Energy Cell Item Models (#44)
* Added energy cell item models. * Removed the client-side only interface and moved to a method in AEBaseBlock instead.
This commit is contained in:
@@ -22,7 +22,6 @@ package appeng.block;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import javax.annotation.Nullable;
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import com.google.common.base.Optional;
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@@ -35,6 +34,7 @@ import net.minecraft.block.properties.PropertyEnum;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.ItemMeshDefinition;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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@@ -572,4 +572,16 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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{
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this.hasSubtypes = hasSubtypes;
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}
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/**
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* Return the item mesh definition that should be used to determine the item model of an item stack,
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* instead of the default model. Return null if your Block doesn't use a custom ItemMeshDefinition (the default).
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* The returned ItemMeshDefinition will automatically be registered with the ItemModelMesher during the registration of the block.
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*/
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@SideOnly( Side.CLIENT )
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public ItemMeshDefinition getItemMeshDefinition()
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{
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return null;
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}
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}
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@@ -25,6 +25,8 @@ import java.util.List;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyInteger;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.renderer.ItemMeshDefinition;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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@@ -32,6 +34,7 @@ import net.minecraft.nbt.NBTTagCompound;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import appeng.api.implementations.items.IAEItemPowerStorage;
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import appeng.block.AEBaseItemBlock;
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import appeng.block.AEBaseItemBlockChargeable;
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import appeng.block.AEBaseTileBlock;
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@@ -96,4 +99,40 @@ public class BlockEnergyCell extends AEBaseTileBlock
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{
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return AEBaseItemBlockChargeable.class;
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}
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/**
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* Helper method that returns the energy fill factor (between 0 and 1) of a given item stack.
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* Returns 0 if the item stack has no fill factor.
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*/
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private static double getFillFactor( ItemStack is ) {
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if( !( is.getItem() instanceof IAEItemPowerStorage ) )
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{
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return 0;
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}
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AEBaseItemBlockChargeable itemChargeable = (AEBaseItemBlockChargeable) is.getItem();
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double curPower = itemChargeable.getAECurrentPower( is );
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double maxPower = itemChargeable.getAEMaxPower( is );
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return curPower / maxPower;
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}
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/**
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* Determines which version of the energy cell model should be used depending on the fill factor
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* of the item stack.
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*/
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@SideOnly( Side.CLIENT )
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@Override
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public ItemMeshDefinition getItemMeshDefinition()
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{
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return is -> {
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double fillFactor = getFillFactor( is );
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int storageLevel = TileEnergyCell.getStorageLevelFromFillFactor(fillFactor);
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return new ModelResourceLocation( "appliedenergistics2:tile.BlockEnergyCell", "fullness=" + storageLevel );
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};
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}
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}
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@@ -25,10 +25,13 @@ import com.google.common.base.Optional;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.ItemMeshDefinition;
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import net.minecraft.client.renderer.ItemModelMesher;
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import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.block.model.ModelBakery;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.resources.IReloadableResourceManager;
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import net.minecraft.item.Item;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.registry.IRegistry;
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import net.minecraftforge.client.model.ModelLoader;
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@@ -36,6 +39,7 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
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import net.minecraftforge.fml.relauncher.Side;
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import appeng.api.definitions.IBlockDefinition;
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import appeng.block.AEBaseBlock;
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import appeng.block.IHasSpecialItemModel;
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import appeng.client.render.model.AEIgnoringStateMapper;
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import appeng.core.AppEng;
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@@ -102,13 +106,28 @@ public final class AEBlockFeatureHandler implements IFeatureHandler
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@Override
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public void registerModel()
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{
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if( !featured.getBlockState().getProperties().isEmpty() || featured instanceof IHasSpecialItemModel )
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ItemModelMesher itemModelMesher = Minecraft.getMinecraft().getRenderItem().getItemModelMesher();
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Item item = this.definition.maybeItem().get();
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// Retrieve a custom item mesh definition, if the block defines one
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ItemMeshDefinition itemMeshDefinition = null;
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if( featured instanceof AEBaseBlock )
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{
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Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( this.definition.maybeItem().get(), 0, new ModelResourceLocation( registryName, "inventory" ) );
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itemMeshDefinition = ( (AEBaseBlock) featured ).getItemMeshDefinition();
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}
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if ( itemMeshDefinition != null )
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{
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// This block has a custom item mesh definition, so register it instead of the resource location
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itemModelMesher.register( item, itemMeshDefinition );
