Moving to source sets

This commit is contained in:
Sebastian Hartte
2020-07-01 23:36:51 +02:00
parent f2e3d81fd7
commit 2642ced86b
2924 changed files with 794 additions and 796 deletions
@@ -0,0 +1,451 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile;
import alexiil.mc.lib.attributes.AttributeList;
import alexiil.mc.lib.attributes.AttributeProvider;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import appeng.api.implementations.tiles.ISegmentedInventory;
import appeng.api.util.ICommonTile;
import appeng.api.util.IConfigManager;
import appeng.api.util.IConfigurableObject;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.model.AEModelData;
import appeng.core.AELog;
import appeng.core.features.IStackSrc;
import appeng.helpers.ICustomNameObject;
import appeng.helpers.IPriorityHost;
import appeng.tile.inventory.AppEngInternalAEInventory;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
import io.netty.buffer.Unpooled;
import net.fabricmc.fabric.api.block.entity.BlockEntityClientSerializable;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerChunkEvents;
import net.fabricmc.fabric.api.rendering.data.v1.RenderAttachmentBlockEntity;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.text.LiteralText;
import net.minecraft.text.Text;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.io.IOException;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class AEBaseBlockEntity extends BlockEntity implements IOrientable, ICommonTile, ICustomNameObject, BlockEntityClientSerializable, RenderAttachmentBlockEntity, AttributeProvider {
// FIXME: should probably remove at start of next server tick!
static {
ServerChunkEvents.CHUNK_UNLOAD.register((serverWorld, worldChunk) -> {
List<AEBaseBlockEntity> entitiesToRemove = null;
for (BlockEntity value : worldChunk.getBlockEntities().values()) {
if (value instanceof AEBaseBlockEntity) {
if (entitiesToRemove == null) {
entitiesToRemove = new ArrayList<>();
}
entitiesToRemove.add((AEBaseBlockEntity) value);
}
}
if (entitiesToRemove != null) {
for (AEBaseBlockEntity blockEntity : entitiesToRemove) {
blockEntity.onChunkUnloaded();
}
}
});
}
protected void onChunkUnloaded() {
}
private static final ThreadLocal<WeakReference<AEBaseBlockEntity>> DROP_NO_ITEMS = new ThreadLocal<>();
private static final Map<Class<? extends BlockEntity>, IStackSrc> ITEM_STACKS = new HashMap<>();
private int renderFragment = 0;
@Nullable
private String customName;
private Direction forward = Direction.NORTH;
private Direction up = Direction.UP;
private boolean markDirtyQueued = false;
public AEBaseBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
public static void registerTileItem(final Class<? extends BlockEntity> c, final IStackSrc wat) {
ITEM_STACKS.put(c, wat);
}
public boolean dropItems() {
final WeakReference<AEBaseBlockEntity> what = DROP_NO_ITEMS.get();
return what == null || what.get() != this;
}
public boolean notLoaded() {
return !this.world.isChunkLoaded(this.pos);
}
@Nonnull
public BlockEntity getTile() {
return this;
}
@Nullable
protected ItemStack getItemFromTile(final Object obj) {
final IStackSrc src = ITEM_STACKS.get(obj.getClass());
if (src == null) {
return ItemStack.EMPTY;
}
return src.stack(1);
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
if (data.contains("customName")) {
this.customName = data.getString("customName");
} else {
this.customName = null;
}
try {
if (this.canBeRotated()) {
this.forward = Direction.valueOf(data.getString("forward"));
this.up = Direction.valueOf(data.getString("up"));
}
} catch (final IllegalArgumentException ignored) {
}
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
if (this.canBeRotated()) {
data.putString("forward", this.getForward().name());
data.putString("up", this.getUp().name());
}
if (this.customName != null) {
data.putString("customName", this.customName);
}
return data;
}
public void onReady() {
}
private boolean readUpdateData(PacketByteBuf stream) {
boolean output = false;
try {
this.renderFragment = 100;
output = this.readFromStream(stream);
if ((this.renderFragment & 1) == 1) {
output = true;
}
this.renderFragment = 0;
} catch (final Throwable t) {
AELog.debug(t);
}
return output;
}
@Override
public CompoundTag toClientTag(CompoundTag data) {
boolean finished = false;
final PacketByteBuf stream = new PacketByteBuf(Unpooled.buffer());
try {
this.writeToStream(stream);
if (stream.readableBytes() == 0) {
finished = true;
}
} catch (final Throwable t) {
AELog.debug(t);
}
if (!finished) {
stream.capacity(stream.readableBytes());
data.putByteArray("X", stream.array());
}
return data;
}
/**
* Handles tile entites that are being received by the client as part of a full
* chunk.
*/
@Override
public void fromClientTag(CompoundTag tag) {
final PacketByteBuf stream = new PacketByteBuf(Unpooled.copiedBuffer(tag.getByteArray("X")));
if (this.readUpdateData(stream)) {
this.markForUpdate();
}
}
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
if (this.canBeRotated()) {
final Direction old_Forward = this.forward;
final Direction old_Up = this.up;
final byte orientation = data.readByte();
this.forward = Direction.values()[orientation & 0x7];
this.up = Direction.values()[orientation >> 3];
return this.forward != old_Forward || this.up != old_Up;
}
return false;
}
protected void writeToStream(final PacketByteBuf data) throws IOException {
if (this.canBeRotated()) {
final byte orientation = (byte) ((this.up.ordinal() << 3) | this.forward.ordinal());
data.writeByte(orientation);
}
}
public void markForUpdate() {
if (this.renderFragment > 0) {
this.renderFragment |= 1;
} else {
// TODO: Optimize Network Load
if (this.world != null) {
boolean alreadyUpdated = false;
// Let the block update it's own state with our internal state changes
BlockState currentState = getCachedState();
if (currentState.getBlock() instanceof AEBaseTileBlock) {
AEBaseTileBlock<?> tileBlock = (AEBaseTileBlock<?>) currentState.getBlock();
BlockState newState = tileBlock.getBlockEntityBlockState(currentState, this);
if (currentState != newState) {
AELog.blockUpdate(this.pos, currentState, newState, this);
this.world.setBlockState(pos, newState);
alreadyUpdated = true;
}
}
if (!alreadyUpdated) {
this.world.updateListeners(this.pos, currentState, currentState, 1);
}
}
}
}
/**
* By default all blocks can have orientation, this handles saving, and loading,
* as well as synchronization.
*
* @return true if tile can be rotated
*/
@Override
public boolean canBeRotated() {
return true;
}
@Override
public Direction getForward() {
return this.forward;
}
@Override
public Direction getUp() {
return this.up;
}
@Override
public void setOrientation(final Direction inForward, final Direction inUp) {
this.forward = inForward;
this.up = inUp;
this.markForUpdate();
Platform.notifyBlocksOfNeighbors(this.world, this.pos);
}
public void onPlacement(ItemPlacementContext context) {
ItemStack stack = context.getStack();
if (stack.hasTag()) {
this.uploadSettings(SettingsFrom.DISMANTLE_ITEM, stack.getTag());
}
}
/**
* depending on the from, different settings will be accepted, don't call this
* with null
*
* @param from source of settings
* @param compound compound of source
*/
public void uploadSettings(final SettingsFrom from, final CompoundTag compound) {
if (this instanceof IConfigurableObject) {
final IConfigManager cm = ((IConfigurableObject) this).getConfigManager();
if (cm != null) {
cm.readFromNBT(compound);
}
}
if (this instanceof IPriorityHost) {
final IPriorityHost pHost = (IPriorityHost) this;
pHost.setPriority(compound.getInt("priority"));
}
if (this instanceof ISegmentedInventory) {
final FixedItemInv inv = ((ISegmentedInventory) this).getInventoryByName("config");
if (inv instanceof AppEngInternalAEInventory) {
final AppEngInternalAEInventory target = (AppEngInternalAEInventory) inv;
final AppEngInternalAEInventory tmp = new AppEngInternalAEInventory(null, target.getSlotCount());
tmp.readFromNBT(compound, "config");
for (int x = 0; x < tmp.getSlotCount(); x++) {
target.forceSetInvStack(x, tmp.getInvStack(x));
}
}
}
}
/**
* returns the contents of the block entity, into the world, defaults to dropping
* everything in the inventory.
*
* @param w world
* @param pos block position
* @param drops drops of block entity
*/
@Override
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
}
public void getNoDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
}
/**
* null means nothing to store...
*
* @param from source of settings
*
* @return compound of source
*/
public CompoundTag downloadSettings(final SettingsFrom from) {
final CompoundTag output = new CompoundTag();
if (this.hasCustomInventoryName()) {
final CompoundTag dsp = new CompoundTag();
dsp.putString("Name", this.customName);
output.put("display", dsp);
}
if (this instanceof IConfigurableObject) {
final IConfigManager cm = ((IConfigurableObject) this).getConfigManager();
if (cm != null) {
cm.writeToNBT(output);
}
}
if (this instanceof IPriorityHost) {
final IPriorityHost pHost = (IPriorityHost) this;
output.putInt("priority", pHost.getPriority());
}
if (this instanceof ISegmentedInventory) {
final FixedItemInv inv = ((ISegmentedInventory) this).getInventoryByName("config");
if (inv instanceof AppEngInternalAEInventory) {
((AppEngInternalAEInventory) inv).writeToNBT(output, "config");
}
}
return output.isEmpty() ? null : output;
}
@Override
public Text getCustomInventoryName() {
return new LiteralText(
this.hasCustomInventoryName() ? this.customName : this.getClass().getSimpleName());
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && !this.customName.isEmpty();
}
public void securityBreak() {
this.world.breakBlock(this.pos, true);
this.disableDrops();
}
/**
* Checks if this block entity is remote (we are running on the logical client
* side).
*/
public boolean isClient() {
World world = getWorld();
return world == null || world.isClient();
}
public void disableDrops() {
DROP_NO_ITEMS.set(new WeakReference<>(this));
}
public void saveChanges() {
if (this.world != null) {
this.world.markDirty(this.pos, this);
if (!this.markDirtyQueued) {
// FIXME FABRIC TickHandler.INSTANCE.addCallable(null, this::markDirtyAtEndOfTick);
this.markDirtyQueued = true;
throw new IllegalStateException();
}
}
}
private Object markDirtyAtEndOfTick(final World w) {
this.markDirty();
this.markDirtyQueued = false;
return null;
}
public void setName(final String name) {
this.customName = name;
}
@Override
public Object getRenderAttachmentData() {
return new AEModelData(up, forward);
}
@Override
public void addAllAttributes(World world, BlockPos pos, BlockState state, AttributeList<?> to) {
}
}
@@ -0,0 +1,135 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile;
import java.util.EnumMap;
import java.util.List;
import javax.annotation.Nonnull;
import alexiil.mc.lib.attributes.AttributeList;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import alexiil.mc.lib.attributes.item.impl.EmptyFixedItemInv;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.World;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.IAEAppEngInventory;
import appeng.util.inv.InvOperation;
public abstract class AEBaseInvBlockEntity extends AEBaseBlockEntity implements IAEAppEngInventory {
public AEBaseInvBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
final FixedItemInv inv = this.getInternalInventory();
if (inv != EmptyFixedItemInv.INSTANCE) {
final CompoundTag opt = data.getCompound("inv");
for (int x = 0; x < inv.getSlotCount(); x++) {
final CompoundTag item = opt.getCompound("item" + x);
ItemHandlerUtil.setStackInSlot(inv, x, ItemStack.fromTag(item));
}
}
}
public abstract @Nonnull
FixedItemInv getInternalInventory();
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
final FixedItemInv inv = this.getInternalInventory();
if (inv != EmptyFixedItemInv.INSTANCE) {
final CompoundTag opt = new CompoundTag();
for (int x = 0; x < inv.getSlotCount(); x++) {
final CompoundTag item = new CompoundTag();
final ItemStack is = inv.getInvStack(x);
if (!is.isEmpty()) {
is.toTag(item);
}
opt.put("item" + x, item);
}
data.put("inv", opt);
}
return data;
}
@Override
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
final FixedItemInv inv = this.getInternalInventory();
for (int l = 0; l < inv.getSlotCount(); l++) {
final ItemStack is = inv.getInvStack(l);
if (!is.isEmpty()) {
drops.add(is);
}
}
}
@Override
public abstract void onChangeInventory(FixedItemInv inv, int slot, InvOperation mc, ItemStack removed,
ItemStack added);
protected @Nonnull
FixedItemInv getItemHandlerForSide(@Nonnull Direction side) {
return this.getInternalInventory();
}
@Override
public void addAllAttributes(World world, BlockPos pos, BlockState state, AttributeList<?> to) {
super.addAllAttributes(world, pos, state, to);
offerItemInventory(to);
}
private void offerItemInventory(AttributeList<?> to) {
FixedItemInv internalHandler = getInternalInventory();
// Offer up the directional ones first
for (Direction side : Direction.values()) {
FixedItemInv inv = getItemHandlerForSide(side);
if (inv != internalHandler) {
to.offer(inv, FACE_SHAPES.get(side));
}
}
to.offer(internalHandler);
}
private static final EnumMap<Direction, VoxelShape> FACE_SHAPES = new EnumMap<>(Direction.class);
static {
FACE_SHAPES.put(Direction.UP, VoxelShapes.cuboid(0f, 15f, 0f, 16f, 16f, 16f));
FACE_SHAPES.put(Direction.DOWN, VoxelShapes.cuboid(0f, 0f, 0f, 16f, 1f, 16f));
FACE_SHAPES.put(Direction.NORTH, VoxelShapes.cuboid(0f, 0f, 0f, 16f, 16f, 1f));
FACE_SHAPES.put(Direction.SOUTH, VoxelShapes.cuboid(0f, 0f, 15f, 16f, 16f, 16f));
FACE_SHAPES.put(Direction.WEST, VoxelShapes.cuboid(0f, 0f, 0f, 1f, 16f, 16f));
FACE_SHAPES.put(Direction.EAST, VoxelShapes.cuboid(15f, 0f, 0f, 16f, 16f, 16f));
}
}
@@ -1,54 +0,0 @@
package appeng.tile.crafting;
import net.minecraft.item.ItemStack;
/**
* Stores client-side only state about the ongoing animation for a molecular
* assembler.
*/
public class AssemblerAnimationStatus {
private final ItemStack is;
private final byte speed;
private final int ticksRequired;
private float accumulatedTicks;
private float ticksUntilParticles;
public AssemblerAnimationStatus(byte speed, ItemStack is) {
this.speed = speed;
this.is = is;
this.ticksRequired = (int) Math.ceil(Math.max(1, 100.0f / speed)) + 2;
}
public ItemStack getIs() {
return is;
}
public byte getSpeed() {
return speed;
}
public float getAccumulatedTicks() {
return accumulatedTicks;
}
public void setAccumulatedTicks(float accumulatedTicks) {
this.accumulatedTicks = accumulatedTicks;
}
public float getTicksUntilParticles() {
return ticksUntilParticles;
}
public void setTicksUntilParticles(float ticksUntilParticles) {
this.ticksUntilParticles = ticksUntilParticles;
}
public boolean isExpired() {
return accumulatedTicks > ticksRequired;
}
}
@@ -1,368 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.crafting;
import java.util.Collections;
import java.util.EnumSet;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.Optional;
import javax.annotation.Nonnull;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockView;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.implementations.IPowerChannelState;
import appeng.api.networking.GridFlags;
import appeng.api.networking.IGridHost;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.util.AEPartLocation;
import appeng.api.util.WorldCoord;
import appeng.block.crafting.AbstractCraftingUnitBlock;
import appeng.block.crafting.AbstractCraftingUnitBlock.CraftingUnitType;
import appeng.me.cluster.IAECluster;
import appeng.me.cluster.IAEMultiBlock;
import appeng.me.cluster.implementations.CraftingCPUCalculator;
import appeng.me.cluster.implementations.CraftingCPUCluster;
import appeng.me.helpers.AENetworkProxy;
import appeng.me.helpers.AENetworkProxyMultiblock;
import appeng.tile.grid.AENetworkBlockEntity;
import appeng.util.Platform;
public class CraftingBlockEntity extends AENetworkBlockEntity implements IAEMultiBlock, IPowerChannelState {
private final CraftingCPUCalculator calc = new CraftingCPUCalculator(this);
private CompoundTag previousState = null;
private boolean isCoreBlock = false;
private CraftingCPUCluster cluster;
public CraftingBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setFlags(GridFlags.MULTIBLOCK, GridFlags.REQUIRE_CHANNEL);
this.getProxy().setValidSides(EnumSet.noneOf(Direction.class));
}
@Override
protected AENetworkProxy createProxy() {
return new AENetworkProxyMultiblock(this, "proxy", this.getItemFromTile(this), true);
}
@Override
protected ItemStack getItemFromTile(final Object obj) {
Optional<ItemStack> is;
if (((CraftingBlockEntity) obj).isAccelerator()) {
is = AEApi.instance().definitions().blocks().craftingAccelerator().maybeStack(1);
} else {
is = AEApi.instance().definitions().blocks().craftingUnit().maybeStack(1);
}
return is.orElseGet(() -> super.getItemFromTile(obj));
}
@Override
public boolean canBeRotated() {
return true;// return BlockCraftingUnit.checkType( world.getBlockMetadata( xCoord, yCoord,
// zCoord ),
// BlockCraftingUnit.BASE_MONITOR );
}
@Override
public void setName(final String name) {
super.setName(name);
if (this.cluster != null) {
this.cluster.updateName();
}
}
public boolean isAccelerator() {
if (this.world == null) {
return false;
}
final AbstractCraftingUnitBlock unit = (AbstractCraftingUnitBlock) this.world.getBlockState(this.pos)
.getBlock();
return unit.type == CraftingUnitType.ACCELERATOR;
}
@Override
public void onReady() {
super.onReady();
this.getProxy().setVisualRepresentation(this.getItemFromTile(this));
this.updateMultiBlock();
}
public void updateMultiBlock() {
this.calc.calculateMultiblock(this.world, this.getLocation());
}
public void updateStatus(final CraftingCPUCluster c) {
if (this.cluster != null && this.cluster != c) {
this.cluster.breakCluster();
}
this.cluster = c;
this.updateMeta(true);
}
public void updateMeta(final boolean updateFormed) {
if (this.world == null || this.notLoaded() || this.isRemoved()) {
return;
}
final boolean formed = this.isFormed();
boolean power = false;
if (this.getProxy().isReady()) {
power = this.getProxy().isActive();
}
final BlockState current = this.world.getBlockState(this.pos);
// The tile might try to update while being destroyed
if (current.getBlock() instanceof AbstractCraftingUnitBlock) {
final BlockState newState = current.with(AbstractCraftingUnitBlock.POWERED, power)
.with(AbstractCraftingUnitBlock.FORMED, formed);
if (current != newState) {
// Not using flag 2 here (only send to clients, prevent block update) will cause
// infinite loops
// In case there is an inconsistency in the crafting clusters.
this.world.setBlockState(this.pos, newState, Constants.BlockFlags.BLOCK_UPDATE);
}
}
if (updateFormed) {
if (formed) {
this.getProxy().setValidSides(EnumSet.allOf(Direction.class));
} else {
this.getProxy().setValidSides(EnumSet.noneOf(Direction.class));
}
}
}
public boolean isFormed() {
if (isClient()) {
return this.world.getBlockState(this.pos).get(AbstractCraftingUnitBlock.FORMED);
}
return this.cluster != null;
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
data.putBoolean("core", this.isCoreBlock());
if (this.isCoreBlock() && this.cluster != null) {
this.cluster.writeToNBT(data);
}
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.setCoreBlock(data.getBoolean("core"));
if (this.isCoreBlock()) {
if (this.cluster != null) {
this.cluster.readFromNBT(data);
} else {
this.setPreviousState(data.copy());
}
}
}
@Override
public void disconnect(final boolean update) {
if (this.cluster != null) {
this.cluster.destroy();
if (update) {
this.updateMeta(true);
}
}
}
@Override
public IAECluster getCluster() {
return this.cluster;
}
@Override
public boolean isValid() {
return true;
}
@MENetworkEventSubscribe
public void onPowerStateChange(final MENetworkChannelsChanged ev) {
this.updateMeta(false);
}
@MENetworkEventSubscribe
public void onPowerStateChange(final MENetworkPowerStatusChange ev) {
this.updateMeta(false);
}
public boolean isStatus() {
return false;
}
public boolean isStorage() {
return false;
}
public int getStorageBytes() {
return 0;
}
public void breakCluster() {
if (this.cluster != null) {
this.cluster.cancel();
final IMEInventory<IAEItemStack> inv = this.cluster.getInventory();
final LinkedList<WorldCoord> places = new LinkedList<>();
final Iterator<IGridHost> i = this.cluster.getTiles();
while (i.hasNext()) {
final IGridHost h = i.next();
if (h == this) {
places.add(new WorldCoord(this));
} else {
final BlockEntity te = (BlockEntity) h;
for (final AEPartLocation d : AEPartLocation.SIDE_LOCATIONS) {
final WorldCoord wc = new WorldCoord(te);
wc.add(d, 1);
if (this.world.isAir(wc.getPos())) {
places.add(wc);
}
}
}
}
Collections.shuffle(places);
if (places.isEmpty()) {
throw new IllegalStateException(
this.cluster + " does not contain any kind of blocks, which were destroyed.");
}
for (IAEItemStack ais : inv.getAvailableItems(
AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class).createList())) {
ais = ais.copy();
ais.setStackSize(ais.getDefinition().getMaxCount());
while (true) {
final IAEItemStack g = inv.extractItems(ais.copy(), Actionable.MODULATE,
this.cluster.getActionSource());
if (g == null) {
break;
}
final WorldCoord wc = places.poll();
places.add(wc);
Platform.spawnDrops(this.world, wc.getPos(), Collections.singletonList(g.createItemStack()));
}
}
this.cluster.destroy();
}
}
@Override
public boolean isPowered() {
if (isClient()) {
return this.world.getBlockState(this.pos).get(AbstractCraftingUnitBlock.POWERED);
}
return this.getProxy().isActive();
}
@Override
public boolean isActive() {
if (Platform.isServer()) {
return this.getProxy().isActive();
}
return this.isPowered() && this.isFormed();
}
public boolean isCoreBlock() {
return this.isCoreBlock;
}
public void setCoreBlock(final boolean isCoreBlock) {
this.isCoreBlock = isCoreBlock;
}
public CompoundTag getPreviousState() {
return this.previousState;
}
public void setPreviousState(final CompoundTag previousState) {
this.previousState = previousState;
}
@Override
public Object getRenderAttachmentData() {
return new CraftingCubeModelData(getUp(), getForward(), getConnections());
}
protected EnumSet<Direction> getConnections() {
if (world == null) {
return EnumSet.noneOf(Direction.class);
}
EnumSet<Direction> connections = EnumSet.noneOf(Direction.class);
for (Direction facing : Direction.values()) {
if (this.isConnected(world, pos, facing)) {
connections.add(facing);
}
}
return connections;
}
private boolean isConnected(BlockView world, BlockPos pos, Direction side) {
BlockPos adjacentPos = pos.offset(side);
return world.getBlockState(adjacentPos).getBlock() instanceof AbstractCraftingUnitBlock;
}
/**
* When the block state changes (i.e. becoming formed or unformed), we need to
* update the model data since it contains connections to neighboring tiles.
*/
@Override
public void updateContainingBlockInfo() {
super.updateContainingBlockInfo();
requestModelDataUpdate();
}
}
@@ -1,52 +0,0 @@
package appeng.tile.crafting;
import java.util.EnumSet;
import java.util.Objects;
import com.google.common.base.Preconditions;
import net.minecraft.util.math.Direction;
import appeng.client.render.model.AEModelData;
public class CraftingCubeModelData extends AEModelData {
// Contains information on which sides of the block are connected to other parts
// of a formed crafting cube
private final EnumSet<Direction> connections;
public CraftingCubeModelData(Direction up, Direction forward, EnumSet<Direction> connections) {
super(up, forward);
this.connections = Preconditions.checkNotNull(connections);
}
@Override
public boolean isCacheable() {
return false; // Too many variants
}
public EnumSet<Direction> getConnections() {
return connections;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
if (!super.equals(o)) {
return false;
}
CraftingCubeModelData that = (CraftingCubeModelData) o;
return connections.equals(that.connections);
}
@Override
public int hashCode() {
return Objects.hash(super.hashCode(), connections);
}
}
@@ -1,176 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.crafting;
import java.io.IOException;
import java.util.Optional;
import javax.annotation.Nonnull;
import net.fabricmc.api.Environment;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.math.Direction;
import net.fabricmc.api.EnvType;
import appeng.api.AEApi;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.util.AEColor;
import appeng.util.item.AEItemStack;
public class CraftingMonitorBlockEntity extends CraftingBlockEntity implements IColorableTile {
@Environment(EnvType.CLIENT)
private Integer dspList;
@Environment(EnvType.CLIENT)
private boolean updateList;
private IAEItemStack dspPlay;
private AEColor paintedColor = AEColor.TRANSPARENT;
public CraftingMonitorBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
final AEColor oldPaintedColor = this.paintedColor;
this.paintedColor = AEColor.values()[data.readByte()];
final boolean hasItem = data.readBoolean();
if (hasItem) {
this.dspPlay = AEItemStack.fromPacket(data);
} else {
this.dspPlay = null;
}
this.setUpdateList(true);
return oldPaintedColor != this.paintedColor || c; // tesr!
