Working on drive design.

Several particle crash fixes.
This commit is contained in:
Sebastian Hartte
2020-06-15 22:20:29 +02:00
parent 2356a38898
commit d50dcc31fa
33 changed files with 748 additions and 760 deletions
@@ -22,6 +22,7 @@ package appeng.block.misc;
import appeng.api.AEApi;
import appeng.api.util.AEAxisAlignedBB;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.ChargedOreFX;
import appeng.client.render.effects.LightningFX;
import appeng.client.render.renderable.ItemRenderable;
import appeng.client.render.tesr.ModularTESR;
@@ -121,9 +122,8 @@ public class BlockCharger extends AEBaseTileBlock<TileCharger>
{
if( AppEng.proxy.shouldAddParticles( r ) )
{
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos
.getZ(), 0.0, 0.0, 0.0 );
Minecraft.getInstance().particles.addEffect( fx );
Minecraft.getInstance().particles.addParticle(LightningFX.TYPE, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos
.getZ(), 0.0, 0.0, 0.0);
}
}
}
@@ -142,8 +142,7 @@ public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock<TileQuartzGrow
ry += dz * forward.getYOffset();
rz += dz * forward.getZOffset();
final LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D );
Minecraft.getInstance().particles.addEffect( fx );
Minecraft.getInstance().particles.addParticle(LightningFX.TYPE, rx, ry, rz, 0.0D, 0.0D, 0.0D);
}
}
@@ -0,0 +1,50 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.storage;
import net.minecraft.util.IStringSerializable;
/**
* Describes the type of cell present in a slot.
*/
public enum DriveSlotCellType implements IStringSerializable
{
EMPTY("empty"),
ITEM("item"),
FLUID("fluid");
private final String name;
DriveSlotCellType(String name )
{
this.name = name;
}
@Override
public String getName()
{
return this.name;
}
}
@@ -20,6 +20,9 @@ package appeng.block.storage;
import appeng.api.implementations.tiles.IChestOrDrive;
import com.google.common.base.Preconditions;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
/**
@@ -28,25 +31,37 @@ import appeng.api.implementations.tiles.IChestOrDrive;
public class DriveSlotsState
{
private final DriveSlotState[] slots;
private final Item[] cells;
private DriveSlotsState( DriveSlotState[] slots )
{
this.slots = slots;
private final DriveSlotState[] states;
public DriveSlotsState(Item[] cells, DriveSlotState[] states) {
Preconditions.checkArgument(cells.length == states.length);
this.cells = cells;
this.states = states;
}
public DriveSlotState getState( int index )
public DriveSlotState getState(int index )
{
if( index >= this.slots.length )
if( index >= this.states.length )
{
return DriveSlotState.EMPTY;
}
return this.slots[index];
return this.states[index];
}
public Item getCell(int index )
{
if( index >= this.cells.length )
{
return null;
}
return this.cells[index];
}
public int getSlotCount()
{
return this.slots.length;
return this.cells.length;
}
/**
@@ -54,35 +69,39 @@ public class DriveSlotsState
*/
public static DriveSlotsState fromChestOrDrive( IChestOrDrive chestOrDrive )
{
DriveSlotState[] slots = new DriveSlotState[chestOrDrive.getCellCount()];
DriveSlotState[] states = new DriveSlotState[chestOrDrive.getCellCount()];
Item[] cells = new Item[chestOrDrive.getCellCount()];
for( int i = 0; i < chestOrDrive.getCellCount(); i++ )
{
cells[i] = chestOrDrive.getCellItem(i);
if( !chestOrDrive.isPowered() )
{
if( chestOrDrive.getCellStatus( i ) != 0 )
{
slots[i] = DriveSlotState.OFFLINE;
states[i] = DriveSlotState.OFFLINE;
}
else
{
slots[i] = DriveSlotState.EMPTY;
states[i] = DriveSlotState.EMPTY;
}
}
else
{
slots[i] = DriveSlotState.fromCellStatus( chestOrDrive.getCellStatus( i ) );
states[i] = DriveSlotState.fromCellStatus( chestOrDrive.getCellStatus( i ) );
}
}
return new DriveSlotsState( slots );
return new DriveSlotsState( cells, states );
}
public static DriveSlotsState createEmpty( int slotCount )
{
DriveSlotState[] slots = new DriveSlotState[slotCount];
