Files
meatballcraft/config/mightyenderchicken.cfg
T
2023-04-30 10:50:40 -07:00

146 lines
6.2 KiB
INI

# Configuration file
##########################################################################################################
# general
#--------------------------------------------------------------------------------------------------------#
# These options are general options that don't fit any other category.
##########################################################################################################
general {
# Enable chaos chicken boss music? [range: 0 ~ 1, default: 1]
I:chaosChickenBossMusic=1
# The Chaos Chicken has some special damages that pierces armor. This is a multiplier for it. (in %) [range: 1 ~ 2147483647, default: 400]
I:chaosChickenDamageMultiplier=400
# What is the skill chance multiplier for the Chaos Chicken? (in %) [range: 1 ~ 2147483647, default: 120]
I:chaosChickenSkillChanceMultiplier=120
# What are the enabled skills for the Chaos Chicken [default: [charging], [clearArea], [clearEntities], [laser], [regenForcefield], [strafingRun]]
S:chaosChickenSkillSet <
charging
clearArea
clearEntities
laser
regenForcefield
strafingRun
>
# This item spawns the chaos chicken. Mod items are supported. [default: minecraft:dragon_egg]
S:chaosChickenSpawnItem=minecraft:dragon_egg
# At what distance should the charge cancel? (in blocks) [range: 5 ~ 2147483647, default: 64]
I:chargeDistanceCancel=64
# What should the charging warn time be for the chicken (when smoke is emitting from the bill) (in ticks) [range: 10 ~ 600, default: 65]
I:chargeWarnTime=65
# What is the chance of the chicken charging? (in 0.1%) [range: 0 ~ 1000, default: 15]
I:chargingChance=15
# Do the chickens chunkload? [range: 0 ~ 1, default: 1]
I:chickensChunkload=0
# Are the chickens immune to fire? [range: 0 ~ 1, default: 1]
I:chickensImmuneToFire=1
# What is the chance of the chicken to clear the area? (in 0.1%) [range: 0 ~ 1000, default: 50]
I:clearAreaChance=50
# The clear area ability uses a custom explosion class. The ExplosionEvent.Detonate event will only be fired if this is turned on. FTBUtilities requires this event to protect against explosions. Bear in mind, I am triggering this explosion when the chicken thinks it is stuck. If FTBUtilities prevents the blocks from being destroyed by this explosion, the chicken will get trapped in an explosion loop. [range: 0 ~ 1, default: 0]
I:clearAreaExplosionEventTrigger=0
# Scale of the egg bomb's explosion (in %) [range: 1 ~ 2147483647, default: 100]
I:eggBombExplosionScale=100
# How long should the egg bomb be alive for, maximum (in ticks) [range: 1 ~ 2147483647, default: 100]
I:eggBombMaxAge=100
# How long should the egg bomb be alive for, minimum (in ticks) [range: 1 ~ 2147483647, default: 60]
I:eggBombMinAge=60
# Speed of the egg bomb in flight [range: 1 ~ 2147483647, default: 50]
I:eggBombSpeed=50
# Number of breaks the chicken requires to break out of the egg [range: 1 ~ 10, default: 4]
I:eggBreaksRequired=4
# What are the enabled skills for the Ender Chicken [default: [charging], [clearArea], [clearEntities], [laser], [ffRetaliate], [spinning]]
S:enderChickenSkillSet <
charging
clearArea
clearEntities
laser
ffRetaliate
spinning
>
# This item spawns the ender chicken. Mod items are supported. [default: minecraft:egg]
S:enderChickenSpawnItem=minecraft:egg
# What is the chance of the chicken flapping to push away entities? (in 0.1%) [range: 0 ~ 1000, default: 300]
I:flapChance=300
# What item should be used to break the forcefield. Use "null" to allow any melee attack to break it. [default: null]
S:forcefieldBreakItem=null
# What should the health of the Chaos Chicken be? (x scale) [range: 1 ~ 2147483647, default: 140]
I:healthChaosChicken=140
# What should the health of the Ender Chicken be? (x scale) [range: 1 ~ 2147483647, default: 20]
I:healthEnderChicken=20
# What is the chance of the chicken firing its laser? (in 0.1%) [range: 0 ~ 1000, default: 15]
I:laserChance=15
# Does the chickens' laser spawn dragon's breath? [range: 0 ~ 1, default: 1]
I:laserSpawnsDragonsBreath=1
# Maximum number of skills that the Ender Chicken can use at once. (The Chaos Chicken has no cap) [range: 0 ~ 2147483647, default: 2]
I:maxSkillsAtOnce=2
# The minimum number of hits required to kill the chicken. [range: 1 ~ 2147483647, default: 8]
I:minHitsRequired=8
# What is the chance of the chicken to regenerate its forcefield? (in 0.1%) [range: 0 ~ 1000, default: 4]
I:regenerateForcefieldChance=4
# What is the cooldown before the chicken can try and regenerate its forcefield? (in ticks) [range: 1 ~ 2147483647, default: 60]
I:regenerateForcefieldCooldown=60
# What should the scale of the Chaos Chicken be? (x 0.1) [range: 1 ~ 200, default: 140]
I:scaleChaosChicken=140
# What should the scale of the Ender Chicken be? (x 0.1) [range: 1 ~ 200, default: 100]
I:scaleEnderChicken=100
# Should the chicken only be allowed to spawn in a specific dimension? [range: 0 ~ 1, default: 0]
I:spawnSpecificDimension=0
# The specific dimension for the chicken to be spawned in. [range: -2147483648 ~ 2147483647, default: -8]
I:spawnSpecificDimensionId=-8
# What is the chance of the chicken to spin attack? (in 0.1%) [range: 0 ~ 1000, default: 10]
I:spinningChance=10
# What is the chance of the chicken doing a strafing run (in 0.1%) [range: 0 ~ 1000, default: 15]
I:strafingRunChance=15
# What is the chance of of an egg bomb flying towards the player? (in %) [range: 0 ~ 100, default: 60]
I:strafingRunEggAimbot=60
# What is the chance of an egg bomb spawning, per tick? (in %) [range: 0 ~ 100, default: 10]
I:strafingRunEggChance=10
# How long should a strafing run be, maximum (in ticks) [range: 60 ~ 2147483647, default: 240]
I:strafingRunMaxTime=240
# How long should a strafing run be, minimum (in ticks) [range: 60 ~ 2147483647, default: 160]
I:strafingRunMinTime=160
# Should the ender chicken be allowed to target all entities (other than the player)? [range: 0 ~ 1, default: 1]
I:targetAllLiving=1
}