Files
meatballcraft/config/modularmachineryaddons.cfg
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2026-06-30 13:55:17 -05:00

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# Configuration file
general {
# The amount of blocks that should be processed during multiblock assembly, per tick. Default: 4
I:assemblyBlocksProcessedPerTick=4
# Whether the construct tool should include NBT in the machine output. Default: false
B:constructNBT=false
# The cooldown between multiblock assemblies. Default: 1 second
I:cooldown=1
# Whether the cooldown for assemblies/disassemblies should be enabled or not. Default: true
B:cooldownEnabled=true
# The amount of blocks that should be processed during multiblock disassembly, per tick. Default: 4
I:disassemblyBlocksProcessedPerTick=4
# The maximum amount of dragon breath charges that the dragon breath input hatch can hold. Default: 8
I:dragonBreathChargesCapacity=8
# The maximum amount of heat that heat hatches can hold. Default: 2^16
D:heatHatchesCapacity=65536.0
# The maximum amount of energy that laser hatches can hold. Default: 2^31 - 1
D:laserHatchesCapacity=2.147483647E9
# Hatches capture periodic snapshots of the game state and process them asynchronously. The snapshot update frequency is adjusted dynamically. This sets the maximum interval between updates (in ms). Default: 30_000
I:maxIntervalMs=30000
# Hatches capture periodic snapshots of the game state and process them asynchronously. The snapshot update frequency is adjusted dynamically. This sets the minimum interval between updates (in ms). Default: 500
I:minIntervalMs=500
# The maximum amount of potential energy that potential energy hatches (input and output) can hold. Default: 4096
I:potentialEnergyHatchesCapacity=4096
# The amount of radiation that. Default: 10000
I:spongeMaxRadiation=10000
}