49 lines
1.3 KiB
INI
49 lines
1.3 KiB
INI
# Configuration file
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general {
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debug {
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# Enable this to register extra biomes for debugging/testing.
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B:Biomes=false
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# The amount of biomes to register.
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I:"Biomes - Amount"=300
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# Enable this to register extra blocks for debugging/testing.
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B:Blocks=false
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# The amount of blocks to register.
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I:"Blocks - Amount"=5000
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# Enable this to register extra enchantments for debugging/testing.
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B:Enchantments=false
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# The amount of enchantments to register.
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I:"Enchantments - Amount"=32767
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# Enable this to register extra items for debugging/testing.
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B:Items=false
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# The amount of items to register.
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I:"Items - Amount"=40000
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# Enable this to register extra potions for debugging/testing.
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B:Potions=false
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# The amount of potions to register.
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I:"Potions - Amount"=300
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}
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transformers {
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# Some mods may generate chunks outside of the expected class and need REID to inject its biome initialization.
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# The issue generally manifests as random patches of plains biomes in chunks.
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# Specify classes here by their fully qualified class name.
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S:"Patch Targets: Chunk biome initialization" <
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pregenerator.impl.processor.generator.ChunkHelper
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>
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}
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}
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