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rtorrent/src/ui/element_menu.h
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2014-05-13 23:36:37 +09:00

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// rTorrent - BitTorrent client
// Copyright (C) 2005-2011, Jari Sundell
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// In addition, as a special exception, the copyright holders give
// permission to link the code of portions of this program with the
// OpenSSL library under certain conditions as described in each
// individual source file, and distribute linked combinations
// including the two.
//
// You must obey the GNU General Public License in all respects for
// all of the code used other than OpenSSL. If you modify file(s)
// with this exception, you may extend this exception to your version
// of the file(s), but you are not obligated to do so. If you do not
// wish to do so, delete this exception statement from your version.
// If you delete this exception statement from all source files in the
// program, then also delete it here.
//
// Contact: Jari Sundell <jaris@ifi.uio.no>
//
// Skomakerveien 33
// 3185 Skoppum, NORWAY
#ifndef RTORRENT_UI_ELEMENT_MENU_H
#define RTORRENT_UI_ELEMENT_MENU_H
#include "core/download.h"
#include "element_base.h"
namespace display {
class WindowText;
class TextElementStringBase;
}
namespace ui {
struct ElementMenuEntry {
display::TextElementStringBase* m_element;
std::function<void ()> m_slotFocus;
std::function<void ()> m_slotSelect;
};
class ElementMenu : public ElementBase, public std::vector<ElementMenuEntry> {
public:
typedef std::vector<ElementMenuEntry> base_type;
typedef display::WindowText WindowText;
typedef uint32_t size_type;
typedef base_type::value_type value_type;
typedef base_type::reference reference;
typedef base_type::iterator iterator;
typedef base_type::const_iterator const_iterator;
typedef base_type::reverse_iterator reverse_iterator;
using base_type::empty;
using base_type::size;
static const size_type entry_invalid = ~size_type();
ElementMenu();
~ElementMenu();
void activate(display::Frame* frame, bool focus = false);
void disable();
// Consider returning a pointer that can be used to manipulate
// entries, f.ex disabling them.
// The c string is not copied nor freed, so it should be constant.
void push_back(const char* name,
const slot_type& slotSelect = slot_type(),
const slot_type& slotFocus = slot_type());
void entry_next();
void entry_prev();
void entry_select();
void set_entry(size_type idx, bool triggerSlot);
void set_entry_trigger(size_type idx) { set_entry(idx, true); }
private:
void focus_entry(size_type idx);
void unfocus_entry(size_type idx);
WindowText* m_window;
size_type m_entry;
};
}
#endif