Made the SkyChestTE's class names more in line with the other ones.

This commit is contained in:
Gunther De Wachter
2017-06-30 17:25:02 +02:00
parent 49a6df5bc7
commit c382ab7300
2 changed files with 6 additions and 6 deletions
@@ -286,12 +286,12 @@ public final class ApiBlocks implements IBlocks
this.skyStoneChest = registry.block( "sky_stone_chest", () -> new BlockSkyChest( SkyChestType.STONE ) )
.features( AEFeature.SKY_STONE_CHESTS )
.tileEntity( TileSkyChest.Stone.class )
.tileEntity( TileSkyChest.TileSkyChestStone.class )
.rendering( new SkyChestRenderingCustomizer( SkyChestType.STONE ) )
.build();
this.smoothSkyStoneChest = registry.block( "smooth_sky_stone_chest", () -> new BlockSkyChest( SkyChestType.BLOCK ) )
.features( AEFeature.SKY_STONE_CHESTS )
.tileEntity( TileSkyChest.Smooth.class )
.tileEntity( TileSkyChest.TileSkyChestSmooth.class )
.rendering( new SkyChestRenderingCustomizer( SkyChestType.BLOCK ) )
.build();
@@ -39,16 +39,16 @@ import appeng.tile.inventory.InvOperation;
public class TileSkyChest extends AEBaseInvTile implements ITickable
{
public static class Smooth extends TileSkyChest
public static class TileSkyChestSmooth extends TileSkyChest
{
public Smooth() {
public TileSkyChestSmooth() {
super();
}
}
public static class Stone extends TileSkyChest
public static class TileSkyChestStone extends TileSkyChest
{
public Stone() {
public TileSkyChestStone() {
super();
}
}