Files
meatballcraft/scripts/MidgameDungeons.zs
T
ZHAY10086 18ddedd8e6 0.16.5
2024-10-22 20:20:29 +08:00

1658 lines
63 KiB
Plaintext

#loader contenttweaker
import mods.contenttweaker.VanillaFactory;
import mods.contenttweaker.Item;
import mods.contenttweaker.IItemRightClick;
import mods.contenttweaker.Commands;
import mods.contenttweaker.ItemFood;
import mods.contenttweaker.IItemFoodEaten;
import mods.contenttweaker.MutableItemStack;
import mods.contenttweaker.Hand;
import mods.contenttweaker.World;
import mods.contenttweaker.IItemUpdate;
import mods.contenttweaker.Player;
import crafttweaker.player.IPlayer;
var creeponiacallstone = VanillaFactory.createItem("creeponia_callstone");
creeponiacallstone.maxStackSize = 1;
creeponiacallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 805) {
player.sendChat("需在正确的维度使用");
return "FAIL";
}
Commands.call("pillar-spawn creeponia_dungeon", player, world, true, true);
stack.shrink(1);
return "PASS";
};
creeponiacallstone.register();
var deeplandscallstone = VanillaFactory.createItem("deeplands_callstone");
deeplandscallstone.maxStackSize = 1;
deeplandscallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 807) {
player.sendChat("需在正确的维度使用");
return "FAIL";
}
Commands.call("pillar-spawn deeplands_dungeon", player, world, true, true);
stack.shrink(1);
return "PASS";
};
deeplandscallstone.register();
var crysteviacallstone = VanillaFactory.createItem("crystevia_callstone");
crysteviacallstone.maxStackSize = 1;
crysteviacallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 806) {
player.sendChat("需在正确的维度使用");
return "FAIL";
}
Commands.call("pillar-spawn crystevia_dungeon", player, world, true, true);
stack.shrink(1);
return "PASS";
};
crysteviacallstone.register();
var irominecallstone = VanillaFactory.createItem("iromine_callstone");
irominecallstone.maxStackSize = 1;
irominecallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 813) {
player.sendChat("需在正确的维度使用");
return "FAIL";
}
Commands.call("pillar-spawn iromine_dungeon", player, world, true, true);
stack.shrink(1);
return "PASS";
};
irominecallstone.register();
var boreancallstone = VanillaFactory.createItem("borean_callstone");
boreancallstone.maxStackSize = 1;
boreancallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 814) {
player.sendChat("需在正确的维度使用");
return "FAIL";
}
Commands.call("pillar-spawn borean_dungeon", player, world, true, true);
stack.shrink(1);
return "PASS";
};
boreancallstone.register();
var lunaluscallstone = VanillaFactory.createItem("lunalus_callstone");
lunaluscallstone.maxStackSize = 1;
lunaluscallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 816) {
player.sendChat("需在正确的维度使用");
return "FAIL";
}
Commands.call("pillar-spawn lunalus_dungeon", player, world, true, true);
stack.shrink(1);
return "PASS";
};
lunaluscallstone.register();
var wildwoodcallstone = VanillaFactory.createItem("wildwood_callstone");
wildwoodcallstone.maxStackSize = 1;
wildwoodcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 421) {
player.sendChat("需在正确的维度使用");
return "FAIL";
}
Commands.call("pillar-spawn wildwood_dungeon", player, world, true, true);
stack.shrink(1);
return "PASS";
};
wildwoodcallstone.register();
var skytherncallstone = VanillaFactory.createItem("skythern_callstone");
skytherncallstone.maxStackSize = 1;
skytherncallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 423) {
player.sendChat("需在正确的维度使用");
return "FAIL";
}
Commands.call("pillar-spawn skythern_dungeon", player, world, true, true);
stack.shrink(1);
return "PASS";
};
skytherncallstone.register();
var tuliteflower = VanillaFactory.createItem("tulite_flower");
tuliteflower.maxStackSize = 1;
tuliteflower.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 423) {
player.sendChat("需在空境使用");
return "FAIL";
}
// obtain position under player
var pos = player.position.asPosition3f();
// check if player is standing on beacon
var posChange = player.position.asPosition3f();
posChange.y = pos.y - 1;
var blockPosBelowPlayer = posChange.asBlockPos();
var blockBelow = world.getBlockState(blockPosBelowPlayer);
print(blockBelow.commandString);
if(blockBelow != <blockstate:minecraft:purpur_block>) {
player.sendChat("Stand on a purpur block");
return "FAIL";
}
// check if player is standing on tier 1 beacon
var posbeacon1 = player.position.asPosition3f();
posbeacon1.y = pos.y - 1;
posbeacon1.x = pos.x - 2;
posbeacon1.z = pos.z - 1;
var blockposbeacon1 = posbeacon1.asBlockPos();
var blockBelow1 = world.getBlockState(blockposbeacon1);
if(blockBelow1 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, heed the call of the white sky, and reproduce the redquartz shape");
return "FAIL";
}
var posbeacon2 = player.position.asPosition3f();
posbeacon2.y = pos.y - 1;
posbeacon2.x = pos.x - 2;
posbeacon2.z = pos.z + 1;
var blockposbeacon2 = posbeacon2.asBlockPos();
var blockBelow2 = world.getBlockState(blockposbeacon2);
if(blockBelow2 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon3 = player.position.asPosition3f();
posbeacon3.y = pos.y - 1;
posbeacon3.x = pos.x + 2;
posbeacon3.z = pos.z - 1;
var blockposbeacon3 = posbeacon3.asBlockPos();
var blockBelow3 = world.getBlockState(blockposbeacon3);
if(blockBelow3 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon4 = player.position.asPosition3f();
posbeacon4.y = pos.y - 1;
posbeacon4.x = pos.x + 2;
posbeacon4.z = pos.z + 1;
var blockposbeacon4 = posbeacon4.asBlockPos();
var blockBelow4 = world.getBlockState(blockposbeacon4);
if(blockBelow4 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon5 = player.position.asPosition3f();
posbeacon5.y = pos.y - 1;
posbeacon5.x = pos.x + 1;
posbeacon5.z = pos.z + 2;
var blockposbeacon5 = posbeacon5.asBlockPos();
var blockBelow5 = world.getBlockState(blockposbeacon5);
if(blockBelow5 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon6 = player.position.asPosition3f();
posbeacon6.y = pos.y - 1;
posbeacon6.x = pos.x - 1;
posbeacon6.z = pos.z + 2;
var blockposbeacon6 = posbeacon6.asBlockPos();
