Use IItemHandler instead of IInventory internally (#2971)

* Use IItemHandler instead of IInventory internally
This commit is contained in:
fscan
2017-07-28 22:04:32 +02:00
committed by yueh
parent c077840988
commit 52d28fabe3
156 changed files with 2410 additions and 4604 deletions
@@ -19,34 +19,38 @@
package appeng.container.slot;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import appeng.container.AEBaseContainer;
import appeng.util.inv.WrapperInvItemHandler;
public class SlotCraftingMatrix extends AppEngSlot
{
private final AEBaseContainer c;
private final IInventory wrappedInventory;
private final Container c;
public SlotCraftingMatrix( final Container c, final IInventory par1iInventory, final int par2, final int par3, final int par4 )
public SlotCraftingMatrix( final AEBaseContainer c, final IItemHandler par1iInventory, final int par2, final int par3, final int par4 )
{
super( par1iInventory, par2, par3, par4 );
this.c = c;
this.wrappedInventory = new WrapperInvItemHandler( par1iInventory );
}
@Override
public void clearStack()
{
super.clearStack();
this.c.onCraftMatrixChanged( this.inventory );
this.c.onCraftMatrixChanged( this.wrappedInventory );
}
@Override
public void putStack( final ItemStack par1ItemStack )
{
super.putStack( par1ItemStack );
this.c.onCraftMatrixChanged( this.inventory );
this.c.onCraftMatrixChanged( this.wrappedInventory );
}
@Override
@@ -59,7 +63,7 @@ public class SlotCraftingMatrix extends AppEngSlot
public ItemStack decrStackSize( final int par1 )
{
final ItemStack is = super.decrStackSize( par1 );
this.c.onCraftMatrixChanged( this.inventory );
this.c.onCraftMatrixChanged( this.wrappedInventory );
return is;
}
}