Fixes #4733: Fix a crash bug when an external machine tries draining fluids from a fluid interface without a filter. (#4738)

This commit is contained in:
shartte
2020-09-16 22:56:23 +02:00
committed by GitHub
parent 73ffbc5e70
commit bd8322d1bb
@@ -13,6 +13,14 @@ import appeng.core.AELog;
import appeng.util.Platform;
public class AEFluidInventory implements IAEFluidTank {
/**
* While this may seem redundant, it helps since this class heavily mixes AE
* fluids stacks, which use null to represent "nothing", and Minecraft's
* FluidStack, which uses #isEmpty() to represent nothing.
*/
private static final IAEFluidStack EMPTY_AE_FLUIDSTACK = null;
private final IAEFluidStack[] fluids;
private final IAEFluidInventory handler;
private final int capacity;
@@ -31,13 +39,13 @@ public class AEFluidInventory implements IAEFluidTank {
public void setFluidInSlot(final int slot, final IAEFluidStack fluid) {
if (slot >= 0 && slot < this.getSlots()) {
if (Objects.equals(this.fluids[slot], fluid)) {
if (fluid != null && fluid.getStackSize() != this.fluids[slot].getStackSize()) {
if (fluid != EMPTY_AE_FLUIDSTACK && fluid.getStackSize() != this.fluids[slot].getStackSize()) {
this.fluids[slot].setStackSize(Math.min(fluid.getStackSize(), this.capacity));
this.onContentChanged(slot);
}
} else {
if (fluid == null) {
this.fluids[slot] = null;
if (fluid == EMPTY_AE_FLUIDSTACK) {
this.fluids[slot] = EMPTY_AE_FLUIDSTACK;
} else {
this.fluids[slot] = fluid.copy();
this.fluids[slot].setStackSize(Math.min(fluid.getStackSize(), this.capacity));
@@ -59,7 +67,7 @@ public class AEFluidInventory implements IAEFluidTank {
if (slot >= 0 && slot < this.getSlots()) {
return this.fluids[slot];
}
return null;
return EMPTY_AE_FLUIDSTACK;
}
@Override
@@ -78,12 +86,12 @@ public class AEFluidInventory implements IAEFluidTank {
if (tank < 0 || tank >= fluids.length) {
return FluidStack.EMPTY;
}
return fluids[tank] == null ? FluidStack.EMPTY : fluids[tank].getFluidStack();
return fluids[tank] == EMPTY_AE_FLUIDSTACK ? FluidStack.EMPTY : fluids[tank].getFluidStack();
}
@Override
public int getTankCapacity(int tank) {
return Math.min(this.capacity, Integer.MAX_VALUE);
return this.capacity;
}
@Override
@@ -98,20 +106,20 @@ public class AEFluidInventory implements IAEFluidTank {
final IAEFluidStack fluid = this.fluids[slot];
if (fluid != null && !fluid.getFluidStack().equals(resource)) {
if (fluid != EMPTY_AE_FLUIDSTACK && !fluid.getFluidStack().equals(resource)) {
return 0;
}
int amountToStore = this.capacity;
if (fluid != null) {
if (fluid != EMPTY_AE_FLUIDSTACK) {
amountToStore -= fluid.getStackSize();
}
amountToStore = Math.min(amountToStore, resource.getAmount());
if (doFill) {
if (fluid == null) {
if (fluid == EMPTY_AE_FLUIDSTACK) {
this.setFluidInSlot(slot, AEFluidStack.fromFluidStack(resource));
} else {
fluid.setStackSize(fluid.getStackSize() + amountToStore);
@@ -141,14 +149,14 @@ public class AEFluidInventory implements IAEFluidTank {
int amountToStore = this.capacity;
if (fluid != null) {
if (fluid != EMPTY_AE_FLUIDSTACK) {
amountToStore -= fluid.getStackSize();
}
amountToStore = Math.min(amountToStore, resource.getAmount());
if (action == FluidAction.EXECUTE) {
if (fluid == null) {
if (fluid == EMPTY_AE_FLUIDSTACK) {
this.setFluidInSlot(slot, AEFluidStack.fromFluidStack(resource));
} else {
fluid.setStackSize(fluid.getStackSize() + amountToStore);
@@ -170,7 +178,7 @@ public class AEFluidInventory implements IAEFluidTank {
FluidStack totalDrained = FluidStack.EMPTY;
for (int slot = 0; slot < this.getSlots(); ++slot) {
FluidStack drain = this.drain(slot, resource, action == FluidAction.EXECUTE);
if (drain != null) {
if (!drain.isEmpty()) {
if (totalDrained.isEmpty()) {
totalDrained = drain;
} else {
@@ -205,7 +213,7 @@ public class AEFluidInventory implements IAEFluidTank {
FluidStack copy = totalDrained.copy();
copy.setAmount(toDrain);
FluidStack drain = this.drain(slot, copy, action == FluidAction.EXECUTE);
if (drain != null) {
if (!drain.isEmpty()) {
totalDrained.setAmount(totalDrained.getAmount() + drain.getAmount());
toDrain -= drain.getAmount();
}
@@ -220,7 +228,7 @@ public class AEFluidInventory implements IAEFluidTank {
private int indexOfFluid(FluidStack resource) {
for (int slot = 0; slot < fluids.length; slot++) {
if (fluids[slot] != null && fluids[slot].getFluidStack().isFluidEqual(resource)) {
if (fluids[slot] != EMPTY_AE_FLUIDSTACK && fluids[slot].getFluidStack().isFluidEqual(resource)) {
return slot;
}
}
@@ -229,7 +237,7 @@ public class AEFluidInventory implements IAEFluidTank {
private int indexOfEmptySlot() {
for (int slot = 0; slot < fluids.length; slot++) {
if (fluids[slot] == null) {
if (fluids[slot] == EMPTY_AE_FLUIDSTACK) {
return slot;
}
}
@@ -238,16 +246,16 @@ public class AEFluidInventory implements IAEFluidTank {
public FluidStack drain(final int slot, final FluidStack resource, final boolean doDrain) {
final IAEFluidStack fluid = this.fluids[slot];
if (resource.isEmpty() || fluid == null || !fluid.getFluidStack().equals(resource)) {
return null;
if (resource.isEmpty() || fluid == EMPTY_AE_FLUIDSTACK || !fluid.getFluidStack().equals(resource)) {
return FluidStack.EMPTY;
}
return this.drain(slot, resource.getAmount(), doDrain);
}
public FluidStack drain(final int slot, final int maxDrain, boolean doDrain) {
final IAEFluidStack fluid = this.fluids[slot];
if (fluid == null || maxDrain <= 0) {
return null;
if (fluid == EMPTY_AE_FLUIDSTACK || maxDrain <= 0) {
return FluidStack.EMPTY;
}
int drained = maxDrain;
@@ -259,7 +267,7 @@ public class AEFluidInventory implements IAEFluidTank {
if (doDrain) {
fluid.setStackSize(fluid.getStackSize() - drained);
if (fluid.getStackSize() <= 0) {
this.fluids[slot] = null;
this.fluids[slot] = EMPTY_AE_FLUIDSTACK;
}
this.onContentChanged(slot);
}
@@ -277,7 +285,7 @@ public class AEFluidInventory implements IAEFluidTank {
try {
final CompoundNBT c = new CompoundNBT();
if (this.fluids[x] != null) {
if (this.fluids[x] != EMPTY_AE_FLUIDSTACK) {
this.fluids[x].writeToNBT(c);
}