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
data.writeByte(this.paintedColor.ordinal());
if (this.dspPlay == null) {
data.writeBoolean(false);
} else {
data.writeBoolean(true);
this.dspPlay.writeToPacket(data);
}
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
if (data.contains("paintedColor")) {
this.paintedColor = AEColor.values()[data.getByte("paintedColor")];
}
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
data.putByte("paintedColor", (byte) this.paintedColor.ordinal());
return data;
}
@Override
public boolean isAccelerator() {
return false;
}
@Override
public boolean isStatus() {
return true;
}
public void setJob(final IAEItemStack is) {
if ((is == null) != (this.dspPlay == null)) {
this.dspPlay = is == null ? null : is.copy();
this.markForUpdate();
} else if (is != null && this.dspPlay != null) {
if (is.getStackSize() != this.dspPlay.getStackSize()) {
this.dspPlay = is.copy();
this.markForUpdate();
}
}
}
public IAEItemStack getJobProgress() {
return this.dspPlay; // AEItemStack.create( new ItemStack( Items.DIAMOND, 64 ) );
}
@Override
public AEColor getColor() {
return this.paintedColor;
}
@Override
public boolean recolourBlock(final Direction side, final AEColor newPaintedColor, final PlayerEntity who) {
if (this.paintedColor == newPaintedColor) {
return false;
}
this.paintedColor = newPaintedColor;
this.saveChanges();
this.markForUpdate();
return true;
}
public Integer getDisplayList() {
return this.dspList;
}
public void setDisplayList(final Integer dspList) {
this.dspList = dspList;
}
public boolean isUpdateList() {
return this.updateList;
}
public void setUpdateList(final boolean updateList) {
this.updateList = updateList;
}
@Override
protected ItemStack getItemFromTile(final Object obj) {
final Optional<ItemStack> is = AEApi.instance().definitions().blocks().craftingMonitor().maybeStack(1);
return is.orElseGet(() -> super.getItemFromTile(obj));
}
@Nonnull
@Override
public CraftingMonitorModelData getRenderAttachmentData() {
return new CraftingMonitorModelData(getUp(), getForward(), getConnections(), getColor());
}
}
@@ -1,45 +0,0 @@
package appeng.tile.crafting;
import java.util.EnumSet;
import java.util.Objects;
import com.google.common.base.Preconditions;
import net.minecraft.util.math.Direction;
import appeng.api.util.AEColor;
public class CraftingMonitorModelData extends CraftingCubeModelData {
private final AEColor color;
public CraftingMonitorModelData(Direction up, Direction forward, EnumSet<Direction> connections, AEColor color) {
super(up, forward, connections);
this.color = Preconditions.checkNotNull(color);
}
public AEColor getColor() {
return color;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
if (!super.equals(o)) {
return false;
}
CraftingMonitorModelData that = (CraftingMonitorModelData) o;
return color == that.color;
}
@Override
public int hashCode() {
return Objects.hash(super.hashCode(), color);
}
}
@@ -1,95 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.crafting;
import java.util.Optional;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.item.ItemStack;
import appeng.api.AEApi;
import appeng.api.definitions.IBlocks;
import appeng.block.crafting.AbstractCraftingUnitBlock;
public class CraftingStorageBlockEntity extends CraftingBlockEntity {
private static final int KILO_SCALAR = 1024;
public CraftingStorageBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@Override
protected ItemStack getItemFromTile(final Object obj) {
final IBlocks blocks = AEApi.instance().definitions().blocks();
final int storage = ((CraftingBlockEntity) obj).getStorageBytes() / KILO_SCALAR;
Optional<ItemStack> is;
switch (storage) {
case 1:
is = blocks.craftingStorage1k().maybeStack(1);
break;
case 4:
is = blocks.craftingStorage4k().maybeStack(1);
break;
case 16:
is = blocks.craftingStorage16k().maybeStack(1);
break;
case 64:
is = blocks.craftingStorage64k().maybeStack(1);
break;
default:
is = Optional.empty();
break;
}
return is.orElseGet(() -> super.getItemFromTile(obj));
}
@Override
public boolean isAccelerator() {
return false;
}
@Override
public boolean isStorage() {
return true;
}
@Override
public int getStorageBytes() {
if (this.world == null || this.notLoaded() || this.isRemoved()) {
return 0;
}
final AbstractCraftingUnitBlock unit = (AbstractCraftingUnitBlock) this.world.getBlockState(this.pos)
.getBlock();
switch (unit.type) {
default:
case STORAGE_1K:
return 1024;
case STORAGE_4K:
return 4 * 1024;
case STORAGE_16K:
return 16 * 1024;
case STORAGE_64K:
return 64 * 1024;
}
}
}
@@ -1,579 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.crafting;
import java.io.IOException;
import java.util.List;
import javax.annotation.Nullable;
import appeng.util.*;
import net.fabricmc.api.Environment;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.CraftingInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.server.world.ServerWorld;
import net.fabricmc.api.EnvType;
import net.minecraftforge.fml.hooks.BasicEventHooks;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.RedstoneMode;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.definitions.ITileDefinition;
import appeng.api.implementations.IPowerChannelState;
import appeng.api.implementations.IUpgradeableHost;
import appeng.api.implementations.tiles.ICraftingMachine;
import appeng.api.networking.IGridNode;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.api.util.IConfigManager;
import appeng.container.ContainerNull;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.network.TargetPoint;
import appeng.core.sync.packets.AssemblerAnimationPacket;
import appeng.items.misc.EncodedPatternItem;
import appeng.me.GridAccessException;
import appeng.parts.automation.DefinitionUpgradeInventory;
import appeng.parts.automation.UpgradeInventory;
import appeng.tile.grid.AENetworkInvBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.InvOperation;
import appeng.util.inv.WrapperChainedItemHandler;
import appeng.util.inv.WrapperFilteredItemHandler;
import appeng.util.inv.filter.IAEItemFilter;
import appeng.util.item.AEItemStack;
public class MolecularAssemblerBlockEntity extends AENetworkInvBlockEntity
implements IUpgradeableHost, IConfigManagerHost, IGridTickable, ICraftingMachine, IPowerChannelState {
public static final String INVENTORY_MAIN = "molecular_assembler";
private final CraftingInventory craftingInv;
private final AppEngInternalInventory gridInv = new AppEngInternalInventory(this, 9 + 1, 1);
private final AppEngInternalInventory patternInv = new AppEngInternalInventory(this, 1, 1);
private final FixedItemInv gridInvExt = new WrapperFilteredItemHandler(this.gridInv, new CraftingGridFilter());
private final FixedItemInv internalInv = new WrapperChainedItemHandler(this.gridInv, this.patternInv);
private final IConfigManager settings;
private final UpgradeInventory upgrades;
private boolean isPowered = false;
private AEPartLocation pushDirection = AEPartLocation.INTERNAL;
private ItemStack myPattern = ItemStack.EMPTY;
private ICraftingPatternDetails myPlan = null;
private double progress = 0;
private boolean isAwake = false;
private boolean forcePlan = false;
private boolean reboot = true;
@Environment(EnvType.CLIENT)
private AssemblerAnimationStatus animationStatus;
public MolecularAssemblerBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
final ITileDefinition assembler = AEApi.instance().definitions().blocks().molecularAssembler();
this.settings = new ConfigManager(this);
this.settings.registerSetting(Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE);
this.getProxy().setIdlePowerUsage(0.0);
this.upgrades = new DefinitionUpgradeInventory(assembler, this, this.getUpgradeSlots());
this.craftingInv = new CraftingInventory(new ContainerNull(), 3, 3);
}
private int getUpgradeSlots() {
return 5;
}
@Override
public boolean pushPattern(final ICraftingPatternDetails patternDetails, final CraftingInventory table,
final Direction where) {
if (this.myPattern.isEmpty()) {
boolean isEmpty = ItemHandlerUtil.isEmpty(this.gridInv) && ItemHandlerUtil.isEmpty(this.patternInv);
if (isEmpty && patternDetails.isCraftable()) {
this.forcePlan = true;
this.myPlan = patternDetails;
this.pushDirection = AEPartLocation.fromFacing(where);
for (int x = 0; x < table.size(); x++) {
this.gridInv.setInvStack(x, table.getStack(x));
}
this.updateSleepiness();
this.saveChanges();
return true;
}
}
return false;
}
private void updateSleepiness() {
final boolean wasEnabled = this.isAwake;
this.isAwake = this.myPlan != null && this.hasMats() || this.canPush();
if (wasEnabled != this.isAwake) {
try {
if (this.isAwake) {
this.getProxy().getTick().wakeDevice(this.getProxy().getNode());
} else {
this.getProxy().getTick().sleepDevice(this.getProxy().getNode());
}
} catch (final GridAccessException e) {
// :P
}
}
}
private boolean canPush() {
return !this.gridInv.getInvStack(9).isEmpty();
}
private boolean hasMats() {
if (this.myPlan == null) {
return false;
}
for (int x = 0; x < this.craftingInv.size(); x++) {
this.craftingInv.setStack(x, this.gridInv.getInvStack(x));
}
return !this.myPlan.getOutput(this.craftingInv, this.getWorld()).isEmpty();
}
@Override
public boolean acceptsPlans() {
return ItemHandlerUtil.isEmpty(this.patternInv);
}
@Override
public int getInstalledUpgrades(final Upgrades u) {
return this.upgrades.getInstalledUpgrades(u);
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
final boolean oldPower = this.isPowered;
this.isPowered = data.readBoolean();
return this.isPowered != oldPower || c;
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
data.writeBoolean(this.isPowered);
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
if (this.forcePlan && this.myPlan != null) {
final ItemStack pattern = this.myPlan.getPattern();
if (!pattern.isEmpty()) {
final CompoundTag compound = new CompoundTag();
pattern.toTag(compound);
data.put("myPlan", compound);
data.putInt("pushDirection", this.pushDirection.ordinal());
}
}
this.upgrades.writeToNBT(data, "upgrades");
this.settings.writeToNBT(data);
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
if (data.contains("myPlan")) {
final ItemStack myPat = ItemStack.fromTag(data.getCompound("myPlan"));
if (!myPat.isEmpty() && myPat.getItem() instanceof EncodedPatternItem) {
final World w = this.getWorld();
final EncodedPatternItem iep = (EncodedPatternItem) myPat.getItem();
final ICraftingPatternDetails ph = iep.getPatternForItem(myPat, w);
if (ph != null && ph.isCraftable()) {
this.forcePlan = true;
this.myPlan = ph;
this.pushDirection = AEPartLocation.fromOrdinal(data.getInt("pushDirection"));
}
}
}
this.upgrades.readFromNBT(data, "upgrades");
this.settings.readFromNBT(data);
this.recalculatePlan();
}
private void recalculatePlan() {
this.reboot = true;
if (this.forcePlan) {
return;
}
final ItemStack is = this.patternInv.getInvStack(0);
if (!is.isEmpty() && is.getItem() instanceof EncodedPatternItem) {
if (!ItemStack.areItemsEqual(is, this.myPattern)) {
final World w = this.getWorld();
final EncodedPatternItem iep = (EncodedPatternItem) is.getItem();
final ICraftingPatternDetails ph = iep.getPatternForItem(is, w);
if (ph != null && ph.isCraftable()) {
this.progress = 0;
this.myPattern = is;
this.myPlan = ph;
}
}
} else {
this.progress = 0;
this.forcePlan = false;
this.myPlan = null;
this.myPattern = ItemStack.EMPTY;
this.pushDirection = AEPartLocation.INTERNAL;
}
this.updateSleepiness();
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.COVERED;
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
@Override
public IConfigManager getConfigManager() {
return this.settings;
}
@Override
public FixedItemInv getInventoryByName(final String name) {
if (name.equals("upgrades")) {
return this.upgrades;
}
if (name.equals("molecular_assembler")) {
return this.internalInv;
}
return null;
}
@Override
public void updateSetting(final IConfigManager manager, final Settings settingName, final Enum<?> newValue) {
}
@Override
public FixedItemInv getInternalInventory() {
return this.internalInv;
}
@Override
protected FixedItemInv getItemHandlerForSide(Direction side) {
return this.gridInvExt;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
if (inv == this.gridInv || inv == this.patternInv) {
this.recalculatePlan();
}
}
public int getCraftingProgress() {
return (int) this.progress;
}
@Override
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
super.getDrops(w, pos, drops);
for (int h = 0; h < this.upgrades.getSlotCount(); h++) {
final ItemStack is = this.upgrades.getInvStack(h);
if (!is.isEmpty()) {
drops.add(is);
}
}
}
@Override
public TickingRequest getTickingRequest(final IGridNode node) {
this.recalculatePlan();
this.updateSleepiness();
return new TickingRequest(1, 1, !this.isAwake, false);
}
@Override
public TickRateModulation tickingRequest(final IGridNode node, int ticksSinceLastCall) {
if (!this.gridInv.getInvStack(9).isEmpty()) {
this.pushOut(this.gridInv.getInvStack(9));
// did it eject?
if (this.gridInv.getInvStack(9).isEmpty()) {
this.saveChanges();
}
this.ejectHeldItems();
this.updateSleepiness();
this.progress = 0;
return this.isAwake ? TickRateModulation.IDLE : TickRateModulation.SLEEP;
}
if (this.myPlan == null) {
this.updateSleepiness();
return TickRateModulation.SLEEP;
}
if (this.reboot) {
ticksSinceLastCall = 1;
}
if (!this.isAwake) {
return TickRateModulation.SLEEP;
}
this.reboot = false;
int speed = 10;
switch (this.upgrades.getInstalledUpgrades(Upgrades.SPEED)) {
case 0:
this.progress += this.userPower(ticksSinceLastCall, speed = 10, 1.0);
break;
case 1:
this.progress += this.userPower(ticksSinceLastCall, speed = 13, 1.3);
break;
case 2:
this.progress += this.userPower(ticksSinceLastCall, speed = 17, 1.7);
break;
case 3:
this.progress += this.userPower(ticksSinceLastCall, speed = 20, 2.0);
break;
case 4:
this.progress += this.userPower(ticksSinceLastCall, speed = 25, 2.5);
break;
case 5:
this.progress += this.userPower(ticksSinceLastCall, speed = 50, 5.0);
break;
}
if (this.progress >= 100) {
for (int x = 0; x < this.craftingInv.size(); x++) {
this.craftingInv.setStack(x, this.gridInv.getInvStack(x));
}
this.progress = 0;
final ItemStack output = this.myPlan.getOutput(this.craftingInv, this.getWorld());
if (!output.isEmpty()) {
BasicEventHooks.firePlayerCraftingEvent((PlayerEntity) FakePlayer.getOrCreate((ServerWorld) this.getWorld()), output,
this.craftingInv);
this.pushOut(output.copy());
for (int x = 0; x < this.craftingInv.size(); x++) {
this.gridInv.setInvStack(x, Platform.getRecipeRemainder(this.craftingInv.getStack(x)));
}
if (ItemHandlerUtil.isEmpty(this.patternInv)) {
this.forcePlan = false;
this.myPlan = null;
this.pushDirection = AEPartLocation.INTERNAL;
}
this.ejectHeldItems();
final IAEItemStack item = AEItemStack.fromItemStack(output);
if (item != null) {
final TargetPoint where = new TargetPoint(this.pos.getX(), this.pos.getY(), this.pos.getZ(), 32,
this.world.getDimension().getType());
NetworkHandler.instance()
.sendToAllAround(new AssemblerAnimationPacket(this.pos, (byte) speed, item), where);
}
this.saveChanges();
this.updateSleepiness();
return this.isAwake ? TickRateModulation.IDLE : TickRateModulation.SLEEP;
}
}
return TickRateModulation.FASTER;
}
private void ejectHeldItems() {
if (this.gridInv.getInvStack(9).isEmpty()) {
for (int x = 0; x < 9; x++) {
final ItemStack is = this.gridInv.getInvStack(x);
if (!is.isEmpty()) {
if (this.myPlan == null || !this.myPlan.isValidItemForSlot(x, is, this.world)) {
this.gridInv.setInvStack(9, is);
this.gridInv.setInvStack(x, ItemStack.EMPTY);
this.saveChanges();
return;
}
}
}
}
}
private int userPower(final int ticksPassed, final int bonusValue, final double acceleratorTax) {
try {
return (int) (this.getProxy().getEnergy().extractAEPower(ticksPassed * bonusValue * acceleratorTax,
Actionable.MODULATE, PowerMultiplier.CONFIG) / acceleratorTax);
} catch (final GridAccessException e) {
return 0;
}
}
private void pushOut(ItemStack output) {
if (this.pushDirection == AEPartLocation.INTERNAL) {
for (final Direction d : Direction.values()) {
output = this.pushTo(output, d);
}
} else {
output = this.pushTo(output, this.pushDirection.getFacing());
}
if (output.isEmpty() && this.forcePlan) {
this.forcePlan = false;
this.recalculatePlan();
}
this.gridInv.setInvStack(9, output);
}
private ItemStack pushTo(ItemStack output, final Direction d) {
if (output.isEmpty()) {
return output;
}
final BlockEntity te = this.getWorld().getBlockEntity(this.pos.offset(d));
if (te == null) {
return output;
}
final InventoryAdaptor adaptor = InventoryAdaptor.getAdaptor(te, d.getOpposite());
if (adaptor == null) {
return output;
}
final int size = output.getCount();
output = adaptor.addItems(output);
final int newSize = output.isEmpty() ? 0 : output.getCount();
if (size != newSize) {
this.saveChanges();
}
return output;
}
@MENetworkEventSubscribe
public void onPowerEvent(final MENetworkPowerStatusChange p) {
this.updatePowerState();
}
private void updatePowerState() {
boolean newState = false;
try {
newState = this.getProxy().isActive() && this.getProxy().getEnergy().extractAEPower(1, Actionable.SIMULATE,
PowerMultiplier.CONFIG) > 0.0001;
} catch (final GridAccessException ignored) {
}
if (newState != this.isPowered) {
this.isPowered = newState;
this.markForUpdate();
}
}
@Override
public boolean isPowered() {
return this.isPowered;
}
@Override
public boolean isActive() {
return this.isPowered;
}
@Environment(EnvType.CLIENT)
public void setAnimationStatus(@Nullable AssemblerAnimationStatus status) {
this.animationStatus = status;
}
@Environment(EnvType.CLIENT)
@Nullable
public AssemblerAnimationStatus getAnimationStatus() {
return this.animationStatus;
}
private class CraftingGridFilter implements IAEItemFilter {
private boolean hasPattern() {
return MolecularAssemblerBlockEntity.this.myPlan != null
&& !ItemHandlerUtil.isEmpty(MolecularAssemblerBlockEntity.this.patternInv);
}
@Override
public boolean allowExtract(FixedItemInv inv, int slot, int amount) {
return slot == 9;
}
@Override
public boolean allowInsert(FixedItemInv inv, int slot, ItemStack stack) {
if (slot >= 9) {
return false;
}
if (this.hasPattern()) {
return MolecularAssemblerBlockEntity.this.myPlan.isValidItemForSlot(slot, stack,
MolecularAssemblerBlockEntity.this.getWorld());
}
return false;
}
}
}
@@ -1,163 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.crafting;
import java.util.Random;
import net.fabricmc.api.EnvType;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.math.MatrixStack;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.RenderState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.fabricmc.api.Environment;
import net.minecraftforge.client.model.data.EmptyModelData;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import appeng.client.render.effects.ParticleTypes;
import appeng.core.AppEng;
/**
* Renders the item currently being crafted by the molecular assembler, as well
* as the light strip when it's powered.
*/
@Environment(EnvType.CLIENT)
public class MolecularAssemblerRenderer extends BlockEntityRenderer<MolecularAssemblerBlockEntity> {
public static final Identifier LIGHTS_MODEL = new Identifier(AppEng.MOD_ID,
"block/molecular_assembler_lights");
private static final RenderLayer MC_161917_RENDERTYPE_FIX = createRenderType();
private final Random particleRandom = new Random();
public MolecularAssemblerRenderer(BlockEntityRenderDispatcher rendererDispatcherIn) {
super(rendererDispatcherIn);
}
@Override
public void render(MolecularAssemblerBlockEntity molecularAssembler, float partialTicks, MatrixStack ms,
VertexConsumerProvider bufferIn, int combinedLightIn, int combinedOverlayIn) {
AssemblerAnimationStatus status = molecularAssembler.getAnimationStatus();
if (status != null) {
if (!MinecraftClient.getInstance().isGamePaused()) {
if (status.isExpired()) {
molecularAssembler.setAnimationStatus(null);
}
status.setAccumulatedTicks(status.getAccumulatedTicks() + partialTicks);
status.setTicksUntilParticles(status.getTicksUntilParticles() - partialTicks);
}
renderStatus(molecularAssembler, ms, bufferIn, combinedLightIn, status);
}
if (molecularAssembler.isPowered()) {
renderPowerLight(ms, bufferIn, combinedLightIn, combinedOverlayIn);
}
}
private void renderPowerLight(MatrixStack ms, VertexConsumerProvider bufferIn, int combinedLightIn,
int combinedOverlayIn) {
// Render the translucent light overlay here instead of in the block, because
// thanks to the following MC
// bug, our particles would otherwise not be visible (because the glass pane
// would also render as translucent,
// even the fully transparent part)
// https://bugs.mojang.com/browse/MC-161917
MinecraftClient minecraft = MinecraftClient.getInstance();
BakedModel lightsModel = minecraft.getModelManager().getModel(LIGHTS_MODEL);
VertexConsumer buffer = bufferIn.getBuffer(MC_161917_RENDERTYPE_FIX);
minecraft.getBlockRenderManager().getModelRenderer().render(ms.peek(), buffer, null,
lightsModel, 1, 1, 1, combinedLightIn, combinedOverlayIn, EmptyModelData.INSTANCE);
}
private void renderStatus(MolecularAssemblerBlockEntity molecularAssembler, MatrixStack ms,
VertexConsumerProvider bufferIn, int combinedLightIn, AssemblerAnimationStatus status) {
double centerX = molecularAssembler.getPos().getX() + 0.5f;
double centerY = molecularAssembler.getPos().getY() + 0.5f;
double centerZ = molecularAssembler.getPos().getZ() + 0.5f;
// Spawn crafting FX that fly towards the block's center
MinecraftClient minecraft = MinecraftClient.getInstance();
if (status.getTicksUntilParticles() <= 0) {
status.setTicksUntilParticles(4);
if (AppEng.instance().shouldAddParticles(particleRandom)) {
for (int x = 0; x < (int) Math.ceil(status.getSpeed() / 5.0); x++) {
minecraft.particleManager.addParticle(ParticleTypes.CRAFTING, centerX, centerY, centerZ, 0, 0, 0);
}
}
}
ItemStack is = status.getIs();
ItemRenderer itemRenderer = minecraft.getItemRenderer();
ms.push();
ms.translate(0.5, 0.5, 0.5); // Translate to center of block
if (!(is.getItem().getItem() instanceof BlockItem)) {
ms.translate(0, -0.3f, 0);
} else {
ms.translate(0, -0.2f, 0);
}
itemRenderer.renderItem(is, ModelTransformation.Mode.GROUND, combinedLightIn,
OverlayTexture.NO_OVERLAY, ms, bufferIn);
ms.pop();
}
/**
* See above for when this can be removed. It creates a RenderType that is
* equivalent to {@link RenderLayer#getTranslucent()}, but enables alpha testing.
* This prevents the fully transparents parts of the rendered block model from
* occluding our particles.
*/
private static RenderLayer createRenderType() {
RenderState.TransparencyState TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper
.getPrivateValue(RenderState.class, null, "field_228515_g_");
RenderState.TextureState mipmapBlockAtlasTexture = new RenderState.TextureState(
SpriteAtlasTexture.BLOCK_ATLAS_TEX, false, true);
RenderState.LightmapState disableLightmap = new RenderState.LightmapState(false);
RenderLayer.State glState = RenderLayer.State.getBuilder().texture(mipmapBlockAtlasTexture)
.transparency(TRANSLUCENT_TRANSPARENCY).alpha(new RenderState.AlphaState(0.05F))
.lightmap(disableLightmap).build(true);
return RenderLayer.makeType("ae2_translucent_alphatest", VertexFormats.POSITION_COLOR_TEX_LIGHTMAP,
GL11.GL_QUADS, 256, glState);
}
}
@@ -1,112 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.grid;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.nbt.CompoundTag;
import appeng.api.networking.IGridNode;
import appeng.api.networking.security.IActionHost;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.me.helpers.AENetworkProxy;
import appeng.me.helpers.IGridProxyable;
import appeng.tile.AEBaseBlockEntity;
public class AENetworkBlockEntity extends AEBaseBlockEntity implements IActionHost, IGridProxyable {
private final AENetworkProxy gridProxy = this.createProxy();
public AENetworkBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.getProxy().readFromNBT(data);
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
this.getProxy().writeToNBT(data);
return data;
}
protected AENetworkProxy createProxy() {
return new AENetworkProxy(this, "proxy", this.getItemFromTile(this), true);
}
@Override
public IGridNode getGridNode(final AEPartLocation dir) {
return this.getProxy().getNode();
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.SMART;
}
@Override
public void onChunkUnloaded() {
super.onChunkUnloaded();
this.getProxy().onChunkUnloaded();
}
@Override
public void onReady() {
super.onReady();
this.getProxy().onReady();
}
@Override
public void markRemoved() {
super.markRemoved();
this.getProxy().remove();
}
@Override
public void cancelRemoval() {
super.cancelRemoval();
this.getProxy().validate();
}
@Override
public AENetworkProxy getProxy() {
return this.gridProxy;
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
@Override
public void gridChanged() {
}
@Override
public IGridNode getActionableNode() {
return this.getProxy().getNode();
}
}
@@ -1,96 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.grid;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.nbt.CompoundTag;
import appeng.api.networking.IGridNode;
import appeng.api.networking.security.IActionHost;
import appeng.api.util.AEPartLocation;
import appeng.me.helpers.AENetworkProxy;
import appeng.me.helpers.IGridProxyable;
import appeng.tile.AEBaseInvBlockEntity;
public abstract class AENetworkInvBlockEntity extends AEBaseInvBlockEntity implements IActionHost, IGridProxyable {
private final AENetworkProxy gridProxy = new AENetworkProxy(this, "proxy", this.getItemFromTile(this), true);
public AENetworkInvBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.getProxy().readFromNBT(data);
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
this.getProxy().writeToNBT(data);
return data;
}
@Override
public AENetworkProxy getProxy() {
return this.gridProxy;
}
@Override
public void gridChanged() {
}
@Override
public IGridNode getGridNode(final AEPartLocation dir) {
return this.getProxy().getNode();
}
@Override
public void onChunkUnloaded() {
super.onChunkUnloaded();
this.getProxy().onChunkUnloaded();
}
@Override
public void onReady() {
super.onReady();
this.getProxy().onReady();
}
@Override
public void markRemoved() {
super.markRemoved();
this.getProxy().remove();
}
@Override
public void cancelRemoval() {
super.cancelRemoval();
this.getProxy().validate();
}
@Override
public IGridNode getActionableNode() {
return this.getProxy().getNode();
}
}
@@ -1,109 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.grid;
import net.minecraft.block.BlockState;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.block.entity.BlockEntityType;
import appeng.api.networking.IGridNode;
import appeng.api.networking.security.IActionHost;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.me.helpers.AENetworkProxy;
import appeng.me.helpers.IGridProxyable;
import appeng.tile.powersink.AEBasePoweredBlockEntity;
public abstract class AENetworkPowerBlockEntity extends AEBasePoweredBlockEntity implements IActionHost, IGridProxyable {
private final AENetworkProxy gridProxy = new AENetworkProxy(this, "proxy", this.getItemFromTile(this), true);
public AENetworkPowerBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.getProxy().readFromNBT(data);
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
this.getProxy().writeToNBT(data);
return data;
}
@Override
public AENetworkProxy getProxy() {
return this.gridProxy;
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
@Override
public void gridChanged() {
}
@Override
public IGridNode getGridNode(final AEPartLocation dir) {
return this.getProxy().getNode();
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.SMART;
}
@Override
public void cancelRemoval() {
super.cancelRemoval();
this.getProxy().validate();
}
@Override
public void markRemoved() {
super.markRemoved();
this.getProxy().remove();
}
@Override
public void onChunkUnloaded() {
super.onChunkUnloaded();
this.getProxy().onChunkUnloaded();
}
@Override
public void onReady() {
super.onReady();
this.getProxy().onReady();
}
@Override
public IGridNode getActionableNode() {
return this.getProxy().getNode();
}
}
@@ -1,133 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.grindstone;
import java.io.IOException;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.Tickable;
import net.minecraft.util.math.Direction;
import appeng.api.implementations.tiles.ICrankable;
import appeng.tile.AEBaseBlockEntity;
public class CrankBlockEntity extends AEBaseBlockEntity implements Tickable {
private final int ticksPerRotation = 18;
// sided values..
private float visibleRotation = 0; // This is in degrees
private int charge = 0;
private int hits = 0;
private int rotation = 0;
public CrankBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@Override
public void tick() {
if (this.rotation > 0) {
this.setVisibleRotation(this.getVisibleRotation() - 360.0f / (this.ticksPerRotation));
this.charge++;
if (this.charge >= this.ticksPerRotation) {
this.charge -= this.ticksPerRotation;
final ICrankable g = this.getGrinder();
if (g != null) {
g.applyTurn();
}
}
this.rotation--;
}
}
private ICrankable getGrinder() {
if (isClient()) {
return null;
}
final Direction grinder = this.getUp().getOpposite();
final BlockEntity te = this.world.getBlockEntity(this.pos.offset(grinder));
if (te instanceof ICrankable) {
return (ICrankable) te;
}
return null;
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
this.rotation = data.readInt();
return c;
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
data.writeInt(this.rotation);
}
@Override
public void setOrientation(final Direction inForward, final Direction inUp) {
super.setOrientation(inForward, inUp);
final BlockState state = this.world.getBlockState(this.pos);
state.getBlock().neighborUpdate(state, this.world, this.pos, state.getBlock(), this.pos, false);
}
/**
* return true if this should count towards stats.
*/
public boolean power() {
if (isClient()) {
return false;
}
if (this.rotation < 3) {
final ICrankable g = this.getGrinder();
if (g != null) {
if (g.canTurn()) {
this.hits = 0;
this.rotation += this.ticksPerRotation;
this.markForUpdate();
return true;
} else {
this.hits++;
if (this.hits > 10) {
this.world.breakBlock(this.pos, false);
}
}
}
}
return false;
}
public float getVisibleRotation() {
return this.visibleRotation;
}
private void setVisibleRotation(final float visibleRotation) {
this.visibleRotation = visibleRotation;
}
}
@@ -1,179 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.grindstone;
import java.util.ArrayList;
import java.util.List;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import net.minecraftforge.items.wrapper.RangedWrapper;
import appeng.api.implementations.tiles.ICrankable;
import appeng.recipes.handlers.GrinderOptionalResult;
import appeng.recipes.handlers.GrinderRecipe;
import appeng.recipes.handlers.GrinderRecipes;
import appeng.tile.AEBaseInvBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.AdaptorFixedInv;
import appeng.util.inv.InvOperation;
import appeng.util.inv.WrapperFilteredItemHandler;
import appeng.util.inv.filter.IAEItemFilter;
public class GrinderBlockEntity extends AEBaseInvBlockEntity implements ICrankable {
private static final int SLOT_PROCESSING = 6;
private final AppEngInternalInventory inv = new AppEngInternalInventory(this, 7);
private final FixedItemInv invExt = new WrapperFilteredItemHandler(this.inv, new GrinderFilter());
private int points;
public GrinderBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@Override
public void setOrientation(final Direction inForward, final Direction inUp) {
super.setOrientation(inForward, inUp);
final BlockState state = this.world.getBlockState(this.pos);
state.getBlock().neighborUpdate(state, this.world, this.pos, state.getBlock(), this.pos, false);
}
@Override
public FixedItemInv getInternalInventory() {
return this.inv;
}
@Override
protected FixedItemInv getItemHandlerForSide(Direction side) {
return this.invExt;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
}
@Override
public boolean canTurn() {
if (isClient()) {
return false;
}
if (this.inv.getInvStack(6).isEmpty()) // Add if there isn't one...
