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rtorrent/src/display/window.h
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rakshasa 4d313e6353 Updated copyright information.
git-svn-id: svn://rakshasa.no/libtorrent/trunk/rtorrent@1301 e378c898-3ddf-0310-93e7-cc216c733640
2011-10-09 06:30:14 +00:00

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5.6 KiB
C++

// rTorrent - BitTorrent client
// Copyright (C) 2005-2011, Jari Sundell
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// In addition, as a special exception, the copyright holders give
// permission to link the code of portions of this program with the
// OpenSSL library under certain conditions as described in each
// individual source file, and distribute linked combinations
// including the two.
//
// You must obey the GNU General Public License in all respects for
// all of the code used other than OpenSSL. If you modify file(s)
// with this exception, you may extend this exception to your version
// of the file(s), but you are not obligated to do so. If you do not
// wish to do so, delete this exception statement from your version.
// If you delete this exception statement from all source files in the
// program, then also delete it here.
//
// Contact: Jari Sundell <jaris@ifi.uio.no>
//
// Skomakerveien 33
// 3185 Skoppum, NORWAY
#ifndef RTORRENT_WINDOW_BASE_H
#define RTORRENT_WINDOW_BASE_H
#include <rak/timer.h>
#include <rak/functional.h>
#include "canvas.h"
#include "globals.h"
namespace display {
class Canvas;
class Manager;
class Window {
public:
typedef uint32_t extent_type;
typedef rak::mem_fun0<Manager, void> Slot;
typedef rak::mem_fun1<Manager, void, Window*> SlotWindow;
typedef rak::mem_fun2<Manager, void, Window*, rak::timer> SlotTimer;
static const int flag_active = (1 << 0);
static const int flag_offscreen = (1 << 1);
static const int flag_focused = (1 << 2);
static const int flag_left = (1 << 3);
static const int flag_bottom = (1 << 4);
static const extent_type extent_static = extent_type();
static const extent_type extent_full = ~extent_type();
Window(Canvas* canvas, int flags,
extent_type minWidth, extent_type minHeight,
extent_type maxWidth, extent_type maxHeight);
virtual ~Window();
bool is_active() const { return m_flags & flag_active; }
void set_active(bool state);
bool is_offscreen() const { return m_flags & flag_offscreen; }
void set_offscreen(bool state) { if (state) m_flags |= flag_offscreen; else m_flags &= ~flag_offscreen; }
bool is_focused() const { return m_flags & flag_focused; }
void set_focused(bool state) { if (state) m_flags |= flag_focused; else m_flags &= ~flag_focused; }
bool is_left() const { return m_flags & flag_left; }
void set_left(bool state) { if (state) m_flags |= flag_left; else m_flags &= ~flag_left; }
bool is_bottom() const { return m_flags & flag_bottom; }
void set_bottom(bool state) { if (state) m_flags |= flag_bottom; else m_flags &= ~flag_bottom; }
bool is_width_dynamic() const { return m_maxWidth > m_minWidth; }
bool is_height_dynamic() const { return m_maxHeight > m_minHeight; }
// Do not call mark_dirty() from withing redraw() as it may cause
// infinite looping in the display scheduler.
bool is_dirty() { return m_taskUpdate.is_queued(); }
void mark_dirty() { if (!is_active()) return; m_slotSchedule(this, cachedTime); }
extent_type min_width() const { return m_minWidth; }
extent_type min_height() const { return m_minHeight; }
extent_type max_width() const { return std::max(m_maxWidth, m_minWidth); }
extent_type max_height() const { return std::max(m_maxHeight, m_minHeight); }
extent_type width() const { return m_canvas->width(); }
extent_type height() const { return m_canvas->height(); }
void refresh() { m_canvas->refresh(); }
void resize(int x, int y, int w, int h);
virtual void redraw() = 0;
rak::priority_item* task_update() { return &m_taskUpdate; }
// Slot for adjust and refresh.
static void slot_schedule(SlotTimer s) { m_slotSchedule = s; }
static void slot_unschedule(SlotWindow s) { m_slotUnschedule = s; }
static void slot_adjust(Slot s) { m_slotAdjust = s; }
protected:
Window(const Window&);
void operator = (const Window&);
static SlotTimer m_slotSchedule;
static SlotWindow m_slotUnschedule;
static Slot m_slotAdjust;
Canvas* m_canvas;
int m_flags;
extent_type m_minWidth;
extent_type m_minHeight;
extent_type m_maxWidth;
extent_type m_maxHeight;
rak::priority_item m_taskUpdate;
};
}
#endif