581 lines
15 KiB
INI
581 lines
15 KiB
INI
# Configuration file
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avaton {
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# Avaton strength [1-1000]
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D:"avaton attack"=5.0
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# Maximum Avaton health [1-1000]
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D:"avaton health"=30.0
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# Set the spawn rate of Avaton [0-100]
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I:"avaton spawn rate"=20
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# Set the cooldown of summoning Weta [0-100]
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I:"avaton summon cooldown"=8
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# Set the max number of Weta summoned [0-100]
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I:"avaton summon max"=16
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# Set the number of Weta summoned per cast [0-100]
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I:"avaton summon number"=2
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}
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banshee {
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# Banshee strength [1-1000]
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D:"banshee attack"=7.0
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# Maximum Banshee health [1-1000]
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D:"banshee health"=34.0
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# Set the effect radius of Banshee scream [1-1000]
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D:"banshee scream radius"=3.0
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# Set the spawn rate of Banshee [0-100]
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I:"banshee spawn rate"=20
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}
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foglet {
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# Foglet strength [1-1000]
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D:"foglet attack"=2.0
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# Should Foglet call reinforcement when attacking [false/true]
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B:"foglet call reinforcement"=true
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# Maximum Foglet health [1-1000]
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D:"foglet health"=16.0
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# Set the spawn rate of Foglet [0-10000]
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I:"foglet spawn rate"=20
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}
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forsaken {
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# Forsaken strength [1-1000]
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D:"forsaken attack"=4.0
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# Maximum Forsaken health [1-1000]
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D:"forsaken health"=30.0
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# Set the spawn rate of Forsaken [0-10000]
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I:"forsaken spawn rate"=10
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}
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frigid {
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# Frigid strength [1-1000]
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D:"frigid attack"=3.0
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# Maximum Frigid health [1-1000]
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D:"frigid health"=20.0
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# Set the spawn rate of Frigid [0-10000]
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I:"frigid spawn rate"=20
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}
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general {
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# Allow Molten Hammer active effect to hit players [false/true]
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B:"allow molten hammer pvp"=false
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# BlackBanlist for items that Golden Heart are unable to mend. Ex. "minecraft:shears" or "mod_lavacow:moltenhammer" [default: ]
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S:"banlisted items from golden heart" <
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>
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# Set the bonus damage of Bone Sword to X% [0-100]
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I:"bonesword bonus damage"=5
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# Set the bonus damage cap of Bone Sword [0-10000]
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I:"bonesword bonus damage cap"=10000
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# Set the drop rate of Acidic Heart [0-100]
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I:"boneworm drop heart"=10
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# Cemetery are only allowed to spawn in these dimensions' IDs
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I:"cemetery spawn allow dimensions" <
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0
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>
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# Spawn rate of Cemetery (higher number = less frequent) [1-10000]
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I:"cemetery spawn rate"=500
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# Cemetery spawns Unburied occasionally. [0-100]
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I:"cemetery spawns unburied"=40
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# Spawn rate of Desert Tomb (higher number = less frequent) [0-10000]
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I:"desert tomb spawn rate"=750
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# Set the duribility of Dreamcatcher, 0 = Infinite [0-10000]
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I:"dreamcatcher duribility"=80
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# Set the drop rate of Undying Heart [0-100]
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I:"drop heart"=10
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# Set the drop rate of Poisonous Spore [0-100]
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I:"drop poisonous spore"=2
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# Adding new brewing recipe (existing property will be preserved). [false/true]
