* UI refactoring, added display::Frame and started cleaning up the

code.


git-svn-id: svn://rakshasa.no/libtorrent/trunk/rtorrent@747 e378c898-3ddf-0310-93e7-cc216c733640
This commit is contained in:
rakshasa
2006-07-26 21:41:09 +00:00
parent ef90f0f51e
commit fc76a11d71
41 changed files with 889 additions and 471 deletions
+8 -7
View File
@@ -47,18 +47,19 @@ namespace display {
class WindowInput : public Window {
public:
WindowInput(input::TextInput* input);
WindowInput() : Window(new Canvas, false, 1), m_input(NULL), m_focus(false) {}
input::TextInput* get_input() { return m_input; }
input::TextInput* input() { return m_input; }
void set_input(input::TextInput* input) { m_input = input; }
bool get_focus() { return m_focus; }
void set_focus(bool f) { mark_dirty(); m_focus = f; }
bool focus() const { return m_focus; }
void set_focus(bool f) { mark_dirty(); m_focus = f; }
virtual void redraw();
virtual void redraw();
private:
input::TextInput* m_input;
bool m_focus;
input::TextInput* m_input;
bool m_focus;
};
}