Added spotless back and reformatted

This commit is contained in:
Sebastian Hartte
2020-07-27 20:07:27 +02:00
parent 49296915c9
commit 780f68952b
593 changed files with 4192 additions and 3969 deletions
@@ -18,8 +18,27 @@
package appeng.tile.crafting;
import java.io.IOException;
import java.util.List;
import javax.annotation.Nullable;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.inventory.CraftingInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import alexiil.mc.lib.attributes.Simulation;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import appeng.api.config.*;
import appeng.api.definitions.ITileDefinition;
import appeng.api.implementations.IPowerChannelState;
@@ -58,22 +77,6 @@ import appeng.util.inv.WrapperChainedItemHandler;
import appeng.util.inv.WrapperFilteredItemHandler;
import appeng.util.inv.filter.IAEItemFilter;
import appeng.util.item.AEItemStack;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.inventory.CraftingInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.io.IOException;
import java.util.List;
public class MolecularAssemblerBlockEntity extends AENetworkInvBlockEntity
implements IUpgradeableHost, IConfigManagerHost, IGridTickable, ICraftingMachine, IPowerChannelState {
@@ -310,7 +313,7 @@ public class MolecularAssemblerBlockEntity extends AENetworkInvBlockEntity
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
final ItemStack removed, final ItemStack added) {
if (inv == this.gridInv || inv == this.patternInv) {
this.recalculatePlan();
}
@@ -399,13 +402,15 @@ public class MolecularAssemblerBlockEntity extends AENetworkInvBlockEntity
this.progress = 0;
final ItemStack output = this.myPlan.getOutput(this.craftingInv, this.getWorld());
if (!output.isEmpty()) {
// FIXME FABRIC BasicEventHooks.firePlayerCraftingEvent((PlayerEntity) FakePlayer.getOrCreate((ServerWorld) this.getWorld()), output,
// FIXME FABRIC this.craftingInv);
// FIXME FABRIC BasicEventHooks.firePlayerCraftingEvent((PlayerEntity)
// FakePlayer.getOrCreate((ServerWorld) this.getWorld()), output,
// FIXME FABRIC this.craftingInv);
this.pushOut(output.copy());
for (int x = 0; x < this.craftingInv.size(); x++) {
this.gridInv.setInvStack(x, Platform.getRecipeRemainder(this.craftingInv.getStack(x)), Simulation.ACTION);
this.gridInv.setInvStack(x, Platform.getRecipeRemainder(this.craftingInv.getStack(x)),
Simulation.ACTION);
}
if (ItemHandlerUtil.isEmpty(this.patternInv)) {