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B:"enable brewing recipe"=true
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# Adding new enchantment (existing property will be preserved). [false/true]
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B:"enable enchantment"=true
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# Set the drop rate of Intestine [0-100]
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I:"entity drop intestine"=4
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# Allow Potion of Fission to be used on entites from other mods [false/true]
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B:"fission potion works on entities from other mods"=false
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# Set the height limit to X blocks above the ground for flyers, 0 = Infinite [0-100]
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I:"flying height limit"=16
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# Generate Cemetery in the Overworld. [false/true]
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B:"generate cemetery"=true
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# Generate Desert Tomb in the Overworld. [false/true]
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B:"generate desert tomb"=true
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# Set the duribility of Golden Heart, 0 = Infinite [0-10000]
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I:"golden heart duribility"=250
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# Enables the Regeneration effect of the Golden Heart. [false/true]
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B:"golden heart grants regeneration"=true
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# Allow the Golden Heart to repair worn equipment. [false/true]
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B:"golden heart repairs equipment"=true
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# Set the bonus damage of Halo Necklace to X% [0-10000]
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I:"halo necklace bonus damage"=10
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# Customize Items and their drop rates for the Intestine. Ex. "minecraft:slime_ball,0.4" or "mod_lavacow:sharptooth,0.1" [default: [minecraft:slime_ball,0.4], [minecraft:dye,0.4,15], [mod_lavacow:sharptooth,0.1], [minecraft:beetroot_seeds,0.1], [minecraft:wheat_seeds,0.1], [minecraft:melon_seeds,0.1], [minecraft:pumpkin_seeds,0.1], [minecraft:clay_ball,0.1], [mod_lavacow:chitin,0.1], [minecraft:gold_nugget,0.05], [minecraft:iron_nugget,0.05], [minecraft:diamond,0.01]]
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S:"loot table for intestine" <
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minecraft:slime_ball,0.4
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minecraft:dye,0.4,15
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mod_lavacow:sharptooth,0.1
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minecraft:beetroot_seeds,0.1
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minecraft:wheat_seeds,0.1
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minecraft:melon_seeds,0.1
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minecraft:pumpkin_seeds,0.1
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minecraft:clay_ball,0.1
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mod_lavacow:chitin,0.1
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minecraft:gold_nugget,0.05
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minecraft:iron_nugget,0.05
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minecraft:diamond,0.01
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aoa3:runium_chunk,0.1
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aoa3:holly_top_seeds,0.1
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contenttweaker:golem_core,0.1
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draconicevolution:dragon_heart,0.01
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minecraft:nether_star,0.01
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contenttweaker:dragon_egg_omelette,0.1
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>
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# Customize drop rates of the items which ravens can find. Ex. "minecraft:fish@3,0.4,2" or "mod_lavacow:sharptooth,0.1" [default: [minecraft:beetroot_seeds,0.15], [minecraft:wheat_seeds,0.15,2], [minecraft:melon_seeds,0.15], [minecraft:pumpkin_seeds,0.15], [minecraft:gold_nugget,0.1,2], [minecraft:iron_nugget,0.1,2]]
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S:"loot table for ravens" <
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minecraft:beetroot_seeds,0.15
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minecraft:wheat_seeds,0.15,2
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minecraft:melon_seeds,0.15
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minecraft:pumpkin_seeds,0.15
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minecraft:gold_nugget,0.1,2
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minecraft:iron_nugget,0.1,2
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>
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# Customize drop rates of the items which seagulls can find. Ex. "minecraft:fish@3,0.4,2" or "mod_lavacow:sharptooth,0.1" [default: [minecraft:fish@0,0.15], [minecraft:fish@2,0.15]]
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S:"loot table for seagulls" <
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minecraft:fish@0,0.15
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minecraft:fish@2,0.15
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>
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# Customize drop rates of the items which spectral ravens can find. Ex. "minecraft:fish@3,0.4,2" or "mod_lavacow:sharptooth,0.1" [default: [minecraft:gold_nugget,0.15,3], [minecraft:iron_nugget,0.15,3]]
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S:"loot table for spectral ravens" <
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minecraft:gold_nugget,0.15,3
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minecraft:iron_nugget,0.15,3
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>
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# Ability cooldown of Midnight Mourne [1-10000]
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I:"midnight mourne cooldown"=60
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# All mobs are only allowed to spawn in these dimensions' IDs
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I:"mob spawn allow dimensions" <
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0
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-1
