Files
meatballcraft/config/ZenUtils.cfg
T
2026-02-11 18:42:38 -06:00

37 lines
1.7 KiB
INI

# Configuration file
general {
S:accessTransformers <
>
# Allow script to access other scripts loaded by previous loaders. The config is only effective when fastScriptLoading is enabled. Default: false
B:crossLoaderAccess=false
# Allow insertion of zs execution during mod loading stage
# Format: scriptLoaderName;modid;stageMarker;before|after
# Valid stage marker: C (Construction) H (Preinit) I (Init) J (Postinit) A (Available)
# Example: custom;mekanism;J;before -> runs `#loader custom` scripts before mekanism runs its code on post-initialization stage
# Note:
# 1. On construction stage and preinit stage before crafttweaker, only native methods are available
# 2. Many recipe modifications are staged. For example, scripts are loaded on init, but recipe modifications for crafting table and furnace are staged on postinit
# It means recipe modifications MAY NOT be executed after their loading stage
# ZenUtils will re-execute crafttweaker recipe modifications after all custom script load entrypoint on POSTINIT, but other crafttweaker addons not
S:customScriptEntrypoint <
lateAddTC;modtweaker;A;after
>
# Disable mixin script reload warning. Default: false
B:disableMixinScriptReloadWarning=false
# Enable mixinzs. Default: false
B:enableMixin=true
# Enable RandomTickEvent. It patches hotspot random tick code, which may produce performance loss. Do not enable it if you don't need it. Default: false
B:enableRandomTickEvent=false
# Enable fast script loading. Note: If enabled, ONLY PREPROCESSORS AT SCRIPT HEADER ARE EFFECTIVE. (except mixin scripts) Default: false
B:fastScriptLoading=false
}