// rTorrent - BitTorrent client // Copyright (C) 2005-2011, Jari Sundell // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // In addition, as a special exception, the copyright holders give // permission to link the code of portions of this program with the // OpenSSL library under certain conditions as described in each // individual source file, and distribute linked combinations // including the two. // // You must obey the GNU General Public License in all respects for // all of the code used other than OpenSSL. If you modify file(s) // with this exception, you may extend this exception to your version // of the file(s), but you are not obligated to do so. If you do not // wish to do so, delete this exception statement from your version. // If you delete this exception statement from all source files in the // program, then also delete it here. // // Contact: Jari Sundell // // Skomakerveien 33 // 3185 Skoppum, NORWAY #ifndef RTORRENT_WINDOW_BASE_H #define RTORRENT_WINDOW_BASE_H #include #include #include "canvas.h" #include "globals.h" namespace display { class Canvas; class Window { public: typedef uint32_t extent_type; typedef std::function Slot; typedef std::function SlotWindow; typedef std::function SlotTimer; static const int flag_active = (1 << 0); static const int flag_offscreen = (1 << 1); static const int flag_focused = (1 << 2); static const int flag_left = (1 << 3); static const int flag_bottom = (1 << 4); static const extent_type extent_static = extent_type(); static const extent_type extent_full = ~extent_type(); Window(Canvas* canvas, int flags, extent_type minWidth, extent_type minHeight, extent_type maxWidth, extent_type maxHeight); virtual ~Window(); bool is_active() const { return m_flags & flag_active; } void set_active(bool state); bool is_offscreen() const { return m_flags & flag_offscreen; } void set_offscreen(bool state) { if (state) m_flags |= flag_offscreen; else m_flags &= ~flag_offscreen; } bool is_focused() const { return m_flags & flag_focused; } void set_focused(bool state) { if (state) m_flags |= flag_focused; else m_flags &= ~flag_focused; } bool is_left() const { return m_flags & flag_left; } void set_left(bool state) { if (state) m_flags |= flag_left; else m_flags &= ~flag_left; } bool is_bottom() const { return m_flags & flag_bottom; } void set_bottom(bool state) { if (state) m_flags |= flag_bottom; else m_flags &= ~flag_bottom; } bool is_width_dynamic() const { return m_maxWidth > m_minWidth; } bool is_height_dynamic() const { return m_maxHeight > m_minHeight; } // Do not call mark_dirty() from withing redraw() as it may cause // infinite looping in the display scheduler. bool is_dirty() { return m_taskUpdate.is_queued(); } void mark_dirty() { if (!is_active()) return; m_slotSchedule(this, cachedTime); } extent_type min_width() const { return m_minWidth; } extent_type min_height() const { return m_minHeight; } extent_type max_width() const { return std::max(m_maxWidth, m_minWidth); } extent_type max_height() const { return std::max(m_maxHeight, m_minHeight); } extent_type width() const { return m_canvas->width(); } extent_type height() const { return m_canvas->height(); } void refresh() { m_canvas->refresh(); } void resize(int x, int y, int w, int h); virtual void redraw() = 0; rak::priority_item* task_update() { return &m_taskUpdate; } // Slot for adjust and refresh. static void slot_schedule(SlotTimer s) { m_slotSchedule = s; } static void slot_unschedule(SlotWindow s) { m_slotUnschedule = s; } static void slot_adjust(Slot s) { m_slotAdjust = s; } protected: Window(const Window&); void operator = (const Window&); static SlotTimer m_slotSchedule; static SlotWindow m_slotUnschedule; static Slot m_slotAdjust; Canvas* m_canvas; int m_flags; extent_type m_minWidth; extent_type m_minHeight; extent_type m_maxWidth; extent_type m_maxHeight; rak::priority_item m_taskUpdate; }; } #endif