DriveSlotState[] states = new DriveSlotState[slotCount];
Item[] cells = new Item[slotCount];
for( int i = 0; i < slotCount; i++ )
{
slots[i] = DriveSlotState.EMPTY;
states[i] = DriveSlotState.EMPTY;
}
return new DriveSlotsState( slots );
return new DriveSlotsState( cells, states );
}
}
@@ -56,7 +56,7 @@ public class LightningFX extends SpriteTexturedParticle
private final double[] verticesWithUV = new double[3];
private boolean hasData = false;
public LightningFX( final World w, final double x, final double y, final double z, final double r, final double g, final double b )
private LightningFX( final World w, final double x, final double y, final double z, final double r, final double g, final double b )
{
this( w, x, y, z, r, g, b, 6 );
this.regen();
@@ -117,7 +117,6 @@ public class LightningFX extends SpriteTexturedParticle
@Override
public void renderParticle(IVertexBuilder buffer, ActiveRenderInfo renderInfo, float partialTicks) {
Vec3d vec3d = renderInfo.getProjectedView();
float centerX = (float)(MathHelper.lerp(partialTicks, this.prevPosX, this.posX) - vec3d.getX());
float centerY = (float)(MathHelper.lerp(partialTicks, this.prevPosY, this.posY) - vec3d.getY());
@@ -74,6 +74,11 @@ public class AutoRotatingBakedModel implements IBakedModel
private List<BakedQuad> getRotatedModel(BlockState state, Direction side, Random rand, AEModelData modelData)
{
FacingToRotation f2r = FacingToRotation.get( modelData.getForward(), modelData.getUp() );
if (f2r.isRedundant()) {
return AutoRotatingBakedModel.this.parent.getQuads( state, side, rand, modelData );
}
List<BakedQuad> original = AutoRotatingBakedModel.this.parent.getQuads( state, f2r.resultingRotate( side ), rand, modelData );
List<BakedQuad> rotated = new ArrayList<>( original.size() );
for( BakedQuad quad : original )
@@ -19,14 +19,17 @@
package appeng.client.render.model;
import appeng.block.storage.DriveSlotState;
import appeng.api.definitions.IItems;
import appeng.block.storage.DriveSlotCellType;
import appeng.block.storage.DriveSlotsState;
import appeng.client.render.DelegateBakedModel;
import appeng.tile.storage.TileDrive;
import appeng.core.Api;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.Matrix4f;
import net.minecraft.client.renderer.model.BakedQuad;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraftforge.client.model.data.IModelData;
import net.minecraftforge.client.model.pipeline.BakedQuadBuilder;
@@ -41,13 +44,11 @@ import java.util.Random;
public class DriveBakedModel extends DelegateBakedModel
{
private final IBakedModel bakedBase;
private final Map<DriveSlotState, IBakedModel> bakedCells;
private final Map<DriveSlotCellType, IBakedModel> bakedCells;
public DriveBakedModel( IBakedModel bakedBase, Map<DriveSlotState, IBakedModel> bakedCells )
public DriveBakedModel( IBakedModel bakedBase, Map<DriveSlotCellType, IBakedModel> bakedCells )
{
super(bakedBase);
this.bakedBase = bakedBase;
this.bakedCells = bakedCells;
}
@@ -55,7 +56,7 @@ public class DriveBakedModel extends DelegateBakedModel
@Override
public List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, @Nonnull Random rand, @Nonnull IModelData extraData) {
List<BakedQuad> result = new ArrayList<>(this.bakedBase.getQuads(state, side, rand, extraData));
List<BakedQuad> result = new ArrayList<>(super.getQuads(state, side, rand, extraData));
if (!(extraData instanceof DriveModelData)) {
return result;
@@ -70,29 +71,20 @@ public class DriveBakedModel extends DelegateBakedModel
{
for( int col = 0; col < 2; col++ )
{
DriveSlotState slotState = slotsState.getState( row * 2 + col );
IBakedModel bakedCell = this.bakedCells.get( slotState );
Matrix4f transform = new Matrix4f();
transform.setIdentity();
// Position this drive model copy at the correct slot. The transform is based on the
// cell-model being in slot 0,0 at the top left of the drive.