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1
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>
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# Customize the banlist for which mobs that intestines shouldn't drop from. Ex. "minecraft:slime" or "mod_lavacow:vespa" [default: [minecraft:blaze], [minecraft:slime], [minecraft:skeleton]]
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S:"mobs that intestine should not drop from" <
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minecraft:blaze
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minecraft:slime
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minecraft:skeleton
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>
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# Set the fire damage reduction of Molten Heart to X% [0-10000]
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I:"molten heart damage reduction"=20
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# Ability cooldown of "Pestilence" [1-10000]
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I:"pestilence cooldown"=60
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# Should Piranha and Swarmer attack innocent animals [false/true]
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B:"piranha attacks animals"=true
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# Add additional content that works with Quark. [false/true]
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B:"quark compatibility"=true
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# Customize the Spawn list for the Dreamcatcher. Ex. "mod_lavacow:foglet,40,1,2" or "mod_lavacow:vespa,20,1,1" [default: [mod_lavacow:foglet,40,1,2], [mod_lavacow:undeadswine,20,1,1], [mod_lavacow:ithaqua,20,1,1], [mod_lavacow:sludgelord,20,1,1], [mod_lavacow:vespa,20,1,1], [mod_lavacow:scarecrow,20,1,1], [mod_lavacow:boneworm,20,1,1], [mod_lavacow:pingu,40,4,8], [mod_lavacow:undertaker,20,1,1], [mod_lavacow:banshee,20,1,1], [mod_lavacow:avaton,20,1,1]]
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S:"spawn list for dreamcatcher" <
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mod_lavacow:foglet,40,1,2
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mod_lavacow:undeadswine,20,1,1
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mod_lavacow:ithaqua,20,1,1
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mod_lavacow:sludgelord,20,1,1
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mod_lavacow:vespa,20,1,1
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mod_lavacow:scarecrow,20,1,1
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mod_lavacow:boneworm,20,1,1
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mod_lavacow:pingu,40,4,8
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mod_lavacow:undertaker,20,1,1
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mod_lavacow:banshee,20,1,1
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mod_lavacow:avaton,20,1,1
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>
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# Entities summoned by other mobs die when their summoner dies. [false/true]
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B:"suicidal minion"=true
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# Mobs in this mod will not burn under daylight. [false/true]
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B:"sunscreen mode"=false
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# Adding new materials to Tinkers Construct. [false/true]
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B:"tinkers compatibility"=true
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}
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"ghost ray" {
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# Maximum Ghost Ray health [1-1000]
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D:"ghost ray health"=20.0
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# Set the spawn rate of Ghost Ray [0-100]
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I:"ghost ray spawn rate"=10
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}
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glowshroom {
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# Generate Glowshroom in the overworld [false/true]
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B:"glowshroom generation"=true
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# Set the spawn rate of Glowshroom [0-100]
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I:"glowshroom spawn rate"=20
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# Set the spread rate of Glowshroom [0-100]
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I:"glowshroom spread rate"=100
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}
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ithaqua {
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# Ithaqua strength [1-1000]
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D:"ithaqua attack"=8.0
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# Should Ithaqua attack innocent animals [false/true]
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B:"ithaqua attacks animals"=true
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# Maximum Ithaqua health [1-1000]
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D:"ithaqua health"=60.0
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# Set the spawn rate of Ithaqua [0-10000]
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I:"ithaqua spawn rate"=15
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}
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"lil'sludge" {
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# Lil'Sludge strength [1-1000]
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D:"lil'sludge attack"=3.0
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# Maximum Lil'Sludge health [1-1000]
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D:"lil'sludge health"=20.0
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# Lil'Sludge lifespan [1-10000]
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I:"lil'sludge lifespan"=60
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}
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mimicrab {
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# Mimicrab strength [1-1000]
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D:"mimicrab attack"=8.0
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# Maximum Mimicrab health [1-1000]
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D:"mimicrab health"=30.0
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# Set the spawn rate of Mimicrab [0-10000]
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I:"mimicrab spawn rate"=20
