Files
meatballcraft/scripts/DraconicBoom.zs
T
2026-07-25 16:20:42 -05:00

22 lines
796 B
Plaintext

//importing and declaring variables.
import mods.draconicalchemy.BlastWave;
var default as BlastWave;
var test as BlastWave;
//Default blast wave is the normal one produced by a reactor detonation
default = BlastWave.getDefaultBlastWave() as BlastWave;
//Colours for the nuclear symbol used in JEI integration
default.setColour1 = 0x000000;
default.setColour2 = 0xffffff;
//transmutation is the blastwave turning one block into another
//transmutation is added with addTransmutation(BlockStateMatcher input, int power, blockstate output)
default.addTransmutation(<blockstate:draconicevolution:draconic_block>, 10, <blockstate:draconicevolution:draconium_block:charged=true>);
default.addTransmutation(<blockstate:aoa3:ancient_rock>.matchBlock(), 1, <blockstate:bnkrblks:megelium_stone>);