float xOffset = -col * 7 / 16.0f;
float yOffset = -row * 3 / 16.0f;
transform.setTranslation( xOffset, yOffset, 0 );
MatrixVertexTransformer transformer = new MatrixVertexTransformer( transform );
for( BakedQuad bakedQuad : bakedCell.getQuads( state, null, rand, extraData ) )
{
BakedQuadBuilder builder = new BakedQuadBuilder();
transformer.setParent( builder );
transformer.setVertexFormat( builder.getVertexFormat() );
bakedQuad.pipe( transformer );
result.add( builder.build() );
}
int slot = row * 2 + col;
// Add the drive chassis
Item cell = slotsState.getCell(slot);
IBakedModel cellChassisModel = getCellChassisModel(cell);
addModel(state, rand, extraData, result, cellChassisModel, transform);
}
}
}
@@ -100,4 +92,40 @@ public class DriveBakedModel extends DelegateBakedModel
return result;
}
@Override
public boolean isAmbientOcclusion() {
// We have faces inside the chassis that are facing east, but should not receive
// ambient occlusion from the east-side, but sadly this cannot be fine-tuned on a
// face-by-face basis.
return false;
}
// Determine which drive chassis to show based on the used cell
private IBakedModel getCellChassisModel(Item cell) {
IItems items = Api.INSTANCE.definitions().items();
if (cell == null) {
return bakedCells.get(DriveSlotCellType.EMPTY);
} else if (items.fluidCell1k().item() == cell
|| items.fluidCell4k().item() == cell
|| items.fluidCell16k().item() == cell
|| items.fluidCell64k().item() == cell) {
return bakedCells.get(DriveSlotCellType.FLUID);
} else {
// Fall back to an item model
return bakedCells.get(DriveSlotCellType.ITEM);
}
}
private static void addModel(@Nullable BlockState state, @Nonnull Random rand, @Nonnull IModelData extraData, List<BakedQuad> result, IBakedModel bakedCell, Matrix4f transform) {
MatrixVertexTransformer transformer = new MatrixVertexTransformer( transform );
for( BakedQuad bakedQuad : bakedCell.getQuads( state, null, rand, extraData ) )
{
BakedQuadBuilder builder = new BakedQuadBuilder();
transformer.setParent( builder );
transformer.setVertexFormat( builder.getVertexFormat() );
bakedQuad.pipe( transformer );
result.add( builder.build() );
}
}
}
@@ -19,6 +19,7 @@
package appeng.client.render.model;
import appeng.block.storage.DriveSlotCellType;
import appeng.block.storage.DriveSlotState;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
@@ -36,14 +37,13 @@ import java.util.function.Function;
public class DriveModel implements IModelGeometry<DriveModel>
{
private static final ResourceLocation MODEL_BASE = new ResourceLocation( "appliedenergistics2:block/drive_base" );
private static final ResourceLocation MODEL_BASE = new ResourceLocation( "appliedenergistics2:block/drive/drive_base" );
private static final Map<DriveSlotState, ResourceLocation> MODELS_CELLS = ImmutableMap.of(
DriveSlotState.EMPTY, new ResourceLocation( "appliedenergistics2:block/drive_cell_empty" ),
DriveSlotState.OFFLINE, new ResourceLocation( "appliedenergistics2:block/drive_cell_off" ),
DriveSlotState.ONLINE, new ResourceLocation( "appliedenergistics2:block/drive_cell_on" ),
DriveSlotState.TYPES_FULL, new ResourceLocation( "appliedenergistics2:block/drive_cell_types_full" ),
DriveSlotState.FULL, new ResourceLocation( "appliedenergistics2:block/drive_cell_full" ) );
private static final Map<DriveSlotCellType, ResourceLocation> MODELS_CELLS = ImmutableMap.of(
DriveSlotCellType.EMPTY, new ResourceLocation( "appliedenergistics2:block/drive/drive_cell_empty" ),