{
for (int x = 0; x < 3; x++) {
ItemStack item = this.inv.getInvStack(x);
if (item.isEmpty()) {
continue;
}
GrinderRecipe r = GrinderRecipes.findForInput(world, item);
if (r != null) {
final ItemStack ais = item.copy();
ais.setCount(r.getIngredientCount());
item.decrement(r.getIngredientCount());
if (item.getCount() <= 0) {
item = ItemStack.EMPTY;
}
this.inv.setInvStack(x, item);
this.inv.setInvStack(6, ais);
return true;
}
}
return false;
}
return true;
}
@Override
public void applyTurn() {
if (isClient()) {
return;
}
this.points++;
final ItemStack processing = this.inv.getInvStack(SLOT_PROCESSING);
GrinderRecipe r = GrinderRecipes.findForInput(world, processing);
if (r != null) {
if (r.getTurns() > this.points) {
return;
}
this.points = 0;
final InventoryAdaptor sia = new AdaptorFixedInv(new RangedWrapper(this.inv, 3, 6));
this.addItem(sia, r.getOutput());
for (GrinderOptionalResult optionalResult : r.getOptionalResults()) {
final float chance = (Platform.getRandomInt() % 2000) / 2000.0f;
if (chance <= optionalResult.getChance()) {
this.addItem(sia, optionalResult.getResult());
}
}
this.inv.setInvStack(6, ItemStack.EMPTY);
}
}
private void addItem(final InventoryAdaptor sia, final ItemStack output) {
if (output.isEmpty()) {
return;
}
final ItemStack notAdded = sia.addItems(output);
if (!notAdded.isEmpty()) {
final List<ItemStack> out = new ArrayList<>();
out.add(notAdded);
Platform.spawnDrops(this.world, this.pos.offset(this.getForward()), out);
}
}
@Override
public boolean canCrankAttach(final Direction directionToCrank) {
return this.getUp() == directionToCrank;
}
private class GrinderFilter implements IAEItemFilter {
@Override
public boolean allowExtract(FixedItemInv inv, int slotIndex, int amount) {
return slotIndex >= 3 && slotIndex <= 5;
}
@Override
public boolean allowInsert(FixedItemInv inv, int slotIndex, ItemStack stack) {
if (!GrinderRecipes.isValidIngredient(world, stack)) {
return false;
}
return slotIndex >= 0 && slotIndex <= 2;
}
}
}
@@ -1,55 +0,0 @@
package appeng.tile.inventory;
import alexiil.mc.lib.attributes.Simulation;
import alexiil.mc.lib.attributes.item.impl.DelegatingFixedItemInv;
import appeng.api.storage.cells.ICellInventory;
import appeng.api.storage.cells.ICellInventoryHandler;
import appeng.util.inv.IAEAppEngInventory;
import net.minecraft.item.ItemStack;
public class AppEngCellInventory extends DelegatingFixedItemInv {
private final ICellInventoryHandler<?>[] handlerForSlot;
public AppEngCellInventory(final IAEAppEngInventory host, final int slots) {
super(new AppEngInternalInventory(host, slots, 1));
this.handlerForSlot = new ICellInventoryHandler[slots];
}
public void setHandler(final int slot, final ICellInventoryHandler<?> handler) {
this.handlerForSlot[slot] = handler;
}
@Override
public boolean setInvStack(int slot, ItemStack to, Simulation simulation) {
this.persist(slot);
boolean result = super.setInvStack(slot, to, simulation);
this.cleanup(slot);
return result;
}
@Override
public ItemStack getInvStack(int slot) {
this.persist(slot);
return super.getInvStack(slot);
}
private void persist(int slot) {
if (this.handlerForSlot[slot] != null) {
final ICellInventory<?> ci = this.handlerForSlot[slot].getCellInv();
if (ci != null) {
ci.persist();
}
}
}
private void cleanup(int slot) {
if (this.handlerForSlot[slot] != null) {
final ICellInventory<?> ci = this.handlerForSlot[slot].getCellInv();
if (ci == null || ci.getItemStack() != super.getInvStack(slot)) {
this.handlerForSlot[slot] = null;
}
}
}
}
@@ -0,0 +1,198 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.inventory;
import java.util.Iterator;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import alexiil.mc.lib.attributes.ListenerRemovalToken;
import alexiil.mc.lib.attributes.ListenerToken;
import alexiil.mc.lib.attributes.Simulation;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import alexiil.mc.lib.attributes.item.InvMarkDirtyListener;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import appeng.api.AEApi;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.core.AELog;
import appeng.util.Platform;
import appeng.util.inv.IAEAppEngInventory;
import appeng.util.inv.InvOperation;
import appeng.util.item.AEItemStack;
import appeng.util.iterators.InvIterator;
public class AppEngInternalAEInventory implements FixedItemInv, Iterable<ItemStack> {
private final IAEAppEngInventory te;
private final IAEItemStack[] inv;
private final int size;
private int maxStack;
private boolean dirtyFlag = false;
public AppEngInternalAEInventory(final IAEAppEngInventory te, final int s) {
this.te = te;
this.size = s;
this.maxStack = 64;
this.inv = new IAEItemStack[s];
}
public void setMaxStackSize(final int s) {
this.maxStack = s;
}
public IAEItemStack getAEStackInSlot(final int var1) {
return this.inv[var1];
}
public void writeToNBT(final CompoundTag data, final String name) {
final CompoundTag c = new CompoundTag();
this.writeToNBT(c);
data.put(name, c);
}
private void writeToNBT(final CompoundTag target) {
for (int x = 0; x < this.size; x++) {
try {
final CompoundTag c = new CompoundTag();
if (this.inv[x] != null) {
this.inv[x].writeToNBT(c);
}
target.put("#" + x, c);
} catch (final Exception ignored) {
}
}
}
public void readFromNBT(final CompoundTag data, final String name) {
final CompoundTag c = data.getCompound(name);
if (c != null) {
this.readFromNBT(c);
}
}
private void readFromNBT(final CompoundTag target) {
for (int x = 0; x < this.size; x++) {
try {
final CompoundTag c = target.getCompound("#" + x);
if (c != null) {
this.inv[x] = AEItemStack.fromNBT(c);
}
} catch (final Exception e) {
AELog.debug(e);
}
}
}
protected int getStackLimit(int slot, @Nonnull ItemStack stack) {
return Math.min(this.getMaxAmount(slot, stack), stack.getMaxCount());
}
@Override
public ItemStack getInvStack(int slot) {
if (this.inv[slot] == null) {
return ItemStack.EMPTY;
}
return this.inv[slot].createItemStack();
}
@Override
public boolean setInvStack(int slot, ItemStack to, Simulation simulation) {
if (this.te == null || !Platform.isServer()) {
return false;
}
// FIXME: We need to implement the actual checks here, stacking /caninsert/canremove
if (true) {
throw new IllegalStateException();
}
if (simulation == Simulation.SIMULATE) {
return true;
}
ItemStack oldStack = this.getInvStack(slot).copy();
this.inv[slot] = AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class)
.createStack(to);
ItemStack newStack = to.copy();
InvOperation op = InvOperation.SET;
if (ItemStack.areItemsEqual(oldStack, newStack)) {
if (newStack.getCount() > oldStack.getCount()) {
newStack.decrement(oldStack.getCount());
oldStack = ItemStack.EMPTY;
op = InvOperation.INSERT;
} else {
oldStack.decrement(newStack.getCount());
newStack = ItemStack.EMPTY;
op = InvOperation.EXTRACT;
}
}
this.fireOnChangeInventory(slot, op, oldStack, newStack);
return true;
}
@Override
public int getSlotCount() {
return this.size;
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack) {
return true;
}
@Override
public int getChangeValue() {
return 0;
}
@Nullable
@Override
public ListenerToken addListener(InvMarkDirtyListener listener, ListenerRemovalToken removalToken) {
return null;
}
private void fireOnChangeInventory(int slot, InvOperation op, ItemStack removed, ItemStack inserted) {
if (this.te != null && Platform.isServer() && !this.dirtyFlag) {
this.dirtyFlag = true;
this.te.onChangeInventory(this, slot, op, removed, inserted);
this.te.saveChanges();
this.dirtyFlag = false;
}
}
@Override
public int getMaxAmount(int slot, ItemStack is) {
return Math.min(this.maxStack, 64);
}
@Override
public Iterator<ItemStack> iterator() {
return new InvIterator(this);
}
}
@@ -0,0 +1,171 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.inventory;
import alexiil.mc.lib.attributes.Simulation;
import alexiil.mc.lib.attributes.item.FixedItemInvView;
import alexiil.mc.lib.attributes.item.filter.ConstantItemFilter;
import alexiil.mc.lib.attributes.item.filter.ItemFilter;
import alexiil.mc.lib.attributes.item.impl.FullFixedItemInv;
import appeng.util.Platform;
import appeng.util.inv.IAEAppEngInventory;
import appeng.util.inv.InvOperation;
import appeng.util.inv.filter.IAEItemFilter;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import javax.annotation.Nonnull;
import java.util.Arrays;
import java.util.Collections;
import java.util.Iterator;
// FIXME: the filtering is not correctly implemented and need to be reworked
public class AppEngInternalInventory extends FullFixedItemInv implements Iterable<ItemStack> {
private boolean enableClientEvents = false;
private IAEAppEngInventory te;
private final int[] maxStack;
private IAEItemFilter filter;
private boolean dirtyFlag = false;
public AppEngInternalInventory(final IAEAppEngInventory inventory, final int size, final int maxStack,
IAEItemFilter filter) {
super(size);
this.setTileEntity(inventory);
this.setFilter(filter);
this.maxStack = new int[size];
Arrays.fill(this.maxStack, maxStack);
setOwnerListener(this::onContentsChanged);
}
public AppEngInternalInventory(final IAEAppEngInventory inventory, final int size, final int maxStack) {
this(inventory, size, maxStack, null);
}
public AppEngInternalInventory(final IAEAppEngInventory inventory, final int size) {
this(inventory, size, 64);
}
public void setFilter(IAEItemFilter filter) {
this.filter = filter;
}
@Override
public int getMaxAmount(int slot, ItemStack stack) {
return Math.min(maxStack[slot], super.getMaxAmount(slot, stack));
}
protected void onContentsChanged(FixedItemInvView inv, int slot, ItemStack previous, ItemStack current) {
if (this.getBlockEntity() != null && this.eventsEnabled() && !this.dirtyFlag) {
this.dirtyFlag = true;
ItemStack newStack = current.copy();
ItemStack oldStack = previous;
InvOperation op = InvOperation.SET;
if (newStack.isEmpty() || oldStack.isEmpty() || ItemStack.areItemsEqual(newStack, oldStack)) {
if (newStack.getCount() > oldStack.getCount()) {
newStack.decrement(oldStack.getCount());
oldStack = ItemStack.EMPTY;
op = InvOperation.INSERT;
} else {
oldStack.decrement(newStack.getCount());
newStack = ItemStack.EMPTY;
op = InvOperation.EXTRACT;
}
}
this.getBlockEntity().onChangeInventory(this, slot, op, oldStack, newStack);
this.getBlockEntity().saveChanges();
this.dirtyFlag = false;
}
}
protected boolean eventsEnabled() {
return Platform.isServer() || this.isEnableClientEvents();
}
public void setMaxStackSize(final int slot, final int size) {
this.maxStack[slot] = size;
}
@Override
public ItemFilter getFilterForSlot(int slot) {
if (this.maxStack[slot] == 0) {
return ConstantItemFilter.NOTHING;
}
if (this.filter != null) {
return stack -> {
// FIXME: This is not correct...
if (stack == ItemStack.EMPTY) {
return filter.allowExtract(this, slot, this.getSlot(slot).get().getCount());
} else {
return filter.allowExtract(this, slot, this.getSlot(slot).get().getCount());
}
};
}
return ConstantItemFilter.ANYTHING;
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack) {
if (this.maxStack[slot] == 0) {
return false;
}
if (this.filter != null) {
return this.filter.allowInsert(this, slot, stack);
}
return true;
}
public void writeToNBT(final CompoundTag data, final String name) {
data.put(name, this.toTag());
}
public void readFromNBT(final CompoundTag data, final String name) {
final CompoundTag c = data.getCompound(name);
if (c != null) {
this.readFromNBT(c);
}
}
public void readFromNBT(final CompoundTag data) {
this.fromTag(data);
}
@Override
public Iterator<ItemStack> iterator() {
return stackIterable().iterator();
}
private boolean isEnableClientEvents() {
return this.enableClientEvents;
}
public void setEnableClientEvents(final boolean enableClientEvents) {
this.enableClientEvents = enableClientEvents;
}
private IAEAppEngInventory getBlockEntity() {
return this.te;
}
public void setTileEntity(final IAEAppEngInventory te) {
this.te = te;
}
}
@@ -1,219 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import java.util.List;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import appeng.api.config.CopyMode;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.implementations.IUpgradeableHost;
import appeng.api.storage.cells.ICellWorkbenchItem;
import appeng.api.util.IConfigManager;
import appeng.tile.AEBaseBlockEntity;
import appeng.tile.inventory.AppEngInternalAEInventory;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.IAEAppEngInventory;
import appeng.util.inv.InvOperation;
public class CellWorkbenchBlockEntity extends AEBaseBlockEntity
implements IUpgradeableHost, IAEAppEngInventory, IConfigManagerHost {
private final AppEngInternalInventory cell = new AppEngInternalInventory(this, 1);
private final AppEngInternalAEInventory config = new AppEngInternalAEInventory(this, 63);
private final ConfigManager manager = new ConfigManager(this);
private FixedItemInv cacheUpgrades = null;
private FixedItemInv cacheConfig = null;
private boolean locked = false;
public CellWorkbenchBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.manager.registerSetting(Settings.COPY_MODE, CopyMode.CLEAR_ON_REMOVE);
this.cell.setEnableClientEvents(true);
}
public FixedItemInv getCellUpgradeInventory() {
if (this.cacheUpgrades == null) {
final ICellWorkbenchItem cell = this.getCell();
if (cell == null) {
return null;
}
final ItemStack is = this.cell.getInvStack(0);
if (is.isEmpty()) {
return null;
}
final FixedItemInv inv = cell.getUpgradesInventory(is);
if (inv == null) {
return null;
}
return this.cacheUpgrades = inv;
}
return this.cacheUpgrades;
}
public ICellWorkbenchItem getCell() {
if (this.cell.getInvStack(0).isEmpty()) {
return null;
}
if (this.cell.getInvStack(0).getItem() instanceof ICellWorkbenchItem) {
return ((ICellWorkbenchItem) this.cell.getInvStack(0).getItem());
}
return null;
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
this.cell.writeToNBT(data, "cell");
this.config.writeToNBT(data, "config");
this.manager.writeToNBT(data);
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.cell.readFromNBT(data, "cell");
this.config.readFromNBT(data, "config");
this.manager.readFromNBT(data);
}
@Override
public FixedItemInv getInventoryByName(final String name) {
if (name.equals("config")) {
return this.config;
}
if (name.equals("cell")) {
return this.cell;
}
return null;
}
@Override
public int getInstalledUpgrades(final Upgrades u) {
return 0;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removedStack, final ItemStack newStack) {
if (inv == this.cell && !this.locked) {
this.locked = true;
this.cacheUpgrades = null;
this.cacheConfig = null;
final FixedItemInv configInventory = this.getCellConfigInventory();
if (configInventory != null) {
boolean cellHasConfig = false;
for (int x = 0; x < configInventory.getSlotCount(); x++) {
if (!configInventory.getInvStack(x).isEmpty()) {
cellHasConfig = true;
break;
}
}
if (cellHasConfig) {
for (int x = 0; x < this.config.getSlotCount(); x++) {
this.config.setInvStack(x, configInventory.getInvStack(x));
}
} else {
ItemHandlerUtil.copy(this.config, configInventory, false);
}
} else if (this.manager.getSetting(Settings.COPY_MODE) == CopyMode.CLEAR_ON_REMOVE) {
for (int x = 0; x < this.config.getSlotCount(); x++) {
this.config.setInvStack(x, ItemStack.EMPTY);
}
this.saveChanges();
}
this.locked = false;
} else if (inv == this.config && !this.locked) {
this.locked = true;
final FixedItemInv c = this.getCellConfigInventory();
if (c != null) {
ItemHandlerUtil.copy(this.config, c, false);
// copy items back. The ConfigInventory may changed the items on insert
ItemHandlerUtil.copy(c, this.config, false);
}
this.locked = false;
}
}
private FixedItemInv getCellConfigInventory() {
if (this.cacheConfig == null) {
final ICellWorkbenchItem cell = this.getCell();
if (cell == null) {
return null;
}
final ItemStack is = this.cell.getInvStack(0);
if (is.isEmpty()) {
return null;
}
final FixedItemInv inv = cell.getConfigInventory(is);
if (inv == null) {
return null;
}
this.cacheConfig = inv;
}
return this.cacheConfig;
}
@Override
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
super.getDrops(w, pos, drops);
if (this.cell.getInvStack(0) != null) {
drops.add(this.cell.getInvStack(0));
}
}
@Override
public IConfigManager getConfigManager() {
return this.manager;
}
@Override
public void updateSetting(final IConfigManager manager, final Settings settingName, final Enum<?> newValue) {
// nothing here..
}
}
@@ -1,276 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import java.io.IOException;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.math.Direction;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.PowerUnits;
import appeng.api.definitions.IItemDefinition;
import appeng.api.definitions.IMaterials;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.api.implementations.tiles.ICrankable;
import appeng.api.networking.IGridNode;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.core.settings.TickRates;
import appeng.me.GridAccessException;
import appeng.tile.grid.AENetworkPowerBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.Platform;
import appeng.util.inv.InvOperation;
import appeng.util.inv.filter.IAEItemFilter;
import appeng.util.item.AEItemStack;
public class ChargerBlockEntity extends AENetworkPowerBlockEntity implements ICrankable, IGridTickable {
private static final int POWER_MAXIMUM_AMOUNT = 1600;
private static final int POWER_THRESHOLD = POWER_MAXIMUM_AMOUNT - 1;
private static final int POWER_PER_CRANK_TURN = 160;
private final AppEngInternalInventory inv = new AppEngInternalInventory(this, 1, 1, new ChargerInvFilter());
public ChargerBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setValidSides(EnumSet.noneOf(Direction.class));
this.getProxy().setFlags();
this.setInternalMaxPower(POWER_MAXIMUM_AMOUNT);
this.getProxy().setIdlePowerUsage(0);
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.COVERED;
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
try {
final IAEItemStack item = AEItemStack.fromPacket(data);
final ItemStack is = item.createItemStack();
this.inv.setInvStack(0, is);
} catch (final Throwable t) {
this.inv.setInvStack(0, ItemStack.EMPTY);
}
return c; // TESR doesn't need updates!
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
final AEItemStack is = AEItemStack.fromItemStack(this.inv.getInvStack(0));
if (is != null) {
is.writeToPacket(data);
}
}
@Override
public void setOrientation(final Direction inForward, final Direction inUp) {
super.setOrientation(inForward, inUp);
this.getProxy().setValidSides(EnumSet.of(this.getUp(), this.getUp().getOpposite()));
this.setPowerSides(EnumSet.of(this.getUp(), this.getUp().getOpposite()));
}
@Override
public boolean canTurn() {
return this.getInternalCurrentPower() < this.getInternalMaxPower();
}
@Override
public void applyTurn() {
this.injectExternalPower(PowerUnits.AE, POWER_PER_CRANK_TURN, Actionable.MODULATE);
final ItemStack myItem = this.inv.getInvStack(0);
if (this.getInternalCurrentPower() > POWER_THRESHOLD) {
final IMaterials materials = AEApi.instance().definitions().materials();
if (materials.certusQuartzCrystal().isSameAs(myItem)) {
this.extractAEPower(this.getInternalMaxPower(), Actionable.MODULATE, PowerMultiplier.CONFIG);
materials.certusQuartzCrystalCharged().maybeStack(myItem.getCount())
.ifPresent(charged -> this.inv.setInvStack(0, charged));
}
}
}
@Override
public boolean canCrankAttach(final Direction directionToCrank) {
return this.getUp() == directionToCrank || this.getUp().getOpposite() == directionToCrank;
}
@Override
public FixedItemInv getInternalInventory() {
return this.inv;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
try {
this.getProxy().getTick().wakeDevice(this.getProxy().getNode());
} catch (final GridAccessException e) {
// :P
}
this.markForUpdate();
}
public void activate(final PlayerEntity player) {
if (!Platform.hasPermissions(new DimensionalCoord(this), player)) {
return;
}
final ItemStack myItem = this.inv.getInvStack(0);
if (myItem.isEmpty()) {
ItemStack held = player.inventory.getCurrentItem();
if (AEApi.instance().definitions().materials().certusQuartzCrystal().isSameAs(held)
|| Platform.isChargeable(held)) {
held = player.inventory.decrStackSize(player.inventory.currentItem, 1);
this.inv.setInvStack(0, held);
}
} else {
final List<ItemStack> drops = new ArrayList<>();
drops.add(myItem);
this.inv.setInvStack(0, ItemStack.EMPTY);
Platform.spawnDrops(this.world, this.pos.offset(this.getForward()), drops);
}
}
@Override
public TickingRequest getTickingRequest(IGridNode node) {
return new TickingRequest(TickRates.Charger.getMin(), TickRates.Charger.getMin(), false, true);
}
@Override
public TickRateModulation tickingRequest(IGridNode node, int TicksSinceLastCall) {
return this.doWork() ? TickRateModulation.FASTER : TickRateModulation.SLEEP;
}
private boolean doWork() {
final ItemStack myItem = this.inv.getInvStack(0);
boolean changed = false;
if (!myItem.isEmpty()) {
final IMaterials materials = AEApi.instance().definitions().materials();
if (Platform.isChargeable(myItem)) {
final IAEItemPowerStorage ps = (IAEItemPowerStorage) myItem.getItem();
if (ps.getAEMaxPower(myItem) > ps.getAECurrentPower(myItem)) {
final double chargeRate = AEApi.instance().registries().charger().getChargeRate(myItem.getItem());
double extractedAmount = this.extractAEPower(chargeRate, Actionable.MODULATE,
PowerMultiplier.CONFIG);
final double missingChargeRate = chargeRate - extractedAmount;
final double missingAEPower = ps.getAEMaxPower(myItem) - ps.getAECurrentPower(myItem);
final double toExtract = Math.min(missingChargeRate, missingAEPower);
try {
extractedAmount += this.getProxy().getEnergy().extractAEPower(toExtract, Actionable.MODULATE,
PowerMultiplier.ONE);
} catch (GridAccessException e1) {
// Ignore.
}
if (extractedAmount > 0) {
final double adjustment = ps.injectAEPower(myItem, extractedAmount, Actionable.MODULATE);
this.setInternalCurrentPower(this.getInternalCurrentPower() + adjustment);
changed = true;
}
}
} else if (this.getInternalCurrentPower() > POWER_THRESHOLD
&& materials.certusQuartzCrystal().isSameAs(myItem)) {
if (Platform.getRandomFloat() > 0.8f) // simulate wait
{
this.extractAEPower(this.getInternalMaxPower(), Actionable.MODULATE, PowerMultiplier.CONFIG);
materials.certusQuartzCrystalCharged().maybeStack(myItem.getCount())
.ifPresent(charged -> this.inv.setInvStack(0, charged));
changed = true;
}
}
}
// charge from the network!
if (this.getInternalCurrentPower() < POWER_THRESHOLD) {
try {
final double toExtract = Math.min(800.0, this.getInternalMaxPower() - this.getInternalCurrentPower());
final double extracted = this.getProxy().getEnergy().extractAEPower(toExtract, Actionable.MODULATE,
PowerMultiplier.ONE);
this.injectExternalPower(PowerUnits.AE, extracted, Actionable.MODULATE);
} catch (final GridAccessException e) {
// continue!
}
changed = true;
}
if (changed) {
this.markForUpdate();
}
return true;
}
private class ChargerInvFilter implements IAEItemFilter {
@Override
public boolean allowInsert(FixedItemInv inv, final int i, final ItemStack itemstack) {
final IItemDefinition cert = AEApi.instance().definitions().materials().certusQuartzCrystal();
return Platform.isChargeable(itemstack) || cert.isSameAs(itemstack);
}
@Override
public boolean allowExtract(FixedItemInv inv, final int slotIndex, int amount) {
ItemStack extractedItem = inv.getInvStack(slotIndex);
if (Platform.isChargeable(extractedItem)) {
final IAEItemPowerStorage ips = (IAEItemPowerStorage) extractedItem.getItem();
if (ips.getAECurrentPower(extractedItem) >= ips.getAEMaxPower(extractedItem)) {
return true;
}
}
return AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs(extractedItem);
}
}
}
@@ -1,356 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import alexiil.mc.lib.attributes.fluid.volume.FluidVolume;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fluids.FluidAttributes;
import net.minecraftforge.fluids.IFluidTank;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandler;
import net.minecraftforge.items.CapabilityItemHandler;
import appeng.api.AEApi;
import appeng.api.config.CondenserOutput;
import appeng.api.config.Settings;
import appeng.api.definitions.IMaterials;
import appeng.api.implementations.items.IStorageComponent;
import appeng.api.networking.security.IActionSource;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.IStorageMonitorable;
import appeng.api.storage.IStorageMonitorableAccessor;
import appeng.api.storage.channels.IFluidStorageChannel;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.util.IConfigManager;
import appeng.api.util.IConfigurableObject;
import appeng.capabilities.Capabilities;
import appeng.tile.AEBaseInvBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.inv.InvOperation;
import appeng.util.inv.WrapperChainedItemHandler;
import appeng.util.inv.WrapperFilteredItemHandler;
import appeng.util.inv.filter.AEItemFilters;
public class CondenserBlockEntity extends AEBaseInvBlockEntity implements IConfigManagerHost, IConfigurableObject {
public static final int BYTE_MULTIPLIER = 8;
private final ConfigManager cm = new ConfigManager(this);
private final AppEngInternalInventory outputSlot = new AppEngInternalInventory(this, 1);
private final AppEngInternalInventory storageSlot = new AppEngInternalInventory(this, 1);
private final FixedItemInv inputSlot = new CondenseItemHandler();
private final IFluidHandler fluidHandler = new FluidHandler();
private final MEHandler meHandler = new MEHandler();
private final FixedItemInv externalInv = new WrapperChainedItemHandler(this.inputSlot,
new WrapperFilteredItemHandler(this.outputSlot, AEItemFilters.EXTRACT_ONLY));
private final FixedItemInv combinedInv = new WrapperChainedItemHandler(this.inputSlot, this.outputSlot,
this.storageSlot);
private double storedPower = 0;
public CondenserBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.cm.registerSetting(Settings.CONDENSER_OUTPUT, CondenserOutput.TRASH);
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
this.cm.writeToNBT(data);
data.putDouble("storedPower", this.getStoredPower());
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.cm.readFromNBT(data);
this.setStoredPower(data.getDouble("storedPower"));
}
public double getStorage() {
final ItemStack is = this.storageSlot.getInvStack(0);
if (!is.isEmpty()) {
if (is.getItem() instanceof IStorageComponent) {
final IStorageComponent sc = (IStorageComponent) is.getItem();
if (sc.isStorageComponent(is)) {
return sc.getBytes(is) * BYTE_MULTIPLIER;
}
}
}
return 0;
}
public void addPower(final double rawPower) {
this.setStoredPower(this.getStoredPower() + rawPower);
this.setStoredPower(Math.max(0.0, Math.min(this.getStorage(), this.getStoredPower())));
final double requiredPower = this.getRequiredPower();
final ItemStack output = this.getOutput();
while (requiredPower <= this.getStoredPower() && !output.isEmpty() && requiredPower > 0) {
if (this.canAddOutput(output)) {
this.setStoredPower(this.getStoredPower() - requiredPower);
this.addOutput(output);
} else {
break;
}
}
}
private boolean canAddOutput(final ItemStack output) {
return this.outputSlot.insertItem(0, output, true).isEmpty();
}
/**
* make sure you validate with canAddOutput prior to this.
