mirror of
https://github.com/rakshasa/rtorrent.git
synced 2026-08-15 14:42:30 +00:00
* Use varargs in Canvas::print.
* Added min/max size to display::Window. Added flags for windows that should be on located at the left/bottom side of a Frame. * Reversed print order in WindowLog*. * Added display::TextElement and subclasses for flexible printing to a char buffer with associated attributes. Added display::Attributes and display::Canvas::print_attributes. * Added display::WindowText for use with display::TextElement's. * Added ui::ElementMenu for generic menus, and started work adding this to ui::Download. git-svn-id: svn://rakshasa.no/libtorrent/trunk/rtorrent@751 e378c898-3ddf-0310-93e7-cc216c733640
This commit is contained in:
+214
-64
@@ -58,11 +58,8 @@ Frame::Frame() :
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bool
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Frame::is_width_dynamic() const {
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switch (m_type) {
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case TYPE_NONE:
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return false;
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case TYPE_WINDOW:
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return m_window->is_active() && m_window->is_width_dynamic();
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case TYPE_NONE: return false;
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case TYPE_WINDOW: return m_window->is_active() && m_window->is_width_dynamic();
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case TYPE_ROW:
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case TYPE_COLUMN:
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@@ -79,11 +76,8 @@ Frame::is_width_dynamic() const {
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bool
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Frame::is_height_dynamic() const {
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switch (m_type) {
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case TYPE_NONE:
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return false;
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case TYPE_WINDOW:
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return m_window->is_active() && m_window->is_height_dynamic();
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case TYPE_NONE: return false;
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case TYPE_WINDOW: return m_window->is_active() && m_window->is_height_dynamic();
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case TYPE_ROW:
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case TYPE_COLUMN:
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@@ -97,35 +91,82 @@ Frame::is_height_dynamic() const {
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return false;
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}
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Frame::pair_type
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bool
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Frame::has_left_frame() const {
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switch (m_type) {
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case TYPE_NONE:
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case TYPE_ROW: return false;
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case TYPE_WINDOW: return m_window->is_active() && m_window->is_left();
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case TYPE_COLUMN:
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for (size_type i = 0; i < m_containerSize; ++i)
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if (m_container[i]->has_left_frame())
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return true;
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return false;
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}
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return false;
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}
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bool
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Frame::has_bottom_frame() const {
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switch (m_type) {
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case TYPE_NONE:
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case TYPE_COLUMN: return false;
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case TYPE_WINDOW: return m_window->is_active() && m_window->is_bottom();
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case TYPE_ROW:
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for (size_type i = 0; i < m_containerSize; ++i)
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if (m_container[i]->has_bottom_frame())
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return true;
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return false;
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}
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return false;
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}
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Frame::bounds_type
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Frame::preferred_size() const {
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switch (m_type) {
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case TYPE_NONE:
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return pair_type(0, 0);
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return bounds_type(0, 0, 0, 0);
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case TYPE_WINDOW:
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if (m_window->is_active())
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return pair_type(std::max<uint32_t>(m_window->min_width(), 1), std::max<uint32_t>(m_window->min_height(), 1));
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return bounds_type(m_window->min_width(), m_window->min_height(),
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m_window->max_width(), m_window->max_height());
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else
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return pair_type(0, 0);
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return bounds_type(0, 0, 0, 0);
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case TYPE_ROW:
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case TYPE_COLUMN:
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{
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pair_type accum(0, 0);
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bounds_type accum(0, 0, 0, 0);
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for (size_type i = 0; i < m_containerSize; ++i) {
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pair_type p = m_container[i]->preferred_size();
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bounds_type p = m_container[i]->preferred_size();
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accum.first += p.first;
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accum.second += p.second;
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accum.minWidth += p.minWidth;
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accum.minHeight += p.minHeight;
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if (p.maxWidth == Window::extent_full || accum.maxWidth == Window::extent_full)
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accum.maxWidth = Window::extent_full;
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else
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accum.maxWidth += p.maxWidth;
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if (p.maxHeight == Window::extent_full || accum.maxHeight == Window::extent_full)
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accum.maxHeight = Window::extent_full;
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else
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accum.maxHeight += p.maxHeight;
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}
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return accum;
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}
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}
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return pair_type(0, 0);
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return bounds_type(0, 0, 0, 0);
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}
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void
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@@ -185,6 +226,12 @@ Frame::initialize_column(size_type size) {
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void
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Frame::clear() {
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switch (m_type) {
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case TYPE_WINDOW:
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if (m_window != NULL)
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m_window->set_offscreen(true);
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break;
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case TYPE_ROW:
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case TYPE_COLUMN:
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for (size_type i = 0; i < m_containerSize; ++i) {
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@@ -249,41 +296,64 @@ Frame::balance(uint32_t x, uint32_t y, uint32_t width, uint32_t height) {
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m_width = width;
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m_height = height;
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if (m_type == TYPE_NONE)
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return;
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switch (m_type) {
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case TYPE_NONE: break;
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case TYPE_WINDOW: balance_window(x, y, width, height); break;
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case TYPE_ROW: balance_row(x, y, width, height); break;
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case TYPE_COLUMN: balance_column(x, y, width, height); break;
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}
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}
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if (m_type == TYPE_WINDOW) {
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// Ensure that we don't draw windows that are offscreen or have
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// zero extent.