DriveSlotCellType.ITEM, new ResourceLocation( "appliedenergistics2:block/drive/drive_cell_items" ),
DriveSlotCellType.FLUID, new ResourceLocation( "appliedenergistics2:block/drive/drive_cell_fluids" )
);
public static final Set<ResourceLocation> DEPENDENCIES = ImmutableSet.<ResourceLocation>builder()
.addAll(MODELS_CELLS.values())
@@ -52,13 +52,13 @@ public class DriveModel implements IModelGeometry<DriveModel>
@Override
public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery, Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform, ItemOverrideList overrides, ResourceLocation modelLocation) {
EnumMap<DriveSlotState, IBakedModel> cellModels = new EnumMap<>( DriveSlotState.class );
EnumMap<DriveSlotCellType, IBakedModel> cellModels = new EnumMap<>( DriveSlotCellType.class );
// Load the base model and the model for each cell state.
for( DriveSlotState slotState : MODELS_CELLS.keySet() )
for( DriveSlotCellType cellType : MODELS_CELLS.keySet() )
{
IBakedModel cellModel = bakery.getBakedModel( MODELS_CELLS.get( slotState ), modelTransform, spriteGetter );
cellModels.put( slotState, cellModel );
IBakedModel cellModel = bakery.getBakedModel( MODELS_CELLS.get( cellType ), modelTransform, spriteGetter );
cellModels.put( cellType, cellModel );
}
IBakedModel baseModel = bakery.getBakedModel( MODEL_BASE, modelTransform, spriteGetter );
@@ -0,0 +1,158 @@
package appeng.client.render.tesr;
import appeng.block.storage.DriveSlotState;
import appeng.client.render.FacingToRotation;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.tile.storage.TileDrive;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import javafx.scene.DepthTest;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.model.BakedQuad;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import org.lwjgl.system.MathUtil;
import java.util.EnumMap;
import java.util.EnumSet;
/**
* Renders the drive cell status indicators.
*/
@OnlyIn(Dist.CLIENT)
public class DriveLedTileEntityRenderer extends TileEntityRenderer<TileDrive> {
private static final EnumMap<DriveSlotState, Vector3f> STATE_COLORS;
// Color used for the cell indicator for blinking during recent activity
private static final Vector3f BLINK_COLOR = new Vector3f(1, 0.5f, 0.5f);
static {
STATE_COLORS = new EnumMap<>(DriveSlotState.class);
STATE_COLORS.put(DriveSlotState.OFFLINE, new Vector3f(0, 0, 0));
STATE_COLORS.put(DriveSlotState.ONLINE, new Vector3f(0, 1, 0));
STATE_COLORS.put(DriveSlotState.TYPES_FULL, new Vector3f(0, 0.667f, 0));
STATE_COLORS.put(DriveSlotState.FULL, new Vector3f(1, 0, 0));
}
private static final float L = 14/16.f; // left (x-axis)
private static final float R = 13/16.f; // right (x-axis)
private static final float T = 14/16.f; // top (x-axis)
private static final float B = 12.999f/16.f; // bottom (x-axis)
private static final float FR = 0.4f/16.f; // front (z-axis)
private static final float BA = 1/16.f; // back (z-axis)
// Vertex data for the LED cuboid (has no back)
// Directions are when looking from the front onto the LED
private static final float[] LED_QUADS = {
// Front Face
R, T, FR,
L, T, FR,
L, B, FR,
R, B, FR,
// Left Face
L, T, FR,
L, T, BA,
L, B, BA,
L, B, FR,
// Right Face
R, T, BA,
R, T, FR,
R, B, FR,
R, B, BA,
// Top Face
R, T, BA,
L, T, BA,
L, T, FR,
R, T, FR,
// Bottom Face
R, B, FR,
L, B, FR,
L, B, BA,
R, B, BA,
};
