// rTorrent - BitTorrent client // Copyright (C) 2005-2011, Jari Sundell // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // In addition, as a special exception, the copyright holders give // permission to link the code of portions of this program with the // OpenSSL library under certain conditions as described in each // individual source file, and distribute linked combinations // including the two. // // You must obey the GNU General Public License in all respects for // all of the code used other than OpenSSL. If you modify file(s) // with this exception, you may extend this exception to your version // of the file(s), but you are not obligated to do so. If you do not // wish to do so, delete this exception statement from your version. // If you delete this exception statement from all source files in the // program, then also delete it here. // // Contact: Jari Sundell // // Skomakerveien 33 // 3185 Skoppum, NORWAY #ifndef RTORRENT_UI_ROOT_H #define RTORRENT_UI_ROOT_H #include #include "input/bindings.h" class Control; namespace display { class Frame; class WindowTitle; class WindowHttpQueue; class WindowInput; class WindowStatusbar; } namespace input { class TextInput; } namespace ui { class DownloadList; class Root { public: typedef display::WindowTitle WTitle; typedef display::WindowHttpQueue WHttpQueue; typedef display::WindowInput WInput; typedef display::WindowStatusbar WStatusbar; Root(); void init(Control* c); void cleanup(); WTitle* window_title() { return m_windowTitle; } WStatusbar* window_statusbar() { return m_windowStatusbar; } WInput* window_input() { return m_windowInput; } DownloadList* download_list() { return m_downloadList; } void set_down_throttle(unsigned int throttle); void set_up_throttle(unsigned int throttle); // Rename to raw or something, make base function. void set_down_throttle_i64(int64_t throttle) { set_down_throttle(throttle >> 10); } void set_up_throttle_i64(int64_t throttle) { set_up_throttle(throttle >> 10); } void adjust_down_throttle(int throttle); void adjust_up_throttle(int throttle); const char* get_throttle_keys(); void enable_input(const std::string& title, input::TextInput* input); void disable_input(); input::TextInput* current_input(); private: void setup_keys(); Control* m_control; DownloadList* m_downloadList; WTitle* m_windowTitle; WHttpQueue* m_windowHttpQueue; WInput* m_windowInput; WStatusbar* m_windowStatusbar; input::Bindings m_bindings; }; } #endif