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if (width == 0 || height == 0 || !m_window->is_active()) {
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m_window->set_offscreen(true);
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return;
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}
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m_window->set_offscreen(false);
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m_window->resize(x, y, width, height);
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m_window->mark_dirty();
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inline void
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Frame::balance_window(uint32_t x, uint32_t y, uint32_t width, uint32_t height) {
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// Ensure that we don't draw windows that are offscreen or have
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// zero extent.
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if (width == 0 || height == 0 || !m_window->is_active()) {
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m_window->set_offscreen(true);
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return;
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}
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if (width > m_window->max_width()) {
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if (m_window->is_left())
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x += width - m_window->max_width();
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width = m_window->max_width();
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}
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if (height > m_window->max_height()) {
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if (m_window->is_bottom())
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y += height - m_window->max_height();
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height = m_window->max_height();
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}
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m_window->set_offscreen(false);
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m_window->resize(x, y, width, height);
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m_window->mark_dirty();
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}
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inline void
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Frame::balance_row(uint32_t x, uint32_t y, uint32_t width, uint32_t height) {
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// Find the size of the static frames. The dynamic frames are added
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// to a temporary list for the second pass. Each frame uses the
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// m_width and m_height as temporary storage for width and height in
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// this algorithm.
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size_type dynamicSize = 0;
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Frame* dynamicFrames[max_size];
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size_type dynamicSize = 0;
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dynamic_type dynamicFrames[max_size];
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int remaining = m_type == TYPE_ROW ? height : width;
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int remaining = height;
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for (Frame **itr = m_container, **last = m_container + m_containerSize; itr != last; ++itr) {
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pair_type p = (*itr)->preferred_size();
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(*itr)->m_width = p.first;
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(*itr)->m_height = p.second;
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bounds_type bounds = (*itr)->preferred_size();
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if ((*itr)->is_height_dynamic()) {
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(*itr)->m_height = 0;
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dynamicFrames[dynamicSize++] = std::make_pair(*itr, bounds);
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if ((m_type == TYPE_ROW && (*itr)->is_height_dynamic()) || (m_type == TYPE_COLUMN && (*itr)->is_width_dynamic()))
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dynamicFrames[dynamicSize++] = *itr;
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else
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remaining -= m_type == TYPE_ROW ? p.second : p.first;
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} else {
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(*itr)->m_height = bounds.minHeight;
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remaining -= bounds.minHeight;
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}
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}
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// Sort the dynamic frames by the min size in the direction we are
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@@ -292,42 +362,122 @@ Frame::balance(uint32_t x, uint32_t y, uint32_t width, uint32_t height) {
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// following frames.
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//
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// Else if we're short, only give each what they require.
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std::sort(dynamicFrames, dynamicFrames + dynamicSize,
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rak::greater2(rak::on(rak::const_mem_ref(&dynamic_type::second), rak::const_mem_ref(&Frame::bounds_type::minHeight)),
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rak::on(rak::const_mem_ref(&dynamic_type::second), rak::const_mem_ref(&Frame::bounds_type::minHeight))));
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if (m_type == TYPE_ROW)
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std::sort(dynamicFrames, dynamicFrames + dynamicSize, rak::greater2(rak::mem_ptr(&Frame::m_height), rak::mem_ptr(&Frame::m_height)));
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else
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std::sort(dynamicFrames, dynamicFrames + dynamicSize, rak::greater2(rak::mem_ptr(&Frame::m_width), rak::mem_ptr(&Frame::m_width)));
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bool retry;
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for (Frame **itr = dynamicFrames, **last = dynamicFrames + dynamicSize; itr != last; ++itr, --dynamicSize) {
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uint32_t s = std::max<uint32_t>((std::max(remaining, 0) + dynamicSize - 1) / dynamicSize,
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m_type == TYPE_ROW ? (*itr)->m_height : (*itr)->m_width);
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do {
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retry = false;
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for (dynamic_type *itr = dynamicFrames, *last = dynamicFrames + dynamicSize; itr != last; ++itr) {
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uint32_t adjust = (std::max(remaining, 0) + std::distance(itr, last) - 1) / std::distance(itr, last);
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remaining -= s;
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if (m_type == TYPE_ROW)
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(*itr)->m_height = s;
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else
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(*itr)->m_width = s;
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}
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adjust += itr->first->m_height;
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adjust = std::max(adjust, itr->second.minHeight);
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adjust = std::min(adjust, itr->second.maxHeight);
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remaining -= adjust - itr->first->m_height;
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retry = retry || itr->first->m_height != adjust;
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itr->first->m_height = adjust;
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}
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} while (retry && remaining > 0);
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// Use the pre-calculated frame sizes to balance the sub-frames. If
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// the frame is too small, it will set the remaining windows to zero
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// extent which will flag them as offscreen.