var blockBelow6 = world.getBlockState(blockposbeacon6);
if(blockBelow6 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon7 = player.position.asPosition3f();
posbeacon7.y = pos.y - 1;
posbeacon7.x = pos.x + 1;
posbeacon7.z = pos.z - 2;
var blockposbeacon7 = posbeacon7.asBlockPos();
var blockBelow7 = world.getBlockState(blockposbeacon7);
if(blockBelow7 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon8 = player.position.asPosition3f();
posbeacon8.y = pos.y - 1;
posbeacon8.x = pos.x - 1;
posbeacon8.z = pos.z - 2;
var blockposbeacon8 = posbeacon8.asBlockPos();
var blockBelow8 = world.getBlockState(blockposbeacon8);
if(blockBelow8 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon9 = player.position.asPosition3f();
posbeacon9.y = pos.y - 2;
posbeacon9.x = pos.x;
posbeacon9.z = pos.z;
var blockposbeacon9 = posbeacon9.asBlockPos();
var blockBelow9 = world.getBlockState(blockposbeacon9);
if(blockBelow9 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon10 = player.position.asPosition3f();
posbeacon10.y = pos.y - 2;
posbeacon10.x = pos.x + 1;
posbeacon10.z = pos.z;
var blockposbeacon10 = posbeacon10.asBlockPos();
var blockBelow10 = world.getBlockState(blockposbeacon10);
if(blockBelow10 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon11 = player.position.asPosition3f();
posbeacon11.y = pos.y - 2;
posbeacon11.x = pos.x + 2;
posbeacon11.z = pos.z;
var blockposbeacon11 = posbeacon11.asBlockPos();
var blockBelow11 = world.getBlockState(blockposbeacon11);
if(blockBelow11 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon12 = player.position.asPosition3f();
posbeacon12.y = pos.y - 2;
posbeacon12.x = pos.x - 1;
posbeacon12.z = pos.z;
var blockposbeacon12 = posbeacon12.asBlockPos();
var blockBelow12 = world.getBlockState(blockposbeacon12);
if(blockBelow12 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon13 = player.position.asPosition3f();
posbeacon13.y = pos.y - 2;
posbeacon13.x = pos.x - 2;
posbeacon13.z = pos.z;
var blockposbeacon13 = posbeacon13.asBlockPos();
var blockBelow13 = world.getBlockState(blockposbeacon13);
if(blockBelow13 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon14 = player.position.asPosition3f();
posbeacon14.y = pos.y - 2;
posbeacon14.x = pos.x;
posbeacon14.z = pos.z + 1;
var blockposbeacon14 = posbeacon14.asBlockPos();
var blockBelow14 = world.getBlockState(blockposbeacon14);
if(blockBelow14 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon15 = player.position.asPosition3f();
posbeacon15.y = pos.y - 2;
posbeacon15.x = pos.x;
posbeacon15.z = pos.z + 2;
var blockposbeacon15 = posbeacon15.asBlockPos();
var blockBelow15 = world.getBlockState(blockposbeacon15);
if(blockBelow15 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon16 = player.position.asPosition3f();
posbeacon16.y = pos.y - 2;
posbeacon16.x = pos.x;
posbeacon16.z = pos.z - 1;
var blockposbeacon16 = posbeacon16.asBlockPos();
var blockBelow16 = world.getBlockState(blockposbeacon16);
if(blockBelow16 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
var posbeacon17 = player.position.asPosition3f();
posbeacon17.y = pos.y - 2;
posbeacon17.x = pos.x;
posbeacon17.z = pos.z - 2;
var blockposbeacon17 = posbeacon17.asBlockPos();
var blockBelow17 = world.getBlockState(blockposbeacon17);
if(blockBelow17 != <blockstate:minecraft:purpur_block>) {
player.sendChat("Compose the right shape out of purpur, the key is in the white sky");
return "FAIL";
}
Commands.call("give @p contenttweaker:astral_lizardite", player, world, true, true);
return "PASS";
};
tuliteflower.register();
var immortalliscallstone = VanillaFactory.createItem("immortallis_callstone");
immortalliscallstone.maxStackSize = 1;
immortalliscallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 7) {
player.sendChat("需在暮色森林使用");
return "FAIL";
}
Commands.call("pillar-spawn immortallis_dungeon", player, world, true, true);
stack.shrink(1);
return "PASS";
};
immortalliscallstone.register();
var horrificcallstone = VanillaFactory.createItem("horrific_callstone");
horrificcallstone.maxStackSize = 1;
horrificcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 20) {
player.sendChat("Enter the betweenlands");
return "FAIL";
}
Commands.call("pillar-spawn casa_degli_orrori", player, world, true, true);
stack.shrink(1);
return "PASS";
};
horrificcallstone.register();
var harbingercallstone = VanillaFactory.createItem("harbinger_callstone");
harbingercallstone.maxStackSize = 1;
harbingercallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 7) {
player.sendChat("需在暮色森林使用");
return "FAIL";
}
Commands.call("pillar-spawn harbinger_castle", player, world, true, true);
stack.shrink(1);
return "PASS";
};
harbingercallstone.register();
var dreamcallstone = VanillaFactory.createItem("dream_callstone");
dreamcallstone.maxStackSize = 1;
dreamcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 427) {
player.sendChat("You gotta be in vethea");
return "FAIL";
}
Commands.call("pillar-spawn vethea_dungeon", player, world, true, true);
stack.shrink(1);
return "PASS";
};
dreamcallstone.register();
var nightmarecallstone = VanillaFactory.createItem("nightmare_callstone");
nightmarecallstone.maxStackSize = 1;
nightmarecallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 427) {
player.sendChat("You gotta be in vethea");
return "FAIL";
}
Commands.call("pillar-spawn nighmare_dungeon", player, world, true, true);
stack.shrink(1);
return "PASS";
};
nightmarecallstone.register();
var sacredcallstone = VanillaFactory.createItem("sacred_callstone");
sacredcallstone.maxStackSize = 1;
sacredcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 4) {
player.sendChat("You gotta be in the aether");
return "FAIL";
}
Commands.call("pillar-spawn recursion_temple_final", player, world, true, true);
stack.shrink(1);
return "PASS";
};
sacredcallstone.register();
var callofthehaunted = VanillaFactory.createItem("call_of_the_haunted");
callofthehaunted.maxStackSize = 1;
callofthehaunted.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 7) {
