351 lines
8.3 KiB
INI
351 lines
8.3 KiB
INI
# Configuration file
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aesu {
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# AESU Max Energy (Value in EU) [Default=100000000]
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I:AesuMaxEnergy=100000000
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# AESU Max Input (Value in EU) [Default=16192]
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I:AesuMaxInput=16192
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# AESU Max Output (Value in EU) [Default=16192]
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I:AesuMaxOutput=16192
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}
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alloy_smelter {
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# Alloy Smelter Max Energy (Value in EU) [Default=10000]
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I:AlloySmelterMaxEnergy=10000
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# Alloy Smelter Max Input (Value in EU) [Default=32]
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I:AlloySmelterMaxInput=32
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}
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assembling_machine {
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# Assembling Machine Max Energy (Value in EU) [Default=10000]
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I:AssemblingMachineMaxEnergy=10000
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# Assembling Machine Max Input (Value in EU) [Default=32]
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I:AssemblingMachineMaxInput=32
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}
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autocrafter {
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# AutoCrafting Table Max Input (Value in EU) [Default=32]
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I:AutoCrafterInput=32
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# AutoCrafting Table Max Energy (Value in EU) [Default=10000]
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I:AutoCrafterMaxEnergy=10000
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}
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centrifuge {
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# Centrifuge Max Energy (Value in EU) [Default=10000]
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I:CentrifugeMaxEnergy=10000
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# Centrifuge Max Input (Value in EU) [Default=32]
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I:CentrifugeMaxInput=32
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}
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charge_bench {
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# Charge Bench Max Energy (Value in EU) [Default=100000000]
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I:ChargeBenchMaxEnergy=100000000
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# Charge Bench Max Input (Value in EU) [Default=512]
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I:ChargeBenchMaxInput=512
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# Charge Bench Max Output (Value in EU) [Default=512]
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I:ChargeBenchMaxOutput=512
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}
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chemical_reactor {
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# Chemical Reactor Max Energy (Value in EU) [Default=10000]
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I:ChemicalReactorMaxEnergy=10000
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# Chemical Reactor Max Input (Value in EU) [Default=128]
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I:ChemicalReactorMaxInput=128
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}
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chunk_loader {
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# Chunk Loader Max Energy (Value in EU) [Default=10000]
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I:ChunkLoaderMaxEnergy=10000
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# Chunk Loader Max Input (Value in EU) [Default=32]
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I:ChunkLoaderMaxInput=32
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}
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compressor {
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# Compressor Max Input (Value in EU) [Default=32]
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I:CompressorInput=32
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# Compressor Max Energy (Value in EU) [Default=10000]
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I:CompressorMaxEnergy=10000
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}
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digital_chest {
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# Maximum amount of items a Digital Chest can store [Default=32768]
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I:DigitalChestMaxStorage=32768
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}
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distillation_tower {
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# Distillation Tower Max Energy (Value in EU) [Default=10000]
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I:DistillationTowerMaxEnergy=10000
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# Distillation Tower Max Input (Value in EU) [Default=128]
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I:DistillationTowerMaxInput=128
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}
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electric_furnace {
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# Electric Furnace Max Input (Value in EU) [Default=32]
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I:ElectricFurnaceInput=32
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# Electric Furnace Max Energy (Value in EU) [Default=1000]
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I:ElectricFurnaceMaxEnergy=1000
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}
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extractor {
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# Extractor Max Input (Value in EU) [Default=32]
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I:ExtractorInput=32
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# Extractor Max Energy (Value in EU) [Default=10000]
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I:ExtractorMaxEnergy=10000
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}
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fluidreplicator {
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# Fluid Replicator Max Energy (Value in EU) [Default=400000]
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I:FluidReplicatorMaxEnergy=400000
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# Fluid Replicator Max Input (Value in EU) [Default=256]
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I:FluidReplicatorMaxInput=256
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}
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fusion_reactor {
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# Fusion Reactor Max Coil size (Radius) [Default=50]
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I:FusionReactorMaxCoilSize=50
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# Fusion Reactor Max Energy (Value in EU) [Default=100000000]
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I:FusionReactorMaxEnergy=100000000
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# Fusion Reactor Max Input (Value in EU) [Default=8192]
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I:FusionReactorMaxInput=2000000
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# Fusion Reactor Max Output (Value in EU) [Default=1000000]
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I:FusionReactorMaxOutput=10000000
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}
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grinder {
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# Grinder Max Input (Value in EU) [Default=32]
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I:GrinderInput=32
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# Grinder Max Energy (Value in EU) [Default=10000]
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I:GrinderMaxEnergy=10000
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}
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idsu {
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# IDSU Max Energy (Value in EU) [Default=100000000]
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I:IdsuMaxEnergy=100000000
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# IDSU Max Input (Value in EU) [Default=8192]
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I:IdsuMaxInput=8192
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# IDSU Max Output (Value in EU) [Default=8192]
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I:IdsuMaxOutput=8192
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}
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implosion_compressor {
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# Implosion Compressor Max Energy (Value in EU) [Default=64000]
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I:ImplosionCompressorMaxEnergy=64000
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# Implosion Compressor Max Input (Value in EU) [Default=64]
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I:ImplosionCompressorMaxInput=64
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}
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industrial_electrolyzer {
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# Industrial Electrolyzer Max Energy (Value in EU) [Default=10000]