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for (Frame **itr = m_container, **last = m_container + m_containerSize; itr != last; ++itr) {
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if (m_type == TYPE_ROW) {
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(*itr)->balance(x, y, m_width, std::min((*itr)->m_height, height));
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// If there is any remaining space, check if we want to shift
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// the subsequent frames to the other side of this frame.
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if (remaining > 0 && (*itr)->has_bottom_frame()) {
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(*itr)->m_height += remaining;
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remaining = 0;
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}
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y += (*itr)->m_height;
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height -= (*itr)->m_height;
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(*itr)->balance(x, y, m_width, std::min((*itr)->m_height, height));
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y += (*itr)->m_height;
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height -= (*itr)->m_height;
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}
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}
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inline void
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Frame::balance_column(uint32_t x, uint32_t y, uint32_t width, uint32_t height) {
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// Find the size of the static frames. The dynamic frames are added
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// to a temporary list for the second pass. Each frame uses the
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// m_width and m_height as temporary storage for width and height in
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// this algorithm.
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size_type dynamicSize = 0;
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dynamic_type dynamicFrames[max_size];
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int remaining = width;
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for (Frame **itr = m_container, **last = m_container + m_containerSize; itr != last; ++itr) {
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bounds_type bounds = (*itr)->preferred_size();
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if ((*itr)->is_width_dynamic()) {
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(*itr)->m_width = 0;
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dynamicFrames[dynamicSize++] = std::make_pair(*itr, bounds);
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} else {
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(*itr)->balance(x, y, std::min((*itr)->m_width, width), m_height);
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x += (*itr)->m_width;
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width -= (*itr)->m_width;
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(*itr)->m_width = bounds.minWidth;
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remaining -= bounds.minWidth;
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}
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}
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// Sort the dynamic frames by the min size in the direction we are
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// interested in. Then try to satisfy the largest first, and if we
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// have any remaining space we can use that to extend it and any
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// following frames.
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//
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// Else if we're short, only give each what they require.
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std::sort(dynamicFrames, dynamicFrames + dynamicSize,
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rak::greater2(rak::on(rak::const_mem_ref(&dynamic_type::second), rak::const_mem_ref(&Frame::bounds_type::minWidth)),
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rak::on(rak::const_mem_ref(&dynamic_type::second), rak::const_mem_ref(&Frame::bounds_type::minWidth))));
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bool retry;
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do {
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retry = false;
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for (dynamic_type *itr = dynamicFrames, *last = dynamicFrames + dynamicSize; itr != last; ++itr) {
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uint32_t adjust = (std::max(remaining, 0) + std::distance(itr, last) - 1) / std::distance(itr, last);
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adjust += itr->first->m_width;
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adjust = std::max(adjust, itr->second.minWidth);
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adjust = std::min(adjust, itr->second.maxWidth);
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remaining -= adjust - itr->first->m_width;
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retry = retry || itr->first->m_width != adjust;
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itr->first->m_width = adjust;
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}
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} while (retry && remaining > 0);
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// Use the pre-calculated frame sizes to balance the sub-frames. If
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// the frame is too small, it will set the remaining windows to zero
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// extent which will flag them as offscreen.
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for (Frame **itr = m_container, **last = m_container + m_containerSize; itr != last; ++itr) {
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// If there is any remaining space, check if we want to shift
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// the subsequent frames to the other side of this frame.
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if (remaining > 0 && (*itr)->has_left_frame()) {
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(*itr)->m_width += remaining;
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remaining = 0;
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}
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(*itr)->balance(x, y, std::min((*itr)->m_width, width), m_height);
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y += (*itr)->m_width;
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width -= (*itr)->m_width;
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}
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}
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}
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