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https://github.com/rakshasa/rtorrent.git
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102 lines
2.8 KiB
C++
102 lines
2.8 KiB
C++
#ifndef RTORRENT_DISPLAY_FRAME_H
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#define RTORRENT_DISPLAY_FRAME_H
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#include <cinttypes>
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#include <utility>
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namespace display {
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class Window;
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class Frame {
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public:
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typedef uint32_t extent_type;
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typedef uint32_t size_type;
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enum Type {
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TYPE_NONE,
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TYPE_WINDOW,
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TYPE_ROW,
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TYPE_COLUMN
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};
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struct bounds_type {
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bounds_type() = default;
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bounds_type(extent_type minW, extent_type minH, extent_type maxW, extent_type maxH) :
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minWidth(minW), minHeight(minH), maxWidth(maxW), maxHeight(maxH) {}
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extent_type min_width() const { return minWidth; }
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extent_type min_height() const { return minHeight; }
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extent_type minWidth;
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extent_type minHeight;
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extent_type maxWidth;
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extent_type maxHeight;
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};
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typedef std::pair<Frame*, bounds_type> dynamic_type;
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static const size_type max_size = 5;
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bool is_width_dynamic() const;
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bool is_height_dynamic() const;
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bool has_left_frame() const;
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bool has_bottom_frame() const;
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bounds_type preferred_size() const;
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uint32_t position_x() const { return m_positionX; }
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uint32_t position_y() const { return m_positionY; }
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uint32_t width() const { return m_width; }
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uint32_t height() const { return m_height; }
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Type get_type() const { return m_type; }
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void set_type(Type t);
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Window* window() const { return m_window; }
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Frame* frame(size_type idx) { return m_container[idx]; }
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size_type container_size() const { return m_containerSize; }
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void set_container_size(size_type size);
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void initialize_window(Window* window);
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void initialize_row(size_type size);
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void initialize_column(size_type size);
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void clear();
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void refresh();
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void redraw();
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void balance(uint32_t x, uint32_t y, uint32_t width, uint32_t height);
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private:
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inline void balance_window(uint32_t x, uint32_t y, uint32_t width, uint32_t height);
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inline void balance_row(uint32_t x, uint32_t y, uint32_t width, uint32_t height);
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inline void balance_column(uint32_t x, uint32_t y, uint32_t width, uint32_t height);
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Type m_type{TYPE_NONE};
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uint32_t m_positionX{};
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uint32_t m_positionY{};
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uint32_t m_width{};
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uint32_t m_height{};
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union {
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Window* m_window;
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struct {
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size_type m_containerSize;
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Frame* m_container[max_size];
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};
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};
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};
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}
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#endif
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