reformatted all src files (#141)

This commit is contained in:
YoungOnion
2022-09-17 05:08:02 -06:00
committed by GitHub
parent 3328bfcda2
commit 9011273229
1056 changed files with 88127 additions and 110597 deletions
@@ -19,9 +19,9 @@
package appeng.parts;
import java.util.EnumSet;
import java.util.Random;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CableBusRenderState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
@@ -34,43 +34,41 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CableBusRenderState;
import java.util.EnumSet;
import java.util.Random;
public interface ICableBusContainer
{
public interface ICableBusContainer {
int isProvidingStrongPower( EnumFacing opposite );
int isProvidingStrongPower(EnumFacing opposite);
int isProvidingWeakPower( EnumFacing opposite );
int isProvidingWeakPower(EnumFacing opposite);
boolean canConnectRedstone( EnumSet<EnumFacing> of );
boolean canConnectRedstone(EnumSet<EnumFacing> of);
void onEntityCollision( Entity e );
void onEntityCollision(Entity e);
boolean activate( EntityPlayer player, EnumHand hand, Vec3d vecFromPool );
boolean activate(EntityPlayer player, EnumHand hand, Vec3d vecFromPool);
boolean clicked( EntityPlayer player, EnumHand hand, Vec3d hitVec );
boolean clicked(EntityPlayer player, EnumHand hand, Vec3d hitVec);
void onNeighborChanged( IBlockAccess w, BlockPos pos, BlockPos neighbor );
void onNeighborChanged(IBlockAccess w, BlockPos pos, BlockPos neighbor);
boolean isSolidOnSide( EnumFacing side );
boolean isSolidOnSide(EnumFacing side);
boolean isEmpty();
boolean isEmpty();
SelectedPart selectPart( Vec3d v3 );
SelectedPart selectPart(Vec3d v3);
boolean recolourBlock( EnumFacing side, AEColor colour, EntityPlayer who );
boolean recolourBlock(EnumFacing side, AEColor colour, EntityPlayer who);
boolean isLadder( EntityLivingBase entity );
boolean isLadder(EntityLivingBase entity);
@SideOnly( Side.CLIENT )
void randomDisplayTick( World world, BlockPos pos, Random r );
@SideOnly(Side.CLIENT)
void randomDisplayTick(World world, BlockPos pos, Random r);
int getLightValue();
int getLightValue();
CableBusRenderState getRenderState();
CableBusRenderState getRenderState();
}