#ifndef RTORRENT_DISPLAY_WINDOW_TITLE_H #define RTORRENT_DISPLAY_WINDOW_TITLE_H #include #include "window.h" namespace display { class WindowTitle : public Window { public: WindowTitle() : Window(new Canvas, 0, 0, 1, extent_full, extent_static) {} const std::string& title() const { return m_title; } void set_title(const std::string& title) { m_title = title; mark_dirty(); } virtual void redraw(); private: std::string m_title; }; } #endif