Files
rtorrent/src/ui/element_base.h
T
2014-05-13 23:36:37 +09:00

78 lines
2.4 KiB
C++

// rTorrent - BitTorrent client
// Copyright (C) 2005-2011, Jari Sundell
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// In addition, as a special exception, the copyright holders give
// permission to link the code of portions of this program with the
// OpenSSL library under certain conditions as described in each
// individual source file, and distribute linked combinations
// including the two.
//
// You must obey the GNU General Public License in all respects for
// all of the code used other than OpenSSL. If you modify file(s)
// with this exception, you may extend this exception to your version
// of the file(s), but you are not obligated to do so. If you do not
// wish to do so, delete this exception statement from your version.
// If you delete this exception statement from all source files in the
// program, then also delete it here.
//
// Contact: Jari Sundell <jaris@ifi.uio.no>
//
// Skomakerveien 33
// 3185 Skoppum, NORWAY
#ifndef RTORRENT_UI_ELEMENT_BASE_H
#define RTORRENT_UI_ELEMENT_BASE_H
#include "input/bindings.h"
namespace display {
class Frame;
class Window;
}
namespace ui {
class ElementBase {
public:
typedef std::function<void ()> slot_type;
ElementBase() : m_frame(NULL), m_focus(false) {}
virtual ~ElementBase() {}
bool is_active() const { return m_frame != NULL; }
input::Bindings& bindings() { return m_bindings; }
virtual void activate(display::Frame* frame, bool focus = true) = 0;
virtual void disable() = 0;
void slot_exit(const slot_type& s) { m_slot_exit = s; }
void mark_dirty();
protected:
display::Frame* m_frame;
bool m_focus;
input::Bindings m_bindings;
slot_type m_slot_exit;
};
}
#endif