#ifndef RTORRENT_DISPLAY_ATTRIBUTES_H #define RTORRENT_DISPLAY_ATTRIBUTES_H #include #include #if defined(HAVE_NO_NCURSES) #include "curses_stub.h" #elif defined(HAVE_NCURSESW_CURSES_H) #include #elif defined(HAVE_NCURSESW_H) #include #elif defined(HAVE_NCURSES_CURSES_H) #include #elif defined(HAVE_NCURSES_H) #include #elif defined(HAVE_CURSES_H) #include #else #error "SysV or X/Open-compatible Curses header file required" #endif // Let us hail the creators of curses for being idiots. The only // clever move they made was in the naming. #undef timeout #undef move namespace display { class Attributes { public: static const int a_invalid = ~int(); static const int a_normal = A_NORMAL; static const int a_bold = A_BOLD; static const int a_reverse = A_REVERSE; static const int color_invalid = ~int(); static const int color_default = 0; Attributes() = default; Attributes(const char* pos, int attr, int col) : m_position(pos), m_attributes(attr), m_colors(col) {} Attributes(const char* pos, const Attributes& old) : m_position(pos), m_attributes(old.m_attributes), m_colors(old.m_colors) {} const char* position() const { return m_position; } void set_position(const char* pos) { m_position = pos; } int attributes() const { return m_attributes; } void set_attributes(int attr) { m_attributes = attr; } int colors() const { return m_colors; } void set_colors(int col) { m_colors = col; } private: const char* m_position; int m_attributes; int m_colors; }; } #endif