player.sendChat("You gotta be in the twilight forest");
return "FAIL";
}
Commands.call("pillar-spawn ghost_disk_dungeon", player, world, true, true);
stack.shrink(1);
return "PASS";
};
callofthehaunted.register();
var recursionprisonkey = VanillaFactory.createItem("recursion_prison_key");
recursionprisonkey.maxStackSize = 1;
recursionprisonkey.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 0) {
player.sendChat("You gotta be in the overworld");
return "FAIL";
}
Commands.call("pillar-spawn recursion_prison_arena", player, world, true, true);
Commands.call("give @p contenttweaker:recursive_tesseract", player, world, true, true);
stack.shrink(1);
return "PASS";
};
recursionprisonkey.register();
var stickycallstone = VanillaFactory.createItem("sticky_callstone");
stickycallstone.maxStackSize = 1;
stickycallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 50) {
player.sendChat("You gotta be in the abyssal wasteland");
return "FAIL";
}
Commands.call("pillar-spawn big_bouncy_castle", player, world, true, true);
Commands.call("summon Slime ~ ~10 ~ {Size:100,ActiveEffects:[{Id:10,Amplifier:4,Duration:999999},{Id:6,Amplifier:250,Duration:999999}],HandItems:[{Count:1,id:\"contenttweaker:big_slime\"},{}],HandDropChances:[1.0f,0.0f],Health:3000f}", player, world, true, true);
player.sendChat("Kill it!");
stack.shrink(1);
return "PASS";
};
stickycallstone.register();
//summon Slime ~ ~ ~ {Size:100,ActiveEffects:[{Id:10,Amplifier:3,Duration:999999}],HandItems:[{Count:1,id:"contenttweaker:big_slime"},{}],HandDropChances:[1.0f,0.0f]}
var runickey = VanillaFactory.createItem("runic_key");
runickey.maxStackSize = 1;
runickey.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
Commands.call("summon aoa3:clunkhead ~5 ~10 ~ {HandItems:[{Count:1,id:\"contenttweaker:clunky_chunky_brick\"},{}],HandDropChances:[1.0f,0.0f]}", player, world, true, true);
Commands.call("summon aoa3:clunkhead ~-5 ~10 ~ {HandItems:[{Count:1,id:\"contenttweaker:clunky_chunky_brick\"},{}],HandDropChances:[1.0f,0.0f]}", player, world, true, true);
Commands.call("summon aoa3:clunkhead ~ ~10 ~5 {HandItems:[{Count:1,id:\"contenttweaker:clunky_chunky_brick\"},{}],HandDropChances:[1.0f,0.0f]}", player, world, true, true);
Commands.call("summon aoa3:clunkhead ~ ~10 ~-5 {HandItems:[{Count:1,id:\"contenttweaker:clunky_chunky_brick\"},{}],HandDropChances:[1.0f,0.0f]}", player, world, true, true);
player.sendChat("Kill them all!");
stack.shrink(1);
return "PASS";
};
runickey.register();
var secretweapon = VanillaFactory.createItem("secret_weapon");
secretweapon.maxStackSize = 1;
secretweapon.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
Commands.call("summon mightyenderchicken:ent_enderchicken ~ ~30 ~ {HandItems:[{Count:1,id:\"contenttweaker:recursive_feather\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:2000.0}],Health:2000f}", player, world, true, true);
player.sendChat("Kill them all!");
stack.shrink(1);
return "PASS";
};
secretweapon.register();
var arcaneprisonkey = VanillaFactory.createItem("arcane_prison_key");
arcaneprisonkey.maxStackSize = 1;
arcaneprisonkey.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 426) {
player.sendChat("You gotta be in arcana");
return "FAIL";
}
Commands.call("summon divinerpg:death_hound ~ ~1 ~ {HandItems:[{Count:1,id:\"contenttweaker:sympan_spirit\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:20000.0},{Name:generic.attackDamage, Base:10000.0}],Health:20000f}", player, world, true, true);
player.sendChat("Kill it!");
stack.shrink(1);
return "PASS";
};
arcaneprisonkey.register();
// /summon abyssalcraft:shadowbeast ~ ~10 ~-5 {HandItems:[{Count:1,id:"contenttweaker:flood_stone"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:30000.0},{Name:generic.attackDamage, Base: 20000.0}],Health:30000f}
var callofthejudge = VanillaFactory.createItem("call_of_the_arbiter");
callofthejudge.maxStackSize = 1;
callofthejudge.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// obtain position under player
var pos = player.position.asPosition3f();
// check if player is standing on beacon
var posChange = player.position.asPosition3f();
posChange.y = pos.y - 1;
var blockPosBelowPlayer = posChange.asBlockPos();
var blockBelow = world.getBlockState(blockPosBelowPlayer);
print(blockBelow.commandString);
var check_pos as crafttweaker.util.Position3f;
check_pos = crafttweaker.util.Position3f.create(pos.x, pos.y, pos.z);
if(world.getBiome(check_pos).name != "Space") {
player.sendChat("You have to be in a space station to assemble this multiblock");
}
if(blockBelow != <blockstate:minecraft:purpur_block>) {
player.sendChat("THIS CANNOT BE UNDONE - Stand on a purpur block to mark where you want to place the multiblock");
return "FAIL";
}
Commands.call("setblock ~ ~6 ~ contenttweaker:scale_of_the_ancient_heart", player, world, true, true);
return "PASS";
};
callofthejudge.register();
var aesirrift = VanillaFactory.createItem("aesir_rift");
aesirrift.maxStackSize = 1;
aesirrift.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// obtain position under player
var pos = player.position.asPosition3f();
// check if player is standing on beacon
var posChange = player.position.asPosition3f();
posChange.y = pos.y - 1;
var blockPosBelowPlayer = posChange.asBlockPos();
var blockBelow = world.getBlockState(blockPosBelowPlayer);
print(blockBelow.commandString);
var check_pos as crafttweaker.util.Position3f;
check_pos = crafttweaker.util.Position3f.create(pos.x, pos.y, pos.z);
player.sendChat("This will place down a structure, place away from your other stuff");
if(world.getBiome(check_pos).name != "Space") {
player.sendChat("You have to be in a space station to assemble this multiblock");
}
if(blockBelow != <blockstate:minecraft:purpur_block>) {
player.sendChat("THIS CANNOT BE UNDONE - Stand on a purpur block to mark where you want to place the multiblock");
return "FAIL";
}
Commands.call("pillar-spawn asgard_furnace", player, world, true, true);
stack.shrink(1);
return "PASS";
};
aesirrift.register();
