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* Use varargs in Canvas::print.
* Added min/max size to display::Window. Added flags for windows that should be on located at the left/bottom side of a Frame. * Reversed print order in WindowLog*. * Added display::TextElement and subclasses for flexible printing to a char buffer with associated attributes. Added display::Attributes and display::Canvas::print_attributes. * Added display::WindowText for use with display::TextElement's. * Added ui::ElementMenu for generic menus, and started work adding this to ui::Download. git-svn-id: svn://rakshasa.no/libtorrent/trunk/rtorrent@751 e378c898-3ddf-0310-93e7-cc216c733640
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@@ -49,11 +49,15 @@ Window::Slot Window::m_slotAdjust;
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// When constructing the window we set flag_offscreen so that redraw
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// doesn't get triggered until after a successful Frame::balance call.
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Window::Window(Canvas* canvas, int flags, extent_type minWidth, extent_type minHeight) :
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Window::Window(Canvas* canvas, int flags, extent_type minWidth, extent_type minHeight, extent_type maxWidth, extent_type maxHeight) :
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m_canvas(canvas),
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m_flags(flags | flag_offscreen),
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m_minWidth(minWidth),
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m_minHeight(minHeight) {
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m_minHeight(minHeight),
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m_maxWidth(maxWidth),
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m_maxHeight(maxHeight) {
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m_taskUpdate.set_slot(rak::mem_fn(this, &Window::redraw));
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}
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