mirror of
https://github.com/rakshasa/rtorrent.git
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535db16850
git-svn-id: svn://rakshasa.no/libtorrent/trunk/rtorrent@938 e378c898-3ddf-0310-93e7-cc216c733640
484 lines
13 KiB
C++
484 lines
13 KiB
C++
// rTorrent - BitTorrent client
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// Copyright (C) 2005-2007, Jari Sundell
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// In addition, as a special exception, the copyright holders give
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// permission to link the code of portions of this program with the
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// OpenSSL library under certain conditions as described in each
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// individual source file, and distribute linked combinations
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// including the two.
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//
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// You must obey the GNU General Public License in all respects for
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// all of the code used other than OpenSSL. If you modify file(s)
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// with this exception, you may extend this exception to your version
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// of the file(s), but you are not obligated to do so. If you do not
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// wish to do so, delete this exception statement from your version.
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// If you delete this exception statement from all source files in the
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// program, then also delete it here.
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//
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// Contact: Jari Sundell <jaris@ifi.uio.no>
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//
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// Skomakerveien 33
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// 3185 Skoppum, NORWAY
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#include "config.h"
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#include <algorithm>
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#include <functional>
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#include <rak/algorithm.h>
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#include <torrent/exceptions.h>
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#include "frame.h"
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#include "window.h"
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namespace display {
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Frame::Frame() :
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m_type(TYPE_NONE),
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m_positionX(0),
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m_positionY(0),
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m_width(0),
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m_height(0) {
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}
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bool
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Frame::is_width_dynamic() const {
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switch (m_type) {
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case TYPE_NONE: return false;
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case TYPE_WINDOW: return m_window->is_active() && m_window->is_width_dynamic();
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case TYPE_ROW:
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case TYPE_COLUMN:
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for (size_type i = 0; i < m_containerSize; ++i)
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if (m_container[i]->is_width_dynamic())
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return true;
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return false;
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}
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return false;
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}
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bool
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Frame::is_height_dynamic() const {
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switch (m_type) {
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case TYPE_NONE: return false;
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case TYPE_WINDOW: return m_window->is_active() && m_window->is_height_dynamic();
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case TYPE_ROW:
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case TYPE_COLUMN:
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for (size_type i = 0; i < m_containerSize; ++i)
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if (m_container[i]->is_height_dynamic())
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return true;
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return false;
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}
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return false;
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}
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bool
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Frame::has_left_frame() const {
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switch (m_type) {
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case TYPE_NONE:
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case TYPE_ROW: return false;
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case TYPE_WINDOW: return m_window->is_active() && m_window->is_left();
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case TYPE_COLUMN:
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for (size_type i = 0; i < m_containerSize; ++i)
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if (m_container[i]->has_left_frame())
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return true;
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return false;
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}
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return false;
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}
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bool
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Frame::has_bottom_frame() const {
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switch (m_type) {
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case TYPE_NONE:
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case TYPE_COLUMN: return false;
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case TYPE_WINDOW: return m_window->is_active() && m_window->is_bottom();
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case TYPE_ROW:
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for (size_type i = 0; i < m_containerSize; ++i)
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if (m_container[i]->has_bottom_frame())
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return true;
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return false;
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}
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return false;
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}
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Frame::bounds_type
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Frame::preferred_size() const {
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switch (m_type) {
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case TYPE_NONE:
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return bounds_type(0, 0, 0, 0);
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case TYPE_WINDOW:
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if (m_window->is_active())
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return bounds_type(m_window->min_width(), m_window->min_height(),
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m_window->max_width(), m_window->max_height());
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else
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return bounds_type(0, 0, 0, 0);
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case TYPE_ROW:
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case TYPE_COLUMN:
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{
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bounds_type accum(0, 0, 0, 0);
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for (size_type i = 0; i < m_containerSize; ++i) {
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bounds_type p = m_container[i]->preferred_size();
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accum.minWidth += p.minWidth;
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accum.minHeight += p.minHeight;
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if (p.maxWidth == Window::extent_full || accum.maxWidth == Window::extent_full)
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accum.maxWidth = Window::extent_full;
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else
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accum.maxWidth += p.maxWidth;
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if (p.maxHeight == Window::extent_full || accum.maxHeight == Window::extent_full)
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accum.maxHeight = Window::extent_full;
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else
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accum.maxHeight += p.maxHeight;
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}
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return accum;
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}
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}
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return bounds_type(0, 0, 0, 0);
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}
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void
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Frame::set_container_size(size_type size) {
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if ((m_type != TYPE_ROW && m_type != TYPE_COLUMN) || size >= max_size)
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throw torrent::internal_error("Frame::set_container_size(...) Bad state.");
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while (m_containerSize > size) {
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delete m_container[--m_containerSize];
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m_container[m_containerSize] = NULL;
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}
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while (m_containerSize < size) {
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m_container[m_containerSize++] = new Frame();
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}
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}