*
* @param output to be added output
*/
private void addOutput(final ItemStack output) {
this.outputSlot.insertItem(0, output, false);
}
FixedItemInv getOutputSlot() {
return this.outputSlot;
}
private ItemStack getOutput() {
final IMaterials materials = AEApi.instance().definitions().materials();
switch ((CondenserOutput) this.cm.getSetting(Settings.CONDENSER_OUTPUT)) {
case MATTER_BALLS:
return materials.matterBall().maybeStack(1).orElse(ItemStack.EMPTY);
case SINGULARITY:
return materials.singularity().maybeStack(1).orElse(ItemStack.EMPTY);
case TRASH:
default:
return ItemStack.EMPTY;
}
}
public double getRequiredPower() {
return ((CondenserOutput) this.cm.getSetting(Settings.CONDENSER_OUTPUT)).requiredPower;
}
@Override
public FixedItemInv getInternalInventory() {
return this.combinedInv;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
if (inv == this.outputSlot) {
this.meHandler.outputChanged(added, removed);
}
}
@Override
public void updateSetting(final IConfigManager manager, final Settings settingName, final Enum<?> newValue) {
this.addPower(0);
}
@Override
public IConfigManager getConfigManager() {
return this.cm;
}
public double getStoredPower() {
return this.storedPower;
}
private void setStoredPower(final double storedPower) {
this.storedPower = storedPower;
}
@SuppressWarnings("unchecked")
@Override
public <T> LazyOptional<T> getCapability(Capability<T> capability, @Nullable Direction facing) {
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
return (LazyOptional<T>) LazyOptional.of(() -> this.externalInv);
} else if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY) {
return (LazyOptional<T>) LazyOptional.of(() -> this.fluidHandler);
} else if (capability == Capabilities.STORAGE_MONITORABLE_ACCESSOR) {
return (LazyOptional<T>) LazyOptional.of(() -> this.meHandler);
}
return super.getCapability(capability, facing);
}
private class CondenseItemHandler implements FixedItemInv {
@Override
public int getSlots() {
// We only expose the void slot
return 1;
}
@Override
public boolean isItemValid(int slot, @Nonnull ItemStack stack) {
return slot == 0;
}
@Override
public ItemStack getStackInSlot(int slot) {
// The void slot never has any content
return ItemStack.EMPTY;
}
@Override
public ItemStack insertItem(int slot, ItemStack stack, boolean simulate) {
if (slot != 0) {
return stack;
}
if (!simulate && !stack.isEmpty()) {
CondenserBlockEntity.this.addPower(stack.getCount());
}
return ItemStack.EMPTY;
}
@Override
public ItemStack extractItem(int slot, int amount, boolean simulate) {
return ItemStack.EMPTY;
}
@Override
public int getMaxAmount(int slot, ItemStack is) {
return 64;
}
}
/**
* A fluid handler that exposes a 1 bucket tank that can only be filled, and -
* when filled - will add power to this condenser.
*/
private class FluidHandler implements IFluidTank, IFluidHandler {
@Nonnull
@Override
public FluidVolume getFluid() {
return FluidVolumeUtil.EMPTY;
}
@Override
public int getFluidAmount() {
return 0;
}
@Override
public int getCapacity() {
return FluidAttributes.BUCKET_VOLUME;
}
@Override
public boolean isFluidValid(FluidVolume stack) {
return !stack.isEmpty();
}
@Override
public int fill(FluidVolume resource, FluidAction action) {
if (action == FluidAction.EXECUTE) {
final IStorageChannel<IAEFluidStack> chan = AEApi.instance().storage()
.getStorageChannel(IFluidStorageChannel.class);
CondenserBlockEntity.this
.addPower((resource.isEmpty() ? 0.0 : (double) resource.getAmount()) / chan.transferFactor());
}
return resource.isEmpty() ? 0 : resource.getAmount();
}
@Nonnull
@Override
public FluidVolume drain(int maxDrain, FluidAction action) {
return FluidVolumeUtil.EMPTY;
}
@Nonnull
@Override
public FluidVolume drain(FluidVolume resource, FluidAction action) {
return FluidVolumeUtil.EMPTY;
}
@Override
public int getTanks() {
return 1;
}
@Nonnull
@Override
public FluidVolume getFluidInTank(int tank) {
return FluidVolumeUtil.EMPTY;
}
@Override
public int getTankCapacity(int tank) {
return tank == 0 ? getCapacity() : 0;
}
@Override
public boolean isFluidValid(int tank, @Nonnull FluidVolume stack) {
return tank == 0 && isFluidValid(stack);
}
}
/**
* This is used to expose a fake ME subnetwork that is only composed of this
* condenser tile. The purpose of this is to enable the condenser to override
* the {@link appeng.api.storage.IMEInventoryHandler#validForPass(int)} method
* to make sure a condenser is only ever used if an item can't go anywhere else.
*/
private class MEHandler implements IStorageMonitorableAccessor, IStorageMonitorable {
private final CondenserItemInventory itemInventory = new CondenserItemInventory(CondenserBlockEntity.this);
void outputChanged(ItemStack added, ItemStack removed) {
this.itemInventory.updateOutput(added, removed);
}
@Nullable
@Override
public IStorageMonitorable getInventory(IActionSource src) {
return this;
}
@Override
public <T extends IAEStack<T>> IMEMonitor<T> getInventory(IStorageChannel<T> channel) {
if (channel == AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class)) {
return (IMEMonitor<T>) this.itemInventory;
} else {
return new CondenserVoidInventory<>(CondenserBlockEntity.this, channel);
}
}
}
}
@@ -1,175 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map.Entry;
import net.minecraft.item.ItemStack;
import appeng.api.AEApi;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.me.helpers.BaseActionSource;
import appeng.me.storage.ITickingMonitor;
import appeng.util.item.AEItemStack;
import appeng.util.item.ItemList;
class CondenserItemInventory implements IMEMonitor<IAEItemStack>, ITickingMonitor {
private final HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object> listeners = new HashMap<>();
private final CondenserBlockEntity target;
private boolean hasChanged = true;
private final ItemList cachedList = new ItemList();
private IActionSource actionSource = new BaseActionSource();
private ItemList changeSet = new ItemList();
CondenserItemInventory(final CondenserBlockEntity te) {
this.target = te;
}
@Override
public IAEItemStack injectItems(final IAEItemStack input, final Actionable mode, final IActionSource src) {
if (mode == Actionable.MODULATE && input != null) {
this.target.addPower(input.getStackSize());
}
return null;
}
@Override
public IAEItemStack extractItems(final IAEItemStack request, final Actionable mode, final IActionSource src) {
AEItemStack ret = null;
ItemStack slotItem = this.target.getOutputSlot().getInvStack(0);
if (!slotItem.isEmpty() && request.isSameType(slotItem)) {
int count = (int) Math.min(request.getStackSize(), Integer.MAX_VALUE);
ret = AEItemStack
.fromItemStack(this.target.getOutputSlot().extractItem(0, count, mode == Actionable.SIMULATE));
}
return ret;
}
@Override
public IItemList<IAEItemStack> getAvailableItems(final IItemList<IAEItemStack> out) {
if (!this.target.getOutputSlot().getInvStack(0).isEmpty()) {
out.add(AEItemStack.fromItemStack(this.target.getOutputSlot().getInvStack(0)));
}
return out;
}
@Override
public IItemList<IAEItemStack> getStorageList() {
if (this.hasChanged) {
this.hasChanged = false;
this.cachedList.resetStatus();
return this.getAvailableItems(this.cachedList);
}
return this.cachedList;
}
@Override
public IStorageChannel<IAEItemStack> getChannel() {
return AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class);
}
@Override
public AccessRestriction getAccess() {
return AccessRestriction.READ_WRITE;
}
@Override
public boolean isPrioritized(final IAEItemStack input) {
return false;
}
@Override
public boolean canAccept(final IAEItemStack input) {
return true;
}
@Override
public int getPriority() {
return 0;
}
@Override
public int getSlot() {
return 0;
}
@Override
public boolean validForPass(final int i) {
return i == 2;
}
@Override
public void addListener(final IMEMonitorHandlerReceiver<IAEItemStack> l, final Object verificationToken) {
this.listeners.put(l, verificationToken);
}
@Override
public void removeListener(final IMEMonitorHandlerReceiver<IAEItemStack> l) {
this.listeners.remove(l);
}
public void updateOutput(ItemStack added, ItemStack removed) {
this.hasChanged = true;
if (!added.isEmpty()) {
this.changeSet.add(AEItemStack.fromItemStack(added));
}
if (!removed.isEmpty()) {
this.changeSet.add(AEItemStack.fromItemStack(removed).setStackSize(-removed.getCount()));
}
}
@Override
public TickRateModulation onTick() {
final ItemList currentChanges = this.changeSet;
if (currentChanges.isEmpty()) {
return TickRateModulation.IDLE;
}
this.changeSet = new ItemList();
final Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> i = this.listeners.entrySet().iterator();
while (i.hasNext()) {
final Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object> l = i.next();
final IMEMonitorHandlerReceiver<IAEItemStack> key = l.getKey();
if (key.isValid(l.getValue())) {
key.postChange(this, currentChanges, this.actionSource);
} else {
i.remove();
}
}
return TickRateModulation.URGENT;
}
@Override
public void setActionSource(IActionSource actionSource) {
this.actionSource = actionSource;
}
}
@@ -1,112 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.networking.security.IActionSource;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
class CondenserVoidInventory<T extends IAEStack<T>> implements IMEMonitor<T> {
private final CondenserBlockEntity target;
private final IStorageChannel<T> channel;
CondenserVoidInventory(final CondenserBlockEntity te, final IStorageChannel<T> channel) {
this.target = te;
this.channel = channel;
}
@Override
public T injectItems(final T input, final Actionable mode, final IActionSource src) {
if (mode == Actionable.SIMULATE) {
return null;
}
if (input != null) {
this.target.addPower(input.getStackSize() / (double) this.channel.transferFactor());
}
return null;
}
@Override
public T extractItems(final T request, final Actionable mode, final IActionSource src) {
return null;
}
@Override
public IItemList<T> getAvailableItems(final IItemList<T> out) {
return out;
}
@Override
public IItemList<T> getStorageList() {
return this.channel.createList();
}
@Override
public IStorageChannel<T> getChannel() {
return this.channel;
}
@Override
public AccessRestriction getAccess() {
return AccessRestriction.WRITE;
}
@Override
public boolean isPrioritized(final T input) {
return false;
}
@Override
public boolean canAccept(final T input) {
return true;
}
@Override
public int getPriority() {
return 0;
}
@Override
public int getSlot() {
return 0;
}
@Override
public boolean validForPass(final int i) {
return i == 2;
}
@Override
public void addListener(IMEMonitorHandlerReceiver<T> l, Object verificationToken) {
// Not implemented since the Condenser automatically voids everything, and there
// are no updates
}
@Override
public void removeListener(IMEMonitorHandlerReceiver<T> l) {
// Not implemented since we don't remember registered listeners anyway
}
}
@@ -1,443 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import java.io.IOException;
import java.util.EnumSet;
import java.util.List;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.items.IItemHandlerModifiable;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.definitions.ITileDefinition;
import appeng.api.features.InscriberProcessType;
import appeng.api.implementations.IUpgradeableHost;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IConfigManager;
import appeng.core.settings.TickRates;
import appeng.me.GridAccessException;
import appeng.parts.automation.DefinitionUpgradeInventory;
import appeng.parts.automation.UpgradeInventory;
import appeng.recipes.handlers.InscriberRecipe;
import appeng.tile.grid.AENetworkPowerBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.inv.InvOperation;
import appeng.util.inv.WrapperChainedItemHandler;
import appeng.util.inv.WrapperFilteredItemHandler;
import appeng.util.inv.filter.IAEItemFilter;
import appeng.util.item.AEItemStack;
/**
* @author AlgorithmX2
* @author thatsIch
* @version rv2
* @since rv0
*/
public class InscriberBlockEntity extends AENetworkPowerBlockEntity
implements IGridTickable, IUpgradeableHost, IConfigManagerHost {
private final int maxProcessingTime = 100;
private final IConfigManager settings;
private final UpgradeInventory upgrades;
private int processingTime = 0;
// cycles from 0 - 16, at 8 it preforms the action, at 16 it re-enables the
// normal routine.
private boolean smash;
private int finalStep;
private long clientStart;
private final AppEngInternalInventory topItemHandler = new AppEngInternalInventory(this, 1, 1);
private final AppEngInternalInventory bottomItemHandler = new AppEngInternalInventory(this, 1, 1);
private final AppEngInternalInventory sideItemHandler = new AppEngInternalInventory(this, 2, 1);
private final FixedItemInv topItemHandlerExtern;
private final FixedItemInv bottomItemHandlerExtern;
private final FixedItemInv sideItemHandlerExtern;
private InscriberRecipe cachedTask = null;
private final IItemHandlerModifiable inv = new WrapperChainedItemHandler(this.topItemHandler,
this.bottomItemHandler, this.sideItemHandler);
public InscriberBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setValidSides(EnumSet.noneOf(Direction.class));
this.setInternalMaxPower(1600);
this.getProxy().setIdlePowerUsage(0);
this.settings = new ConfigManager(this);
final ITileDefinition inscriberDefinition = AEApi.instance().definitions().blocks().inscriber();
this.upgrades = new DefinitionUpgradeInventory(inscriberDefinition, this, this.getUpgradeSlots());
this.sideItemHandler.setMaxStackSize(1, 64);
final IAEItemFilter filter = new ItemHandlerFilter();
this.topItemHandlerExtern = new WrapperFilteredItemHandler(this.topItemHandler, filter);
this.bottomItemHandlerExtern = new WrapperFilteredItemHandler(this.bottomItemHandler, filter);
this.sideItemHandlerExtern = new WrapperFilteredItemHandler(this.sideItemHandler, filter);
}
private int getUpgradeSlots() {
return 3;
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.COVERED;
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
this.upgrades.writeToNBT(data, "upgrades");
this.settings.writeToNBT(data);
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.upgrades.readFromNBT(data, "upgrades");
this.settings.readFromNBT(data);
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
final int slot = data.readByte();
final boolean oldSmash = this.isSmash();
final boolean newSmash = (slot & 64) == 64;
if (oldSmash != newSmash && newSmash) {
this.setSmash(true);
this.setClientStart(System.currentTimeMillis());
}
for (int num = 0; num < this.inv.getSlots(); num++) {
if ((slot & (1 << num)) > 0) {
this.inv.setStackInSlot(num, AEItemStack.fromPacket(data).createItemStack());
} else {
this.inv.setStackInSlot(num, ItemStack.EMPTY);
}
}
this.cachedTask = null;
return c;
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
int slot = this.isSmash() ? 64 : 0;
for (int num = 0; num < this.inv.getSlots(); num++) {
if (!this.inv.getStackInSlot(num).isEmpty()) {
slot |= (1 << num);
}
}
data.writeByte(slot);
for (int num = 0; num < this.inv.getSlots(); num++) {
if ((slot & (1 << num)) > 0) {
final AEItemStack st = AEItemStack.fromItemStack(this.inv.getStackInSlot(num));
st.writeToPacket(data);
}
}
}
@Override
public void setOrientation(final Direction inForward, final Direction inUp) {
super.setOrientation(inForward, inUp);
this.getProxy().setValidSides(EnumSet.complementOf(EnumSet.of(this.getForward())));
this.setPowerSides(EnumSet.complementOf(EnumSet.of(this.getForward())));
}
@Override
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
super.getDrops(w, pos, drops);
for (int h = 0; h < this.upgrades.getSlotCount(); h++) {
final ItemStack is = this.upgrades.getInvStack(h);
if (!is.isEmpty()) {
drops.add(is);
}
}
}
@Override
public FixedItemInv getInternalInventory() {
return this.inv;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
try {
if (slot == 0) {
this.setProcessingTime(0);
}
if (!this.isSmash()) {
this.markForUpdate();
}
this.cachedTask = null;
this.getProxy().getTick().wakeDevice(this.getProxy().getNode());
} catch (final GridAccessException e) {
// :P
}
}
//
// @Override
@Override
public TickingRequest getTickingRequest(final IGridNode node) {
return new TickingRequest(TickRates.Inscriber.getMin(), TickRates.Inscriber.getMax(), !this.hasWork(), false);
}
private boolean hasWork() {
if (this.getTask() != null) {
return true;
}
this.setProcessingTime(0);
return this.isSmash();
}
@Nullable
public InscriberRecipe getTask() {
if (this.cachedTask == null && world != null) {
ItemStack input = this.sideItemHandler.getInvStack(0);
ItemStack plateA = this.topItemHandler.getInvStack(0);
ItemStack plateB = this.bottomItemHandler.getInvStack(0);
if (input.isEmpty()) {
return null; // No input to handle
}
// If the player somehow managed to insert more than one item, we bail here
if (input.getCount() > 1 || plateA.getCount() > 1 || plateB.getCount() > 1) {
return null;
}
this.cachedTask = InscriberRecipes.findRecipe(world, input, plateA, plateB, true);
}
return this.cachedTask;
}
@Override
public TickRateModulation tickingRequest(final IGridNode node, final int ticksSinceLastCall) {
if (this.isSmash()) {
this.finalStep++;
if (this.finalStep == 8) {
final InscriberRecipe out = this.getTask();
if (out != null) {
final ItemStack outputCopy = out.getOutput().copy();
if (this.sideItemHandler.insertItem(1, outputCopy, false).isEmpty()) {
this.setProcessingTime(0);
if (out.getProcessType() == InscriberProcessType.PRESS) {
this.topItemHandler.setInvStack(0, ItemStack.EMPTY);
this.bottomItemHandler.setInvStack(0, ItemStack.EMPTY);
}
this.sideItemHandler.setInvStack(0, ItemStack.EMPTY);
}
}
this.saveChanges();
} else if (this.finalStep == 16) {
this.finalStep = 0;
this.setSmash(false);
this.markForUpdate();
}
} else {
try {
final IEnergyGrid eg = this.getProxy().getEnergy();
IEnergySource src = this;
// Base 1, increase by 1 for each card
final int speedFactor = 1 + this.upgrades.getInstalledUpgrades(Upgrades.SPEED);
final int powerConsumption = 10 * speedFactor;
final double powerThreshold = powerConsumption - 0.01;
double powerReq = this.extractAEPower(powerConsumption, Actionable.SIMULATE, PowerMultiplier.CONFIG);
if (powerReq <= powerThreshold) {
src = eg;
powerReq = eg.extractAEPower(powerConsumption, Actionable.SIMULATE, PowerMultiplier.CONFIG);
}
if (powerReq > powerThreshold) {
src.extractAEPower(powerConsumption, Actionable.MODULATE, PowerMultiplier.CONFIG);
if (this.getProcessingTime() == 0) {
this.setProcessingTime(this.getProcessingTime() + speedFactor);
} else {
this.setProcessingTime(this.getProcessingTime() + ticksSinceLastCall * speedFactor);
}
}
} catch (final GridAccessException e) {
// :P
}
if (this.getProcessingTime() > this.getMaxProcessingTime()) {
this.setProcessingTime(this.getMaxProcessingTime());
final InscriberRecipe out = this.getTask();
if (out != null) {
final ItemStack outputCopy = out.getOutput().copy();
if (this.sideItemHandler.insertItem(1, outputCopy, true).isEmpty()) {
this.setSmash(true);
this.finalStep = 0;
this.markForUpdate();
}
}
}
}
return this.hasWork() ? TickRateModulation.URGENT : TickRateModulation.SLEEP;
}
@Override
public IConfigManager getConfigManager() {
return this.settings;
}
@Override
public FixedItemInv getInventoryByName(final String name) {
if (name.equals("inv")) {
return this.getInternalInventory();
}
if (name.equals("upgrades")) {
return this.upgrades;
}
return null;
}
@Override
protected FixedItemInv getItemHandlerForSide(@Nonnull Direction facing) {
if (facing == this.getUp()) {
return this.topItemHandlerExtern;
} else if (facing == this.getUp().getOpposite()) {
return this.bottomItemHandlerExtern;
} else {
return this.sideItemHandlerExtern;
}
}
@Override
public int getInstalledUpgrades(final Upgrades u) {
return this.upgrades.getInstalledUpgrades(u);
}
@Override
public void updateSetting(final IConfigManager manager, final Settings settingName, final Enum<?> newValue) {
}
public long getClientStart() {
return this.clientStart;
}
private void setClientStart(final long clientStart) {
this.clientStart = clientStart;
}
public boolean isSmash() {
return this.smash;
}
public void setSmash(final boolean smash) {
this.smash = smash;
}
public int getMaxProcessingTime() {
return this.maxProcessingTime;
}
public int getProcessingTime() {
return this.processingTime;
}
private void setProcessingTime(final int processingTime) {
this.processingTime = processingTime;
}
/**
* This is an item handler that exposes the inscribers inventory while providing
* simulation capabilities that do not reset the progress if there's already an
* item in a slot. Previously, the progress of the inscriber was reset when
* another mod attempted insertion of items when there were already items in the
* slot.
*/
private class ItemHandlerFilter implements IAEItemFilter {
@Override
public boolean allowExtract(FixedItemInv inv, int slot, int amount) {
if (InscriberBlockEntity.this.isSmash()) {
return false;
}
return inv == InscriberBlockEntity.this.topItemHandler || inv == InscriberBlockEntity.this.bottomItemHandler
|| slot == 1;
}
@Override
public boolean allowInsert(FixedItemInv inv, int slot, ItemStack stack) {
// output slot
if (slot == 1) {
return false;
}
if (InscriberBlockEntity.this.isSmash()) {
return false;
}
if (inv == InscriberBlockEntity.this.topItemHandler || inv == InscriberBlockEntity.this.bottomItemHandler) {
if (AEApi.instance().definitions().materials().namePress().isSameAs(stack)) {
return true;
}
return InscriberRecipes.isValidOptionalIngredient(getWorld(), stack);
}
return true;
}
}
}
@@ -1,136 +0,0 @@
package appeng.tile.misc;
import java.util.Collection;
import javax.annotation.Nullable;
import com.google.common.collect.Iterables;
import net.minecraft.inventory.Inventory;
import net.minecraft.item.ItemStack;
import net.minecraft.recipe.Ingredient;
import net.minecraft.recipe.Recipe;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.text.LiteralText;
import net.minecraft.util.Identifier;
import net.minecraft.world.World;
import appeng.api.AEApi;
import appeng.api.definitions.IComparableDefinition;
import appeng.api.features.InscriberProcessType;
import appeng.core.AppEng;
import appeng.items.materials.MaterialItem;
import appeng.recipes.handlers.InscriberRecipe;
/**
* This class indexes all inscriber recipes to find valid inputs for the top and
* bottom optional slots. This speeds up checks whether inputs for those two
* slots are valid.
*/
public final class InscriberRecipes {
public static final Identifier NAMEPLATE_RECIPE_ID = new Identifier(AppEng.MOD_ID, "nameplate");
private InscriberRecipes() {
}
/**
* Returns an unmodifiable view of all registered inscriber recipes.
*/
public static Iterable<InscriberRecipe> getRecipes(World world) {
Collection<Recipe<Inventory>> unfilteredRecipes = world.getRecipeManager().getRecipes(InscriberRecipe.TYPE)
.values();
return Iterables.filter(unfilteredRecipes, InscriberRecipe.class);
}
@Nullable
public static InscriberRecipe findRecipe(World world, ItemStack input, ItemStack plateA, ItemStack plateB,
boolean supportNamePress) {
if (supportNamePress) {
IComparableDefinition namePress = AEApi.instance().definitions().materials().namePress();
boolean isNameA = namePress.isSameAs(plateA);
boolean isNameB = namePress.isSameAs(plateB);
if ((isNameA && isNameB) || isNameA && plateB.isEmpty()) {
return makeNamePressRecipe(input, plateA, plateB);
} else if (plateA.isEmpty() && isNameB) {
return makeNamePressRecipe(input, plateB, plateA);
}
}
for (final InscriberRecipe recipe : getRecipes(world)) {
// The recipe can be flipped at will
final boolean matchA = recipe.getTopOptional().test(plateA) && recipe.getBottomOptional().test(plateB);
final boolean matchB = recipe.getTopOptional().test(plateB) && recipe.getBottomOptional().test(plateA);
if (matchA || matchB) {
if (recipe.getMiddleInput().test(input)) {
return recipe;
}
}
}
return null;
}
private static InscriberRecipe makeNamePressRecipe(ItemStack input, ItemStack plateA, ItemStack plateB) {
String name = "";
if (!plateA.isEmpty()) {
final CompoundTag tag = plateA.getOrCreateTag();
name += tag.getString(MaterialItem.TAG_INSCRIBE_NAME);
}
if (!plateB.isEmpty()) {
final CompoundTag tag = plateB.getOrCreateTag();
name += " " + tag.getString(MaterialItem.TAG_INSCRIBE_NAME);
}
final Ingredient startingItem = Ingredient.fromStacks(input.copy());
final ItemStack renamedItem = input.copy();
if (!name.isEmpty()) {
renamedItem.setDisplayName(new LiteralText(name));
} else {
renamedItem.setDisplayName(null);
}
final InscriberProcessType type = InscriberProcessType.INSCRIBE;
return new InscriberRecipe(NAMEPLATE_RECIPE_ID, "", startingItem, renamedItem,
plateA.isEmpty() ? Ingredient.EMPTY : Ingredient.fromStacks(plateA),
plateB.isEmpty() ? Ingredient.EMPTY : Ingredient.fromStacks(plateB), type);
}
/**
* Checks if there is an inscriber recipe that supports the given combination of
* top/bottom presses. Both the given combination and the reverse will be
* searched.
*/
public static boolean isValidOptionalIngredientCombination(World world, ItemStack pressA, ItemStack pressB) {
for (InscriberRecipe recipe : getRecipes(world)) {
if (recipe.getTopOptional().test(pressA) && recipe.getBottomOptional().test(pressB)
|| recipe.getTopOptional().test(pressB) && recipe.getBottomOptional().test(pressA)) {
return true;
}
}
return false;
}
/**
* Checks if there is an inscriber recipe that would use the given item stack as
* an optional ingredient. Bottom and top can be used interchangeably here,
* because the inscriber will flip the recipe if needed.
*/
public static boolean isValidOptionalIngredient(World world, ItemStack is) {
for (InscriberRecipe recipe : getRecipes(world)) {
if (recipe.getTopOptional().test(is) || recipe.getBottomOptional().test(is)) {
return true;
}
}
return false;
}
}
@@ -1,317 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import java.io.IOException;
import java.util.EnumSet;
import java.util.List;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.BlockState;
import net.minecraft.inventory.CraftingInventory;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.LazyOptional;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.Upgrades;
import appeng.api.networking.IGridNode;
import appeng.api.networking.crafting.ICraftingLink;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.networking.crafting.ICraftingProviderHelper;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.api.util.IConfigManager;
import appeng.container.implementations.InterfaceContainer;
import appeng.helpers.DualityInterface;
import appeng.helpers.IInterfaceHost;
import appeng.helpers.IPriorityHost;
import appeng.tile.grid.AENetworkInvBlockEntity;
import appeng.util.Platform;
import appeng.util.inv.IInventoryDestination;
import appeng.util.inv.InvOperation;
public class InterfaceBlockEntity extends AENetworkInvBlockEntity
implements IGridTickable, IInventoryDestination, IInterfaceHost, IPriorityHost {
private final DualityInterface duality = new DualityInterface(this.getProxy(), this);
// Indicates that this interface has no specific direction set
private boolean omniDirectional = true;
public InterfaceBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@MENetworkEventSubscribe
public void stateChange(final MENetworkChannelsChanged c) {
this.duality.notifyNeighbors();
}
@MENetworkEventSubscribe
public void stateChange(final MENetworkPowerStatusChange c) {
this.duality.notifyNeighbors();
}
public void setSide(final Direction facing) {
if (isClient()) {
return;
}
Direction newForward = facing;
if (!this.omniDirectional && this.getForward() == facing.getOpposite()) {
newForward = facing;
} else if (!this.omniDirectional
&& (this.getForward() == facing || this.getForward() == facing.getOpposite())) {
this.omniDirectional = true;
} else if (this.omniDirectional) {
newForward = facing.getOpposite();
this.omniDirectional = false;
} else {
newForward = Platform.rotateAround(this.getForward(), facing);
}
if (this.omniDirectional) {
this.setOrientation(Direction.NORTH, Direction.UP);
} else {
Direction newUp = Direction.UP;
if (newForward == Direction.UP || newForward == Direction.DOWN) {
newUp = Direction.NORTH;
}
this.setOrientation(newForward, newUp);
}
this.configureNodeSides();
this.markForUpdate();
this.saveChanges();
}
private void configureNodeSides() {
if (this.omniDirectional) {
this.getProxy().setValidSides(EnumSet.allOf(Direction.class));
} else {
this.getProxy().setValidSides(EnumSet.complementOf(EnumSet.of(this.getForward())));
}
}
@Override
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
this.duality.addDrops(drops);
}
@Override
public void gridChanged() {
this.duality.gridChanged();
}
@Override
public void onReady() {
this.configureNodeSides();
super.onReady();
this.duality.initialize();
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
data.putBoolean("omniDirectional", this.omniDirectional);
this.duality.writeToNBT(data);
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.omniDirectional = data.getBoolean("omniDirectional");
this.duality.readFromNBT(data);
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
boolean oldOmniDirectional = this.omniDirectional;
this.omniDirectional = data.readBoolean();
return oldOmniDirectional != this.omniDirectional || c;
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
data.writeBoolean(this.omniDirectional);
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return this.duality.getCableConnectionType(dir);
}
@Override
public DimensionalCoord getLocation() {
return this.duality.getLocation();
}
@Override
public boolean canInsert(final ItemStack stack) {
return this.duality.canInsert(stack);
}
@Override
public FixedItemInv getInventoryByName(final String name) {
return this.duality.getInventoryByName(name);
}
@Override
public TickingRequest getTickingRequest(final IGridNode node) {
return this.duality.getTickingRequest(node);
}
@Override
public TickRateModulation tickingRequest(final IGridNode node, final int ticksSinceLastCall) {
return this.duality.tickingRequest(node, ticksSinceLastCall);
}
@Override
public FixedItemInv getInternalInventory() {
return this.duality.getInternalInventory();
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
this.duality.onChangeInventory(inv, slot, mc, removed, added);
}
@Override
public DualityInterface getInterfaceDuality() {
return this.duality;
}
@Override
public EnumSet<Direction> getTargets() {
if (this.omniDirectional) {
return EnumSet.allOf(Direction.class);
}
return EnumSet.of(this.getForward());
}
@Override
public BlockEntity getBlockEntity() {
return this;
}
@Override
public IConfigManager getConfigManager() {
return this.duality.getConfigManager();
}
@Override
public boolean pushPattern(final ICraftingPatternDetails patternDetails, final CraftingInventory table) {
return this.duality.pushPattern(patternDetails, table);
}
@Override
public boolean isBusy() {
return this.duality.isBusy();
}
@Override
public void provideCrafting(final ICraftingProviderHelper craftingTracker) {
this.duality.provideCrafting(craftingTracker);
}
@Override
public int getInstalledUpgrades(final Upgrades u) {
return this.duality.getInstalledUpgrades(u);
}
@Override
public ImmutableSet<ICraftingLink> getRequestedJobs() {
return this.duality.getRequestedJobs();
}
@Override
public IAEItemStack injectCraftedItems(final ICraftingLink link, final IAEItemStack items, final Actionable mode) {
return this.duality.injectCraftedItems(link, items, mode);
}
@Override
public void jobStateChange(final ICraftingLink link) {
this.duality.jobStateChange(link);
}
@Override
public int getPriority() {
return this.duality.getPriority();
}
@Override
public void setPriority(final int newValue) {
this.duality.setPriority(newValue);
}
/**
* @return True if this interface is omni-directional.
