Added back all blocks.
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@@ -113,7 +113,8 @@ public abstract class AEBaseTileBlock<T extends AEBaseTile> extends AEBaseBlock
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}
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final TileEntity te = w.getTileEntity( pos );
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if( this.tileEntityClass.isInstance( te ) )
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// FIXME: This gets called as part of building the block state cache
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if( this.tileEntityClass != null && this.tileEntityClass.isInstance( te ) )
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{
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return this.tileEntityClass.cast(te);
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}
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