Refactored the BaseActionSource (#3063)

* Refactored the BaseActionSource

It now uses an interface `IActionSource` instead of a concrete class and further
subclasses. 

Instead of relying on a specific class for a certain action type, it now
uses methods with Optional as return values to determine a player or
machine issuing an action. Refer to the JavaDocs for the exact behaviour.

* `IActionHost` no longer extends `IGridHost`

It never used the additional functionality and if needed the `IGridNode`
will also provide a reference to the corresponding `IGridHost`.

Due to most crafting related GUIs being hardcoded to `IGridHost`, 
they no longer work when `IActionHost` is not extending it. Actually
`IActionHost` is the better solution for it, as it prevents us from looking
the grid up via the `IGridHost` and potentially finding a wrong grid.

* Interfaces now only lock the currently worked slot.

This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
This commit is contained in:
yueh
2017-09-12 11:39:00 +02:00
committed by GitHub
parent 771a944058
commit 970630a90d
81 changed files with 572 additions and 465 deletions
@@ -24,7 +24,7 @@ import net.minecraft.item.ItemStack;
import appeng.api.AEApi;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.IActionSource;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.StorageChannel;
import appeng.api.storage.data.IAEItemStack;
@@ -58,7 +58,7 @@ public class CreativeCellInventory implements IMEInventoryHandler<IAEItemStack>
}
@Override
public IAEItemStack injectItems( final IAEItemStack input, final Actionable mode, final BaseActionSource src )
public IAEItemStack injectItems( final IAEItemStack input, final Actionable mode, final IActionSource src )
{
final IAEItemStack local = this.itemListCache.findPrecise( input );
if( local == null )
@@ -70,7 +70,7 @@ public class CreativeCellInventory implements IMEInventoryHandler<IAEItemStack>
}
@Override
public IAEItemStack extractItems( final IAEItemStack request, final Actionable mode, final BaseActionSource src )
public IAEItemStack extractItems( final IAEItemStack request, final Actionable mode, final IActionSource src )
{
final IAEItemStack local = this.itemListCache.findPrecise( request );
if( local == null )