Added spotless back and reformatted

This commit is contained in:
Sebastian Hartte
2020-07-27 20:07:27 +02:00
parent 49296915c9
commit 780f68952b
593 changed files with 4192 additions and 3969 deletions
@@ -18,18 +18,20 @@
package appeng.util;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.Direction;
import alexiil.mc.lib.attributes.SearchOptions;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import alexiil.mc.lib.attributes.item.ItemAttributes;
import appeng.api.config.FuzzyMode;
import appeng.util.inv.AdaptorFixedInv;
import appeng.util.inv.AdaptorItemHandlerPlayerInv;
import appeng.util.inv.IInventoryDestination;
import appeng.util.inv.ItemSlot;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.Direction;
/**
* Universal Facade for other inventories. Used to conveniently interact with
@@ -42,7 +44,8 @@ public abstract class InventoryAdaptor implements Iterable<ItemSlot> {
if (te == null) {
return null;
}
FixedItemInv inv = ItemAttributes.FIXED_INV.get(te.getWorld(), te.getPos(), SearchOptions.inDirection(d.getOpposite()));
FixedItemInv inv = ItemAttributes.FIXED_INV.get(te.getWorld(), te.getPos(),
SearchOptions.inDirection(d.getOpposite()));
if (inv == ItemAttributes.FIXED_INV.defaultValue) {
return null;
@@ -65,10 +68,10 @@ public abstract class InventoryAdaptor implements Iterable<ItemSlot> {
// return what was extracted.
public abstract ItemStack removeSimilarItems(int amount, ItemStack filter, FuzzyMode fuzzyMode,
IInventoryDestination destination);
IInventoryDestination destination);
public abstract ItemStack simulateSimilarRemove(int amount, ItemStack filter, FuzzyMode fuzzyMode,
IInventoryDestination destination);
IInventoryDestination destination);
// return what isn't used...
public abstract ItemStack addItems(ItemStack toBeAdded);