Made the SkyChestTE's class names more in line with the other ones.
This commit is contained in:
@@ -286,12 +286,12 @@ public final class ApiBlocks implements IBlocks
|
|||||||
|
|
||||||
this.skyStoneChest = registry.block( "sky_stone_chest", () -> new BlockSkyChest( SkyChestType.STONE ) )
|
this.skyStoneChest = registry.block( "sky_stone_chest", () -> new BlockSkyChest( SkyChestType.STONE ) )
|
||||||
.features( AEFeature.SKY_STONE_CHESTS )
|
.features( AEFeature.SKY_STONE_CHESTS )
|
||||||
.tileEntity( TileSkyChest.Stone.class )
|
.tileEntity( TileSkyChest.TileSkyChestStone.class )
|
||||||
.rendering( new SkyChestRenderingCustomizer( SkyChestType.STONE ) )
|
.rendering( new SkyChestRenderingCustomizer( SkyChestType.STONE ) )
|
||||||
.build();
|
.build();
|
||||||
this.smoothSkyStoneChest = registry.block( "smooth_sky_stone_chest", () -> new BlockSkyChest( SkyChestType.BLOCK ) )
|
this.smoothSkyStoneChest = registry.block( "smooth_sky_stone_chest", () -> new BlockSkyChest( SkyChestType.BLOCK ) )
|
||||||
.features( AEFeature.SKY_STONE_CHESTS )
|
.features( AEFeature.SKY_STONE_CHESTS )
|
||||||
.tileEntity( TileSkyChest.Smooth.class )
|
.tileEntity( TileSkyChest.TileSkyChestSmooth.class )
|
||||||
.rendering( new SkyChestRenderingCustomizer( SkyChestType.BLOCK ) )
|
.rendering( new SkyChestRenderingCustomizer( SkyChestType.BLOCK ) )
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
|
|||||||
@@ -39,16 +39,16 @@ import appeng.tile.inventory.InvOperation;
|
|||||||
public class TileSkyChest extends AEBaseInvTile implements ITickable
|
public class TileSkyChest extends AEBaseInvTile implements ITickable
|
||||||
{
|
{
|
||||||
|
|
||||||
public static class Smooth extends TileSkyChest
|
public static class TileSkyChestSmooth extends TileSkyChest
|
||||||
{
|
{
|
||||||
public Smooth() {
|
public TileSkyChestSmooth() {
|
||||||
super();
|
super();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Stone extends TileSkyChest
|
public static class TileSkyChestStone extends TileSkyChest
|
||||||
{
|
{
|
||||||
public Stone() {
|
public TileSkyChestStone() {
|
||||||
super();
|
super();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user