*/
public boolean isOmniDirectional() {
return this.omniDirectional;
}
@Override
public <T> LazyOptional<T> getCapability(Capability<T> capability, @Nullable Direction facing) {
LazyOptional<T> result = this.duality.getCapability(capability, facing);
if (result.isPresent()) {
return result;
}
return super.getCapability(capability, facing);
}
@Override
public ItemStack getItemStackRepresentation() {
return AEApi.instance().definitions().blocks().iface().maybeStack(1).orElse(ItemStack.EMPTY);
}
@Override
public ScreenHandlerType<?> getContainerType() {
return InterfaceContainer.TYPE;
}
}
@@ -0,0 +1,62 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import net.minecraft.util.Tickable;
import net.minecraft.block.entity.BlockEntityType;
import appeng.tile.AEBaseBlockEntity;
import appeng.util.Platform;
public class LightDetectorBlockEntity extends AEBaseBlockEntity implements Tickable {
private int lastCheck = 30;
private int lastLight = 0;
public LightDetectorBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
public boolean isReady() {
return this.lastLight > 0;
}
@Override
public void tick() {
this.lastCheck++;
if (this.lastCheck > 30) {
this.lastCheck = 0;
this.updateLight();
}
}
public void updateLight() {
final int val = this.world.getLightLevel(this.pos);
if (this.lastLight != val) {
this.lastLight = val;
Platform.notifyBlocksOfNeighbors(this.world, this.pos);
}
}
@Override
public boolean canBeRotated() {
return false;
}
}
@@ -1,256 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import javax.annotation.Nonnull;
import io.netty.buffer.Unpooled;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.LightType;
import net.minecraftforge.client.model.data.ModelDataMap;
import net.minecraftforge.client.model.data.ModelProperty;
import appeng.api.util.AEColor;
import appeng.block.paint.PaintSplotches;
import appeng.helpers.Splotch;
import appeng.items.misc.PaintBallItem;
import appeng.tile.AEBaseBlockEntity;
public class PaintSplotchesBlockEntity extends AEBaseBlockEntity {
public static final ModelProperty<PaintSplotches> SPLOTCHES = new ModelProperty<>();
private static final int LIGHT_PER_DOT = 12;
private int isLit = 0;
private List<Splotch> dots = null;
public PaintSplotchesBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@Override
public boolean canBeRotated() {
return false;
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
final PacketByteBuf myDat = new PacketByteBuf(Unpooled.buffer());
this.writeBuffer(myDat);
if (myDat.hasArray()) {
data.putByteArray("dots", myDat.array());
}
return data;
}
private void writeBuffer(final PacketByteBuf out) {
if (this.dots == null) {
out.writeByte(0);
return;
}
out.writeByte(this.dots.size());
for (final Splotch s : this.dots) {
s.writeToStream(out);
}
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
if (data.contains("dots")) {
this.readBuffer(new PacketByteBuf(Unpooled.copiedBuffer(data.getByteArray("dots"))));
}
}
private void readBuffer(final PacketByteBuf in) {
final byte howMany = in.readByte();
if (howMany == 0) {
this.isLit = 0;
this.dots = null;
return;
}
this.dots = new ArrayList(howMany);
for (int x = 0; x < howMany; x++) {
this.dots.add(new Splotch(in));
}
this.isLit = 0;
for (final Splotch s : this.dots) {
if (s.isLumen()) {
this.isLit += LIGHT_PER_DOT;
}
}
this.maxLit();
}
private void maxLit() {
if (this.isLit > 14) {
this.isLit = 14;
}
if (this.world != null) {
this.world.getLightFor(LightType.BLOCK, this.pos);
}
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
this.writeBuffer(data);
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
super.readFromStream(data);
this.readBuffer(data);
return true;
}
public void neighborUpdate() {
if (this.dots == null) {
return;
}
for (final Direction side : Direction.values()) {
if (!this.isSideValid(side)) {
this.removeSide(side);
}
}
this.updateData();
}
public boolean isSideValid(final Direction side) {
final BlockPos p = this.pos.offset(side);
final BlockState blk = this.world.getBlockState(p);
return blk.isSideSolidFullSquare(world, p, side.getOpposite());
}
private void removeSide(final Direction side) {
final Iterator<Splotch> i = this.dots.iterator();
while (i.hasNext()) {
final Splotch s = i.next();
if (s.getSide() == side) {
i.remove();
}
}
this.markForUpdate();
this.saveChanges();
}
private void updateData() {
this.isLit = 0;
for (final Splotch s : this.dots) {
if (s.isLumen()) {
this.isLit += LIGHT_PER_DOT;
}
}
this.maxLit();
if (this.dots.isEmpty()) {
this.dots = null;
}
if (this.dots == null) {
this.world.removeBlock(this.pos, false);
}
}
public void cleanSide(final Direction side) {
if (this.dots == null) {
return;
}
this.removeSide(side);
this.updateData();
}
public int getLightLevel() {
return this.isLit;
}
public void addBlot(final ItemStack type, final Direction side, final Vec3d hitVec) {
final BlockPos p = this.pos.offset(side);
final BlockState blk = this.world.getBlockState(p);
if (blk.isSideSolidFullSquare(this.world, p, side.getOpposite())) {
final PaintBallItem ipb = (PaintBallItem) type.getItem();
final AEColor col = ipb.getColor();
final boolean lit = ipb.isLumen();
if (this.dots == null) {
this.dots = new ArrayList<>();
}
if (this.dots.size() > 20) {
this.dots.remove(0);
}
this.dots.add(new Splotch(col, lit, side, hitVec));
if (lit) {
this.isLit += LIGHT_PER_DOT;
}
this.maxLit();
this.markForUpdate();
this.saveChanges();
}
}
public Collection<Splotch> getDots() {
if (this.dots == null) {
return Collections.emptyList();
}
return this.dots;
}
@Override
public Object getRenderAttachmentData() {
return new PaintSplotches(getDots());
}
}
@@ -1,105 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import java.io.IOException;
import java.util.EnumSet;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.math.Direction;
import appeng.api.implementations.IPowerChannelState;
import appeng.api.implementations.tiles.ICrystalGrowthAccelerator;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.me.GridAccessException;
import appeng.tile.grid.AENetworkBlockEntity;
import appeng.util.Platform;
public class QuartzGrowthAcceleratorBlockEntity extends AENetworkBlockEntity
implements IPowerChannelState, ICrystalGrowthAccelerator {
private boolean hasPower = false;
public QuartzGrowthAcceleratorBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setValidSides(EnumSet.noneOf(Direction.class));
this.getProxy().setFlags();
this.getProxy().setIdlePowerUsage(8);
}
@MENetworkEventSubscribe
public void onPower(final MENetworkPowerStatusChange ch) {
this.markForUpdate();
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.COVERED;
}
@Override
public boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
final boolean hadPower = this.isPowered();
this.setPowered(data.readBoolean());
return this.isPowered() != hadPower || c;
}
@Override
public void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
try {
data.writeBoolean(this.getProxy().getEnergy().isNetworkPowered());
} catch (final GridAccessException e) {
data.writeBoolean(false);
}
}
@Override
public void setOrientation(final Direction inForward, final Direction inUp) {
super.setOrientation(inForward, inUp);
this.getProxy().setValidSides(EnumSet.of(this.getUp(), this.getUp().getOpposite()));
}
@Override
public boolean isPowered() {
if (Platform.isServer()) {
try {
return this.getProxy().getEnergy().isNetworkPowered();
} catch (final GridAccessException e) {
return false;
}
}
return this.hasPower;
}
@Override
public boolean isActive() {
return this.isPowered();
}
private void setPowered(final boolean hasPower) {
this.hasPower = hasPower;
}
}
@@ -1,336 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import java.io.IOException;
import java.util.EnumSet;
import java.util.List;
import java.util.Map;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.INBT;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import appeng.api.AEApi;
import appeng.api.config.SecurityPermissions;
import appeng.api.config.Settings;
import appeng.api.config.SortDir;
import appeng.api.config.SortOrder;
import appeng.api.config.ViewItems;
import appeng.api.events.LocatableEventAnnounce;
import appeng.api.events.LocatableEventAnnounce.LocatableEvent;
import appeng.api.features.ILocatable;
import appeng.api.features.IPlayerRegistry;
import appeng.api.implementations.items.IBiometricCard;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.networking.GridFlags;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.events.MENetworkSecurityChange;
import appeng.api.networking.security.ISecurityProvider;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.ITerminalHost;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.api.util.IConfigManager;
import appeng.helpers.PlayerSecurityWrapper;
import appeng.me.GridAccessException;
import appeng.me.helpers.MEMonitorHandler;
import appeng.me.storage.SecurityStationInventory;
import appeng.tile.grid.AENetworkBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.Platform;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.IAEAppEngInventory;
import appeng.util.inv.InvOperation;
import appeng.util.item.AEItemStack;
public class SecurityStationBlockEntity extends AENetworkBlockEntity implements ITerminalHost, IAEAppEngInventory,
ILocatable, IConfigManagerHost, ISecurityProvider, IColorableTile {
private static int difference = 0;
private final AppEngInternalInventory configSlot = new AppEngInternalInventory(this, 1);
private final IConfigManager cm = new ConfigManager(this);
private final SecurityStationInventory inventory = new SecurityStationInventory(this);
private final MEMonitorHandler<IAEItemStack> securityMonitor = new MEMonitorHandler<>(this.inventory);
private long securityKey;
private AEColor paintedColor = AEColor.TRANSPARENT;
private boolean isActive = false;
public SecurityStationBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL);
this.getProxy().setIdlePowerUsage(2.0);
difference++;
this.securityKey = System.currentTimeMillis() * 10 + difference;
if (difference > 10) {
difference = 0;
}
this.cm.registerSetting(Settings.SORT_BY, SortOrder.NAME);
this.cm.registerSetting(Settings.VIEW_MODE, ViewItems.ALL);
this.cm.registerSetting(Settings.SORT_DIRECTION, SortDir.ASCENDING);
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removedStack, final ItemStack newStack) {
}
@Override
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
if (!ItemHandlerUtil.isEmpty(this.getConfigSlot())) {
drops.add(this.getConfigSlot().getInvStack(0));
}
for (final IAEItemStack ais : this.inventory.getStoredItems()) {
drops.add(ais.createItemStack());
}
}
IMEInventoryHandler<IAEItemStack> getSecurityInventory() {
return this.inventory;
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
final boolean wasActive = this.isActive;
this.isActive = data.readBoolean();
final AEColor oldPaintedColor = this.paintedColor;
this.paintedColor = AEColor.values()[data.readByte()];
return oldPaintedColor != this.paintedColor || wasActive != this.isActive || c;
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
data.writeBoolean(this.getProxy().isActive());
data.writeByte(this.paintedColor.ordinal());
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
this.cm.writeToNBT(data);
data.putByte("paintedColor", (byte) this.paintedColor.ordinal());
data.putLong("securityKey", this.securityKey);
this.getConfigSlot().writeToNBT(data, "config");
final CompoundTag storedItems = new CompoundTag();
int offset = 0;
for (final IAEItemStack ais : this.inventory.getStoredItems()) {
final CompoundTag it = new CompoundTag();
ais.createItemStack().toTag(it);
storedItems.put(String.valueOf(offset), it);
offset++;
}
data.put("storedItems", storedItems);
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.cm.readFromNBT(data);
if (data.contains("paintedColor")) {
this.paintedColor = AEColor.values()[data.getByte("paintedColor")];
}
this.securityKey = data.getLong("securityKey");
this.getConfigSlot().readFromNBT(data, "config");
final CompoundTag storedItems = data.getCompound("storedItems");
for (final Object key : storedItems.getKeys()) {
final INBT obj = storedItems.get((String) key);
if (obj instanceof CompoundTag) {
this.inventory.getStoredItems().add(AEItemStack.fromItemStack(ItemStack.fromTag((CompoundTag) obj)));
}
}
}
public void inventoryChanged() {
try {
this.saveChanges();
this.getProxy().getGrid().postEvent(new MENetworkSecurityChange());
} catch (final GridAccessException e) {
// :P
}
}
@MENetworkEventSubscribe
public void bootUpdate(final MENetworkChannelsChanged changed) {
this.markForUpdate();
}
@MENetworkEventSubscribe
public void powerUpdate(final MENetworkPowerStatusChange changed) {
this.markForUpdate();
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.SMART;
}
@Override
public void onChunkUnloaded() {
super.onChunkUnloaded();
MinecraftForge.EVENT_BUS.post(new LocatableEventAnnounce(this, LocatableEvent.UNREGISTER));
this.isActive = false;
}
@Override
public void onReady() {
super.onReady();
if (Platform.isServer()) {
this.isActive = true;
MinecraftForge.EVENT_BUS.post(new LocatableEventAnnounce(this, LocatableEvent.REGISTER));
}
}
@Override
public void remove() {
super.remove();
MinecraftForge.EVENT_BUS.post(new LocatableEventAnnounce(this, LocatableEvent.UNREGISTER));
this.isActive = false;
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
public boolean isActive() {
if (world != null && !world.isClient) {
return isPowered();
} else {
return this.isActive;
}
}
@Override
public <T extends IAEStack<T>> IMEMonitor<T> getInventory(IStorageChannel<T> channel) {
if (channel == AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class)) {
return (IMEMonitor<T>) this.securityMonitor;
}
return null;
}
@Override
public long getLocatableSerial() {
return this.securityKey;
}
public boolean isPowered() {
return this.getProxy().isActive();
}
@Override
public IConfigManager getConfigManager() {
return this.cm;
}
@Override
public void updateSetting(final IConfigManager manager, final Settings settingName, final Enum<?> newValue) {
}
@Override
public long getSecurityKey() {
return this.securityKey;
}
@Override
public void readPermissions(final Map<Integer, EnumSet<SecurityPermissions>> playerPerms) {
final IPlayerRegistry pr = AEApi.instance().registries().players();
// read permissions
for (final IAEItemStack ais : this.inventory.getStoredItems()) {
final ItemStack is = ais.createItemStack();
final Item i = is.getItem();
if (i instanceof IBiometricCard) {
final IBiometricCard bc = (IBiometricCard) i;
bc.registerPermissions(new PlayerSecurityWrapper(playerPerms), pr, is);
}
}
// make sure thea admin is Boss.
playerPerms.put(this.getProxy().getNode().getPlayerID(), EnumSet.allOf(SecurityPermissions.class));
}
@Override
public boolean isSecurityEnabled() {
return this.isActive && this.getProxy().isActive();
}
@Override
public int getOwner() {
return this.getProxy().getNode().getPlayerID();
}
@Override
public AEColor getColor() {
return this.paintedColor;
}
@Override
public boolean recolourBlock(final Direction side, final AEColor newPaintedColor, final PlayerEntity who) {
if (this.paintedColor == newPaintedColor) {
return false;
}
this.paintedColor = newPaintedColor;
this.saveChanges();
this.markForUpdate();
return true;
}
public AppEngInternalInventory getConfigSlot() {
return this.configSlot;
}
}
@@ -16,15 +16,16 @@
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.networking;
package appeng.tile.misc;
import net.minecraft.block.entity.BlockEntityType;
public class DenseEnergyCellBlockEntity extends EnergyCellBlockEntity {
import appeng.tile.AEBaseBlockEntity;
public DenseEnergyCellBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
public class SkyCompassBlockEntity extends AEBaseBlockEntity {
public SkyCompassBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.setInternalMaxPower(200000 * 8);
}
}
@@ -1,282 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import java.io.IOException;
import javax.annotation.Nonnull;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import net.minecraft.block.BlockState;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import net.minecraftforge.common.ForgeHooks;
import appeng.api.config.Actionable;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.core.settings.TickRates;
import appeng.me.GridAccessException;
import appeng.tile.grid.AENetworkInvBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.Platform;
import appeng.util.inv.InvOperation;
import appeng.util.inv.WrapperFilteredItemHandler;
import appeng.util.inv.filter.IAEItemFilter;
public class VibrationChamberBlockEntity extends AENetworkInvBlockEntity implements IGridTickable {
public static final double POWER_PER_TICK = 5;
public static final int MIN_BURN_SPEED = 20;
public static final int MAX_BURN_SPEED = 200;
public static final double DILATION_SCALING = 25.0; // x4 ~ 40 AE/t at max
private final AppEngInternalInventory inv = new AppEngInternalInventory(this, 1);
private final FixedItemInv invExt = new WrapperFilteredItemHandler(this.inv, new FuelSlotFilter());
private int burnSpeed = 100;
private double burnTime = 0;
private double maxBurnTime = 0;
// client side..
public boolean isOn;
public VibrationChamberBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setIdlePowerUsage(0);
this.getProxy().setFlags();
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.COVERED;
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
final boolean wasOn = this.isOn;
this.isOn = data.readBoolean();
return wasOn != this.isOn || c; // TESR doesn't need updates!
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
data.writeBoolean(this.getBurnTime() > 0);
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
data.putDouble("burnTime", this.getBurnTime());
data.putDouble("maxBurnTime", this.getMaxBurnTime());
data.putInt("burnSpeed", this.getBurnSpeed());
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.setBurnTime(data.getDouble("burnTime"));
this.setMaxBurnTime(data.getDouble("maxBurnTime"));
this.setBurnSpeed(data.getInt("burnSpeed"));
}
@Override
protected FixedItemInv getItemHandlerForSide(@Nonnull Direction facing) {
return this.invExt;
}
@Override
public FixedItemInv getInternalInventory() {
return this.inv;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
if (this.getBurnTime() <= 0) {
if (this.canEatFuel()) {
try {
this.getProxy().getTick().wakeDevice(this.getProxy().getNode());
} catch (final GridAccessException e) {
// wake up!
}
}
}
}
private boolean canEatFuel() {
final ItemStack is = this.inv.getInvStack(0);
if (!is.isEmpty()) {
final int newBurnTime = ForgeHooks.getBurnTime(is);
if (newBurnTime > 0 && is.getCount() > 0) {
return true;
}
}
return false;
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
@Override
public TickingRequest getTickingRequest(final IGridNode node) {
if (this.getBurnTime() <= 0) {
this.eatFuel();
}
return new TickingRequest(TickRates.VibrationChamber.getMin(), TickRates.VibrationChamber.getMax(),
this.getBurnTime() <= 0, false);
}
@Override
public TickRateModulation tickingRequest(final IGridNode node, final int ticksSinceLastCall) {
if (this.getBurnTime() <= 0) {
this.eatFuel();
if (this.getBurnTime() > 0) {
return TickRateModulation.URGENT;
}
this.setBurnSpeed(100);
return TickRateModulation.SLEEP;
}
this.setBurnSpeed(Math.max(MIN_BURN_SPEED, Math.min(this.getBurnSpeed(), MAX_BURN_SPEED)));
final double dilation = this.getBurnSpeed() / DILATION_SCALING;
double timePassed = ticksSinceLastCall * dilation;
this.setBurnTime(this.getBurnTime() - timePassed);
if (this.getBurnTime() < 0) {
timePassed += this.getBurnTime();
this.setBurnTime(0);
}
try {
final IEnergyGrid grid = this.getProxy().getEnergy();
final double newPower = timePassed * POWER_PER_TICK;
final double overFlow = grid.injectPower(newPower, Actionable.SIMULATE);
// burn the over flow.
grid.injectPower(Math.max(0.0, newPower - overFlow), Actionable.MODULATE);
if (overFlow > 0) {
this.setBurnSpeed(this.getBurnSpeed() - ticksSinceLastCall);
} else {
this.setBurnSpeed(this.getBurnSpeed() + ticksSinceLastCall);
}
this.setBurnSpeed(Math.max(MIN_BURN_SPEED, Math.min(this.getBurnSpeed(), MAX_BURN_SPEED)));
return overFlow > 0 ? TickRateModulation.SLOWER : TickRateModulation.FASTER;
} catch (final GridAccessException e) {
this.setBurnSpeed(this.getBurnSpeed() - ticksSinceLastCall);
this.setBurnSpeed(Math.max(MIN_BURN_SPEED, Math.min(this.getBurnSpeed(), MAX_BURN_SPEED)));
return TickRateModulation.SLOWER;
}
}
private void eatFuel() {
final ItemStack is = this.inv.getInvStack(0);
if (!is.isEmpty()) {
final int newBurnTime = ForgeHooks.getBurnTime(is);
if (newBurnTime > 0 && is.getCount() > 0) {
this.setBurnTime(this.getBurnTime() + newBurnTime);
this.setMaxBurnTime(this.getBurnTime());
final Item fuelItem = is.getItem();
is.decrement(1);
if (is.isEmpty()) {
this.inv.setInvStack(0, fuelItem.getRecipeRemainder(is));
} else {
this.inv.setInvStack(0, is);
}
this.saveChanges();
}
}
if (this.getBurnTime() > 0) {
try {
this.getProxy().getTick().wakeDevice(this.getProxy().getNode());
} catch (final GridAccessException e) {
// gah!
}
}
// state change
if ((!this.isOn && this.getBurnTime() > 0) || (this.isOn && this.getBurnTime() <= 0)) {
this.isOn = this.getBurnTime() > 0;
this.markForUpdate();
if (this.hasWorld()) {
Platform.notifyBlocksOfNeighbors(this.world, this.pos);
}
}
}
public int getBurnSpeed() {
return this.burnSpeed;
}
private void setBurnSpeed(final int burnSpeed) {
this.burnSpeed = burnSpeed;
}
public double getMaxBurnTime() {
return this.maxBurnTime;
}
private void setMaxBurnTime(final double maxBurnTime) {
this.maxBurnTime = maxBurnTime;
}
public double getBurnTime() {
return this.burnTime;
}
private void setBurnTime(final double burnTime) {
this.burnTime = burnTime;
}
private class FuelSlotFilter implements IAEItemFilter {
@Override
public boolean allowExtract(FixedItemInv inv, int slot, int amount) {
return ForgeHooks.getBurnTime(inv.getInvStack(slot)) == 0;
}
@Override
public boolean allowInsert(FixedItemInv inv, int slot, ItemStack stack) {
return ForgeHooks.getBurnTime(stack) != 0;
}
}
}
@@ -0,0 +1,327 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.networking;
import java.io.IOException;
import java.util.List;
import java.util.Set;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import alexiil.mc.lib.attributes.AttributeList;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.math.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import appeng.api.networking.IGridNode;
import appeng.api.parts.IFacadeContainer;
import appeng.api.parts.IPart;
import appeng.api.parts.LayerFlags;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.helpers.AEMultiTile;
import appeng.hooks.TickHandler;
import appeng.parts.CableBusContainer;
import appeng.tile.AEBaseBlockEntity;
import appeng.util.Platform;
public class CableBusBlockEntity extends AEBaseBlockEntity implements AEMultiTile {
private CableBusContainer cb = new CableBusContainer(this);
private int oldLV = -1; // on re-calculate light when it changes
public CableBusBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.getCableBus().readFromNBT(data);
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
this.getCableBus().writeToNBT(data);
return data;
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
boolean ret = this.getCableBus().readFromStream(data);
final int newLV = this.getCableBus().getLightValue();
if (newLV != this.oldLV) {
this.oldLV = newLV;
this.world.getLightingProvider().checkBlock(this.pos);
ret = true;
}
this.updateTileSetting();
return ret || c;
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
this.getCableBus().writeToStream(data);
}
/**
* Changes this tile to the TESR version if any of the parts require dynamic
* rendering.
*/
protected void updateTileSetting() {
// FIXME: potentially invalidate voxel shape cache?