private static final RenderType STATE = RenderType.makeType("ae_drive_leds", DefaultVertexFormats.POSITION_COLOR, 7, 32565, false, true, RenderType.State.getBuilder()
.build(false));
public DriveLedTileEntityRenderer(TileEntityRendererDispatcher rendererDispatcherIn) {
super(rendererDispatcherIn);
}
@Override
public void render(TileDrive drive, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers, int combinedLightIn, int combinedOverlayIn) {
if (drive.getCellCount() != 10) {
throw new IllegalStateException("Expected drive to have 10 slots");
}
ms.push();
ms.translate(0.5, 0.5, 0.5);
FacingToRotation.get(drive.getForward(), drive.getUp()).push(ms);
ms.translate(-0.5, -0.5, -0.5);
RenderState.TransparencyState TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228515_g_");
RenderType rt =RenderType.makeType("ae_drive_leds", DefaultVertexFormats.POSITION_COLOR, 7, 32565, false, true, RenderType.State.getBuilder()
.transparency(TRANSLUCENT_TRANSPARENCY)
.build(false));
IVertexBuilder buffer = buffers.getBuffer(STATE);
for (int row = 0; row < 5; row++) {
for (int col = 0; col < 2; col++) {
int slot = row * 2 + col;
Vector3f color = getColorForSlot(drive, slot, partialTicks);
if (color == null) {
continue;
}
ms.push();
// Position this drive model copy at the correct slot. The transform is based on the
// cell-model being in slot 0,0 at the top left of the drive.
float xOffset = -col * 7 / 16.0f;
float yOffset = -row * 3 / 16.0f;
ms.translate(xOffset, yOffset, 0);
for (int i = 0; i < LED_QUADS.length; i += 3) {
float x = LED_QUADS[i];
float y = LED_QUADS[i+1];
float z = LED_QUADS[i+2];
buffer.pos(ms.getLast().getMatrix(), x, y, z).color(color.getX(), color.getY(), color.getZ(), 1.f).endVertex();
}
ms.pop();
}
}
ms.pop();
}
private Vector3f getColorForSlot(TileDrive drive, int slot, float partialTicks) {
DriveSlotState state = DriveSlotState.fromCellStatus(drive.getCellStatus(slot));
if (state == DriveSlotState.EMPTY) {
return null;
}
Vector3f col = STATE_COLORS.get(state);
if (drive.isCellBlinking(slot)) {
// 200 ms interval (100ms to get to red, then 100ms back)
long t = System.currentTimeMillis() % 200;
float f = (t - 100) / 200.0f + 0.5f;
f = easeInOutCubic(f);
col = col.copy();
col.lerp(BLINK_COLOR, f);
}
return col;
}
private static float easeInOutCubic(float x) {
return x < 0.5f ? 4 * x * x * x : 1 - (float) Math.pow(-2 * x + 2, 3) / 2;
}
}
@@ -39,7 +39,6 @@ import appeng.block.spatial.BlockSpatialIOPort;
import appeng.block.spatial.BlockSpatialPylon;
import appeng.block.storage.*;
import appeng.bootstrap.*;
import appeng.bootstrap.components.IEntityRegistrationComponent;
import appeng.bootstrap.components.IInitComponent;
import appeng.bootstrap.definitions.TileEntityDefinition;
import appeng.client.render.crafting.CraftingCubeRendering;
@@ -48,16 +47,15 @@ import appeng.client.render.crafting.MonitorBakedModel;
import appeng.client.render.model.AutoRotatingBakedModel;
import appeng.client.render.spatial.SpatialPylonRendering;
import appeng.client.render.tesr.CrankTESR;
import appeng.client.render.tesr.DriveLedTileEntityRenderer;
import appeng.client.render.tesr.SkyChestTESR;
import appeng.core.AppEng;
import appeng.core.features.registries.PartModels;
import appeng.debug.*;
import appeng.decorative.AEDecorativeBlock;
import appeng.decorative.solid.*;
import appeng.entity.EntityTinyTNTPrimed;
import appeng.fluids.block.BlockFluidInterface;
import appeng.fluids.tile.TileFluidInterface;
import appeng.helpers.AEGlassMaterial;
