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* Moved Timer to rak/timer.h.
* Added position affinity to ChunkSelector, still needs more work to make it move forward without needing to finish all pieces. git-svn-id: svn://rakshasa.no/libtorrent/trunk/rtorrent@604 e378c898-3ddf-0310-93e7-cc216c733640
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@@ -38,10 +38,10 @@
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#include <stdexcept>
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#include <algorithm>
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#include "rak/functional.h"
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#include <rak/functional.h>
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#include "canvas.h"
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#include "globals.h"
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#include "manager.h"
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#include "window.h"
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@@ -98,7 +98,7 @@ void
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Manager::do_update() {
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Canvas::refresh_std();
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utils::displayScheduler.execute(utils::Timer::cache());
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displayScheduler.execute(cachedTime);
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std::for_each(begin(), end(), rak::if_then(std::mem_fun(&Window::is_active), std::mem_fun(&Window::refresh)));
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Canvas::do_update();
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