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void
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Frame::initialize_window(Window* window) {
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if (m_type != TYPE_NONE)
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throw torrent::internal_error("Frame::initialize_window(...) m_type != TYPE_NONE.");
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m_type = TYPE_WINDOW;
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m_window = window;
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}
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void
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Frame::initialize_row(size_type size) {
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if (m_type != TYPE_NONE)
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throw torrent::internal_error("Frame::initialize_container(...) Invalid state.");
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if (size > max_size)
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throw torrent::internal_error("Frame::initialize_container(...) size >= max_size.");
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m_type = TYPE_ROW;
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m_containerSize = size;
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for (size_type i = 0; i < m_containerSize; ++i)
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m_container[i] = new Frame();
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}
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void
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Frame::initialize_column(size_type size) {
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if (m_type != TYPE_NONE)
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throw torrent::internal_error("Frame::initialize_container(...) Invalid state.");
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if (size > max_size)
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throw torrent::internal_error("Frame::initialize_container(...) size >= max_size.");
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m_type = TYPE_COLUMN;
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m_containerSize = size;
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for (size_type i = 0; i < m_containerSize; ++i)
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m_container[i] = new Frame();
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}
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void
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Frame::clear() {
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switch (m_type) {
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case TYPE_WINDOW:
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if (m_window != NULL)
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m_window->set_offscreen(true);
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break;
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case TYPE_ROW:
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case TYPE_COLUMN:
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for (size_type i = 0; i < m_containerSize; ++i) {
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m_container[i]->clear();
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delete m_container[i];
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}
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break;
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default:
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break;
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}
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m_type = TYPE_NONE;
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}
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void
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Frame::refresh() {
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switch (m_type) {
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case TYPE_NONE:
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break;
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case TYPE_WINDOW:
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if (m_window->is_active() && !m_window->is_offscreen())
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m_window->refresh();
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break;
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case TYPE_ROW:
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case TYPE_COLUMN:
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for (Frame **itr = m_container, **last = m_container + m_containerSize; itr != last; ++itr)
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(*itr)->refresh();
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break;
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}
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}
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void
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Frame::redraw() {
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switch (m_type) {
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case TYPE_NONE:
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break;
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case TYPE_WINDOW:
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if (m_window->is_active() && !m_window->is_offscreen())
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m_window->redraw();
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break;
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case TYPE_ROW:
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case TYPE_COLUMN:
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for (Frame **itr = m_container, **last = m_container + m_containerSize; itr != last; ++itr)
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(*itr)->redraw();
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break;
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}
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}
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void
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Frame::balance(uint32_t x, uint32_t y, uint32_t width, uint32_t height) {
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m_positionX = x;
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m_positionY = y;
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m_width = width;
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m_height = height;
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switch (m_type) {
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case TYPE_NONE: break;
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case TYPE_WINDOW: balance_window(x, y, width, height); break;
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case TYPE_ROW: balance_row(x, y, width, height); break;
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case TYPE_COLUMN: balance_column(x, y, width, height); break;
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}
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}
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inline void
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Frame::balance_window(uint32_t x, uint32_t y, uint32_t width, uint32_t height) {
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// Ensure that we don't draw windows that are offscreen or have
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// zero extent.
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if (width == 0 || height == 0 || !m_window->is_active()) {
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m_window->set_offscreen(true);
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return;
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}
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if (width > m_window->max_width()) {
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if (m_window->is_left())
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x += width - m_window->max_width();
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width = m_window->max_width();
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}
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if (height > m_window->max_height()) {
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if (m_window->is_bottom())
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y += height - m_window->max_height();
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height = m_window->max_height();
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}
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m_window->set_offscreen(false);
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m_window->resize(x, y, width, height);
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m_window->mark_dirty();
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}
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inline void
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Frame::balance_row(uint32_t x, uint32_t y, uint32_t width, uint32_t height) {
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// Find the size of the static frames. The dynamic frames are added
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// to a temporary list for the second pass. Each frame uses the
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// m_width and m_height as temporary storage for width and height in
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// this algorithm.
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size_type dynamicSize = 0;
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dynamic_type dynamicFrames[max_size];
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int remaining = height;
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for (Frame **itr = m_container, **last = m_container + m_containerSize; itr != last; ++itr) {
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bounds_type bounds = (*itr)->preferred_size();
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if ((*itr)->is_height_dynamic()) {
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(*itr)->m_height = 0;
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dynamicFrames[dynamicSize++] = std::make_pair(*itr, bounds);
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} else {
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(*itr)->m_height = bounds.minHeight;
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remaining -= bounds.minHeight;
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}
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}
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// Sort the dynamic frames by the min size in the direction we are
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// interested in. Then try to satisfy the largest first, and if we
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// have any remaining space we can use that to extend it and any
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// following frames.