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# Set the spawn rate of Mimicrab near player death [0-1000]
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I:"mimicrab spawn rate near player death"=250
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}
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moogma {
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# Maximum Moogma health [1-1000]
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D:"moogma health"=10.0
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# Set the spawn rate of Moogma [0-10000]
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I:"moogma spawn rate"=0
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}
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mummy {
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# Mummy strength [1-1000]
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D:"mummy attack"=4.0
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# Maximum Mummy health [1-1000]
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D:"mummy health"=24.0
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# Set the spawn rate of Mummy [0-10000]
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I:"mummy spawn rate"=100
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}
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mycosis {
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# Mycosis strength [1-1000]
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D:"mycosis attack"=3.0
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# Maximum Mycosis health [1-1000]
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D:"mycosis health"=20.0
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# Set the spawn rate of Mycosis [0-10000]
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I:"mycosis spawn rate"=40
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}
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osvermis {
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# OsVermis strength [1-1000]
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D:"boneworm attack"=8.0
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# Maximum OsVermis health [1-1000]
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D:"boneworm health"=200.0
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# Set the spawn rate of OsVermis [0-100]
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I:"boneworm spawn rate"=20
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}
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parasite {
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# Allow Parasite to spawn from listed mob. Ex. "minecraft:zombie" or "mod_lavacow:zombiefrozen" [default: [minecraft:zombie], [minecraft:husk], [mod_lavacow:zombiefrozen], [mod_lavacow:zombiemushroom], [mod_lavacow:unburied], [mod_lavacow:mummy]]
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S:"available host for parasite" <
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minecraft:zombie
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minecraft:husk
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mod_lavacow:zombiefrozen
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mod_lavacow:zombiemushroom
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mod_lavacow:unburied
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mod_lavacow:mummy
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>
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# Parasite strength [1-1000]
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D:"parasite attack"=1.0
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# Parasite will attack their target by attaching on them [false/true]
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B:"parasite attacks by attaching onto target"=true
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# Should Parasite attack ALL livings [false/true]
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B:"parasite attacks everything"=false
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# Rate of spawning Parasite when destroying sand blocks in the desert [0-100]
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I:"parasite from sand blocks"=2
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# Maximum Parasite health [1-1000]
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D:"parasite health"=6.0
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# Set the spawn rate of Parasite [0-100]
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I:"parasite spawn rate"=10
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}
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penghoul {
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# Penghoul strength [1-1000]
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D:"penghoul attack"=3.0
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# Maximum Penghoul health [1-1000]
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D:"penghoul health"=10.0
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# Set the spawn rate of Penghoul [0-100]
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I:"penghoul spawn rate"=20
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}
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piranha {
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# Piranha strength [1-1000]
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D:"piranha attack"=1.0
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# Maximum Piranha health [1-1000]
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D:"piranha health"=3.0
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# Set the spawn rate of Piranha [0-100]
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I:"piranha spawn rate"=80
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}
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ptera {
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# Ptera strength [1-1000]
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D:"ptera attack"=3.0
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# Maximum Ptera health [1-1000]
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D:"ptera health"=10.0
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# Set the spawn rate of Ptera [0-10000]
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I:"ptera spawn rate"=20
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}
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raven {
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# Maximum Raven health [1-1000]
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D:"raven health"=6.0
