Files
meatballcraft/config/BaubleyHeartCanisters.cfg
T
PietroSainaghi 2a6cdb591d update
2023-03-14 21:03:51 -07:00

88 lines
1.8 KiB
INI

# Configuration file
options {
# Allow Starting Health Tweaks
B:allowStartingHealthTweaks=false
# Blue Heart Canister Bauble Type (Requires Restart)
# Valid values:
# AMULET
# RING
# BELT
# TRINKET
# HEAD
# BODY
# CHARM
S:blueCanisterBaubleType=TRINKET
# How often do blue hearts Drop? (1.0 = 100 % and 0.0 means 0%)
D:blueDropRate=1.0
# How often do wither bones Drop? (1.0 = 100 % and 0.0 means 0%)
D:boneDropRate=0.15
# Can Equip Heart Canisters
B:canEquipHeartCanisterWithoutAmulet=true
# Green Heart Canister Bauble Type (Requires Restart)
# Valid values:
# AMULET
# RING
# BELT
# TRINKET
# HEAD
# BODY
# CHARM
S:greenCanisterBaubleType=TRINKET
# How often do green hearts Drop? (1.0 = 100 % and 0.0 means 0%)
D:greenDropRate=1.0
# What Type of Bauble is the Heart Amulet?
# Valid values:
# AMULET
# RING
# BELT
# TRINKET
# HEAD
# BODY
# CHARM
S:heartCanisterBaubleType=TRINKET
# The maximum stacksize for heart canisters, also the maximum amount of full hearts you can get per heart container type
I:heartStackSize=10
# Orange Heart Canister Bauble Type(Requires Restart)
# Valid values:
# AMULET
# RING
# BELT
# TRINKET
# HEAD
# BODY
# CHARM
S:orangeCanisterBaubleType=TRINKET
# How often do orange hearts Drop? (1.0 = 100 % and 0.0 means 0%)
D:orangeDropRate=1.0
# Red Heart Canister Bauble Type (Requires Restart)
# Valid values:
# AMULET
# RING
# BELT
# TRINKET
# HEAD
# BODY
# CHARM
S:redCanisterBaubleType=TRINKET
# How often do red hearts Drop? (1.0 = 100 % and 0.0 means 0%)
D:redDropRate=0.05
# Starting Health of Player (Default:20)
I:startingHealth=20
}