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https://github.com/rakshasa/rtorrent.git
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4d313e6353
git-svn-id: svn://rakshasa.no/libtorrent/trunk/rtorrent@1301 e378c898-3ddf-0310-93e7-cc216c733640
143 lines
5.6 KiB
C++
143 lines
5.6 KiB
C++
// rTorrent - BitTorrent client
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// Copyright (C) 2005-2011, Jari Sundell
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// In addition, as a special exception, the copyright holders give
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// permission to link the code of portions of this program with the
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// OpenSSL library under certain conditions as described in each
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// individual source file, and distribute linked combinations
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// including the two.
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//
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// You must obey the GNU General Public License in all respects for
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// all of the code used other than OpenSSL. If you modify file(s)
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// with this exception, you may extend this exception to your version
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// of the file(s), but you are not obligated to do so. If you do not
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// wish to do so, delete this exception statement from your version.
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// If you delete this exception statement from all source files in the
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// program, then also delete it here.
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//
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// Contact: Jari Sundell <jaris@ifi.uio.no>
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//
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// Skomakerveien 33
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// 3185 Skoppum, NORWAY
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#ifndef RTORRENT_WINDOW_BASE_H
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#define RTORRENT_WINDOW_BASE_H
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#include <rak/timer.h>
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#include <rak/functional.h>
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#include "canvas.h"
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#include "globals.h"
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namespace display {
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class Canvas;
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class Manager;
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class Window {
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public:
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typedef uint32_t extent_type;
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typedef rak::mem_fun0<Manager, void> Slot;
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typedef rak::mem_fun1<Manager, void, Window*> SlotWindow;
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typedef rak::mem_fun2<Manager, void, Window*, rak::timer> SlotTimer;
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static const int flag_active = (1 << 0);
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static const int flag_offscreen = (1 << 1);
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static const int flag_focused = (1 << 2);
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static const int flag_left = (1 << 3);
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static const int flag_bottom = (1 << 4);
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static const extent_type extent_static = extent_type();
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static const extent_type extent_full = ~extent_type();
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Window(Canvas* canvas, int flags,
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extent_type minWidth, extent_type minHeight,
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extent_type maxWidth, extent_type maxHeight);
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virtual ~Window();
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bool is_active() const { return m_flags & flag_active; }
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void set_active(bool state);
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bool is_offscreen() const { return m_flags & flag_offscreen; }
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void set_offscreen(bool state) { if (state) m_flags |= flag_offscreen; else m_flags &= ~flag_offscreen; }
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bool is_focused() const { return m_flags & flag_focused; }
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void set_focused(bool state) { if (state) m_flags |= flag_focused; else m_flags &= ~flag_focused; }
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bool is_left() const { return m_flags & flag_left; }
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void set_left(bool state) { if (state) m_flags |= flag_left; else m_flags &= ~flag_left; }
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bool is_bottom() const { return m_flags & flag_bottom; }
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void set_bottom(bool state) { if (state) m_flags |= flag_bottom; else m_flags &= ~flag_bottom; }
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bool is_width_dynamic() const { return m_maxWidth > m_minWidth; }
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bool is_height_dynamic() const { return m_maxHeight > m_minHeight; }
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// Do not call mark_dirty() from withing redraw() as it may cause
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// infinite looping in the display scheduler.
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bool is_dirty() { return m_taskUpdate.is_queued(); }
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void mark_dirty() { if (!is_active()) return; m_slotSchedule(this, cachedTime); }
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extent_type min_width() const { return m_minWidth; }
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extent_type min_height() const { return m_minHeight; }
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extent_type max_width() const { return std::max(m_maxWidth, m_minWidth); }
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extent_type max_height() const { return std::max(m_maxHeight, m_minHeight); }
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extent_type width() const { return m_canvas->width(); }
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extent_type height() const { return m_canvas->height(); }
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void refresh() { m_canvas->refresh(); }
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void resize(int x, int y, int w, int h);
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virtual void redraw() = 0;
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rak::priority_item* task_update() { return &m_taskUpdate; }
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// Slot for adjust and refresh.
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static void slot_schedule(SlotTimer s) { m_slotSchedule = s; }
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static void slot_unschedule(SlotWindow s) { m_slotUnschedule = s; }
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static void slot_adjust(Slot s) { m_slotAdjust = s; }
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protected:
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Window(const Window&);
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void operator = (const Window&);
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static SlotTimer m_slotSchedule;
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static SlotWindow m_slotUnschedule;
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static Slot m_slotAdjust;
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Canvas* m_canvas;
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int m_flags;
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extent_type m_minWidth;
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extent_type m_minHeight;
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extent_type m_maxWidth;
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extent_type m_maxHeight;
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rak::priority_item m_taskUpdate;
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};
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}
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#endif
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