can apply to you.
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I:launchMax=4
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# The value to scale the y velocity by, helps limit how high the player can go.
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D:launchYScale=0.5
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# The cost per velocity unit.
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D:propelCost=0.0
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# The maximum velocity a minecart can be propelled at.
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D:propelMax=2.0
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# The cost to shoot an arrow per potency.
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I:shootCost=20
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# The cost per block teleported
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I:teleportCost=0
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# The maximum range that endermen can teleport to.
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I:teleportRange=32
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# The cost of walking.
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# This is multiplied by the distance and speed walked.
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I:walkCost=0
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# The maximum range that the entity can path find to.
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I:walkRange=32
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# The maximum speed that the entity can walk at.
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I:walkSpeed=3
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}
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##########################################################################################################
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# laser
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#--------------------------------------------------------------------------------------------------------#
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# Config options for the laser module
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##########################################################################################################
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laser {
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# The energy cost per potency for a laser.
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# See Plethora.cfg#CostSystem for more info
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D:cost=10.0
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# The damage done to an entity by a laser per potency.
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D:damage=4.0
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# The maximum time in ticks a laser can exist for before it'll despawn.
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I:lifetime=100
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# The maximum power of a laser.
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D:maximumPotency=5.0
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# The minimum power of a laser.
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D:minimumPotency=0.5
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}
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##########################################################################################################
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# miscellaneous
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#--------------------------------------------------------------------------------------------------------#
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# Various options that don't belong to anything
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##########################################################################################################
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miscellaneous {
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# Fun rendering overlay for various objects.
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# Basically I'm slightly vain.
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B:funRender=true
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}
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scanner {
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# The radius a fully upgraded scanner can get blocks in.
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I:maxRadius=16
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# The radius scanners can get blocks in.
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I:radius=8
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# The additional cost each level incurs for scan().
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I:scanLevelCost=50
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}
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sensor {
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# The radius a fully upgraded sensor can get entities in.
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I:maxRadius=32
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# The radius sensors can get entities in.
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I:radius=16
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# The additional cost each level incurs for sense().
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I:senseLevelCost=40
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}
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turtle {
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# The amount of RF required to gain one unit of turtle fuel.
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# Set to 0 to disable (the default). If enabled, a good default
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# is 100 (100FE for one fuel unit).
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I:feFuelRatio=0
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}
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