#ifndef RTORRENT_UI_ROOT_H #define RTORRENT_UI_ROOT_H #include #include #include "input/bindings.h" #include "download_list.h" class Control; namespace display { class Frame; class WindowTitle; class WindowHttpQueue; class WindowInput; class WindowStatusbar; } namespace input { class TextInput; } namespace ui { enum NavigationKeymap { RT_KEY_LEFT, RT_KEY_RIGHT, RT_KEY_UP, RT_KEY_DOWN, RT_KEY_PPAGE, RT_KEY_NPAGE, RT_KEY_HOME, RT_KEY_END, RT_KEY_DELETE_ITEM, RT_KEY_DISCONNECT_PEER, RT_KEY_DISPLAY_LOG, RT_KEY_TOGGLE_LAYOUT, RT_KEYMAP_MAX }; class DownloadList; typedef std::vector ThrottleNameList; class Root { public: typedef display::WindowTitle WTitle; typedef display::WindowHttpQueue WHttpQueue; typedef display::WindowInput WInput; typedef display::WindowStatusbar WStatusbar; typedef std::map InputHistoryPointers; typedef std::vector InputHistoryCategory; typedef std::map InputHistory; Root(); void init(Control* c); void cleanup(); const auto& window_title() const { return m_windowTitle; } const auto& window_statusbar() const { return m_windowStatusbar; } const auto& window_input() const { return m_windowInput; } const auto& download_list() const { return m_downloadList; } void set_down_throttle(unsigned int throttle); void set_up_throttle(unsigned int throttle); // Rename to raw or something, make base function. void set_down_throttle_i64(int64_t throttle) { set_down_throttle(throttle >> 10); } void set_up_throttle_i64(int64_t throttle) { set_up_throttle(throttle >> 10); } void adjust_down_throttle(int throttle); void adjust_up_throttle(int throttle); const char* get_throttle_keys(); ThrottleNameList& get_status_throttle_up_names() { return m_throttle_up_names; } ThrottleNameList& get_status_throttle_down_names() { return m_throttle_down_names; } void set_status_throttle_up_names(const ThrottleNameList& throttle_list) { m_throttle_up_names = throttle_list; } void set_status_throttle_down_names(const ThrottleNameList& throttle_list) { m_throttle_down_names = throttle_list; } void enable_input(const std::string& title, input::TextInput* input, ui::DownloadList::Input type); void disable_input(); input::TextInput* current_input(); int get_input_history_size() { return m_input_history_length; } void set_input_history_size(int size); void add_to_input_history(ui::DownloadList::Input type, std::string item); void load_input_history(); void save_input_history(); void clear_input_history(); const std::string& keymap_style() { return m_keymap_style; } void set_keymap_style(const std::string& style); int navigation_key(NavigationKeymap key); private: void setup_keys(); Control* m_control{nullptr}; std::unique_ptr m_downloadList; std::unique_ptr m_windowTitle; std::unique_ptr m_windowHttpQueue; std::unique_ptr m_windowInput; std::unique_ptr m_windowStatusbar; input::Bindings m_bindings; int m_input_history_length{99}; std::string m_input_history_last_input{""}; int m_input_history_pointer_get{0}; InputHistory m_input_history; InputHistoryPointers m_input_history_pointers; void prev_in_input_history(ui::DownloadList::Input type); void next_in_input_history(ui::DownloadList::Input type); void reset_input_history_attributes(ui::DownloadList::Input type); std::string m_keymap_style; const int* m_keymap; ThrottleNameList m_throttle_up_names; ThrottleNameList m_throttle_down_names; }; } #endif