Files
rtorrent/src/display/window.cc
T
2025-11-17 02:48:32 +09:00

75 lines
1.7 KiB
C++

#include "config.h"
#include "window.h"
#include <stdexcept>
#include <torrent/utils/chrono.h>
namespace display {
Window::SlotTimer Window::m_slot_schedule;
Window::SlotWindow Window::m_slot_unschedule;
Window::Slot Window::m_slot_adjust;
// When constructing the window we set flag_offscreen so that redraw
// doesn't get triggered until after a successful Frame::balance call.
Window::Window(Canvas* canvas, int flags, extent_type min_width, extent_type min_height, extent_type max_width, extent_type max_height) :
m_canvas(canvas),
m_flags(flags | flag_offscreen),
m_min_width(min_width),
m_min_height(min_height),
m_max_width(max_width),
m_max_height(max_height) {
m_task_update.slot() = [this] { redraw(); };
}
Window::~Window() {
if (is_active())
m_slot_unschedule(this);
}
void
Window::set_active(bool state) {
if (state == is_active())
return;
if (state) {
// Set offscreen so we don't try rendering before Frame::balance
// has been called.
m_flags |= flag_active | flag_offscreen;
mark_dirty();
} else {
m_flags &= ~flag_active;
m_slot_unschedule(this);
}
}
void
Window::resize(int x, int y, int w, int h) {
if (x < 0 || y < 0)
throw std::logic_error("Window::resize(...) bad x or y position");
if (w <= 0 || h <= 0)
throw std::logic_error("Window::resize(...) bad size");
m_canvas->resize(x, y, w, h);
}
void
Window::schedule_update(unsigned int wait_seconds) {
if (wait_seconds == 0) {
m_slot_schedule(this, torrent::utils::ceil_seconds(torrent::this_thread::cached_time() + 100ms));
return;
}
m_slot_schedule(this, torrent::utils::ceil_seconds(torrent::this_thread::cached_time() + 1s*wait_seconds));
}
}