}
@Override
public double getSquaredRenderDistance() {
return 900.0;
}
@Override
public void markRemoved() {
super.markRemoved();
this.getCableBus().removeFromWorld();
}
@Override
public void cancelRemoval() {
super.cancelRemoval();
TickHandler.INSTANCE.addInit(this);
}
@Override
public IGridNode getGridNode(final AEPartLocation dir) {
return this.getCableBus().getGridNode(dir);
}
@Override
public AECableType getCableConnectionType(final AEPartLocation side) {
return this.getCableBus().getCableConnectionType(side);
}
@Override
public float getCableConnectionLength(AECableType cable) {
return this.getCableBus().getCableConnectionLength(cable);
}
@Override
public void onChunkUnloaded() {
super.onChunkUnloaded();
this.getCableBus().removeFromWorld();
}
@Override
public void markForUpdate() {
if (this.world == null) {
return;
}
final int newLV = this.getCableBus().getLightValue();
if (newLV != this.oldLV) {
this.oldLV = newLV;
this.world.getLightingProvider().checkBlock(this.pos);
}
super.markForUpdate();
}
@Override
public boolean canBeRotated() {
return false;
}
@Override
public void getDrops(final World w, final BlockPos pos, final List drops) {
this.getCableBus().getDrops(drops);
}
@Override
public void getNoDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
this.getCableBus().getNoDrops(drops);
}
@Override
public void onReady() {
super.onReady();
if (this.getCableBus().isEmpty()) {
if (this.world.getBlockEntity(this.pos) == this) {
this.world.breakBlock(this.pos, true);
}
} else {
this.getCableBus().addToWorld();
}
}
@Override
public IFacadeContainer getFacadeContainer() {
return this.getCableBus().getFacadeContainer();
}
@Override
public boolean canAddPart(final ItemStack is, final AEPartLocation side) {
return this.getCableBus().canAddPart(is, side);
}
@Override
public AEPartLocation addPart(final ItemStack is, final AEPartLocation side, final PlayerEntity player,
final Hand hand) {
return this.getCableBus().addPart(is, side, player, hand);
}
@Override
public IPart getPart(final AEPartLocation side) {
return this.cb.getPart(side);
}
@Override
public IPart getPart(final Direction side) {
return this.getCableBus().getPart(side);
}
@Override
public void removePart(final AEPartLocation side, final boolean suppressUpdate) {
this.getCableBus().removePart(side, suppressUpdate);
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
@Override
public AEColor getColor() {
return this.getCableBus().getColor();
}
@Override
public void clearContainer() {
this.setCableBus(new CableBusContainer(this));
}
@Override
public boolean isBlocked(final Direction side) {
// TODO 1.10.2-R - Stuff.
return false;
}
@Override
public SelectedPart selectPart(final Vec3d pos) {
return this.getCableBus().selectPart(pos);
}
@Override
public void markForSave() {
this.saveChanges();
}
@Override
public void partChanged() {
this.notifyNeighbors();
}
@Override
public boolean hasRedstone(final AEPartLocation side) {
return this.getCableBus().hasRedstone(side);
}
@Override
public boolean isEmpty() {
return this.getCableBus().isEmpty();
}
@Override
public Set<LayerFlags> getLayerFlags() {
return this.getCableBus().getLayerFlags();
}
@Override
public void cleanup() {
this.getWorld().removeBlock(this.pos, false);
}
@Override
public void notifyNeighbors() {
if (this.world != null && this.world.isChunkLoaded(this.pos) && !CableBusContainer.isLoading()) {
Platform.notifyBlocksOfNeighbors(this.world, this.pos);
}
}
@Override
public boolean isInWorld() {
return this.getCableBus().isInWorld();
}
@Override
public boolean recolourBlock(final Direction side, final AEColor colour, final PlayerEntity who) {
return this.getCableBus().recolourBlock(side, colour, who);
}
public CableBusContainer getCableBus() {
return this.cb;
}
private void setCableBus(final CableBusContainer cb) {
this.cb = cb;
}
@Override
public void addAllAttributes(World world, BlockPos pos, BlockState state, AttributeList<?> to) {
super.addAllAttributes(world, pos, state, to);
for (AEPartLocation location : AEPartLocation.values()) {
IPart part = this.cb.getPart(location);
if (part != null) {
part.addAllAttributes(to);
}
}
}
@Override
public CableBusRenderState getRenderAttachmentData() {
World world = getWorld();
if (world == null) {
return null;
}
CableBusRenderState renderState = this.cb.getRenderState();
renderState.setWorld(world);
renderState.setPos(pos);
return renderState;
}
}
@@ -0,0 +1,50 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.networking;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.util.math.Direction;
import appeng.api.parts.IPart;
public class CableBusTESR extends BlockEntityRenderer<CableBusBlockEntity> {
public CableBusTESR(BlockEntityRenderDispatcher rendererDispatcherIn) {
super(rendererDispatcherIn);
}
@Override
public void render(CableBusBlockEntity te, float partialTicks, MatrixStack ms, VertexConsumerProvider buffers,
int combinedLightIn, int combinedOverlayIn) {
if (!te.getCableBus().isRequiresDynamicRender()) {
return;
}
for (Direction facing : Direction.values()) {
IPart part = te.getPart(facing);
if (part != null && part.requireDynamicRender()) {
part.renderDynamic(partialTicks, ms, buffers, combinedLightIn, combinedOverlayIn);
}
}
}
}
@@ -1,192 +1,34 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.networking;
import java.util.EnumSet;
import net.minecraft.item.ItemStack;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import alexiil.mc.lib.attributes.item.impl.EmptyFixedItemInv;
import appeng.api.config.Actionable;
import appeng.api.networking.GridFlags;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.events.MENetworkControllerChange;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.events.MENetworkPowerStorage;
import appeng.api.networking.events.MENetworkPowerStorage.PowerEventType;
import appeng.api.networking.pathing.ControllerState;
import appeng.api.networking.IGridHost;
import appeng.api.networking.IGridNode;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.block.networking.ControllerBlock;
import appeng.block.networking.ControllerBlock.ControllerBlockState;
import appeng.me.GridAccessException;
import appeng.tile.grid.AENetworkPowerBlockEntity;
import appeng.util.inv.InvOperation;
import net.minecraft.util.math.BlockPos;
public class ControllerBlockEntity extends AENetworkPowerBlockEntity {
private boolean isValid = false;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public ControllerBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.setInternalMaxPower(8000);
this.setInternalPublicPowerStorage(true);
this.getProxy().setIdlePowerUsage(3);
this.getProxy().setFlags(GridFlags.CANNOT_CARRY, GridFlags.DENSE_CAPACITY);
// FIXME FABRIC DUMMY
public class ControllerBlockEntity implements IGridHost {
@Nullable
@Override
public IGridNode getGridNode(@Nonnull AEPartLocation dir) {
return null;
}
@Nonnull
@Override
public AECableType getCableConnectionType(@Nonnull AEPartLocation dir) {
return null;
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.DENSE_SMART;
}
@Override
public void onReady() {
this.onNeighborChange(true);
super.onReady();
}
public void onNeighborChange(final boolean force) {
final boolean xx = this.checkController(this.pos.offset(Direction.EAST))
&& this.checkController(this.pos.offset(Direction.WEST));
final boolean yy = this.checkController(this.pos.offset(Direction.UP))
&& this.checkController(this.pos.offset(Direction.DOWN));
final boolean zz = this.checkController(this.pos.offset(Direction.NORTH))
&& this.checkController(this.pos.offset(Direction.SOUTH));
// int meta = world.getBlockMetadata( xCoord, yCoord, zCoord );
// boolean hasPower = meta > 0;
// boolean isConflict = meta == 2;
final boolean oldValid = this.isValid;
this.isValid = (xx && !yy && !zz) || (!xx && yy && !zz) || (!xx && !yy && zz)
|| ((xx ? 1 : 0) + (yy ? 1 : 0) + (zz ? 1 : 0) <= 1);
if (oldValid != this.isValid || force) {
if (this.isValid) {
this.getProxy().setValidSides(EnumSet.allOf(Direction.class));
} else {
this.getProxy().setValidSides(EnumSet.noneOf(Direction.class));
}
this.updateMeta();
}
public void securityBreak() {
}
private void updateMeta() {
if (!this.getProxy().isReady()) {
return;
}
ControllerBlockState metaState = ControllerBlockState.offline;
try {
if (this.getProxy().getEnergy().isNetworkPowered()) {
metaState = ControllerBlockState.online;
if (this.getProxy().getPath().getControllerState() == ControllerState.CONTROLLER_CONFLICT) {
metaState = ControllerBlockState.conflicted;
}
}
} catch (final GridAccessException e) {
metaState = ControllerBlockState.offline;
}
if (this.checkController(this.pos)
&& this.world.getBlockState(this.pos).get(ControllerBlock.CONTROLLER_STATE) != metaState) {
this.world.setBlockState(this.pos,
this.world.getBlockState(this.pos).with(ControllerBlock.CONTROLLER_STATE, metaState));
}
}
@Override
protected double getFunnelPowerDemand(final double maxReceived) {
try {
final IEnergyGrid grid = this.getProxy().getEnergy();
return grid.getEnergyDemand(maxReceived);
} catch (final GridAccessException e) {
// no grid? use local...
return super.getFunnelPowerDemand(maxReceived);
}
}
@Override
protected double funnelPowerIntoStorage(final double power, final Actionable mode) {
try {
final IEnergyGrid grid = this.getProxy().getEnergy();
final double leftOver = grid.injectPower(power, mode);
return leftOver;
} catch (final GridAccessException e) {
// no grid? use local...
return super.funnelPowerIntoStorage(power, mode);
}
}
@Override
protected void PowerEvent(final PowerEventType x) {
try {
this.getProxy().getGrid().postEvent(new MENetworkPowerStorage(this, x));
} catch (final GridAccessException e) {
// not ready!
}
}
@MENetworkEventSubscribe
public void onControllerChange(final MENetworkControllerChange status) {
this.updateMeta();
}
@MENetworkEventSubscribe
public void onPowerChange(final MENetworkPowerStatusChange status) {
this.updateMeta();
}
@Override
public FixedItemInv getInternalInventory() {
return EmptyFixedItemInv.INSTANCE;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
}
/**
* Check for a controller at this coordinates as well as is it loaded.
*
* @return true if there is a loaded controller
*/
private boolean checkController(final BlockPos pos) {
if (this.world.getChunkManager().isChunkLoaded(new ChunkPos(pos.getX() >> 4, pos.getZ() >> 4))) {
return this.world.getBlockEntity(pos) instanceof ControllerBlockEntity;
}
return false;
public BlockPos getPos() {
return null;
}
}
@@ -1,72 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.networking;
import net.minecraft.block.entity.BlockEntityType;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.networking.energy.IAEPowerStorage;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.tile.grid.AENetworkBlockEntity;
public class CreativeEnergyCellBlockEntity extends AENetworkBlockEntity implements IAEPowerStorage {
public CreativeEnergyCellBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setIdlePowerUsage(0);
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.COVERED;
}
@Override
public double injectAEPower(final double amt, final Actionable mode) {
return 0;
}
@Override
public double getAEMaxPower() {
return Long.MAX_VALUE / 10000;
}
@Override
public double getAECurrentPower() {
return Long.MAX_VALUE / 10000;
}
@Override
public boolean isAEPublicPowerStorage() {
return true;
}
@Override
public AccessRestriction getPowerFlow() {
return AccessRestriction.READ_WRITE;
}
@Override
public double extractAEPower(final double amt, final Actionable mode, final PowerMultiplier pm) {
return amt;
}
}
@@ -1,80 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.networking;
import alexiil.mc.lib.attributes.item.impl.EmptyFixedItemInv;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.item.ItemStack;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import appeng.api.config.Actionable;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.me.GridAccessException;
import appeng.tile.grid.AENetworkPowerBlockEntity;
import appeng.util.inv.InvOperation;
public class EnergyAcceptorBlockEntity extends AENetworkPowerBlockEntity {
public EnergyAcceptorBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setIdlePowerUsage(0.0);
this.setInternalMaxPower(0);
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.COVERED;
}
@Override
protected double getFunnelPowerDemand(final double maxRequired) {
try {
final IEnergyGrid grid = this.getProxy().getEnergy();
return grid.getEnergyDemand(maxRequired);
} catch (final GridAccessException e) {
return this.getInternalMaxPower();
}
}
@Override
protected double funnelPowerIntoStorage(final double power, final Actionable mode) {
try {
final IEnergyGrid grid = this.getProxy().getEnergy();
final double leftOver = grid.injectPower(power, mode);
return leftOver;
} catch (final GridAccessException e) {
return super.funnelPowerIntoStorage(power, mode);
}
}
@Override
public FixedItemInv getInternalInventory() {
return EmptyFixedItemInv.INSTANCE;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
}
}
@@ -1,222 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.networking;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.nbt.CompoundTag;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.networking.energy.IAEPowerStorage;
import appeng.api.networking.events.MENetworkPowerStorage;
import appeng.api.networking.events.MENetworkPowerStorage.PowerEventType;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.block.networking.EnergyCellBlock;
import appeng.me.GridAccessException;
import appeng.tile.grid.AENetworkBlockEntity;
import appeng.util.SettingsFrom;
public class EnergyCellBlockEntity extends AENetworkBlockEntity implements IAEPowerStorage {
private double internalCurrentPower = 0.0;
private double internalMaxPower = 200000.0;
private byte currentMeta = -1;
public EnergyCellBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setIdlePowerUsage(0);
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.COVERED;
}
@Override
public void onReady() {
super.onReady();
final int value = this.world.getBlockState(this.pos).get(EnergyCellBlock.ENERGY_STORAGE);
this.currentMeta = (byte) value;
this.changePowerLevel();
}
/**
* Given a fill factor, return the storage level (0-7) used for the state of the
* block. This is also used for determining the item model.
*/
public static int getStorageLevelFromFillFactor(double fillFactor) {
byte boundMetadata = (byte) (8.0 * (fillFactor));
if (boundMetadata > 7) {
boundMetadata = 7;
}
if (boundMetadata < 0) {
boundMetadata = 0;
}
return boundMetadata;
}
private void changePowerLevel() {
if (this.notLoaded() || this.isRemoved()) {
return;
}
int storageLevel = getStorageLevelFromFillFactor(this.internalCurrentPower / this.getInternalMaxPower());
if (this.currentMeta != storageLevel) {
this.currentMeta = (byte) storageLevel;
this.world.setBlockState(this.pos,
this.world.getBlockState(this.pos).with(EnergyCellBlock.ENERGY_STORAGE, storageLevel));
}
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
data.putDouble("internalCurrentPower", this.internalCurrentPower);
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.internalCurrentPower = data.getDouble("internalCurrentPower");
}
@Override
public boolean canBeRotated() {
return false;
}
@Override
public void uploadSettings(final SettingsFrom from, final CompoundTag compound) {
if (from == SettingsFrom.DISMANTLE_ITEM) {
this.internalCurrentPower = compound.getDouble("internalCurrentPower");
}
}
@Override
public CompoundTag downloadSettings(final SettingsFrom from) {
if (from == SettingsFrom.DISMANTLE_ITEM) {
final CompoundTag tag = new CompoundTag();
tag.putDouble("internalCurrentPower", this.internalCurrentPower);
tag.putDouble("internalMaxPower", this.getInternalMaxPower()); // used for tool tip.
return tag;
}
return null;
}
@Override
public final double injectAEPower(double amt, final Actionable mode) {
if (mode == Actionable.SIMULATE) {
final double fakeBattery = this.internalCurrentPower + amt;
if (fakeBattery > this.getInternalMaxPower()) {
return fakeBattery - this.getInternalMaxPower();
}
return 0;
}
if (this.internalCurrentPower < 0.01 && amt > 0.01) {
this.getProxy().getNode().getGrid()
.postEvent(new MENetworkPowerStorage(this, PowerEventType.PROVIDE_POWER));
}
this.internalCurrentPower += amt;
if (this.internalCurrentPower > this.getInternalMaxPower()) {
amt = this.internalCurrentPower - this.getInternalMaxPower();
this.internalCurrentPower = this.getInternalMaxPower();
this.changePowerLevel();
return amt;
}
this.changePowerLevel();
return 0;
}
@Override
public double getAEMaxPower() {
return this.getInternalMaxPower();
}
@Override
public double getAECurrentPower() {
return this.internalCurrentPower;
}
@Override
public boolean isAEPublicPowerStorage() {
return true;
}
@Override
public AccessRestriction getPowerFlow() {
return AccessRestriction.READ_WRITE;
}
@Override
public final double extractAEPower(final double amt, final Actionable mode, final PowerMultiplier pm) {
return pm.divide(this.extractAEPower(pm.multiply(amt), mode));
}
private double extractAEPower(double amt, final Actionable mode) {
if (mode == Actionable.SIMULATE) {
if (this.internalCurrentPower > amt) {
return amt;
}
return this.internalCurrentPower;
}
final boolean wasFull = this.internalCurrentPower >= this.getInternalMaxPower() - 0.001;
if (wasFull && amt > 0.001) {
try {
this.getProxy().getGrid().postEvent(new MENetworkPowerStorage(this, PowerEventType.REQUEST_POWER));
} catch (final GridAccessException ignored) {
}
}
if (this.internalCurrentPower > amt) {
this.internalCurrentPower -= amt;
this.changePowerLevel();
return amt;
}
amt = this.internalCurrentPower;
this.internalCurrentPower = 0;
this.changePowerLevel();
return amt;
}
private double getInternalMaxPower() {
return this.internalMaxPower;
}
void setInternalMaxPower(final double internalMaxPower) {
this.internalMaxPower = internalMaxPower;
}
}
@@ -1,186 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.networking;
import java.io.IOException;
import java.util.EnumSet;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import appeng.api.AEApi;
import appeng.api.implementations.IPowerChannelState;
import appeng.api.implementations.tiles.IWirelessAccessPoint;
import appeng.api.networking.GridFlags;
import appeng.api.networking.IGrid;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.core.AEConfig;
import appeng.me.GridAccessException;
import appeng.tile.grid.AENetworkInvBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.inv.InvOperation;
import appeng.util.inv.filter.AEItemDefinitionFilter;
public class WirelessBlockEntity extends AENetworkInvBlockEntity implements IWirelessAccessPoint, IPowerChannelState {
public static final int POWERED_FLAG = 1;
public static final int CHANNEL_FLAG = 2;
private final AppEngInternalInventory inv = new AppEngInternalInventory(this, 1);
private int clientFlags = 0;
public WirelessBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.inv.setFilter(new AEItemDefinitionFilter(AEApi.instance().definitions().materials().wirelessBooster()));
this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL);
this.getProxy().setValidSides(EnumSet.noneOf(Direction.class));
}
@Override
public void setOrientation(final Direction inForward, final Direction inUp) {
super.setOrientation(inForward, inUp);
this.getProxy().setValidSides(EnumSet.of(this.getForward().getOpposite()));
}
@MENetworkEventSubscribe
public void chanRender(final MENetworkChannelsChanged c) {
this.markForUpdate();
}
@MENetworkEventSubscribe
public void powerRender(final MENetworkPowerStatusChange c) {
this.markForUpdate();
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
final int old = this.getClientFlags();
this.setClientFlags(data.readByte());
return old != this.getClientFlags() || c;
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
this.setClientFlags(0);
try {
if (this.getProxy().getEnergy().isNetworkPowered()) {
this.setClientFlags(this.getClientFlags() | POWERED_FLAG);
}
if (this.getProxy().getNode().meetsChannelRequirements()) {
this.setClientFlags(this.getClientFlags() | CHANNEL_FLAG);
}
} catch (final GridAccessException e) {
// meh
}
data.writeByte((byte) this.getClientFlags());
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.SMART;
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
@Override
public FixedItemInv getInternalInventory() {
return this.inv;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
// :P
}
@Override
public void onReady() {
this.updatePower();
super.onReady();
}
private void updatePower() {
this.getProxy().setIdlePowerUsage(AEConfig.instance().wireless_getPowerDrain(this.getBoosters()));
}
private int getBoosters() {
final ItemStack boosters = this.inv.getInvStack(0);
return boosters == null ? 0 : boosters.getCount();
}
@Override
public void saveChanges() {
this.updatePower();
super.saveChanges();
}
@Override
public double getRange() {
return AEConfig.instance().wireless_getMaxRange(this.getBoosters());
}
@Override
public boolean isActive() {
if (isClient()) {
return this.isPowered() && (CHANNEL_FLAG == (this.getClientFlags() & CHANNEL_FLAG));
}
return this.getProxy().isActive();
}
@Override
public IGrid getGrid() {
try {
return this.getProxy().getGrid();
} catch (final GridAccessException e) {
return null;
}
}
@Override
public boolean isPowered() {
return POWERED_FLAG == (this.getClientFlags() & POWERED_FLAG);
}
public int getClientFlags() {
return this.clientFlags;
}
private void setClientFlags(final int clientFlags) {
this.clientFlags = clientFlags;
}
}
@@ -1,265 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.powersink;
import java.util.EnumSet;
import java.util.Set;
import javax.annotation.Nonnull;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.BlockState;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.energy.IEnergyStorage;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.PowerUnits;
import appeng.api.networking.energy.IAEPowerStorage;
import appeng.api.networking.events.MENetworkPowerStorage.PowerEventType;
import appeng.capabilities.Capabilities;
import appeng.tile.AEBaseInvBlockEntity;
public abstract class AEBasePoweredBlockEntity extends AEBaseInvBlockEntity
implements IAEPowerStorage, IExternalPowerSink {
// values that determine general function, are set by inheriting classes if
// needed. These should generally remain static.
private double internalMaxPower = 10000;
private boolean internalPublicPowerStorage = false;
private AccessRestriction internalPowerFlow = AccessRestriction.READ_WRITE;
// the current power buffer.
private double internalCurrentPower = 0;
private static final Set<Direction> ALL_SIDES = ImmutableSet.copyOf(EnumSet.allOf(Direction.class));
private Set<Direction> internalPowerSides = ALL_SIDES;
private final IEnergyStorage forgeEnergyAdapter;
// Cache the optional to not continuously re-allocate it or the supplier
private final LazyOptional<IEnergyStorage> forgeEnergyAdapterOptional;
// IC2 private IC2PowerSink ic2Sink;
public AEBasePoweredBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.forgeEnergyAdapter = new ForgeEnergyAdapter(this);
this.forgeEnergyAdapterOptional = LazyOptional.of(() -> forgeEnergyAdapter);
// IC2 this.ic2Sink = Integrations.ic2().createPowerSink( this, this );
// IC2 this.ic2Sink.setValidFaces( this.internalPowerSides );
}
protected final Set<Direction> getPowerSides() {
return this.internalPowerSides;
}
protected void setPowerSides(final Set<Direction> sides) {
this.internalPowerSides = ImmutableSet.copyOf(sides);
// IC2 this.ic2Sink.setValidFaces( sides );
// trigger re-calc!
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
data.putDouble("internalCurrentPower", this.getInternalCurrentPower());
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.setInternalCurrentPower(data.getDouble("internalCurrentPower"));
}
@Override
public final double getExternalPowerDemand(final PowerUnits externalUnit, final double maxPowerRequired) {
return PowerUnits.AE.convertTo(externalUnit,
Math.max(0.0, this.getFunnelPowerDemand(externalUnit.convertTo(PowerUnits.AE, maxPowerRequired))));
}
protected double getFunnelPowerDemand(final double maxRequired) {
return this.getInternalMaxPower() - this.getInternalCurrentPower();
}
@Override
public final double injectExternalPower(final PowerUnits input, final double amt, Actionable mode) {
return PowerUnits.AE.convertTo(input, this.funnelPowerIntoStorage(input.convertTo(PowerUnits.AE, amt), mode));
}
protected double funnelPowerIntoStorage(final double power, final Actionable mode) {
return this.injectAEPower(power, mode);
}
@Override
public final double injectAEPower(double amt, final Actionable mode) {
if (amt < 0.000001) {
return 0;
}
final double required = this.getAEMaxPower() - this.getAECurrentPower();
final double insertable = Math.min(required, amt);
if (mode == Actionable.MODULATE) {
if (this.getInternalCurrentPower() < 0.01 && insertable > 0.01) {
this.PowerEvent(PowerEventType.PROVIDE_POWER);
}
this.setInternalCurrentPower(this.getInternalCurrentPower() + insertable);
}
return amt - insertable;
}
protected void PowerEvent(final PowerEventType x) {
// nothing.
}
@Override
public final double getAEMaxPower() {
return this.getInternalMaxPower();
}
@Override
public final double getAECurrentPower() {
return this.getInternalCurrentPower();
}
@Override
public final boolean isAEPublicPowerStorage() {
return this.isInternalPublicPowerStorage();
}
@Override
public final AccessRestriction getPowerFlow() {
return this.getInternalPowerFlow();
}
@Override
public final double extractAEPower(final double amt, final Actionable mode, final PowerMultiplier multiplier) {
return multiplier.divide(this.extractAEPower(multiplier.multiply(amt), mode));
}
protected double extractAEPower(double amt, final Actionable mode) {
if (mode == Actionable.SIMULATE) {
if (this.getInternalCurrentPower() > amt) {
return amt;
}
return this.getInternalCurrentPower();
}
final boolean wasFull = this.getInternalCurrentPower() >= this.getInternalMaxPower() - 0.001;
if (wasFull && amt > 0.001) {
this.PowerEvent(PowerEventType.REQUEST_POWER);
}
if (this.getInternalCurrentPower() > amt) {
this.setInternalCurrentPower(this.getInternalCurrentPower() - amt);
return amt;
}
amt = this.getInternalCurrentPower();
this.setInternalCurrentPower(0);
return amt;
}
public double getInternalCurrentPower() {
return this.internalCurrentPower;
}
public void setInternalCurrentPower(final double internalCurrentPower) {
this.internalCurrentPower = internalCurrentPower;
}
public double getInternalMaxPower() {
return this.internalMaxPower;
}
public void setInternalMaxPower(final double internalMaxPower) {
this.internalMaxPower = internalMaxPower;
}
private boolean isInternalPublicPowerStorage() {
return this.internalPublicPowerStorage;
}
public void setInternalPublicPowerStorage(final boolean internalPublicPowerStorage) {
this.internalPublicPowerStorage = internalPublicPowerStorage;
}
private AccessRestriction getInternalPowerFlow() {
return this.internalPowerFlow;
}
public void setInternalPowerFlow(final AccessRestriction internalPowerFlow) {
this.internalPowerFlow = internalPowerFlow;
}
@Override
public void onReady() {
super.onReady();
// IC2 this.ic2Sink.onLoad();
}
@Override
public void onChunkUnloaded() {
super.onChunkUnloaded();
// IC2 this.ic2Sink.onChunkUnloaded();
}
@Override
public void markRemoved() {
super.markRemoved();
// IC2 this.ic2Sink.invalidate();
}
@SuppressWarnings("unchecked")
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> capability) {
if (capability == Capabilities.FORGE_ENERGY) {
if (this.getPowerSides().equals(ALL_SIDES)) {
return (LazyOptional<T>) this.forgeEnergyAdapterOptional;
}
}
return super.getCapability(capability);
}
@SuppressWarnings("unchecked")
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> capability, Direction facing) {
if (capability == Capabilities.FORGE_ENERGY) {
if (this.getPowerSides().contains(facing)) {
return (LazyOptional<T>) this.forgeEnergyAdapterOptional;
}
}
return super.getCapability(capability, facing);
}
}
@@ -1,54 +0,0 @@
package appeng.tile.powersink;
import net.minecraftforge.energy.IEnergyStorage;
import appeng.api.config.Actionable;
import appeng.api.config.PowerUnits;
/**
* Adapts an {@link IExternalPowerSink} to Forges {@link IEnergyStorage}.
*/
class ForgeEnergyAdapter implements IEnergyStorage {
private final IExternalPowerSink sink;
ForgeEnergyAdapter(IExternalPowerSink sink) {
this.sink = sink;
}
@Override
public final int receiveEnergy(int maxReceive, boolean simulate) {
final double offered = maxReceive;
final double overflow = this.sink.injectExternalPower(PowerUnits.RF, offered,
simulate ? Actionable.SIMULATE : Actionable.MODULATE);
return (int) (maxReceive - overflow);
}
@Override
public final int getEnergyStored() {
return (int) Math.floor(PowerUnits.AE.convertTo(PowerUnits.RF, this.sink.getAECurrentPower()));
}
@Override
public final int getMaxEnergyStored() {
return (int) Math.floor(PowerUnits.AE.convertTo(PowerUnits.RF, this.sink.getAEMaxPower()));
}
@Override
public int extractEnergy(int maxExtract, boolean simulate) {
return 0;
}
@Override
public boolean canExtract() {
return false;
}
@Override
public boolean canReceive() {
return true;
}
}
@@ -1,45 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.powersink;
import appeng.api.config.Actionable;
import appeng.api.config.PowerUnits;
import appeng.api.networking.energy.IAEPowerStorage;
public interface IExternalPowerSink extends IAEPowerStorage {
/**
* Inject power into the network
*
* @param externalUnit The {@link PowerUnits} used by the input
* @param amount The amount offered to the sink.
* @param mode Modulate or simulate the operation.
* @return The unused amount, which could not be inserted into the sink.
*/
double injectExternalPower(PowerUnits externalUnit, double amount, Actionable mode);
/**
*
* @param externalUnit The {@link PowerUnits} used by the input
* @param maxPowerRequired Limit the demand to this upper bound.
* @return The amount of power demanded by the sink.
