Use separate thread for saving session data.

This commit is contained in:
Jari Sundell
2025-12-17 22:42:44 +01:00
committed by GitHub
parent 16ff32b88c
commit 8f644e65dd
21 changed files with 668 additions and 209 deletions
+11 -10
View File
@@ -22,6 +22,7 @@
#include "rak/string_manip.h"
#include "rpc/parse_commands.h"
#include "rpc/scgi.h"
#include "session/session_manager.h"
#include "utils/file_status_cache.h"
#include "globals.h"
@@ -270,22 +271,22 @@ initialize_command_local() {
CMD2_ANY ("pieces.hash.queue_size", std::bind(&torrent::main_thread::hash_queue_size));
CMD2_VAR_BOOL ("pieces.hash.on_completion", true);
CMD2_VAR_STRING ("directory.default", "./");
CMD2_VAR_STRING ("directory.default", "./");
CMD2_VAR_STRING ("session.name", "");
CMD2_VAR_BOOL ("session.use_lock", true);
CMD2_VAR_BOOL ("session.on_completion", true);
CMD2_VAR_STRING ("session.name", "");
CMD2_ANY ("session.path", [](auto, auto) { return session_thread::manager()->path(); });
CMD2_ANY_STRING_V("session.path.set", [](auto, auto& str) { return session_thread::manager()->set_path(str); });
CMD2_ANY ("session.use_lock", [](auto, auto) { return session_thread::manager()->use_lock(); });
CMD2_ANY_VALUE_V ("session.use_lock.set", [](auto, auto& value) { return session_thread::manager()->set_use_lock(value); });
CMD2_VAR_BOOL ("session.on_completion", true);
CMD2_ANY ("session.path", std::bind(&core::DownloadStore::path, dStore));
CMD2_ANY_STRING_V("session.path.set", std::bind(&core::DownloadStore::set_path, dStore, std::placeholders::_2));
CMD2_ANY_V ("session.save", std::bind(&core::DownloadList::session_save, dList));
CMD2_ANY_V ("session.save", [dList](auto, auto) { return dList->session_save(); });
#ifdef HAVE_LUA
rpc::LuaEngine* lua_engine = control->lua_engine();
CMD2_ANY ("lua.execute", std::bind(&rpc::execute_lua, lua_engine, std::placeholders::_1, std::placeholders::_2, 0));
CMD2_ANY ("lua.execute.str", std::bind(&rpc::execute_lua, lua_engine, std::placeholders::_1, std::placeholders::_2, rpc::LuaEngine::flag_string));
CMD2_ANY ("lua.execute", std::bind(&rpc::execute_lua, lua_engine, std::placeholders::_1, std::placeholders::_2, 0));
CMD2_ANY ("lua.execute.str", std::bind(&rpc::execute_lua, lua_engine, std::placeholders::_1, std::placeholders::_2, rpc::LuaEngine::flag_string));
#endif
#define CMD2_EXECUTE(key, flags) \