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}
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else if( !featured.getBlockState().getProperties().isEmpty() || featured instanceof IHasSpecialItemModel )
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{
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itemModelMesher.register( item, 0, new ModelResourceLocation( registryName, "inventory" ) );
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}
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else
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{
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Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( this.definition.maybeItem().get(), 0, new ModelResourceLocation( registryName, "normal" ) );
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itemModelMesher.register( item, 0, new ModelResourceLocation( registryName, "normal" ) );
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}
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}
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@@ -26,11 +26,14 @@ import com.google.common.base.Optional;
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import com.google.common.collect.Sets;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.ItemMeshDefinition;
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import net.minecraft.client.renderer.ItemModelMesher;
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import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.block.model.ModelBakery;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.client.resources.IReloadableResourceManager;
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import net.minecraft.item.Item;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.registry.IRegistry;
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import net.minecraftforge.client.ForgeHooksClient;
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@@ -123,13 +126,22 @@ public final class AETileBlockFeatureHandler implements IFeatureHandler
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@Override
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public void registerModel()
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{
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if( !featured.getBlockState().getProperties().isEmpty() || featured instanceof IHasSpecialItemModel )
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ItemModelMesher itemModelMesher = Minecraft.getMinecraft().getRenderItem().getItemModelMesher();
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Item item = this.definition.maybeItem().get();
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ItemMeshDefinition itemMeshDefinition = featured.getItemMeshDefinition();
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if( itemMeshDefinition != null )
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{
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Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( this.definition.maybeItem().get(), 0, new ModelResourceLocation( registryName, "inventory" ) );
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// This block has a custom item mesh definition, so register it instead of the resource location
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itemModelMesher.register( item, itemMeshDefinition );
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}
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else if( !featured.getBlockState().getProperties().isEmpty() || featured instanceof IHasSpecialItemModel )
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{
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itemModelMesher.register( item, 0, new ModelResourceLocation( registryName, "inventory" ) );
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}
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else
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{
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Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( this.definition.maybeItem().get(), 0, new ModelResourceLocation( registryName, "normal" ) );
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itemModelMesher.register( item, 0, new ModelResourceLocation( registryName, "normal" ) );
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}
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}
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@@ -60,19 +60,17 @@ public class TileEnergyCell extends AENetworkTile implements IAEPowerStorage
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public void onReady()
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{
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super.onReady();
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final int value = (Integer) this.worldObj.getBlockState( this.pos ).getValue( BlockEnergyCell.ENERGY_STORAGE );
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final int value = this.worldObj.getBlockState( this.pos ).getValue( BlockEnergyCell.ENERGY_STORAGE );
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this.currentMeta = (byte) value;
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this.changePowerLevel();
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}
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private void changePowerLevel()
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{
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if( this.notLoaded() )
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{
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return;
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}
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byte boundMetadata = (byte) ( 8.0 * ( this.internalCurrentPower / this.getInternalMaxPower() ) );
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/**
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* Given a fill factor, return the storage level (0-7) used for the state of the block.
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* This is also used for determining the item model.
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*/
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public static int getStorageLevelFromFillFactor( double fillFactor ) {
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byte boundMetadata = (byte) ( 8.0 * ( fillFactor ) );
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if( boundMetadata > 7 )
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{
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@@ -82,11 +80,22 @@ public class TileEnergyCell extends AENetworkTile implements IAEPowerStorage
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{
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boundMetadata = 0;
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}
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return boundMetadata;
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}
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if( this.currentMeta != boundMetadata )
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private void changePowerLevel()
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{
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if( this.notLoaded() )
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{
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this.currentMeta = boundMetadata;
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this.worldObj.setBlockState( this.pos, this.worldObj.getBlockState( this.pos ).withProperty( BlockEnergyCell.ENERGY_STORAGE, (int) boundMetadata ) );
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return;
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}
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int storageLevel = getStorageLevelFromFillFactor( this.internalCurrentPower / this.getInternalMaxPower() );
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if( this.currentMeta != storageLevel )
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{
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this.currentMeta = (byte) storageLevel;
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this.worldObj.setBlockState( this.pos, this.worldObj.getBlockState( this.pos ).withProperty( BlockEnergyCell.ENERGY_STORAGE, storageLevel ) );
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}
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}
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+3
@@ -0,0 +1,3 @@
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{
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"parent": "appliedenergistics2:block/EnergyCell/tile.BlockCreativeEnergyCell"
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}
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