import appeng.hooks.DispenserBehaviorTinyTNT;
import appeng.tile.crafting.TileCraftingMonitorTile;
import appeng.tile.crafting.TileCraftingStorageTile;
@@ -78,7 +76,6 @@ import net.minecraft.block.*;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@@ -365,7 +362,15 @@ public final class ApiBlocks implements IBlocks
.build();
this.drive = registry.block( "drive", BlockDrive::new )
.features( AEFeature.STORAGE_CELLS, AEFeature.ME_DRIVE )
.tileEntity( registry.tileEntity("drive", TileDrive.class, TileDrive::new).build() )
.tileEntity( registry.tileEntity("drive", TileDrive.class, TileDrive::new)
.rendering(new TileEntityRenderingCustomizer<TileDrive>() {
@Override
@OnlyIn(Dist.CLIENT)
public void customize(TileEntityRendering<TileDrive> rendering) {
rendering.tileEntityRenderer(DriveLedTileEntityRenderer::new);
}
})
.build() )
.rendering( new DriveRendering() )
.build();
this.chest = registry.block( "chest", BlockChest::new )
@@ -72,7 +72,6 @@ public abstract class AbstractStorageCell<T extends IAEStack<T>> extends AEBaseI
public AbstractStorageCell(Properties properties, final MaterialType whichCell, final int kilobytes ) {
super(properties);
// FIXME this.setMaxStackSize( 1 ); ---- see point of registration
this.totalBytes = kilobytes * 1024;
this.component = whichCell;
}
@@ -244,4 +243,7 @@ public abstract class AbstractStorageCell<T extends IAEStack<T>> extends AEBaseI
{
return AEConfig.instance().isFeatureEnabled( AEFeature.ENABLE_DISASSEMBLY_CRAFTING );
}
}
@@ -30,6 +30,7 @@ import appeng.container.implementations.ContainerMEMonitorable;
import appeng.fluids.container.ContainerFluidTerminal;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.network.PacketBuffer;
@@ -290,6 +291,16 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
return 0;
}
@Nullable
@Override
public Item getCellItem(int slot) {
if (slot != 0) {
return null;
}
ItemStack cell = getCell();
return cell.isEmpty() ? null : cell.getItem();
}
@Override
public boolean isPowered()
{
@@ -27,18 +27,18 @@ import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import appeng.block.AEBaseTileBlock;
import appeng.block.storage.DriveSlotCellType;
import appeng.block.storage.DriveSlotsState;
import appeng.client.render.model.DriveModelData;
import appeng.container.implementations.ContainerDrive;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.network.PacketBuffer;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.data.IModelData;
import net.minecraftforge.client.model.data.ModelDataMap;
import net.minecraftforge.client.model.data.ModelProperty;
import net.minecraftforge.items.IItemHandler;
import appeng.api.AEApi;
@@ -70,8 +70,10 @@ import appeng.tile.inventory.AppEngCellInventory;
import appeng.util.Platform;
import appeng.util.inv.InvOperation;
import appeng.util.inv.filter.IAEItemFilter;
import net.minecraftforge.registries.ForgeRegistries;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class TileDrive extends AENetworkInvTile implements IChestOrDrive, IPriorityHost
@@ -89,6 +91,8 @@ public class TileDrive extends AENetworkInvTile implements IChestOrDrive, IPrior
private Map<IStorageChannel<? extends IAEStack<?>>, List<IMEInventoryHandler>> inventoryHandlers;
private int priority = 0;
private boolean wasActive = false;
// This is only used on the client
private final Item[] cellItems = new Item[10];
/**
* The state of all cells inside a drive as bitset, using the following format.