var mossygravedust = VanillaFactory.createItem("mossy_grave_dust");
mossygravedust.maxStackSize = 1;
mossygravedust.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 0) {
player.sendChat("You gotta be in the overworld");
return "FAIL";
}
Commands.call("time set night", player, world, true, true);
Commands.call("summon mod_lavacow:sludgelord ~ ~1 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f]}", player, world, true, true);
player.sendChat("Kill it!");
stack.shrink(1);
return "PASS";
};
mossygravedust.register();
var unusuallyheavybone = VanillaFactory.createItem("unusually_heavy_bone");
unusuallyheavybone.maxStackSize = 1;
unusuallyheavybone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 0) {
player.sendChat("You gotta be in the overworld");
return "FAIL";
}
Commands.call("time set night", player, world, true, true);
Commands.call("summon aoa3:bone_creature ~ ~1 ~ {HandItems:[{Count:1,id:\"contenttweaker:hard_bone\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:10.0}],Health:1000f}", player, world, true, true);
player.sendChat("Kill it!");
stack.shrink(1);
return "PASS";
};
unusuallyheavybone.register();
var summoningcomputer = VanillaFactory.createItem("summoning_computer");
summoningcomputer.maxStackSize = 1;
summoningcomputer.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 166) {
player.sendChat("You gotta be in the proxima belt");
return "FAIL";
}
Commands.call("summon aoa3:polytom ~ ~1 ~ {HandItems:[{Count:1,id:\"contenttweaker:fluix_microcontroller\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:3000.0},{Name:generic.attackDamage, Base:300.0}],Health:3000f}", player, world, true, true);
player.sendChat("Kill it!");
stack.shrink(1);
return "PASS";
};
summoningcomputer.register();
// summon aoa3:polytom ~ ~1 ~ {HandItems:[{Count:1,id:"contenttweaker:fluix_microcontroller"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:3000.0},{Name:generic.attackDamage, Base:300.0}],Health:3000f}
// summon aoa3:polytom ~ ~1 ~ {HandItems:[{Count:1,id:"contenttweaker:fluix_microcontroller"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:3000.0},{Name:generic.attackDamage, Base:300.0}],Health:3000f,CustomName:"Skeleton Lord"}
var skeletalcallstone = VanillaFactory.createItem("skeletal_callstone");
skeletalcallstone.maxStackSize = 1;
skeletalcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
// check if player is in spatial storage
if(player.getDimension() != 0) {
player.sendChat("You gotta be in the overworld");
return "FAIL";
}
Commands.call("time set night", player, world, true, true);
Commands.call("pillar-spawn spring_bee_dungeon", player, world, true, true);
Commands.call("summon aoa3:bone_creature ~ ~10 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:100f}", player, world, true, true);
Commands.call("summon aoa3:bone_creature ~ ~10 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:100f}", player, world, true, true);
Commands.call("summon aoa3:bone_creature ~ ~10 ~ {HandItems:[{Count:1,id:\"iceandfire:dread_key\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:100f}", player, world, true, true);
Commands.call("summon aoa3:bone_creature ~ ~10 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:100f}", player, world, true, true);
Commands.call("summon aoa3:bone_creature ~ ~10 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:100f}", player, world, true, true);
Commands.call("summon aoa3:bone_creature ~ ~10 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:100f}", player, world, true, true);
Commands.call("summon aoa3:bone_creature ~ ~10 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:100f}", player, world, true, true);
Commands.call("summon aoa3:bone_creature ~ ~10 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:100f}", player, world, true, true);
Commands.call("summon aoa3:bone_creature ~ ~10 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:100f}", player, world, true, true);
Commands.call("summon aoa3:bone_creature ~ ~10 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:100f}", player, world, true, true);
stack.shrink(1);
return "PASS";
};
skeletalcallstone.register();
var fluixcallstone = VanillaFactory.createItem("fluix_callstone");
fluixcallstone.maxStackSize = 1;
fluixcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 1) {
player.sendChat("You gotta be in the end");
return "FAIL";
}
Commands.call("time set night", player, world, true, true);
Commands.call("pillar-spawn arbiter_structure_end", player, world, true, true);
stack.shrink(1);
return "PASS";
};
fluixcallstone.register();
var terrestrialanimator0 = VanillaFactory.createItem("terrestrial_animator_0");
terrestrialanimator0.maxStackSize = 1;
terrestrialanimator0.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 165) {
player.sendChat("You gotta be in pixonia");
return "FAIL";
}
Commands.call("pillar-spawn compressed_cobble_0", player, world, true, true);
stack.shrink(1);
return "PASS";
};
terrestrialanimator0.register();
var terrestrialanimator1 = VanillaFactory.createItem("terrestrial_animator_1");
terrestrialanimator1.maxStackSize = 1;
terrestrialanimator1.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 165) {
player.sendChat("You gotta be in pixonia");
return "FAIL";
}
Commands.call("pillar-spawn compressed_cobble_1", player, world, true, true);
stack.shrink(1);
return "PASS";
};
terrestrialanimator1.register();
var terrestrialanimator2 = VanillaFactory.createItem("terrestrial_animator_2");
terrestrialanimator2.maxStackSize = 1;
terrestrialanimator2.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 165) {
player.sendChat("You gotta be in pixonia");
return "FAIL";
}
Commands.call("pillar-spawn compressed_cobble_2", player, world, true, true);
stack.shrink(1);
return "PASS";
};
terrestrialanimator2.register();
var terrestrialanimator3 = VanillaFactory.createItem("terrestrial_animator_3");
terrestrialanimator3.maxStackSize = 1;
terrestrialanimator3.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 165) {
