Files
meatballcraft/config/AppliedEnergistics2/CustomRecipes.cfg
T
Alexander 5788c5a938 0.18.6.4 (reconstructed from the official server pack)
Upstream released 0.18.6.4 on CurseForge (Aug 16 2026) but never committed
it; GitHub main is still at e80fcdfd (0.18.6.3, Aug 9). Reconstructed here
the same way 0.18.5-hotfix2 was.

Source: Meatballcraft-Server-prerelease-0.18.6.4.zip (the official server
pack), NOT a played instance. An earlier attempt sourced from the local
Prism instance showed 842 changed files; almost all of that was runtime
drift from a played world. The pristine zip gives 27.

  config/, scripts/, pillar/, structures/, AlternativeConfigs/
      <- server pack (pristine)
  resources/            <- Prism instance (client-only, absent from the
                           server pack; unchanged apart from one new model)
  manifest.json, modlist.html
      <- Prism instance flame/ metadata (client pack files, version
         prerelease-0.18.6.4, 374 mods)

The server pack ships CRLF; this repo is LF. Line endings were normalised
to LF so the diff carries content only - the raw copy was 4613 files and
1.08M lines of pure CRLF churn.

Notable: upstream now ships the three AedialClientVSServer client mixin
scripts renamed .zs -> .txt (disabled), which is the same change the
hotfix2 reconstruction made independently. Git records them as R100.

Not reconstructed:
- modlist_files.txt, left at 0.18.6.3. The server pack lists 398 server
  jars; this file holds 364 client entries and its provenance is unclear,
  so writing the server list would be wrong.
- Deletions outside scripts/. The server pack omits client-only mods, so
  absence there does not imply removal from the pack. scripts/ is fully
  present server-side and was checked: the three renames above were the
  only stale files.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-18 13:11:39 +02:00

23 lines
813 B
INI

# Configuration file
cache {
S:digest=5f85950e1633dd79cbdb0bd9c3ae2275
# Caching can save processing time, if there are a lot of items. [default: true]
B:enableCache=true
}
general {
# Will output more detailed information into the CSV like corresponding items [default: false]
B:enableAdditionalInfo=false
# If true, the CSV exporting will always happen. This will not use the cache to reduce the computation. [default: false]
B:enableForceRefresh=false
# If true, all registered items will be exported containing the internal minecraft name and the localized name to actually find the item you are using. This also contains the item representation of the blocks, but are missing items, which are too much to display e.g. FMP. [default: true]
B:exportItemNames=true
}