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meatballcraft/scripts/mixin/aoa3/StatsConfig.zs
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ZHAY10086 e909edb0eb update
2026-02-25 17:44:26 +08:00

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#modloaded aoa3
#priority 10
#loader mixin
// Mob HP
static hp_KingShroomus as double = 3000.0d;
static hp_Shadowlord as double = 5000.0d;
// Melee Weapons
static dmg_BaronSword as float = 99.0f;
static dmg_Bloodfury as float = 35.0f;
static dmg_BloodstoneSword as float = 29.0f;
static dmg_CaramelCarver as float = 49.0f;
static dmg_Chainsaw as float = 799.0f;
static dmg_CoralstormSword as float = 13.0f;
static dmg_CreepifiedSword as float = 33.0f;
static dmg_CrystalliteSword as float = 54.0f;
static dmg_ExplochronSword as float = 59.0f;
static dmg_GuardianSword as float = 59.0f;
static dmg_HarvesterSword as float = 249.0f;
static dmg_HolySword as float = 19.0f;
static dmg_IllusionSword as float = 37.5f;
static dmg_LightsWaySword as float = 999.0f;
static dmg_PrimalSword as float = 35.0f;
static dmg_RockbasherSword as float = 54.0f;
static dmg_RosidianSword as float = 54.0f;
static dmg_RunicSword as float = 499.0f;
static dmg_ShadowSword as float = 399.0f;
static dmg_ShroomusSword as float = 61.0f;
static dmg_SkeletalSword as float = 37.0f;
static dmg_SupremacySword as float = 54.0f;
static dmg_SweetSword as float = 54.0f;
// Ranged Weapons
static dmg_ChilliChugger as double = 40.0d;
static dmg_DartGun as double = 100.0d;
static dmg_FlamingFury as double = 200.0d;
static dmg_GoldenFury as double = 204.0d;
static dmg_NethengeicSlugger as double = 240.0d;
static dmg_WithersWrath as double = 100.0d;
static dmg_BayonetteRifle as double = 300.0d;
static dmg_GigaCannon as double = 400.0d;
static dmg_Baronator as double = 300.0d;
static dmg_CarrotCannon as double = 260.0d;
static dmg_BoulderBomber as double = 400.0d;
static dmg_GolderBomber as double = 500.0d;
static dmg_BloodIron as double = 420.0d;
static dmg_CoreRifle as double = 350.0d;
static dmg_DischargeRifle as double = 380.0d;
static dmg_EchoGull as double = 400.0d;
static dmg_NethenetteRifle as double = 350.0d;
static dmg_Gardener as double = 140.0d;
static dmg_GaugeRifle as double = 460.0d;
static dmg_HotShot as double = 70.0d;
static dmg_HeatWave as double = 130.0d;
static dmg_LightIron as double = 450.0d;
static dmg_Minigun as double = 120.0d;
static dmg_Megagun as double = 200.0d;
static dmg_PrecasianSlugger as double = 420.0d;
static dmg_Predigun as double = 200.0d;
static dmg_RockerRifle as double = 320.0d;
static dmg_JackRocker as double = 350.0d;
static dmg_Stampede as double = 60.0d;
static dmg_Roulette as double = 380.0d;
static dmg_Skullette as double = 420.0d;
static dmg_SquadGun as double = 340.0d;
static dmg_SpineGun as double = 400.0d;
static dmg_Tommy as double = 50.0d;
static dmg_TigerTommy as double = 300.0d;
static dmg_WartGun as double = 60.0d;
static dmg_Stormer as double = 400.0d;
static dmg_Artifact as double = 420.0d;
static dmg_Skullifact as double = 460.0d;
static dmg_ApocoRifle as double = 420.0d;
static dmg_ApocoAssaultRifle as double = 480.0d;
static dmg_MechanicalAssaultRifle as double = 420.0d;
static dmg_MintMagnum as double = 250.0d;
static dmg_AquaMagnum as double = 440.0d;
static dmg_BigTop as double = 380.0d;
static dmg_ChainWrecker as double = 280.0d;
static dmg_FlameWrecker as double = 420.0d;
static dmg_Overshot as double = 500.0d;
static dmg_Clownershot as double = 520.0d;
static dmg_CrystalCarver as double = 380.0d;
static dmg_Cyclone as double = 480.0d;
static dmg_Wrecker as double = 350.0d;
static dmg_Darkener as double = 490.0d;
static dmg_DestructionRifle as double = 350.0d;
static dmg_Dragilator as double = 500.0d;
static dmg_Electinator as double = 500.0d;
static dmg_Frosticator as double = 500.0d;
static dmg_Germinator as double = 500.0d;
static dmg_CoralClogger as double = 1200.0d;
static dmg_Draco as double = 800.0d;
static dmg_MK as double = 500.0d;
static dmg_MKFung as double = 600.0d;
static dmg_Pulsator as double = 500.0d;
static dmg_Predator as double = 1000.0d;
static dmg_PurityRifle as double = 550.0d;
static dmg_HaunterRifle as double = 850.0d;
static dmg_Dustometer as double = 380.0d;
static dmg_Sublimus as double = 1000.0d;
static dmg_HuntersRifle as double = 444.0d;
static energyCost_WithersWrath as float = 8.0f;
static energyCost_DoomBringer as float = 0.1f;
static energyCost_GoldBringer as float = 0.1f;