*/
double getExternalPowerDemand(PowerUnits externalUnit, double maxPowerRequired);
}
@@ -1,304 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.qnb;
import java.io.IOException;
import java.util.EnumSet;
import java.util.Optional;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.Tickable;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import net.minecraftforge.client.model.data.ModelDataMap;
import net.minecraftforge.client.model.data.ModelProperty;
import alexiil.mc.lib.attributes.item.impl.EmptyFixedItemInv;
import appeng.api.AEApi;
import appeng.api.definitions.IBlockDefinition;
import appeng.api.networking.GridFlags;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.block.qnb.QnbFormedState;
import appeng.me.GridAccessException;
import appeng.me.cluster.IAECluster;
import appeng.me.cluster.IAEMultiBlock;
import appeng.me.cluster.implementations.QuantumCalculator;
import appeng.me.cluster.implementations.QuantumCluster;
import appeng.tile.grid.AENetworkInvBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.inv.InvOperation;
public class QuantumBridgeBlockEntity extends AENetworkInvBlockEntity implements IAEMultiBlock, Tickable {
public static final ModelProperty<QnbFormedState> FORMED_STATE = new ModelProperty<>();
private final byte corner = 16;
private final AppEngInternalInventory internalInventory = new AppEngInternalInventory(this, 1, 1);
private final byte hasSingularity = 32;
private final byte powered = 64;
private final QuantumCalculator calc = new QuantumCalculator(this);
private byte constructed = -1;
private QuantumCluster cluster;
private boolean updateStatus = false;
public QuantumBridgeBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setValidSides(EnumSet.noneOf(Direction.class));
this.getProxy().setFlags(GridFlags.DENSE_CAPACITY);
this.getProxy().setIdlePowerUsage(22);
}
@Override
public void tick() {
if (this.updateStatus) {
this.updateStatus = false;
if (this.cluster != null) {
this.cluster.updateStatus(true);
}
this.markForUpdate();
}
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
int out = this.constructed;
if (!this.internalInventory.getInvStack(0).isEmpty() && this.constructed != -1) {
out |= this.hasSingularity;
}
if (this.getProxy().isActive() && this.constructed != -1) {
out |= this.powered;
}
data.writeByte((byte) out);
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
final int oldValue = this.constructed;
this.constructed = data.readByte();
return this.constructed != oldValue || c;
}
@Override
public FixedItemInv getInternalInventory() {
return this.internalInventory;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
if (this.cluster != null) {
this.cluster.updateStatus(true);
}
}
@Override
protected FixedItemInv getItemHandlerForSide(Direction side) {
if (this.isCenter()) {
return this.internalInventory;
}
return EmptyFixedItemInv.INSTANCE;
}
private boolean isCenter() {
return AEApi.instance().definitions().blocks().quantumLink().maybeBlock()
.map(link -> getCachedState().getBlock() == link).orElse(false);
}
@MENetworkEventSubscribe
public void onPowerStatusChange(final MENetworkPowerStatusChange c) {
this.updateStatus = true;
}
@Override
public void onChunkUnloaded() {
this.disconnect(false);
super.onChunkUnloaded();
}
@Override
public void onReady() {
super.onReady();
final IBlockDefinition quantumRing = AEApi.instance().definitions().blocks().quantumRing();
final Optional<Block> maybeLinkBlock = quantumRing.maybeBlock();
final Optional<ItemStack> maybeLinkStack = quantumRing.maybeStack(1);
final boolean isPresent = maybeLinkBlock.isPresent() && maybeLinkStack.isPresent();
if (isPresent && getCachedState().getBlock() == maybeLinkBlock.get()) {
final ItemStack linkStack = maybeLinkStack.get();
this.getProxy().setVisualRepresentation(linkStack);
}
}
@Override
public void remove() {
this.disconnect(false);
super.remove();
}
@Override
public void disconnect(final boolean affectWorld) {
if (this.cluster != null) {
if (!affectWorld) {
this.cluster.setUpdateStatus(false);
}
this.cluster.destroy();
}
this.cluster = null;
if (affectWorld) {
this.getProxy().setValidSides(EnumSet.noneOf(Direction.class));
}
}
@Override
public IAECluster getCluster() {
return this.cluster;
}
@Override
public boolean isValid() {
return !this.isRemoved();
}
public void updateStatus(final QuantumCluster c, final byte flags, final boolean affectWorld) {
this.cluster = c;
if (affectWorld) {
if (this.constructed != flags) {
this.constructed = flags;
this.markForUpdate();
}
if (this.isCorner() || this.isCenter()) {
final EnumSet<Direction> sides = EnumSet.noneOf(Direction.class);
for (final Direction dir : this.getAdjacentQuantumBridges()) {
sides.add(dir);
}
this.getProxy().setValidSides(sides);
} else {
this.getProxy().setValidSides(EnumSet.allOf(Direction.class));
}
}
}
public boolean isCorner() {
return (this.constructed & this.getCorner()) == this.getCorner() && this.constructed != -1;
}
public EnumSet<Direction> getAdjacentQuantumBridges() {
final EnumSet<Direction> set = EnumSet.noneOf(Direction.class);
for (final Direction d : Direction.values()) {
final BlockEntity te = this.world.getBlockEntity(this.pos.offset(d));
if (te instanceof QuantumBridgeBlockEntity) {
set.add(d);
}
}
return set;
}
public long getQEFrequency() {
final ItemStack is = this.internalInventory.getInvStack(0);
if (!is.isEmpty()) {
final CompoundTag c = is.getTag();
if (c != null) {
return c.getLong("freq");
}
}
return 0;
}
public boolean isPowered() {
if (isClient()) {
return (this.constructed & this.powered) == this.powered && this.constructed != -1;
}
try {
return this.getProxy().getEnergy().isNetworkPowered();
} catch (final GridAccessException e) {
// :P
}
return false;
}
public boolean isFormed() {
return this.constructed != -1;
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.DENSE_SMART;
}
public void neighborUpdate() {
this.calc.calculateMultiblock(this.world, this.getLocation());
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
public boolean hasQES() {
if (this.constructed == -1) {
return false;
}
return (this.constructed & this.hasSingularity) == this.hasSingularity;
}
public void breakCluster() {
if (this.cluster != null) {
this.cluster.destroy();
}
}
public byte getCorner() {
return this.corner;
}
@Override
public QnbFormedState getRenderAttachmentData() {
return new QnbFormedState(getAdjacentQuantumBridges(), isCorner(), isPowered());
}
}
@@ -1,197 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.spatial;
import javax.annotation.Nonnull;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.YesNo;
import appeng.api.implementations.TransitionResult;
import appeng.api.implementations.items.ISpatialStorageCell;
import appeng.api.networking.GridFlags;
import appeng.api.networking.IGrid;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.events.MENetworkEvent;
import appeng.api.networking.events.MENetworkSpatialEvent;
import appeng.api.networking.spatial.ISpatialCache;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.hooks.TickHandler;
import appeng.me.cache.SpatialPylonCache;
import appeng.tile.grid.AENetworkInvBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.IWorldCallable;
import appeng.util.Platform;
import appeng.util.inv.InvOperation;
import appeng.util.inv.WrapperFilteredItemHandler;
import appeng.util.inv.filter.IAEItemFilter;
public class SpatialIOPortBlockEntity extends AENetworkInvBlockEntity implements IWorldCallable<Void> {
private final AppEngInternalInventory inv = new AppEngInternalInventory(this, 2);
private final FixedItemInv invExt = new WrapperFilteredItemHandler(this.inv, new SpatialIOFilter());
private YesNo lastRedstoneState = YesNo.UNDECIDED;
public SpatialIOPortBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL);
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
data.putInt("lastRedstoneState", this.lastRedstoneState.ordinal());
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
if (data.contains("lastRedstoneState")) {
this.lastRedstoneState = YesNo.values()[data.getInt("lastRedstoneState")];
}
}
public boolean getRedstoneState() {
if (this.lastRedstoneState == YesNo.UNDECIDED) {
this.updateRedstoneState();
}
return this.lastRedstoneState == YesNo.YES;
}
public void updateRedstoneState() {
final YesNo currentState = this.world.getReceivedRedstonePower(this.pos) != 0 ? YesNo.YES : YesNo.NO;
if (this.lastRedstoneState != currentState) {
this.lastRedstoneState = currentState;
if (this.lastRedstoneState == YesNo.YES) {
this.triggerTransition();
}
}
}
private void triggerTransition() {
if (Platform.isServer()) {
final ItemStack cell = this.inv.getInvStack(0);
if (this.isSpatialCell(cell)) {
TickHandler.INSTANCE.addCallable(null, this);// this needs to be cross world synced.
}
}
}
private boolean isSpatialCell(final ItemStack cell) {
if (!cell.isEmpty() && cell.getItem() instanceof ISpatialStorageCell) {
final ISpatialStorageCell sc = (ISpatialStorageCell) cell.getItem();
return sc != null && sc.isSpatialStorage(cell);
}
return false;
}
@Override
public Void call(final World world) throws Exception {
if (!(world instanceof ServerWorld)) {
return null;
}
ServerWorld serverWorld = (ServerWorld) world;
final ItemStack cell = this.inv.getInvStack(0);
if (this.isSpatialCell(cell) && this.inv.getInvStack(1).isEmpty()) {
final IGrid gi = this.getProxy().getGrid();
final IEnergyGrid energy = this.getProxy().getEnergy();
final ISpatialStorageCell sc = (ISpatialStorageCell) cell.getItem();
final SpatialPylonCache spc = gi.getCache(ISpatialCache.class);
if (spc.hasRegion() && spc.isValidRegion()) {
final double req = spc.requiredPower();
final double pr = energy.extractAEPower(req, Actionable.SIMULATE, PowerMultiplier.CONFIG);
if (Math.abs(pr - req) < req * 0.001) {
final MENetworkEvent res = gi.postEvent(new MENetworkSpatialEvent(this, req));
if (!res.isCanceled()) {
int playerId = -1;
if (this.getProxy().getSecurity().isAvailable()) {
playerId = this.getProxy().getSecurity().getOwner();
}
final TransitionResult tr = sc.doSpatialTransition(cell, serverWorld, spc.getMin(), spc.getMax(),
playerId);
if (tr.success) {
energy.extractAEPower(req, Actionable.MODULATE, PowerMultiplier.CONFIG);
this.inv.setInvStack(0, ItemStack.EMPTY);
this.inv.setInvStack(1, cell);
}
}
}
}
}
return null;
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.SMART;
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
@Override
protected @Nonnull
FixedItemInv getItemHandlerForSide(@Nonnull Direction side) {
return this.invExt;
}
@Override
public FixedItemInv getInternalInventory() {
return this.inv;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
}
private class SpatialIOFilter implements IAEItemFilter {
@Override
public boolean allowExtract(FixedItemInv inv, int slot, int amount) {
return slot == 1;
}
@Override
public boolean allowInsert(FixedItemInv inv, int slot, ItemStack stack) {
return (slot == 0 && SpatialIOPortBlockEntity.this.isSpatialCell(stack));
}
}
}
@@ -1,229 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.spatial;
import java.io.IOException;
import java.util.EnumSet;
import javax.annotation.Nonnull;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.math.Direction;
import net.minecraftforge.client.model.data.ModelDataMap;
import net.minecraftforge.client.model.data.ModelProperty;
import appeng.api.networking.GridFlags;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.me.GridAccessException;
import appeng.me.cluster.IAEMultiBlock;
import appeng.me.cluster.implementations.SpatialPylonCalculator;
import appeng.me.cluster.implementations.SpatialPylonCluster;
import appeng.me.helpers.AENetworkProxy;
import appeng.me.helpers.AENetworkProxyMultiblock;
import appeng.tile.grid.AENetworkBlockEntity;
public class SpatialPylonBlockEntity extends AENetworkBlockEntity implements IAEMultiBlock {
public static final ModelProperty<Integer> STATE = new ModelProperty<>(value -> {
// The lower 6 bits are used
return (value & ~0x3F) == 0;
});
public static final int DISPLAY_END_MIN = 0x01;
public static final int DISPLAY_END_MAX = 0x02;
public static final int DISPLAY_MIDDLE = 0x01 + 0x02;
public static final int DISPLAY_X = 0x04;
public static final int DISPLAY_Y = 0x08;
public static final int DISPLAY_Z = 0x04 + 0x08;
public static final int MB_STATUS = 0x01 + 0x02 + 0x04 + 0x08;
public static final int DISPLAY_ENABLED = 0x10;
public static final int DISPLAY_POWERED_ENABLED = 0x20;
public static final int NET_STATUS = 0x10 + 0x20;
private final SpatialPylonCalculator calc = new SpatialPylonCalculator(this);
private int displayBits = 0;
private SpatialPylonCluster cluster;
private boolean didHaveLight = false;
public SpatialPylonBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL, GridFlags.MULTIBLOCK);
this.getProxy().setIdlePowerUsage(0.5);
this.getProxy().setValidSides(EnumSet.noneOf(Direction.class));
}
@Override
protected AENetworkProxy createProxy() {
return new AENetworkProxyMultiblock(this, "proxy", this.getItemFromTile(this), true);
}
@Override
public void onChunkUnloaded() {
this.disconnect(false);
super.onChunkUnloaded();
}
@Override
public void onReady() {
super.onReady();
this.neighborUpdate();
}
@Override
public void remove() {
this.disconnect(false);
super.remove();
}
public void neighborUpdate() {
this.calc.calculateMultiblock(this.world, this.getLocation());
}
@Override
public void disconnect(final boolean b) {
if (this.cluster != null) {
this.cluster.destroy();
this.updateStatus(null);
}
}
@Override
public SpatialPylonCluster getCluster() {
return this.cluster;
}
@Override
public boolean isValid() {
return true;
}
public void updateStatus(final SpatialPylonCluster c) {
this.cluster = c;
this.getProxy().setValidSides(c == null ? EnumSet.noneOf(Direction.class) : EnumSet.allOf(Direction.class));
this.recalculateDisplay();
}
public void recalculateDisplay() {
final int oldBits = this.displayBits;
this.displayBits = 0;
if (this.cluster != null) {
if (this.cluster.getMin().equals(this.getLocation())) {
this.displayBits = DISPLAY_END_MIN;
} else if (this.cluster.getMax().equals(this.getLocation())) {
this.displayBits = DISPLAY_END_MAX;
} else {
this.displayBits = DISPLAY_MIDDLE;
}
switch (this.cluster.getCurrentAxis()) {
case X:
this.displayBits |= DISPLAY_X;
break;
case Y:
this.displayBits |= DISPLAY_Y;
break;
case Z:
this.displayBits |= DISPLAY_Z;
break;
default:
this.displayBits = 0;
break;
}
try {
if (this.getProxy().getEnergy().isNetworkPowered()) {
this.displayBits |= DISPLAY_POWERED_ENABLED;
}
if (this.cluster.isValid() && this.getProxy().isActive()) {
this.displayBits |= DISPLAY_ENABLED;
}
} catch (final GridAccessException e) {
// nothing?
}
}
if (oldBits != this.displayBits) {
this.markForUpdate();
}
}
@Override
public void markForUpdate() {
super.markForUpdate();
final boolean hasLight = this.getLightValue() > 0;
if (hasLight != this.didHaveLight) {
this.didHaveLight = hasLight;
this.world.getLightingProvider().checkBlock(this.pos);
}
}
@Override
public boolean canBeRotated() {
return false;
}
public int getLightValue() {
if ((this.displayBits & DISPLAY_POWERED_ENABLED) == DISPLAY_POWERED_ENABLED) {
return 8;
}
return 0;
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
final int old = this.displayBits;
this.displayBits = data.readByte();
return old != this.displayBits || c;
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
data.writeByte(this.displayBits);
}
@MENetworkEventSubscribe
public void powerRender(final MENetworkPowerStatusChange c) {
this.recalculateDisplay();
}
@MENetworkEventSubscribe
public void activeRender(final MENetworkChannelsChanged c) {
this.recalculateDisplay();
}
public int getDisplayBits() {
return this.displayBits;
}
@Override
public Object getRenderAttachmentData() {
return getDisplayBits();
}
}
@@ -1,838 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.storage;
import java.io.IOException;
import java.util.Collections;
import java.util.List;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import alexiil.mc.lib.attributes.fluid.volume.FluidVolume;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.Tickable;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fluids.FluidAttributes;
import net.minecraftforge.fluids.IFluidTank;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandler;
import appeng.api.AEApi;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.SecurityPermissions;
import appeng.api.config.Settings;
import appeng.api.config.SortDir;
import appeng.api.config.SortOrder;
import appeng.api.config.ViewItems;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.implementations.tiles.IMEChest;
import appeng.api.networking.GridFlags;
import appeng.api.networking.IGrid;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.events.MENetworkCellArrayUpdate;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.events.MENetworkPowerStorage;
import appeng.api.networking.events.MENetworkPowerStorage.PowerEventType;
import appeng.api.networking.security.IActionHost;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.security.ISecurityGrid;
import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.IStorageMonitorable;
import appeng.api.storage.IStorageMonitorableAccessor;
import appeng.api.storage.ITerminalHost;
import appeng.api.storage.cells.CellState;
import appeng.api.storage.cells.ICellGuiHandler;
import appeng.api.storage.cells.ICellHandler;
import appeng.api.storage.cells.ICellInventory;
import appeng.api.storage.cells.ICellInventoryHandler;
import appeng.api.storage.channels.IFluidStorageChannel;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.util.AEColor;
import appeng.api.util.IConfigManager;
import appeng.capabilities.Capabilities;
import appeng.container.implementations.MEMonitorableContainer;
import appeng.fluids.container.FluidTerminalContainer;
import appeng.fluids.util.AEFluidStack;
import appeng.helpers.IPriorityHost;
import appeng.me.GridAccessException;
import appeng.me.helpers.MEMonitorHandler;
import appeng.me.helpers.MachineSource;
import appeng.me.storage.MEInventoryHandler;
import appeng.tile.grid.AENetworkPowerBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.Platform;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.InvOperation;
import appeng.util.inv.WrapperChainedItemHandler;
import appeng.util.inv.filter.IAEItemFilter;
import appeng.util.item.AEItemStack;
public class ChestBlockEntity extends AENetworkPowerBlockEntity
implements IMEChest, ITerminalHost, IPriorityHost, IConfigManagerHost, IColorableTile, Tickable {
private final AppEngInternalInventory inputInventory = new AppEngInternalInventory(this, 1);
private final AppEngInternalInventory cellInventory = new AppEngInternalInventory(this, 1);
private final FixedItemInv internalInventory = new WrapperChainedItemHandler(this.inputInventory,
this.cellInventory);
private final IActionSource mySrc = new MachineSource(this);
private final IConfigManager config = new ConfigManager(this);
private long lastStateChange = 0;
private int priority = 0;
private int state = 0;
private boolean wasActive = false;
private AEColor paintedColor = AEColor.TRANSPARENT;
private boolean isCached = false;
private ChestMonitorHandler cellHandler;
private Accessor accessor;
private IFluidHandler fluidHandler;
public ChestBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.setInternalMaxPower(PowerMultiplier.CONFIG.multiply(40));
this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL);
this.config.registerSetting(Settings.SORT_BY, SortOrder.NAME);
this.config.registerSetting(Settings.VIEW_MODE, ViewItems.ALL);
this.config.registerSetting(Settings.SORT_DIRECTION, SortDir.ASCENDING);
this.setInternalPublicPowerStorage(true);
this.setInternalPowerFlow(AccessRestriction.WRITE);
this.inputInventory.setFilter(new InputInventoryFilter());
this.cellInventory.setFilter(new CellInventoryFilter());
}
public ItemStack getCell() {
return this.cellInventory.getInvStack(0);
}
@Override
protected void PowerEvent(final PowerEventType x) {
if (x == PowerEventType.REQUEST_POWER) {
try {
this.getProxy().getGrid().postEvent(new MENetworkPowerStorage(this, PowerEventType.REQUEST_POWER));
} catch (final GridAccessException e) {
// :(
}
} else {
this.recalculateDisplay();
}
}
private void recalculateDisplay() {
final int oldState = this.state;
for (int x = 0; x < this.getCellCount(); x++) {
this.state |= (this.getCellStatus(x).ordinal() << (3 * x));
}
if (this.isPowered()) {
this.state |= 0x40;
} else {
this.state &= ~0x40;
}
final boolean currentActive = this.getProxy().isActive();
if (this.wasActive != currentActive) {
this.wasActive = currentActive;
try {
this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
} catch (final GridAccessException e) {
// :P
}
}
if (oldState != this.state) {
this.markForUpdate();
}
}
@Override
public int getCellCount() {
return 1;
}
@SuppressWarnings("unchecked")
private void updateHandler() {
if (!this.isCached) {
this.cellHandler = null;
this.accessor = null;
this.fluidHandler = null;
final ItemStack is = this.getCell();
if (!is.isEmpty()) {
this.isCached = true;
ICellHandler cellHandler = AEApi.instance().registries().cell().getHandler(is);
if (cellHandler != null) {
double power = 1.0;
for (IStorageChannel channel : AEApi.instance().storage().storageChannels()) {
final ICellInventoryHandler<IAEItemStack> newCell = cellHandler.getCellInventory(is, this,
channel);
if (newCell != null) {
power += cellHandler.cellIdleDrain(is, newCell);
this.cellHandler = this.wrap(newCell);
break;
}
}
this.getProxy().setIdlePowerUsage(power);
this.accessor = new Accessor();
if (this.cellHandler != null && this.cellHandler.getChannel() == AEApi.instance().storage()
.getStorageChannel(IFluidStorageChannel.class)) {
this.fluidHandler = new FluidHandler();
}
}
}
}
}
private <T extends IAEStack<T>> ChestMonitorHandler<T> wrap(final IMEInventoryHandler<T> h) {
if (h == null) {
return null;
}
final MEInventoryHandler<T> ih = new MEInventoryHandler<T>(h, h.getChannel());
ih.setPriority(this.priority);
final ChestMonitorHandler<T> g = new ChestMonitorHandler<T>(ih);
g.addListener(new ChestNetNotifier<T>(h.getChannel()), g);
return g;
}
@Override
public CellState getCellStatus(final int slot) {
if (isClient()) {
return CellState.values()[(this.state >> (slot * 3)) & 3];
}
this.updateHandler();
final ItemStack cell = this.getCell();
final ICellHandler ch = AEApi.instance().registries().cell().getHandler(cell);
if (this.cellHandler != null && ch != null) {
return ch.getStatusForCell(cell, this.cellHandler.getInternalHandler());
}
return CellState.ABSENT;
}
@Nullable
@Override
public Item getCellItem(int slot) {
if (slot != 0) {
return null;
}
ItemStack cell = getCell();
return cell.isEmpty() ? null : cell.getItem();
}
@Override
public boolean isPowered() {
if (isClient()) {
return (this.state & 0x40) == 0x40;
}
boolean gridPowered = this.getAECurrentPower() > 64;
if (!gridPowered) {
try {
gridPowered = this.getProxy().getEnergy().isNetworkPowered();
} catch (final GridAccessException ignored) {
}
}
return super.getAECurrentPower() > 1 || gridPowered;
}
@Override
public boolean isCellBlinking(final int slot) {
final long now = this.world.getGameTime();
if (now - this.lastStateChange > 8) {
return false;
}
return ((this.state >> (slot * 3 + 2)) & 0x01) == 0x01;
}
@Override
protected double extractAEPower(final double amt, final Actionable mode) {
double stash = 0.0;
try {
final IEnergyGrid eg = this.getProxy().getEnergy();
stash = eg.extractAEPower(amt, mode, PowerMultiplier.ONE);
if (stash >= amt) {
return stash;
}
} catch (final GridAccessException e) {
// no grid :(
}
// local battery!
return super.extractAEPower(amt - stash, mode) + stash;
}
@Override
public void tick() {
if (this.world.isClient) {
return;
}
final double idleUsage = this.getProxy().getIdlePowerUsage();
try {
if (!this.getProxy().getEnergy().isNetworkPowered()) {
final double powerUsed = this.extractAEPower(idleUsage, Actionable.MODULATE, PowerMultiplier.CONFIG); // drain
if (powerUsed + 0.1 >= idleUsage != (this.state & 0x40) > 0) {
this.recalculateDisplay();
}
}
} catch (final GridAccessException e) {
final double powerUsed = this.extractAEPower(this.getProxy().getIdlePowerUsage(), Actionable.MODULATE,
PowerMultiplier.CONFIG); // drain
if (powerUsed + 0.1 >= idleUsage != (this.state & 0x40) > 0) {
this.recalculateDisplay();
}
}
if (!ItemHandlerUtil.isEmpty(this.inputInventory)) {
this.tryToStoreContents();
}
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
if (this.world.getGameTime() - this.lastStateChange > 8) {
this.state = 0;
} else {
this.state &= 0x24924924; // just keep the blinks...
}
for (int x = 0; x < this.getCellCount(); x++) {
this.state |= (this.getCellStatus(x).ordinal() << (3 * x));
}
if (this.isPowered()) {
this.state |= 0x40;
} else {
this.state &= ~0x40;
}
data.writeByte(this.state);
data.writeByte(this.paintedColor.ordinal());
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
final int oldState = this.state;
this.state = data.readByte();
final AEColor oldPaintedColor = this.paintedColor;
this.paintedColor = AEColor.values()[data.readByte()];
this.lastStateChange = this.world.getGameTime();
return oldPaintedColor != this.paintedColor || (this.state & 0xDB6DB6DB) != (oldState & 0xDB6DB6DB) || c;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.config.readFromNBT(data);
this.priority = data.getInt("priority");
if (data.contains("paintedColor")) {
this.paintedColor = AEColor.values()[data.getByte("paintedColor")];
}
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
this.config.writeToNBT(data);
data.putInt("priority", this.priority);
data.putByte("paintedColor", (byte) this.paintedColor.ordinal());
return data;
}
@MENetworkEventSubscribe
public void powerRender(final MENetworkPowerStatusChange c) {
this.recalculateDisplay();
}
@MENetworkEventSubscribe
public void channelRender(final MENetworkChannelsChanged c) {
this.recalculateDisplay();
}
@SuppressWarnings("unchecked")
@Override
public <T extends IAEStack<T>> IMEMonitor<T> getInventory(IStorageChannel<T> channel) {
this.updateHandler();
if (this.cellHandler != null && this.cellHandler.getChannel() == channel) {
return this.cellHandler;
}
return null;
}
@Override
public FixedItemInv getInternalInventory() {
return this.internalInventory;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
if (inv == this.cellInventory) {
this.cellHandler = null;
this.isCached = false; // recalculate the storage cell.
try {
this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
final IStorageGrid gs = this.getProxy().getStorage();
Platform.postChanges(gs, removed, added, this.mySrc);
} catch (final GridAccessException ignored) {
}
// update the neighbors
if (this.world != null) {
Platform.notifyBlocksOfNeighbors(this.world, this.pos);
this.markForUpdate();
}
}
if (inv == this.inputInventory && mc == InvOperation.INSERT) {
this.tryToStoreContents();
}
}
@Override
protected FixedItemInv getItemHandlerForSide(@Nonnull Direction side) {
if (side == this.getForward()) {
return this.cellInventory;
} else {
return this.inputInventory;
}
}
private void tryToStoreContents() {
if (!ItemHandlerUtil.isEmpty(this.inputInventory)) {
this.updateHandler();
if (this.cellHandler != null && this.cellHandler.getChannel() == AEApi.instance().storage()
.getStorageChannel(IItemStorageChannel.class)) {
final IAEItemStack returns = Platform.poweredInsert(this, this.cellHandler,
AEItemStack.fromItemStack(this.inputInventory.getInvStack(0)), this.mySrc);
if (returns == null) {
this.inputInventory.setInvStack(0, ItemStack.EMPTY);
} else {
this.inputInventory.setInvStack(0, returns.createItemStack());
}
}
}
}
@Override
public List<IMEInventoryHandler> getCellArray(final IStorageChannel channel) {
if (this.getProxy().isActive()) {
this.updateHandler();
if (this.cellHandler != null && this.cellHandler.getChannel() == channel) {
return Collections.singletonList(this.cellHandler);
}
}
return Collections.emptyList();
}
@Override
public int getPriority() {
return this.priority;
}
@Override
public void setPriority(final int newValue) {
this.priority = newValue;
this.cellHandler = null;
this.isCached = false; // recalculate the storage cell.