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I:IndustrialElectrolyzerMaxEnergy=10000
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# Industrial Electrolyzer Max Input (Value in EU) [Default=128]
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I:IndustrialElectrolyzerMaxInput=128
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}
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industrial_furnace {
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# Industrial Blast Furnace Max Energy (Value in EU) [Default=40000]
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I:IndustrialFurnaceMaxEnergy=40000
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# Industrial Blast Furnace Max Input (Value in EU) [Default=128]
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I:IndustrialFurnaceMaxInput=1024
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}
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industrial_grinder {
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# Industrial Grinder Max Energy (Value in EU) [Default=10000]
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I:IndustrialGrinderMaxEnergy=10000
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# Industrial Grinder Max Input (Value in EU) [Default=128]
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I:IndustrialGrinderMaxInput=128
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}
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industrial_sawmill {
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# Industrial Sawmill Max Energy (Value in EU) [Default=10000]
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I:IndustrialSawmillMaxEnergy=10000
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# Industrial Sawmill Max Input (Value in EU) [Default=128]
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I:IndustrialSawmillMaxInput=128
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}
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lesu {
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# LESU Extra I/O Multiplier [Default=8]
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I:LesuExtraIO=8
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# LESU Max Energy Per Block (Value in EU) [Default=1000000]
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I:LesuMaxEnergyPerBlock=1000000
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# LESU Base Output (Value in EU) [Default=16]
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I:LesuMaxOutput=16
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}
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matter_fabricator {
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# Matter Fabricator EU per amplifier unit, multiply this with the rate for total EU [Default=5]
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I:MatterFabricatorEnergyPerAmp=5
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# Matter Fabricator Fabrication Rate, amount of amplifier units per UUM [Default=6000]
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I:MatterFabricatorFabricationRate=6000
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# Matter Fabricator Max Energy (Value in EU) [Default=10000000]
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I:MatterFabricatorMaxEnergy=10000000
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# Matter Fabricator Max Input (Value in EU) [Default=8192]
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I:MatterFabricatorMaxInput=8192
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}
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plate_bending_machine {
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# Plate Bending Machine Max Input (Value in EU) [Default=32]
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I:PlateBendingMachineInput=32
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# Plate Bending Machine Max Energy (Value in EU) [Default=10000]
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I:PlateBendingMachineMaxEnergy=10000
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}
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player_detector {
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# Player Detector Energy Consumption per second (Value in EU) [Default=10]
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I:PlayerDetectorEUPerSecond=10
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# Player Detector Max Energy (Value in EU) [Default=10000]
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I:PlayerDetectorMaxEnergy=10000
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# Player Detector Max Input (Value in EU) [Default=32]
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I:PlayerDetectorMaxInput=32
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}
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pump {
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# Pump cost for one block of fluid (Value in EU) [Default=20]
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I:PumpEUCost=20
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# Pump max input (Value in EU) [Default=32]
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I:PumpInput=32
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# Pump max energy (Value in EU) [Default=1000]
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I:PumpMaxEnergy=1000
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}
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quantum_chest {
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# Maximum amount of items a Quantum Chest can store [Default=2147483647]
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I:QuantumChestMaxStorage=2147483647
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}
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quantum_tank {
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# Maximum amount of millibuckets a Quantum Tank can store [Default=2147483647]
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I:QuantumTankMaxStorage=2147483647
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}
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recycler {
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# Recycler Max Input (Value in EU) [Default=32]
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I:RecyclerInput=32
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# Recycler Max Energy (Value in EU) [Default=1000]
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I:RecyclerMaxEnergy=1000
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# When enabled and when ic2 is installed the recycler will make ic2 scrap [Default=false]
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B:produceIC2Scrap=false
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}
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rolling_machine {
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# Rolling Machine Energy Per Tick (Value in EU) [Default=5]
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I:RollingMachineEnergyPerTick=5
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# Rolling Machine Run Time [Default=250]
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I:RollingMachineEnergyRunTime=250
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# Rolling Machine Max Energy (Value in EU) [Default=10000]
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I:RollingMachineMaxEnergy=10000
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# Rolling Machine Max Input (Value in EU) [Default=32]
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I:RollingMachineMaxInput=32
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}
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scrapboxinator {
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# Scrapboxinator Max Energy (Value in EU) [Default=1000]
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I:ScrapboxinatorMaxEnergy=1000
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# Scrapboxinator Max Input (Value in EU) [Default=32]
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I:ScrapboxinatorMaxInput=32
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}
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solid_canning_machine {
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# Solid Canning Machine Max Energy (Value in EU) [Default=10000]
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I:SolidCanningMachineMaxEnergy=10000
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# Solid Canning Machine Max Input (Value in EU) [Default=32]
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I:SolidCanningMachineMaxInput=32
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}
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vacuumfreezer {
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# Vacuum Freezer requires big multiblock [Default=false]
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B:VacuumFreezerBigMultiblock=false
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# Vacuum Freezer Max Input (Value in EU) [Default=64]
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I:VacuumFreezerInput=64
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# Vacuum Freezer Max Energy (Value in EU) [Default=64000]
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I:VacuumFreezerMaxEnergy=64000
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}
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wire_mill {
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# Wire Mill Max Input (Value in EU) [Default=32]
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I:WireMillInput=32
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# Wire Mill Max Energy (Value in EU) [Default=10000]
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I:WireMillMaxEnergy=10000
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}
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