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//
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// Else if we're short, only give each what they require.
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std::sort(dynamicFrames, dynamicFrames + dynamicSize,
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rak::greater2(rak::on(rak::const_mem_ref(&dynamic_type::second), rak::const_mem_ref(&Frame::bounds_type::minHeight)),
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rak::on(rak::const_mem_ref(&dynamic_type::second), rak::const_mem_ref(&Frame::bounds_type::minHeight))));
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bool retry;
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do {
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retry = false;
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for (dynamic_type *itr = dynamicFrames, *last = dynamicFrames + dynamicSize; itr != last; ++itr) {
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uint32_t adjust = (std::max(remaining, 0) + std::distance(itr, last) - 1) / std::distance(itr, last);
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adjust += itr->first->m_height;
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adjust = std::max(adjust, itr->second.minHeight);
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adjust = std::min(adjust, itr->second.maxHeight);
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remaining -= adjust - itr->first->m_height;
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retry = retry || itr->first->m_height != adjust;
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itr->first->m_height = adjust;
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}
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} while (retry && remaining > 0);
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// Use the pre-calculated frame sizes to balance the sub-frames. If
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// the frame is too small, it will set the remaining windows to zero
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// extent which will flag them as offscreen.
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for (Frame **itr = m_container, **last = m_container + m_containerSize; itr != last; ++itr) {
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// If there is any remaining space, check if we want to shift
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// the subsequent frames to the other side of this frame.
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if (remaining > 0 && (*itr)->has_bottom_frame()) {
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(*itr)->m_height += remaining;
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remaining = 0;
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}
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(*itr)->balance(x, y, m_width, std::min((*itr)->m_height, height));
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y += (*itr)->m_height;
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height -= (*itr)->m_height;
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}
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}
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inline void
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Frame::balance_column(uint32_t x, uint32_t y, uint32_t width, uint32_t height) {
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// Find the size of the static frames. The dynamic frames are added
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// to a temporary list for the second pass. Each frame uses the
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// m_width and m_height as temporary storage for width and height in
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// this algorithm.
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size_type dynamicSize = 0;
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dynamic_type dynamicFrames[max_size];
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int remaining = width;
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for (Frame **itr = m_container, **last = m_container + m_containerSize; itr != last; ++itr) {
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bounds_type bounds = (*itr)->preferred_size();
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if ((*itr)->is_width_dynamic()) {
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(*itr)->m_width = 0;
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dynamicFrames[dynamicSize++] = std::make_pair(*itr, bounds);
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} else {
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(*itr)->m_width = bounds.minWidth;
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remaining -= bounds.minWidth;
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}
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}
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// Sort the dynamic frames by the min size in the direction we are
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// interested in. Then try to satisfy the largest first, and if we
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// have any remaining space we can use that to extend it and any
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// following frames.
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//
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// Else if we're short, only give each what they require.
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std::sort(dynamicFrames, dynamicFrames + dynamicSize,
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rak::greater2(rak::on(rak::const_mem_ref(&dynamic_type::second), rak::const_mem_ref(&Frame::bounds_type::minWidth)),
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rak::on(rak::const_mem_ref(&dynamic_type::second), rak::const_mem_ref(&Frame::bounds_type::minWidth))));
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bool retry;
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do {
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retry = false;
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for (dynamic_type *itr = dynamicFrames, *last = dynamicFrames + dynamicSize; itr != last; ++itr) {
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uint32_t adjust = (std::max(remaining, 0) + std::distance(itr, last) - 1) / std::distance(itr, last);
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adjust += itr->first->m_width;
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adjust = std::max(adjust, itr->second.minWidth);
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adjust = std::min(adjust, itr->second.maxWidth);
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remaining -= adjust - itr->first->m_width;
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retry = retry || itr->first->m_width != adjust;
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itr->first->m_width = adjust;
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}
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} while (retry && remaining > 0);
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// Use the pre-calculated frame sizes to balance the sub-frames. If
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// the frame is too small, it will set the remaining windows to zero
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// extent which will flag them as offscreen.
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for (Frame **itr = m_container, **last = m_container + m_containerSize; itr != last; ++itr) {
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// If there is any remaining space, check if we want to shift
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// the subsequent frames to the other side of this frame.
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if (remaining > 0 && (*itr)->has_left_frame()) {
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(*itr)->m_width += remaining;
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remaining = 0;
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}
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(*itr)->balance(x, y, std::min((*itr)->m_width, width), m_height);
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x += (*itr)->m_width;
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width -= (*itr)->m_width;
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}
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}
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}
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