5788c5a938
Upstream released 0.18.6.4 on CurseForge (Aug 16 2026) but never committed
it; GitHub main is still at e80fcdfd (0.18.6.3, Aug 9). Reconstructed here
the same way 0.18.5-hotfix2 was.
Source: Meatballcraft-Server-prerelease-0.18.6.4.zip (the official server
pack), NOT a played instance. An earlier attempt sourced from the local
Prism instance showed 842 changed files; almost all of that was runtime
drift from a played world. The pristine zip gives 27.
config/, scripts/, pillar/, structures/, AlternativeConfigs/
<- server pack (pristine)
resources/ <- Prism instance (client-only, absent from the
server pack; unchanged apart from one new model)
manifest.json, modlist.html
<- Prism instance flame/ metadata (client pack files, version
prerelease-0.18.6.4, 374 mods)
The server pack ships CRLF; this repo is LF. Line endings were normalised
to LF so the diff carries content only - the raw copy was 4613 files and
1.08M lines of pure CRLF churn.
Notable: upstream now ships the three AedialClientVSServer client mixin
scripts renamed .zs -> .txt (disabled), which is the same change the
hotfix2 reconstruction made independently. Git records them as R100.
Not reconstructed:
- modlist_files.txt, left at 0.18.6.3. The server pack lists 398 server
jars; this file holds 364 client entries and its provenance is unclear,
so writing the server list would be wrong.
- Deletions outside scripts/. The server pack omits client-only mods, so
absence there does not imply removal from the pack. scripts/ is fully
present server-side and was checked: the three renames above were the
only stale files.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
31 lines
725 B
INI
31 lines
725 B
INI
# Configuration file
|
|
|
|
cache {
|
|
# Waits as many hours, until it checks again. [range: 0 ~ 168, default: 24]
|
|
I:interval=24
|
|
S:lastCheck=1786908628367
|
|
}
|
|
|
|
|
|
channel {
|
|
# Determines the channel level which should be checked for updates. Can be either Stable, Beta or Alpha. [default: Beta]
|
|
S:level=Beta
|
|
}
|
|
|
|
|
|
client {
|
|
# If true, the player is getting a notification including changelog. Only happens if notification are enabled. [default: true]
|
|
B:changelog=true
|
|
|
|
# If true, the player is getting a notification, that a new version is available. [default: true]
|
|
B:notify=true
|
|
}
|
|
|
|
|
|
general {
|
|
# If true, the version checker is enabled. Acts as a master switch. [default: true]
|
|
B:enabled=true
|
|
}
|
|
|
|
|