@@ -123,29 +127,101 @@ public class TileDrive extends AENetworkInvTile implements IChestOrDrive, IPrior
{
newState |= BIT_POWER_MASK;
}
for( int x = 0; x < this.getCellCount(); x++ ) {
newState |= (this.getCellStatus(x) << (3 * x));
}
data.writeInt( newState );
for( int x = 0; x < this.getCellCount(); x++ )
{
newState |= ( this.getCellStatus( x ) << ( 3 * x ) );
writeCellItemIds(data);
}
private void writeCellItemIds(PacketBuffer data) {
List<ResourceLocation> cellItemIds = new ArrayList<>(getCellCount());
byte[] bm = new byte[getCellCount()];
for( int x = 0; x < this.getCellCount(); x++ ) {
Item item = getCellItem(x);
if (item != null && item.getRegistryName() != null) {
ResourceLocation itemId = item.getRegistryName();
int idx = cellItemIds.indexOf(itemId);
if (idx == -1) {
cellItemIds.add(itemId);
bm[x] = (byte) cellItemIds.size(); // We use 1-based in bm[]
} else {
bm[x] = (byte)(1 + idx); // 1-based indexing!!
}
}
}
data.writeInt( newState );
// Write out the list of unique cell item ids
data.writeByte(cellItemIds.size());
for (ResourceLocation itemId : cellItemIds) {
data.writeResourceLocation(itemId);
}
// Then the lookup table for each slot
for (int i = 0; i < getCellCount(); i++) {
data.writeByte(bm[i]);
}
}
@Override
protected boolean readFromStream( final PacketBuffer data ) throws IOException
{
final boolean c = super.readFromStream( data );
boolean c = super.readFromStream( data );
final int oldState = this.state;
this.state = data.readInt();
c |= this.readCellItemIDs(data);
return ( this.state & BIT_STATE_MASK ) != ( oldState & BIT_STATE_MASK ) || c;
}
private boolean readCellItemIDs(final PacketBuffer data ) {
int uniqueStrCount = data.readByte();
String[] uniqueStrs = new String[uniqueStrCount];
for (int i = 0; i < uniqueStrCount; i++) {
uniqueStrs[i] = data.readString();
}
boolean changed = false;
for (int i = 0; i < getCellCount(); i++) {
byte idx = data.readByte();
// an index of 0 indicates the slot is empty
Item item = null;
if (idx > 0) {
--idx;
String itemId = uniqueStrs[idx];
item = ForgeRegistries.ITEMS.getValue(new ResourceLocation(itemId));
}
if (cellItems[i] != item) {
changed = true;
cellItems[i] = item;
}
}
return changed;
}
@Override
public int getCellCount()
{
return 10;
}
@Nullable
@Override
public Item getCellItem(int slot) {
// Client-side we'll need to actually use the synced state
if (world == null || world.isRemote) {
return cellItems[slot];
}
ItemStack stackInSlot = inv.getStackInSlot(slot);
if (!stackInSlot.isEmpty()) {
return stackInSlot.getItem();
}
return null;
}
@Override
public int getCellStatus( final int slot )
@@ -427,3 +503,4 @@ public class TileDrive extends AENetworkInvTile implements IChestOrDrive, IPrior
return ContainerDrive.TYPE;
}
}