try {
this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
} catch (final GridAccessException e) {
// :P
}
}
@Override
public void blinkCell(final int slot) {
final long now = this.world.getGameTime();
if (now - this.lastStateChange > 8) {
this.state = 0;
}
this.lastStateChange = now;
this.state |= 1 << (slot * 3 + 2);
this.recalculateDisplay();
}
@Override
public IConfigManager getConfigManager() {
return this.config;
}
@Override
public void updateSetting(final IConfigManager manager, final Settings settingName, final Enum<?> newValue) {
}
public boolean openGui(final PlayerEntity p) {
this.updateHandler();
if (this.cellHandler != null) {
final ICellHandler ch = AEApi.instance().registries().cell().getHandler(this.getCell());
if (ch != null) {
final ICellGuiHandler chg = AEApi.instance().registries().cell()
.getGuiHandler(this.cellHandler.getChannel(), this.getCell());
if (chg != null) {
chg.openChestGui(p, this, ch, this.cellHandler, this.getCell(), this.cellHandler.getChannel());
return true;
}
}
}
return false;
}
@Override
public AEColor getColor() {
return this.paintedColor;
}
@Override
public boolean recolourBlock(final Direction side, final AEColor newPaintedColor, final PlayerEntity who) {
if (this.paintedColor == newPaintedColor) {
return false;
}
this.paintedColor = newPaintedColor;
this.saveChanges();
this.markForUpdate();
return true;
}
@Override
public void saveChanges(final ICellInventory<?> cellInventory) {
if (cellInventory != null) {
cellInventory.persist();
}
this.world.markDirty(this.pos, this);
}
private class ChestNetNotifier<T extends IAEStack<T>> implements IMEMonitorHandlerReceiver<T> {
private final IStorageChannel<T> chan;
public ChestNetNotifier(final IStorageChannel<T> chan) {
this.chan = chan;
}
@Override
public boolean isValid(final Object verificationToken) {
ChestBlockEntity.this.updateHandler();
if (ChestBlockEntity.this.cellHandler != null
&& this.chan == ChestBlockEntity.this.cellHandler.getChannel()) {
return verificationToken == ChestBlockEntity.this.cellHandler;
}
return false;
}
@Override
public void postChange(final IBaseMonitor<T> monitor, final Iterable<T> change, final IActionSource source) {
if (source == ChestBlockEntity.this.mySrc
|| source.machine().map(machine -> machine == ChestBlockEntity.this).orElse(false)) {
try {
if (ChestBlockEntity.this.getProxy().isActive()) {
ChestBlockEntity.this.getProxy().getStorage().postAlterationOfStoredItems(this.chan, change,
ChestBlockEntity.this.mySrc);
}
} catch (final GridAccessException e) {
// :(
}
}
ChestBlockEntity.this.blinkCell(0);
}
@Override
public void onListUpdate() {
// not used here
}
}
private class ChestMonitorHandler<T extends IAEStack<T>> extends MEMonitorHandler<T> {
public ChestMonitorHandler(final IMEInventoryHandler<T> t) {
super(t);
}
private ICellInventoryHandler<T> getInternalHandler() {
final IMEInventoryHandler<T> h = this.getHandler();
if (h instanceof MEInventoryHandler) {
return (ICellInventoryHandler<T>) ((MEInventoryHandler<T>) h).getInternal();
}
return (ICellInventoryHandler<T>) this.getHandler();
}
@Override
public T injectItems(final T input, final Actionable mode, final IActionSource src) {
if (src.player().map(player -> !this.securityCheck(player, SecurityPermissions.INJECT)).orElse(false)) {
return input;
}
return super.injectItems(input, mode, src);
}
private boolean securityCheck(final PlayerEntity player, final SecurityPermissions requiredPermission) {
if (ChestBlockEntity.this.getTile() instanceof IActionHost && requiredPermission != null) {
final IGridNode gn = ((IActionHost) ChestBlockEntity.this.getTile()).getActionableNode();
if (gn != null) {
final IGrid g = gn.getGrid();
if (g != null) {
final boolean requirePower = false;
if (requirePower) {
final IEnergyGrid eg = g.getCache(IEnergyGrid.class);
if (!eg.isNetworkPowered()) {
return false;
}
}
final ISecurityGrid sg = g.getCache(ISecurityGrid.class);
if (sg.hasPermission(player, requiredPermission)) {
return true;
}
}
}
return false;
}
return true;
}
@Override
public T extractItems(final T request, final Actionable mode, final IActionSource src) {
if (src.player().map(player -> !this.securityCheck(player, SecurityPermissions.EXTRACT)).orElse(false)) {
return null;
}
return super.extractItems(request, mode, src);
}
}
@SuppressWarnings("unchecked")
@Override
public <T> LazyOptional<T> getCapability(Capability<T> capability, @Nullable Direction facing) {
this.updateHandler();
if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY && this.fluidHandler != null
&& facing != this.getForward()) {
return (LazyOptional<T>) LazyOptional.of(() -> this.fluidHandler);
}
if (capability == Capabilities.STORAGE_MONITORABLE_ACCESSOR && this.accessor != null
&& facing != this.getForward()) {
return (LazyOptional<T>) LazyOptional.of(() -> this.accessor);
}
return super.getCapability(capability, facing);
}
private class Accessor implements IStorageMonitorableAccessor {
@Nullable
@Override
public IStorageMonitorable getInventory(IActionSource src) {
if (Platform.canAccess(ChestBlockEntity.this.getProxy(), src)) {
return ChestBlockEntity.this;
}
return null;
}
}
private class FluidHandler implements IFluidHandler, IFluidTank {
private boolean canAcceptLiquids() {
return ChestBlockEntity.this.cellHandler != null && ChestBlockEntity.this.cellHandler.getChannel() == AEApi
.instance().storage().getStorageChannel(IFluidStorageChannel.class);
}
@Nonnull
@Override
public FluidVolume getFluid() {
return FluidVolumeUtil.EMPTY;
}
@Override
public int getFluidAmount() {
return 0;
}
@Override
public int getCapacity() {
return canAcceptLiquids() ? FluidAttributes.BUCKET_VOLUME : 0;
}
@Override
public boolean isFluidValid(FluidVolume stack) {
return canAcceptLiquids();
}
@Override
public int getTanks() {
return 1;
}
@Nonnull
@Override
public FluidVolume getFluidInTank(int tank) {
return FluidVolumeUtil.EMPTY;
}
@Override
public int getTankCapacity(int tank) {
return tank == 0 ? FluidAttributes.BUCKET_VOLUME : 0;
}
@Override
public boolean isFluidValid(int tank, @Nonnull FluidVolume stack) {
return tank == 0;
}
@Override
public int fill(FluidVolume resource, FluidAction action) {
ChestBlockEntity.this.updateHandler();
if (canAcceptLiquids()) {
final IAEFluidStack results = Platform.poweredInsert(ChestBlockEntity.this,
ChestBlockEntity.this.cellHandler, AEFluidStack.fromFluidStack(resource),
ChestBlockEntity.this.mySrc,
action == FluidAction.EXECUTE ? Actionable.MODULATE : Actionable.SIMULATE);
if (results == null) {
return resource.getAmount();
}
return resource.getAmount() - (int) results.getStackSize();
}
return 0;
}
@Nonnull
@Override
public FluidVolume drain(FluidVolume resource, FluidAction action) {
return FluidVolumeUtil.EMPTY;
}
@Nonnull
@Override
public FluidVolume drain(int maxDrain, FluidAction action) {
return FluidVolumeUtil.EMPTY;
}
}
private class InputInventoryFilter implements IAEItemFilter {
@Override
public boolean allowExtract(FixedItemInv inv, int slot, int amount) {
return false;
}
@Override
public boolean allowInsert(FixedItemInv inv, int slot, ItemStack stack) {
if (ChestBlockEntity.this.isPowered()) {
ChestBlockEntity.this.updateHandler();
return ChestBlockEntity.this.cellHandler != null && ChestBlockEntity.this.cellHandler
.getChannel() == AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class);
}
return false;
}
}
private static class CellInventoryFilter implements IAEItemFilter {
@Override
public boolean allowExtract(FixedItemInv inv, int slot, int amount) {
return true;
}
@Override
public boolean allowInsert(FixedItemInv inv, int slot, ItemStack stack) {
return AEApi.instance().registries().cell().getHandler(stack) != null;
}
}
@Override
public ItemStack getItemStackRepresentation() {
return AEApi.instance().definitions().blocks().chest().maybeStack(1).orElse(ItemStack.EMPTY);
}
@Override
public ScreenHandlerType<?> getContainerType() {
this.updateHandler();
if (this.cellHandler != null) {
if (this.cellHandler.getChannel() == AEApi.instance().storage()
.getStorageChannel(IItemStorageChannel.class)) {
return MEMonitorableContainer.TYPE;
}
if (this.cellHandler.getChannel() == AEApi.instance().storage()
.getStorageChannel(IFluidStorageChannel.class)) {
return FluidTerminalContainer.TYPE;
}
}
return null;
}
}
@@ -1,457 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.storage;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.EnumSet;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import javax.annotation.Nullable;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.Direction;
import net.minecraft.util.Identifier;
import net.minecraftforge.registries.ForgeRegistries;
import appeng.api.AEApi;
import appeng.api.implementations.tiles.IChestOrDrive;
import appeng.api.networking.GridFlags;
import appeng.api.networking.events.MENetworkCellArrayUpdate;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.cells.CellState;
import appeng.api.storage.cells.ICellHandler;
import appeng.api.storage.cells.ICellInventory;
import appeng.api.storage.cells.ICellInventoryHandler;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.block.storage.DriveSlotsState;
import appeng.client.render.model.DriveModelData;
import appeng.container.implementations.DriveContainer;
import appeng.helpers.IPriorityHost;
import appeng.me.GridAccessException;
import appeng.me.helpers.MachineSource;
import appeng.me.storage.DriveWatcher;
import appeng.tile.grid.AENetworkInvBlockEntity;
import appeng.tile.inventory.AppEngCellInventory;
import appeng.util.Platform;
import appeng.util.inv.InvOperation;
import appeng.util.inv.filter.IAEItemFilter;
public class DriveBlockEntity extends AENetworkInvBlockEntity implements IChestOrDrive, IPriorityHost {
private static final int BIT_POWER_MASK = 0x80000000;
private static final int BIT_BLINK_MASK = 0x24924924;
private static final int BIT_STATE_MASK = 0xDB6DB6DB;
private final AppEngCellInventory inv = new AppEngCellInventory(this, 10);
private final ICellHandler[] handlersBySlot = new ICellHandler[10];
private final DriveWatcher<IAEItemStack>[] invBySlot = new DriveWatcher[10];
private final IActionSource mySrc;
private boolean isCached = false;
private Map<IStorageChannel<? extends IAEStack<?>>, List<IMEInventoryHandler>> inventoryHandlers;
private int priority = 0;
private boolean wasActive = false;
// This is only used on the client
private final Item[] cellItems = new Item[10];
/**
* The state of all cells inside a drive as bitset, using the following format.
*
* Bit 31: power state. 0 = off, 1 = on. Bit 30: undefined Bit 29-0: 3 bits as
* state of each cell with the cell in slot 0 located in the 3 least significant
* bits.
*
* Cell states: Bit 2: blink. 0 = off, 1 = on. Bit 1-0: cell status
*
*
*/
private int state = 0;
public DriveBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.mySrc = new MachineSource(this);
this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL);
this.inv.setFilter(new CellValidInventoryFilter());
this.inventoryHandlers = new IdentityHashMap<>();
}
@Override
public void setOrientation(Direction inForward, Direction inUp) {
super.setOrientation(inForward, inUp);
this.getProxy().setValidSides(EnumSet.complementOf(EnumSet.of(inForward)));
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
int newState = 0;
if (this.getProxy().isActive()) {
newState |= BIT_POWER_MASK;
}
for (int x = 0; x < this.getCellCount(); x++) {
newState |= (this.getCellStatus(x).ordinal() << (3 * x));
}
data.writeInt(newState);
writeCellItemIds(data);
}
private void writeCellItemIds(PacketByteBuf data) {
List<Identifier> cellItemIds = new ArrayList<>(getCellCount());
byte[] bm = new byte[getCellCount()];
for (int x = 0; x < this.getCellCount(); x++) {
Item item = getCellItem(x);
if (item != null && item.getRegistryName() != null) {
Identifier itemId = item.getRegistryName();
int idx = cellItemIds.indexOf(itemId);
if (idx == -1) {
cellItemIds.add(itemId);
bm[x] = (byte) cellItemIds.size(); // We use 1-based in bm[]
} else {
bm[x] = (byte) (1 + idx); // 1-based indexing!!
}
}
}
// Write out the list of unique cell item ids
data.writeByte(cellItemIds.size());
for (Identifier itemId : cellItemIds) {
data.writeResourceLocation(itemId);
}
// Then the lookup table for each slot
for (int i = 0; i < getCellCount(); i++) {
data.writeByte(bm[i]);
}
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
boolean c = super.readFromStream(data);
final int oldState = this.state;
this.state = data.readInt();
c |= this.readCellItemIDs(data);
return (this.state & BIT_STATE_MASK) != (oldState & BIT_STATE_MASK) || c;
}
private boolean readCellItemIDs(final PacketByteBuf data) {
int uniqueStrCount = data.readByte();
String[] uniqueStrs = new String[uniqueStrCount];
for (int i = 0; i < uniqueStrCount; i++) {
uniqueStrs[i] = data.readString();
}
boolean changed = false;
for (int i = 0; i < getCellCount(); i++) {
byte idx = data.readByte();
// an index of 0 indicates the slot is empty
Item item = null;
if (idx > 0) {
--idx;
String itemId = uniqueStrs[idx];
item = Registry.ITEM.get(new Identifier(itemId));
}
if (cellItems[i] != item) {
changed = true;
cellItems[i] = item;
}
}
return changed;
}
@Override
public int getCellCount() {
return 10;
}
@Nullable
@Override
public Item getCellItem(int slot) {
// Client-side we'll need to actually use the synced state
if (world == null || world.isClient) {
return cellItems[slot];
}
ItemStack stackInSlot = inv.getInvStack(slot);
if (!stackInSlot.isEmpty()) {
return stackInSlot.getItem();
}
return null;
}
@Override
public CellState getCellStatus(final int slot) {
if (Platform.isClient()) {
return CellState.values()[(this.state >> (slot * 3)) & 3];
}
final DriveWatcher handler = this.invBySlot[slot];
if (handler == null) {
return CellState.ABSENT;
}
return handler.getStatus();
}
@Override
public boolean isPowered() {
if (isClient()) {
return (this.state & BIT_POWER_MASK) == BIT_POWER_MASK;
}
return this.getProxy().isActive();
}
@Override
public boolean isCellBlinking(final int slot) {
return ((this.state >> (slot * 3 + 2)) & 0x01) == 0x01;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.isCached = false;
this.priority = data.getInt("priority");
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
data.putInt("priority", this.priority);
return data;
}
@MENetworkEventSubscribe
public void powerRender(final MENetworkPowerStatusChange c) {
this.recalculateDisplay();
}
private void recalculateDisplay() {
final boolean currentActive = this.getProxy().isActive();
int newState = 0;
if (currentActive) {
newState |= BIT_POWER_MASK;
}
if (this.wasActive != currentActive) {
this.wasActive = currentActive;
try {
this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
} catch (final GridAccessException e) {
// :P
}
}
for (int x = 0; x < this.getCellCount(); x++) {
newState |= (this.getCellStatus(x).ordinal() << (3 * x));
}
if (newState != this.state) {
this.state = newState;
this.markForUpdate();
}
}
@MENetworkEventSubscribe
public void channelRender(final MENetworkChannelsChanged c) {
this.recalculateDisplay();
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.SMART;
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
@Override
public FixedItemInv getInternalInventory() {
return this.inv;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
if (this.isCached) {
this.isCached = false; // recalculate the storage cell.
this.updateState();
}
try {
this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
final IStorageGrid gs = this.getProxy().getStorage();
Platform.postChanges(gs, removed, added, this.mySrc);
} catch (final GridAccessException ignored) {
}
this.markForUpdate();
}
private void updateState() {
if (!this.isCached) {
final Collection<IStorageChannel<? extends IAEStack<?>>> storageChannels = AEApi.instance().storage()
.storageChannels();
storageChannels.forEach(channel -> this.inventoryHandlers.put(channel, new ArrayList<>(10)));
double power = 2.0;
for (int x = 0; x < this.inv.getSlotCount(); x++) {
final ItemStack is = this.inv.getInvStack(x);
this.invBySlot[x] = null;
this.handlersBySlot[x] = null;
if (!is.isEmpty()) {
this.handlersBySlot[x] = AEApi.instance().registries().cell().getHandler(is);
if (this.handlersBySlot[x] != null) {
for (IStorageChannel<? extends IAEStack<?>> channel : storageChannels) {
ICellInventoryHandler cell = this.handlersBySlot[x].getCellInventory(is, this, channel);
if (cell != null) {
this.inv.setHandler(x, cell);
power += this.handlersBySlot[x].cellIdleDrain(is, cell);
final DriveWatcher<IAEItemStack> ih = new DriveWatcher(cell, is, this.handlersBySlot[x],
this);
ih.setPriority(this.priority);
this.invBySlot[x] = ih;
this.inventoryHandlers.get(channel).add(ih);
break;
}
}
}
}
}
this.getProxy().setIdlePowerUsage(power);
this.isCached = true;
}
}
@Override
public void onReady() {
super.onReady();
this.updateState();
}
@Override
public List<IMEInventoryHandler> getCellArray(final IStorageChannel channel) {
if (this.getProxy().isActive()) {
this.updateState();
return this.inventoryHandlers.get(channel);
}
return Collections.emptyList();
}
@Override
public int getPriority() {
return this.priority;
}
@Override
public void setPriority(final int newValue) {
this.priority = newValue;
this.saveChanges();
this.isCached = false; // recalculate the storage cell.
this.updateState();
try {
this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
} catch (final GridAccessException e) {
// :P
}
}
@Override
public void blinkCell(final int slot) {
this.state |= 1 << (slot * 3 + 2);
this.recalculateDisplay();
}
@Override
public void saveChanges(final ICellInventory<?> cellInventory) {
this.world.markDirty(this.pos, this);
}
private class CellValidInventoryFilter implements IAEItemFilter {
@Override
public boolean allowExtract(FixedItemInv inv, int slot, int amount) {
return true;
}
@Override
public boolean allowInsert(FixedItemInv inv, int slot, ItemStack stack) {
return !stack.isEmpty() && AEApi.instance().registries().cell().isCellHandled(stack);
}
}
@Override
public ItemStack getItemStackRepresentation() {
return AEApi.instance().definitions().blocks().drive().maybeStack(1).orElse(ItemStack.EMPTY);
}
@Override
public DriveModelData getRenderAttachmentData() {
return new DriveModelData(getUp(), getForward(), DriveSlotsState.fromChestOrDrive(this));
}
@Override
public ScreenHandlerType<?> getContainerType() {
return DriveContainer.TYPE;
}
}
@@ -1,448 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.storage;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.FullnessMode;
import appeng.api.config.OperationMode;
import appeng.api.config.RedstoneMode;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.config.YesNo;
import appeng.api.implementations.IUpgradeableHost;
import appeng.api.networking.GridFlags;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.api.util.IConfigManager;
import appeng.core.settings.TickRates;
import appeng.me.GridAccessException;
import appeng.me.helpers.MachineSource;
import appeng.parts.automation.BlockUpgradeInventory;
import appeng.parts.automation.UpgradeInventory;
import appeng.tile.grid.AENetworkInvBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.AdaptorFixedInv;
import appeng.util.inv.InvOperation;
import appeng.util.inv.WrapperChainedItemHandler;
import appeng.util.inv.WrapperFilteredItemHandler;
import appeng.util.inv.filter.AEItemFilters;
public class IOPortBlockEntity extends AENetworkInvBlockEntity
implements IUpgradeableHost, IConfigManagerHost, IGridTickable {
private static final int NUMBER_OF_CELL_SLOTS = 6;
private static final int NUMBER_OF_UPGRADE_SLOTS = 3;
private final ConfigManager manager;
private final AppEngInternalInventory inputCells = new AppEngInternalInventory(this, NUMBER_OF_CELL_SLOTS);
private final AppEngInternalInventory outputCells = new AppEngInternalInventory(this, NUMBER_OF_CELL_SLOTS);
private final FixedItemInv combinedInventory = new WrapperChainedItemHandler(this.inputCells, this.outputCells);
private final FixedItemInv inputCellsExt = new WrapperFilteredItemHandler(this.inputCells,
AEItemFilters.INSERT_ONLY);
private final FixedItemInv outputCellsExt = new WrapperFilteredItemHandler(this.outputCells,
AEItemFilters.EXTRACT_ONLY);
private final UpgradeInventory upgrades;
private final IActionSource mySrc;
private YesNo lastRedstoneState;
private ItemStack currentCell;
private Map<IStorageChannel<?>, IMEInventory<?>> cachedInventories;
public IOPortBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL);
this.manager = new ConfigManager(this);
this.manager.registerSetting(Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE);
this.manager.registerSetting(Settings.FULLNESS_MODE, FullnessMode.EMPTY);
this.manager.registerSetting(Settings.OPERATION_MODE, OperationMode.EMPTY);
this.mySrc = new MachineSource(this);
this.lastRedstoneState = YesNo.UNDECIDED;
final Block ioPortBlock = AEApi.instance().definitions().blocks().iOPort().maybeBlock().get();
this.upgrades = new BlockUpgradeInventory(ioPortBlock, this, NUMBER_OF_UPGRADE_SLOTS);
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
this.manager.writeToNBT(data);
this.upgrades.writeToNBT(data, "upgrades");
data.putInt("lastRedstoneState", this.lastRedstoneState.ordinal());
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.manager.readFromNBT(data);
this.upgrades.readFromNBT(data, "upgrades");
if (data.contains("lastRedstoneState")) {
this.lastRedstoneState = YesNo.values()[data.getInt("lastRedstoneState")];
}
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.SMART;
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
private void updateTask() {
try {
if (this.hasWork()) {
this.getProxy().getTick().wakeDevice(this.getProxy().getNode());
} else {
this.getProxy().getTick().sleepDevice(this.getProxy().getNode());
}
} catch (final GridAccessException e) {
// :P
}
}
public void updateRedstoneState() {
final YesNo currentState = this.world.getReceivedRedstonePower(this.pos) != 0 ? YesNo.YES : YesNo.NO;
if (this.lastRedstoneState != currentState) {
this.lastRedstoneState = currentState;
this.updateTask();
}
}
private boolean getRedstoneState() {
if (this.lastRedstoneState == YesNo.UNDECIDED) {
this.updateRedstoneState();
}
return this.lastRedstoneState == YesNo.YES;
}
private boolean isEnabled() {
if (this.getInstalledUpgrades(Upgrades.REDSTONE) == 0) {
return true;
}
final RedstoneMode rs = (RedstoneMode) this.manager.getSetting(Settings.REDSTONE_CONTROLLED);
if (rs == RedstoneMode.HIGH_SIGNAL) {
return this.getRedstoneState();
}
return !this.getRedstoneState();
}
@Override
public IConfigManager getConfigManager() {
return this.manager;
}
@Override
public FixedItemInv getInventoryByName(final String name) {
if (name.equals("upgrades")) {
return this.upgrades;
}
if (name.equals("cells")) {
return this.combinedInventory;
}
return null;
}
@Override
public void updateSetting(final IConfigManager manager, final Settings settingName, final Enum<?> newValue) {
this.updateTask();
}
private boolean hasWork() {
if (this.isEnabled()) {
return !ItemHandlerUtil.isEmpty(this.inputCells);
}
return false;
}
@Override
public FixedItemInv getInternalInventory() {
return this.combinedInventory;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
if (this.inputCells == inv) {
this.updateTask();
}
}
@Override
protected FixedItemInv getItemHandlerForSide(final Direction facing) {
if (facing == this.getUp() || facing == this.getUp().getOpposite()) {
return this.inputCellsExt;
} else {
return this.outputCellsExt;
}
}
@Override
public TickingRequest getTickingRequest(final IGridNode node) {
return new TickingRequest(TickRates.IOPort.getMin(), TickRates.IOPort.getMax(), !this.hasWork(), false);
}
@Override
public TickRateModulation tickingRequest(final IGridNode node, final int ticksSinceLastCall) {
if (!this.getProxy().isActive()) {
return TickRateModulation.IDLE;
}
TickRateModulation ret = TickRateModulation.SLEEP;
long itemsToMove = 256;
switch (this.getInstalledUpgrades(Upgrades.SPEED)) {
case 1:
itemsToMove *= 2;
break;
case 2:
itemsToMove *= 4;
break;
case 3:
itemsToMove *= 8;
break;
}
try {
final IEnergySource energy = this.getProxy().getEnergy();
for (int x = 0; x < NUMBER_OF_CELL_SLOTS; x++) {
final ItemStack is = this.inputCells.getInvStack(x);
if (!is.isEmpty()) {
boolean shouldMove = true;
for (IStorageChannel<? extends IAEStack<?>> c : AEApi.instance().storage().storageChannels()) {
if (itemsToMove > 0) {
final IMEMonitor<? extends IAEStack<?>> network = this.getProxy().getStorage()
.getInventory(c);
final IMEInventory<?> inv = this.getInv(is, c);
if (inv == null) {
continue;
}
if (this.manager.getSetting(Settings.OPERATION_MODE) == OperationMode.EMPTY) {
itemsToMove = this.transferContents(energy, inv, network, itemsToMove, c);
} else {
itemsToMove = this.transferContents(energy, network, inv, itemsToMove, c);
}
shouldMove &= this.shouldMove(inv);
if (itemsToMove > 0) {
ret = TickRateModulation.IDLE;
} else {
ret = TickRateModulation.URGENT;
}
}
}
if (itemsToMove > 0 && shouldMove && this.moveSlot(x)) {
ret = TickRateModulation.URGENT;
} else {
ret = TickRateModulation.URGENT;
}
}
}
} catch (final GridAccessException e) {
ret = TickRateModulation.IDLE;
}
return ret;
}
@Override
public int getInstalledUpgrades(final Upgrades u) {
return this.upgrades.getInstalledUpgrades(u);
}
private IMEInventory<?> getInv(final ItemStack is, final IStorageChannel<?> chan) {
if (this.currentCell != is) {
this.currentCell = is;
this.cachedInventories = new IdentityHashMap<>();
for (IStorageChannel<? extends IAEStack<?>> c : AEApi.instance().storage().storageChannels()) {
this.cachedInventories.put(c, AEApi.instance().registries().cell().getCellInventory(is, null, c));
}
}
return this.cachedInventories.get(chan);
}
private long transferContents(final IEnergySource energy, final IMEInventory src, final IMEInventory destination,
long itemsToMove, final IStorageChannel chan) {
final IItemList<? extends IAEStack> myList;
if (src instanceof IMEMonitor) {
myList = ((IMEMonitor) src).getStorageList();
} else {
myList = src.getAvailableItems(src.getChannel().createList());
}
itemsToMove *= chan.transferFactor();
boolean didStuff;
do {
didStuff = false;
for (final IAEStack s : myList) {
final long totalStackSize = s.getStackSize();
if (totalStackSize > 0) {
final IAEStack stack = destination.injectItems(s, Actionable.SIMULATE, this.mySrc);
long possible = 0;
if (stack == null) {
possible = totalStackSize;
} else {
possible = totalStackSize - stack.getStackSize();
}
if (possible > 0) {
possible = Math.min(possible, itemsToMove);
s.setStackSize(possible);
final IAEStack extracted = src.extractItems(s, Actionable.MODULATE, this.mySrc);
if (extracted != null) {
possible = extracted.getStackSize();
final IAEStack failed = Platform.poweredInsert(energy, destination, extracted, this.mySrc);
if (failed != null) {
possible -= failed.getStackSize();
src.injectItems(failed, Actionable.MODULATE, this.mySrc);
}
if (possible > 0) {
itemsToMove -= possible;
didStuff = true;
}
break;
}
}
}
}
} while (itemsToMove > 0 && didStuff);
return itemsToMove / chan.transferFactor();
}
private boolean shouldMove(final IMEInventory<?> inv) {
final FullnessMode fm = (FullnessMode) this.manager.getSetting(Settings.FULLNESS_MODE);
if (inv != null) {
return this.matches(fm, inv);
}
return true;
}
private boolean moveSlot(final int x) {
final InventoryAdaptor ad = new AdaptorFixedInv(this.outputCells);
if (ad.addItems(this.inputCells.getInvStack(x)).isEmpty()) {
this.inputCells.setInvStack(x, ItemStack.EMPTY);
return true;
}
return false;
}
private boolean matches(final FullnessMode fm, final IMEInventory src) {
if (fm == FullnessMode.HALF) {
return true;
}
final IItemList<? extends IAEStack> myList;
if (src instanceof IMEMonitor) {
myList = ((IMEMonitor) src).getStorageList();
} else {
myList = src.getAvailableItems(src.getChannel().createList());
}
if (fm == FullnessMode.EMPTY) {
return myList.isEmpty();
}
final IAEStack test = myList.getFirstItem();
if (test != null) {
test.setStackSize(1);
return src.injectItems(test, Actionable.SIMULATE, this.mySrc) != null;
}
return false;
}
/**
* Adds the items in the upgrade slots to the drop list.
*
* @param w world
* @param pos pos of block entity
* @param drops drops of block entity
*/
@Override
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
super.getDrops(w, pos, drops);
for (int upgradeIndex = 0; upgradeIndex < this.upgrades.getSlotCount(); upgradeIndex++) {
final ItemStack stackInSlot = this.upgrades.getInvStack(upgradeIndex);
if (!stackInSlot.isEmpty()) {
drops.add(stackInSlot);
}
}
}
}
@@ -0,0 +1,163 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.storage;
import java.io.IOException;
import net.minecraft.block.Block;
import net.minecraft.client.block.ChestAnimationProgress;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.sound.SoundEvents;
import net.minecraft.util.Tickable;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.math.MathHelper;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import appeng.block.storage.SkyChestBlock;
import appeng.tile.AEBaseInvBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.inv.InvOperation;
public class SkyChestBlockEntity extends AEBaseInvBlockEntity implements Tickable, ChestAnimationProgress {
private final AppEngInternalInventory inv = new AppEngInternalInventory(this, 9 * 4);
// server
private int numPlayersUsing;
// client..
private long lastEvent;
private float lidAngle;
private float prevLidAngle;
public SkyChestBlockEntity(BlockEntityType<? extends SkyChestBlockEntity> type) {
super(type);
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
data.writeBoolean(this.getPlayerOpen() > 0);
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
final int wasOpen = this.getPlayerOpen();
this.setPlayerOpen(data.readBoolean() ? 1 : 0);
if (wasOpen != this.getPlayerOpen()) {
this.setLastEvent(System.currentTimeMillis());
}
return c; // TESR yo!
}
@Override
public FixedItemInv getInternalInventory() {
return this.inv;
}
public void openInventory(final PlayerEntity player) {
if (!player.isSpectator()) {
this.setPlayerOpen(this.getPlayerOpen() + 1);
onOpenOrClose();
if (this.getPlayerOpen() == 1) {
this.getWorld().playSound(player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D,
this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_OPEN, SoundCategory.BLOCKS, 0.5F,
this.getWorld().random.nextFloat() * 0.1F + 0.9F);
this.markForUpdate();
}
}
}
public void closeInventory(final PlayerEntity player) {
if (!player.isSpectator()) {
this.setPlayerOpen(this.getPlayerOpen() - 1);
onOpenOrClose();
if (this.getPlayerOpen() < 0) {
this.setPlayerOpen(0);
}
if (this.getPlayerOpen() == 0) {
this.getWorld().playSound(player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D,
this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_CLOSE, SoundCategory.BLOCKS, 0.5F,
this.getWorld().random.nextFloat() * 0.1F + 0.9F);
this.markForUpdate();
}
}
}
// See ChestTileEntity
private void onOpenOrClose() {
Block block = getCachedState().getBlock();
if (block instanceof SkyChestBlock) {
this.world.addSyncedBlockEvent(this.pos, block, 1, this.numPlayersUsing);
this.world.updateNeighborsAlways(this.pos, block);
// FIXME: Uhm, we are we doing this?
this.world.updateNeighborsAlways(this.pos.down(), block);
}
}
@Override
public void tick() {
this.prevLidAngle = this.lidAngle;
if (this.numPlayersUsing == 0 && this.lidAngle > 0.0F || this.numPlayersUsing > 0 && this.lidAngle < 1.0F) {
if (this.numPlayersUsing > 0) {
this.lidAngle += 0.1F;
} else {
this.lidAngle -= 0.1F;
}
this.lidAngle = MathHelper.clamp(this.lidAngle, 0, 1);
}
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
}
public int getPlayerOpen() {
return this.numPlayersUsing;
}
private void setPlayerOpen(final int playerOpen) {
this.numPlayersUsing = playerOpen;
}
public long getLastEvent() {
return this.lastEvent;
}
private void setLastEvent(final long lastEvent) {
this.lastEvent = lastEvent;
}
@Override
public float getAnimationProgress(float partialTicks) {
return MathHelper.lerp(partialTicks, this.prevLidAngle, this.lidAngle);
}
}