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# Should tamed Raven perch on owner's head [false/true]
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B:"raven perching"=true
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# Should perching Raven slow down owner's falling speed [false/true]
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B:"raven slow down falling"=true
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# Set the spawn rate of Raven [0-10000]
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I:"raven spawn rate"=0
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}
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salamander {
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# Salamander strength [1-1000]
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D:"salamander attack"=8.0
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# Maximum Salamander health [1-1000]
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D:"salamander health"=300.0
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# Set the spawn rate of Salamander [0-10000]
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I:"salamander spawn rate"=30
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}
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scarecrow {
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# Set the spawn rate of Plague Doctor Scarecrow when a Raven was killed. [0-100]
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I:"plague doctor scarecrow spawn rate"=30
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# Scarecrow strength [1-1000]
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D:"scarecrow attack"=8.0
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# Maximum Scarecrow health [1-1000]
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D:"scarecrow health"=90.0
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# Set the spawn rate of Scarecrow [0-100]
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I:"scarecrow spawn rate"=15
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}
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"skeleton king" {
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# Skeleton King strength [1-1000]
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D:"skeleton king attack"=16.0
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# Maximum Skeleton King health [1-1000]
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D:"skeleton king health"=360.0
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# Should Skeleton King be summoned with the crown [false/true]
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B:"skeleton king summon"=true
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}
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"sludge lord" {
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# Sludge Lord strength [1-1000]
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D:"sludge lord attack"=10.0
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# Maximum Sludge Lord health [1-1000]
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D:"sludge lord health"=400.0
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# Set the spawn rate of Sludge Lord [0-10000]
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I:"sludge lord spawn rate"=15
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# Set the cooldown of summoning Lil'Sludge [0-100]
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I:"sludge lord summon cooldown"=17
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# Set the max number of Lil'Sludge summoned [0-100]
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I:"sludge lord summon max"=8
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# Set the number of Lil'Sludge summoned per cast [0-100]
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I:"sludge lord summon number"=3
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}
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swarmer {
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# Swarmer strength [1-1000]
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D:"swarmer attack"=1.0
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# Maximum Swarmer health [1-1000]
|
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D:"swarmer health"=8.0
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# Set the spawn rate of Swarmer [0-100]
|
|
I:"swarmer spawn rate"=40
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}
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unburied {
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# Unburied strength [1-1000]
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D:"unburied attack"=3.0
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# Maximum Unburied health [1-1000]
|
|
D:"unburied health"=20.0
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# Unburied lifespan [1-10000]
|
|
I:"unburied lifespan"=20
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}
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"undead swine" {
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# Undead Swine strength [1-1000]
|
|
D:"undeadswine attack"=4.0
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|
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# Maximum Undead Swine health [1-1000]
|
|
D:"undeadswine health"=50.0
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|
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# Set the spawn rate of Undead swine [0-10000]
|
|
I:"undeadswine spawn rate"=15
|
|
}
|
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undertaker {
|
|
# Undertaker strength [1-1000]
|
|
D:"undertaker attack"=6.0
|
|
|
|
# Maximum Undertaker health [1-1000]
|
|
D:"undertaker health"=40.0
|
|
|
|
# Set the spawn rate of Undertaker [0-100]
|
|
I:"undertaker spawn rate"=8
|
|
|
|
# Set the cooldown of summoning Unburied [0-100]
|
|
I:"undertaker summon cooldown"=15
|
|
|
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# Set the max number of Unburied summoned [0-100]
|
|
I:"undertaker summon max"=4
|
|
|
|
# Set the number of Unburied summoned per cast [0-100]
|
|
I:"undertaker summon number"=4
|
|
}
|
|
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|
|
vespa {
|
|
# Vespa strength [1-1000]
|
|
D:"vespa attack"=5.0
|
|
|
|
# Maximum Vespa health [1-1000]
|
|
D:"vespa health"=20.0
|
|
|
|
# Set the spawn rate of Vespa [0-100]
|
|
I:"vespa spawn rate"=20
|
|
}
|
|
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|
|
weta {
|
|
# Weta strength [1-1000]
|
|
D:"weta attack"=1.0
|
|
|
|
# Maximum Weta health [1-1000]
|
|
D:"weta health"=12.0
|
|
|
|
# Set the spawn rate of Weta [0-100]
|
|
I:"weta spawn rate"=30
|
|
}
|
|
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