player.sendChat("You gotta be in pixonia");
return "FAIL";
}
Commands.call("pillar-spawn compressed_cobble_3", player, world, true, true);
stack.shrink(1);
return "PASS";
};
terrestrialanimator3.register();
var terrestrialanimator4 = VanillaFactory.createItem("terrestrial_animator_4");
terrestrialanimator4.maxStackSize = 1;
terrestrialanimator4.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 165) {
player.sendChat("You gotta be in pixonia");
return "FAIL";
}
Commands.call("pillar-spawn compressed_cobble_4", player, world, true, true);
stack.shrink(1);
return "PASS";
};
terrestrialanimator4.register();
var terrestrialanimator5 = VanillaFactory.createItem("terrestrial_animator_5");
terrestrialanimator5.maxStackSize = 1;
terrestrialanimator5.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 165) {
player.sendChat("You gotta be in pixonia");
return "FAIL";
}
Commands.call("pillar-spawn compressed_cobble_5", player, world, true, true);
stack.shrink(1);
return "PASS";
};
terrestrialanimator5.register();
var terrestrialanimator6 = VanillaFactory.createItem("terrestrial_animator_6");
terrestrialanimator6.maxStackSize = 1;
terrestrialanimator6.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 165) {
player.sendChat("You gotta be in pixonia");
return "FAIL";
}
Commands.call("pillar-spawn compressed_cobble_6", player, world, true, true);
stack.shrink(1);
return "PASS";
};
terrestrialanimator6.register();
var terrestrialanimator7 = VanillaFactory.createItem("terrestrial_animator_7");
terrestrialanimator7.maxStackSize = 1;
terrestrialanimator7.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 165) {
player.sendChat("You gotta be in pixonia");
return "FAIL";
}
Commands.call("pillar-spawn compressed_cobble_7", player, world, true, true);
stack.shrink(1);
return "PASS";
};
terrestrialanimator7.register();
var vibratingmithminiteschythe = VanillaFactory.createItem("vibrating_mithminite_schythe");
vibratingmithminiteschythe.maxStackSize = 1;
vibratingmithminiteschythe.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 183) {
player.sendChat("You gotta be in vibe");
return "FAIL";
}
player.sendChat("Use on tainted soil");
Commands.call("fill ~2 ~2 ~2 ~-2 ~-2 ~-2 contenttweaker:ichor 0 replace thaumcraft:taint_soil", player, world, true, true);
return "PASS";
};
vibratingmithminiteschythe.register();
var taintedcallstone = VanillaFactory.createItem("tainted_callstone");
taintedcallstone.maxStackSize = 1;
taintedcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 183) {
player.sendChat("You gotta be in vibe");
return "FAIL";
}
Commands.call("pillar-spawn taint_callstone_dungeon", player, world, true, true);
stack.shrink(1);
return "PASS";
};
taintedcallstone.register();
var radiatingcallstone = VanillaFactory.createItem("radiating_callstone");
radiatingcallstone.maxStackSize = 1;
radiatingcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 1) {
player.sendChat("You gotta be in the end");
return "FAIL";
}
Commands.call("pillar-spawn uranium_bee_callstone", player, world, true, true);
Commands.call("summon aoa3:nightfly ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:blue_matter\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:500f}", player, world, true, true);
Commands.call("summon aoa3:nightfly ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:blue_matter\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:500f}", player, world, true, true);
Commands.call("summon aoa3:nightfly ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:blue_matter\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:500f}", player, world, true, true);
Commands.call("summon aoa3:nightfly ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:blue_matter\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:30.0}],Health:500f}", player, world, true, true);
stack.shrink(1);
return "PASS";
};
radiatingcallstone.register();
var demonologistcallstone = VanillaFactory.createItem("demonologist_callstone");
demonologistcallstone.maxStackSize = 1;
demonologistcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 146) {
player.sendChat("You gotta be in Haumea");
return "FAIL";
}
Commands.call("pillar-spawn haumea_structure_callstone", player, world, true, true);
Commands.call("summon abyssalcraft:demoncow ~ ~4 ~ {HandItems:[{Count:1,id:\"bewitchemnt:demon_heart\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
Commands.call("summon abyssalcraft:demoncow ~ ~4 ~ {HandItems:[{Count:1,id:\"bewitchemnt:demon_heart\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
Commands.call("summon abyssalcraft:demoncow ~ ~4 ~ {HandItems:[{Count:1,id:\"bewitchemnt:demon_heart\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
Commands.call("summon abyssalcraft:demoncow ~ ~4 ~ {HandItems:[{Count:1,id:\"bewitchemnt:demon_heart\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
Commands.call("summon aoa3:night_reaper ~ ~4 ~ {HandItems:[{Count:1,id:\"bewitchemnt:demon_heart\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
Commands.call("summon aoa3:night_reaper ~ ~4 ~ {HandItems:[{Count:1,id:\"bewitchemnt:demon_heart\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
Commands.call("summon aoa3:night_reaper ~ ~4 ~ {HandItems:[{Count:1,id:\"bewitchemnt:demon_heart\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
Commands.call("summon aoa3:night_reaper ~ ~4 ~ {HandItems:[{Count:1,id:\"bewitchemnt:demon_heart\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
Commands.call("summon aoa3:deinotherium ~ ~3 ~ {HandItems:[{Count:1,id:\"contenttweaker:baku_heart\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:3000.0},{Name:generic.attackDamage, Base:300.0}],Health:3000f,CustomName:\"貘\"}", player, world, true, true);
Commands.call("give @p contenttweaker:haumea_spinel", player, world, true, true);
stack.shrink(1);
return "PASS";
};
demonologistcallstone.register();
var armorercallstone = VanillaFactory.createItem("armorer_callstone");
armorercallstone.maxStackSize = 1;
armorercallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 148) {
player.sendChat("You gotta be in Osiris");
return "FAIL";
}
Commands.call("pillar-spawn osiris_structure_callstone", player, world, true, true);
Commands.call("give @p contenttweaker:osiris_spinel", player, world, true, true);
stack.shrink(1);
return "PASS";
};
armorercallstone.register();
var undeadcallstone = VanillaFactory.createItem("undead_callstone");
undeadcallstone.maxStackSize = 1;
undeadcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 53) {
player.sendChat("You gotta be in The Dark Realm");
return "FAIL";
}
Commands.call("pillar-spawn hard_mode_callstone", player, world, true, true);
Commands.call("summon abyssalcraft:demoncow ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:100.0}],Health:100f}", player, world, true, true);
Commands.call("summon abyssalcraft:demoncow ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:100.0}],Health:100f}", player, world, true, true);
Commands.call("summon abyssalcraft:demoncow ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:100.0}],Health:100f}", player, world, true, true);
Commands.call("summon abyssalcraft:demoncow ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:100.0}],Health:100f}", player, world, true, true);
Commands.call("summon mod_lavacow:parasite ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:100.0},{Name:generic.attackDamage, Base:1.0}],Health:100f}", player, world, true, true);
Commands.call("summon mod_lavacow:ithaqua ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
Commands.call("summon mod_lavacow:ithaqua ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
Commands.call("summon mod_lavacow:sludgelord ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
Commands.call("summon mod_lavacow:sludgelord ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
Commands.call("summon mod_lavacow:unburied ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
Commands.call("summon mod_lavacow:unburied ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:sentient_meatball\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:1000.0},{Name:generic.attackDamage, Base:100.0}],Health:1000f}", player, world, true, true);
stack.shrink(1);
return "PASS";
};
undeadcallstone.register();
var betweenlandscallstone0 = VanillaFactory.createItem("betweenlands_callstone_0");
betweenlandscallstone0.maxStackSize = 1;
betweenlandscallstone0.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 0) {
player.sendChat("You gotta be in overworld");
return "FAIL";
}
Commands.call("pillar-spawn betweenlands_callstone_ores", player, world, true, true);
stack.shrink(1);
return "PASS";
};
betweenlandscallstone0.register();
var betweenlandscallstone1 = VanillaFactory.createItem("betweenlands_callstone_1");
betweenlandscallstone1.maxStackSize = 1;
betweenlandscallstone1.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 0) {
player.sendChat("You gotta be in overworld");
return "FAIL";
}
Commands.call("pillar-spawn betweenlands_callstone_spirit_tree", player, world, true, true);
stack.shrink(1);
return "PASS";
};
betweenlandscallstone1.register();
var betweenlandscallstone2 = VanillaFactory.createItem("betweenlands_callstone_2");
betweenlandscallstone2.maxStackSize = 1;
betweenlandscallstone2.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 0) {
player.sendChat("You gotta be in overworld");
return "FAIL";
}
Commands.call("pillar-spawn betweenlands_callstone_chiromaw", player, world, true, true);
stack.shrink(1);
return "PASS";
};
betweenlandscallstone2.register();
var betweenlandscallstone3 = VanillaFactory.createItem("betweenlands_callstone_3");
betweenlandscallstone3.maxStackSize = 1;
betweenlandscallstone3.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 0) {
player.sendChat("You gotta be in overworld");
return "FAIL";
}
Commands.call("pillar-spawn betweenlands_callstone_potions", player, world, true, true);
stack.shrink(1);
return "PASS";
};
betweenlandscallstone3.register();
var betweenlandscallstone4 = VanillaFactory.createItem("betweenlands_callstone_4");
betweenlandscallstone4.maxStackSize = 1;
betweenlandscallstone4.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 0) {
player.sendChat("You gotta be in overworld");
return "FAIL";
}
Commands.call("pillar-spawn betweenlands_callstone_tar", player, world, true, true);
stack.shrink(1);
return "PASS";
};
betweenlandscallstone4.register();
var betweenlandscallstone5 = VanillaFactory.createItem("betweenlands_callstone_5");
betweenlandscallstone5.maxStackSize = 1;
betweenlandscallstone5.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 0) {
player.sendChat("You gotta be in overworld");
return "FAIL";
}
Commands.call("pillar-spawn betweenlands_callstone_5", player, world, true, true);
stack.shrink(1);
return "PASS";
};
betweenlandscallstone5.register();
var betweenlandscallstone6 = VanillaFactory.createItem("betweenlands_callstone_6");
betweenlandscallstone6.maxStackSize = 1;
betweenlandscallstone6.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 0) {
player.sendChat("You gotta be in overworld");
return "FAIL";
}
Commands.call("pillar-spawn betweenlands_callstone_6", player, world, true, true);
stack.shrink(1);
return "PASS";
};
betweenlandscallstone6.register();
var betweenlandscallstone7 = VanillaFactory.createItem("betweenlands_callstone_7");
betweenlandscallstone7.maxStackSize = 1;
betweenlandscallstone7.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 0) {
player.sendChat("You gotta be in overworld");
return "FAIL";
}
Commands.call("pillar-spawn betweenlands_callstone_sludge", player, world, true, true);
stack.shrink(1);
return "PASS";
};
betweenlandscallstone7.register();
var betweenlandscallstone8= VanillaFactory.createItem("betweenlands_callstone_8");
betweenlandscallstone8.maxStackSize = 1;
betweenlandscallstone8.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 0) {
player.sendChat("You gotta be in overworld");
return "FAIL";
}
Commands.call("pillar-spawn betweenlands_callstone_final", player, world, true, true);
stack.shrink(1);
return "PASS";
};
betweenlandscallstone8.register();
var constructorsummoner = VanillaFactory.createItem("constructor_summoner");
constructorsummoner.maxStackSize = 1;
constructorsummoner.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 426) {
player.sendChat("You gotta be in Arcana");
return "FAIL";
}
Commands.call("summon divinerpg:dungeon_constructor ~ ~1 ~ {HandItems:[{Count:1,id:\"divinerpg:soul_key\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:500.0},{Name:generic.attackDamage, Base:30.0}],Health:500f}", player, world, true, true);
Commands.call("summon divinerpg:dungeon_constructor ~ ~1 ~ {HandItems:[{Count:1,id:\"divinerpg:sludge_key\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:500.0},{Name:generic.attackDamage, Base:30.0}],Health:500f}", player, world, true, true);
Commands.call("summon divinerpg:dungeon_constructor ~ ~1 ~ {HandItems:[{Count:1,id:\"divinerpg:ancient_key\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:500.0},{Name:generic.attackDamage, Base:30.0}],Health:500f}", player, world, true, true);
stack.shrink(1);
return "PASS";
};
constructorsummoner.register();
var lordsummoner = VanillaFactory.createItem("lord_summoner");
lordsummoner.maxStackSize = 1;
lordsummoner.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 426) {
player.sendChat("You gotta be in Arcana");
return "FAIL";
}
Commands.call("summon divinerpg:lord_vatticus ~ ~1 ~", player, world, true, true);
stack.shrink(1);
return "PASS";
};
lordsummoner.register();
var strangecharm = VanillaFactory.createItem("strange_charm");
strangecharm.maxStackSize = 1;
strangecharm.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
Commands.call("summon abyssalcraft:depthsghoul ~ ~1 ~", player, world, true, true);
Commands.call("summon abyssalcraft:depthsghoul ~ ~1 ~", player, world, true, true);
Commands.call("summon abyssalcraft:depthsghoul ~ ~1 ~", player, world, true, true);
Commands.call("summon abyssalcraft:depthsghoul ~ ~1 ~", player, world, true, true);
Commands.call("summon abyssalcraft:depthsghoul ~ ~1 ~", player, world, true, true);
Commands.call("summon abyssalcraft:depthsghoul ~ ~1 ~", player, world, true, true);
stack.shrink(1);
return "PASS";
};
strangecharm.register();
var ptah_callstone= VanillaFactory.createItem("pharos_callstone");
ptah_callstone.maxStackSize = 1;
ptah_callstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 149) {
player.sendChat("You gotta be in ptah");
return "FAIL";
}
Commands.call("pillar-spawn ptah_structure_callstone", player, world, true, true);
Commands.call("give @p contenttweaker:ptah_spinel", player, world, true, true);
stack.shrink(1);
return "PASS";
};
ptah_callstone.register();
var trinitycallstone= VanillaFactory.createItem("trinity_callstone");
trinitycallstone.maxStackSize = 1;
trinitycallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 150) {
player.sendChat("You gotta be in hator");
return "FAIL";
}
Commands.call("pillar-spawn hator_structure_callstone", player, world, true, true);
Commands.call("give @p contenttweaker:hator_spinel", player, world, true, true);
stack.shrink(1);
return "PASS";
};
trinitycallstone.register();
var peacefuloathcallstone= VanillaFactory.createItem("peaceful_oath_callstone");
peacefuloathcallstone.maxStackSize = 1;
peacefuloathcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 151) {
player.sendChat("You gotta be in europa");
return "FAIL";
}
Commands.call("pillar-spawn europa_structure_callstone", player, world, true, true);
Commands.call("give @p contenttweaker:europa_spinel", player, world, true, true);
stack.shrink(1);
return "PASS";
};
peacefuloathcallstone.register();
var gundevilcallstone= VanillaFactory.createItem("gun_devil_callstone");
gundevilcallstone.maxStackSize = 1;
gundevilcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 160) {
player.sendChat("You gotta be in falacer");
return "FAIL";
}
Commands.call("pillar-spawn falacer_structure_callstone", player, world, true, true);
Commands.call("give @p contenttweaker:falacer_spinel", player, world, true, true);
stack.shrink(1);
return "PASS";
};
gundevilcallstone.register();
var unburiedcallstone= VanillaFactory.createItem("unburied_callstone");
unburiedcallstone.maxStackSize = 1;
unburiedcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 152) {
player.sendChat("You gotta be in oi");
return "FAIL";
}
Commands.call("pillar-spawn oi_structure_callstone", player, world, true, true);
Commands.call("give @p contenttweaker:oi_spinel", player, world, true, true);
Commands.call("summon iceandfire:dread_knight ~ ~8 ~ {HandItems:[{Count:1,id:\"divinerpg:gray_divine_sword\"},{Count:1,id:\"techreborn:nuke\"}],HandDropChances:[1.0f,1.0f],Attributes:[{Name:generic.maxHealth, Base:8000.0},{Name:generic.attackDamage, Base:100.0}],Health:8000f,CustomName:\"肉丸人的一瞥\"}", player, world, true, true);
stack.shrink(1);
return "PASS";
};
unburiedcallstone.register();
var anemiccallstone= VanillaFactory.createItem("anemic_callstone");
anemiccallstone.maxStackSize = 1;
anemiccallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != -11325) {
player.sendChat("You gotta be in the deep dark");
return "FAIL";
}
Commands.call("pillar-spawn orcus_structure_callstone", player, world, true, true);
Commands.call("give @p contenttweaker:orcus_spinel", player, world, true, true);
Commands.call("summon thebetweenlands:blood_snail ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:eldrich_blood_slime\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:6000.0},{Name:generic.attackDamage, Base:100.0}],Health:6000f,CustomName:\"Gash'uhn the Blood God\"}", player, world, true, true);
stack.shrink(1);
return "PASS";
};
anemiccallstone.register();
var orbitalcallstone= VanillaFactory.createItem("orbital_callstone");
orbitalcallstone.maxStackSize = 1;
orbitalcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 1) {
player.sendChat("You gotta be in the end");
return "FAIL";
}
Commands.call("pillar-spawn sedna_structure_callstone", player, world, true, true);
Commands.call("give @p contenttweaker:sedna_spinel", player, world, true, true);
Commands.call("summon divinerpg:ender_triplets ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:bubbell_banner\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:2000.0},{Name:generic.attackDamage, Base:100.0}],Health:2000f,CustomName:\"维度守卫\"}", player, world, true, true);
Commands.call("summon divinerpg:ender_triplets ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:bubbell_banner\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:2000.0},{Name:generic.attackDamage, Base:100.0}],Health:2000f,CustomName:\"维度守卫\"}", player, world, true, true);
Commands.call("summon divinerpg:ender_triplets ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:bubbell_banner\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:2000.0},{Name:generic.attackDamage, Base:100.0}],Health:2000f,CustomName:\"维度守卫\"}", player, world, true, true);
Commands.call("summon divinerpg:ender_triplets ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:bubbell_banner\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:2000.0},{Name:generic.attackDamage, Base:100.0}],Health:2000f,CustomName:\"维度守卫\"}", player, world, true, true);
Commands.call("summon divinerpg:ender_triplets ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:bubbell_banner\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:2000.0},{Name:generic.attackDamage, Base:100.0}],Health:2000f,CustomName:\"维度守卫\"}", player, world, true, true);
Commands.call("summon divinerpg:ender_triplets ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:bubbell_banner\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:2000.0},{Name:generic.attackDamage, Base:100.0}],Health:2000f,CustomName:\"维度守卫\"}", player, world, true, true);
Commands.call("summon divinerpg:ender_triplets ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:bubbell_banner\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:2000.0},{Name:generic.attackDamage, Base:100.0}],Health:2000f,CustomName:\"维度守卫\"}", player, world, true, true);
Commands.call("summon divinerpg:ender_triplets ~ ~4 ~ {HandItems:[{Count:1,id:\"contenttweaker:bubbell_banner\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:2000.0},{Name:generic.attackDamage, Base:100.0}],Health:2000f,CustomName:\"维度守卫\"}", player, world, true, true);
stack.shrink(1);
return "PASS";
};
orbitalcallstone.register();
var bubbellalliancecallstone= VanillaFactory.createItem("energy_chicken_callstone");
bubbellalliancecallstone.maxStackSize = 1;
bubbellalliancecallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 147) {
player.sendChat("You gotta be in sedna");
return "FAIL";
}
Commands.call("pillar-spawn midgame_puzzle_callstone", player, world, true, true);
stack.shrink(1);
return "PASS";
};
bubbellalliancecallstone.register();
var biomeritualcallstone= VanillaFactory.createItem("biome_ritual_callstone");
biomeritualcallstone.maxStackSize = 1;
biomeritualcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 149) {
player.sendChat("You gotta be in ptah");
return "FAIL";
}
Commands.call("pillar-spawn biome_puzzle_callstone", player, world, true, true);
stack.shrink(1);
return "PASS";
};
biomeritualcallstone.register();
var hiddenpowercallstone= VanillaFactory.createItem("hidden_power_callstone");
hiddenpowercallstone.maxStackSize = 1;
hiddenpowercallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 166) {
player.sendChat("You gotta be in proxima");
return "FAIL";
}
Commands.call("pillar-spawn creative_tank_callstone", player, world, true, true);
stack.shrink(1);
return "PASS";
};
hiddenpowercallstone.register();
var harbingercharm = VanillaFactory.createItem("harbinger_charm");
harbingercharm.maxStackSize = 1;
harbingercharm.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
Commands.call("summon twilightforest:harbinger_cube ~ ~1 ~", player, world, true, true);
Commands.call("summon twilightforest:harbinger_cube ~ ~1 ~", player, world, true, true);
Commands.call("summon twilightforest:harbinger_cube ~ ~1 ~", player, world, true, true);
Commands.call("summon twilightforest:harbinger_cube ~ ~1 ~", player, world, true, true);
Commands.call("summon twilightforest:harbinger_cube ~ ~1 ~", player, world, true, true);
Commands.call("summon twilightforest:harbinger_cube ~ ~1 ~", player, world, true, true);
Commands.call("summon twilightforest:harbinger_cube ~ ~1 ~", player, world, true, true);
Commands.call("summon twilightforest:harbinger_cube ~ ~1 ~", player, world, true, true);
Commands.call("summon twilightforest:harbinger_cube ~ ~1 ~", player, world, true, true);
stack.shrink(1);
return "PASS";
};
harbingercharm.register();
var thornycallstone= VanillaFactory.createItem("thorny_callstone");
thornycallstone.maxStackSize = 1;
thornycallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 818) {
player.sendChat("You gotta be in precasia");
return "FAIL";
}
Commands.call("pillar-spawn bone_sword_callstone", player, world, true, true);
stack.shrink(1);
return "PASS";
};
thornycallstone.register();
var umberstonecallstone= VanillaFactory.createItem("umberstone_callstone");
umberstonecallstone.maxStackSize = 1;
umberstonecallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 66) {
player.sendChat("You gotta be in Erebus");
return "FAIL";
}
Commands.call("pillar-spawn erebus_roof_structure", player, world, true, true);
stack.shrink(1);
return "PASS";
};
umberstonecallstone.register();
var cleansingcallstone= VanillaFactory.createItem("cleansing_callstone");
cleansingcallstone.maxStackSize = 1;
cleansingcallstone.itemRightClick = function(stack, world, player, hand) {
if(world.remote) {
return "FAIL";
}
if(player.getDimension() != 50) {
player.sendChat("You gotta be in the Abyssal Wastelands");
return "FAIL";
}
Commands.call("pillar-spawn sanitizing_bee_callstone", player, world, true, true);
stack.shrink(1);
return "PASS";
};
cleansingcallstone.register();